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https://github.com/vgmstream/vgmstream.git
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.dmsg added (Nightcaster II - Equinox)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@734 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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@ -219,7 +219,8 @@ META_OBJS=meta/adx_header.o \
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meta/ps2_stm.o \
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meta/ps2_stm.o \
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meta/myspd.o \
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meta/myspd.o \
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meta/his.o \
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meta/his.o \
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meta/ps2_ast.o
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meta/ps2_ast.o \
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meta/dmsg_segh.o
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OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)
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OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)
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@ -284,6 +284,10 @@
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RelativePath=".\meta\de2.c"
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RelativePath=".\meta\de2.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\meta\dmsg_segh.c"
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>
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</File>
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<File
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<File
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RelativePath=".\meta\ea_header.c"
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RelativePath=".\meta\ea_header.c"
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>
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>
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@ -177,5 +177,6 @@ libmeta_la_SOURCES += ps2_stm.c
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libmeta_la_SOURCES += myspd.c
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libmeta_la_SOURCES += myspd.c
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libmeta_la_SOURCES += his.c
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libmeta_la_SOURCES += his.c
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libmeta_la_SOURCES += ps2_ast.c
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libmeta_la_SOURCES += ps2_ast.c
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libmeta_la_SOURCES += dmsg_segh.c
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EXTRA_DIST = meta.h
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EXTRA_DIST = meta.h
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110
src/meta/dmsg_segh.c
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110
src/meta/dmsg_segh.c
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@ -0,0 +1,110 @@
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#include "meta.h"
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#include "../util.h"
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/* DMSG
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found in: Nightcaster II - Equinox
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2010-01-05 (manakoAT): Seems it's a corrupted "SGT" file, but I'm not sure...
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*/
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VGMSTREAM * init_vgmstream_dmsg(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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int loop_flag = 0;
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int frequency;
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int channel_count;
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int dataBuffer = 0;
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int Founddata = 0;
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size_t file_size;
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off_t current_chunk;
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off_t start_offset;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("dmsg",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x52494646) /* "RIFF" */
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goto fail;
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if (read_32bitBE(0x08,streamFile) != 0x444D5347) /* "DMSG" */
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goto fail;
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if (read_32bitBE(0x0C,streamFile) != 0x73656768) /* "segh" */
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goto fail;
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if (read_32bitBE(0x10,streamFile) != 0x38000000) /* "0x38" */
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goto fail;
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/* scan file until we find a "data" string */
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file_size = get_streamfile_size(streamFile);
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{
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current_chunk = 0;
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/* Start at 0 and loop until we reached the
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file size, or until we found a "data string */
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while (!Founddata && current_chunk < file_size) {
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dataBuffer = (read_32bitBE(current_chunk,streamFile));
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if (dataBuffer == 0x64617461) { /* "data" */
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/* if "data" string found, retrieve the needed infos */
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Founddata = 1;
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/* We will cancel the search here if we have a match */
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break;
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}
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/* else we will increase the search offset by 1 */
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current_chunk = current_chunk + 1;
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}
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}
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if (Founddata == 0) {
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goto fail;
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} else if (Founddata == 1) {
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channel_count = (uint16_t)read_16bitLE(current_chunk-0x10,streamFile);
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frequency = read_32bitLE(current_chunk-0xE,streamFile);
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}
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loop_flag = 1;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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if (Founddata == 0) {
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goto fail;
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} else if (Founddata == 1) {
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start_offset = current_chunk+0x8;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = frequency;
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->num_samples = (read_32bitLE(current_chunk+0x4,streamFile)/2/channel_count);
