Dreamcast .idvi added

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@419 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
manakoAT 2008-08-19 17:55:05 +00:00
parent 05eef2c5bf
commit 4173ac2697
8 changed files with 84 additions and 2 deletions

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@ -126,9 +126,11 @@ META_OBJS=meta/adx_header.o \
meta/dc_str.o \
meta/xbox_xmu.o \
meta/ngc_bh2pcm.o \
meta/xbox_xvas.o \
meta/sat_sap.o \
meta/xbox_xvas.o
meta/sat_sap.o \
meta/dc_dvi.o
OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)
libvgmstream.a: $(OBJECTS)

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@ -234,6 +234,10 @@
RelativePath=".\meta\Cstr.c"
>
</File>
<File
RelativePath=".\meta\dc_dvi.c"
>
</File>
<File
RelativePath=".\meta\dc_kcey.c"
>

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@ -96,5 +96,6 @@ libmeta_la_SOURCES += dc_str.c
libmeta_la_SOURCES += xbox_xmu.c
libmeta_la_SOURCES += ngc_bh2pcm.c
libmeta_la_SOURCES += sat_sap.c
libmeta_la_SOURCES += dc_dvi.c
EXTRA_DIST = meta.h

70
src/meta/dc_dvi.c Normal file
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@ -0,0 +1,70 @@
#include "meta.h"
#include "../util.h"
/* IDVI (Eldorado Gate Volume 3) */
VGMSTREAM * init_vgmstream_dc_idvi(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int loop_flag;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("idvi",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x49445649) /* "IDVI." */
goto fail;
loop_flag = read_32bitLE(0x0C,streamFile);
channel_count = read_32bitLE(0x04,streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->channels = channel_count;
start_offset = 0x800;
vgmstream->sample_rate = read_32bitLE(0x08,streamFile);
vgmstream->coding_type = coding_INT_DVI_IMA;
vgmstream->num_samples = (get_streamfile_size(streamFile)-start_offset);
if (loop_flag) {
vgmstream->loop_start_sample = (read_32bitLE(0x0C,streamFile)-start_offset);
vgmstream->loop_end_sample = (get_streamfile_size(streamFile)-start_offset);
}
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x400;
vgmstream->meta_type = meta_DC_IDVI;
/* vgmstream->get_high_nibble=1; */
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

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@ -211,4 +211,6 @@ VGMSTREAM * init_vgmstream_ngc_bh2pcm(STREAMFILE *streamFile);
VGMSTREAM * init_vgmstream_sat_sap(STREAMFILE *streamFile);
VGMSTREAM * init_vgmstream_dc_idvi(STREAMFILE *streamFile);
#endif

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@ -121,6 +121,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
init_vgmstream_xbox_xvas,
init_vgmstream_ngc_bh2pcm,
init_vgmstream_sat_sap,
init_vgmstream_dc_idvi,
};
#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))

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@ -229,6 +229,7 @@ typedef enum {
meta_DC_STR, /* Evil Dead */
meta_NGC_BH2PCM, /* Bio hazard 2 */
meta_SAT_SAP, /* Bubble Symphony */
meta_DC_IDVI, /* Eldorado Gate Volume 3 */
meta_XBOX_WAVM, /* XBOX WAVM File */
meta_XBOX_RIFF, /* XBOX RIFF/WAVE File */

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@ -178,6 +178,7 @@ char * extension_list[] = {
"xvas\0XVAS Audio File (*.XVAS)\0",
"bh2pcm\0BH2PCM Audio File (*.BH2PCM)\0",
"sap\0SAP Audio File (*.SAP)\0",
"idvi\0IDVI Audio File (*.IDVI)\0",
};
void about(HWND hwndParent) {