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = (read_32bitLE(current_chunk+0x4,streamFile)/2/channel_count);
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}
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}
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if (channel_count == 1) {
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vgmstream->layout_type = layout_none;
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} else if (channel_count > 1) {
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x2;
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}
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vgmstream->meta_type = meta_DMSG;
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -435,4 +435,6 @@ VGMSTREAM * init_vgmstream_his(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps2_ast(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps2_ast(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_dmsg(STREAMFILE* streamFile);
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#endif
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#endif
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@ -238,6 +238,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
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init_vgmstream_myspd,
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init_vgmstream_myspd,
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init_vgmstream_his,
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init_vgmstream_his,
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init_vgmstream_ps2_ast,
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init_vgmstream_ps2_ast,
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init_vgmstream_dmsg,
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};
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};
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#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
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#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
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@ -2323,7 +2324,7 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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snprintf(temp,TEMPSIZE,"beatmaniaIIDX 2DX9 header");
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snprintf(temp,TEMPSIZE,"beatmaniaIIDX 2DX9 header");
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break;
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break;
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case meta_DSP_YGO:
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case meta_DSP_YGO:
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snprintf(temp,TEMPSIZE,"Yu-Gi-Oh! The Falsebound Kingdom DSP Header");
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snprintf(temp,TEMPSIZE,"Konami custom DSP Header");
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break;
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break;
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case meta_PS2_VGV:
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case meta_PS2_VGV:
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snprintf(temp,TEMPSIZE,"Rune: Viking Warlord VGV Header");
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snprintf(temp,TEMPSIZE,"Rune: Viking Warlord VGV Header");
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@ -2378,6 +2379,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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break;
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break;
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case meta_CAPDSP:
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case meta_CAPDSP:
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snprintf(temp,TEMPSIZE,"Capcom custom DSP header");
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snprintf(temp,TEMPSIZE,"Capcom custom DSP header");
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break;
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case meta_DMSG:
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snprintf(temp,TEMPSIZE,"RIFF/DMSGsegh header");
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break;
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break;
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default:
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default:
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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@ -178,7 +178,7 @@ typedef enum {
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meta_DSP_WII_MUS, /* .mus */
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meta_DSP_WII_MUS, /* .mus */
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meta_DSP_WII_WSD, /* Phantom Brave (WII) */
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meta_DSP_WII_WSD, /* Phantom Brave (WII) */
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meta_WII_NDP, /* Vertigo (Wii) */
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meta_WII_NDP, /* Vertigo (Wii) */
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meta_DSP_YGO, /* Yu-Gi-Oh! The Falsebound Kingdom (GC) */
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meta_DSP_YGO, /* Yu-Gi-Oh! The Falsebound Kingdom (NGC), Hikaru no Go 3 (NGC) */
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/* Nintendo */
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/* Nintendo */
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meta_STRM, /* STRM */
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meta_STRM, /* STRM */
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@ -426,6 +426,7 @@ typedef enum {
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meta_PONA, /* Policenauts (3DO + PSX) */
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meta_PONA, /* Policenauts (3DO + PSX) */
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meta_XBOX_HLWAV, /* Half Life 2 (XBOX) */
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meta_XBOX_HLWAV, /* Half Life 2 (XBOX) */
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meta_PS2_AST, /* Some KOEI game (PS2) */
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meta_PS2_AST, /* Some KOEI game (PS2) */
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meta_DMSG, /* Nightcaster II - Equinox (XBOX) */
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} meta_t;
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} meta_t;
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typedef struct {
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typedef struct {
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@ -119,6 +119,7 @@ char * extension_list[] = {
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"dcs\0DCS Audio File (*.DCS)\0",
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"dcs\0DCS Audio File (*.DCS)\0",
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"de2\0DE2 Audio File (*.DE2)\0",
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"de2\0DE2 Audio File (*.DE2)\0",
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"dmsg\0DMSG Audio File (*.DMSG)\0",
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"dsp\0DSP Audio File (*.DSP)\0",
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"dsp\0DSP Audio File (*.DSP)\0",
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"dtk\0DTK Audio File (*.DTK)\0",
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"dtk\0DTK Audio File (*.DTK)\0",
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"dvi\0DVI Audio File (*.DVI)\0",
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"dvi\0DVI Audio File (*.DVI)\0",
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