mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-28 16:30:54 +01:00
Merge branch 'master' into ubi-sb
This commit is contained in:
commit
4272fcb1ed
@ -9,3 +9,7 @@ artifacts:
|
||||
name: test.zip
|
||||
- path: Release/foo_input_vgmstream.fb2k-component
|
||||
name: foo_input_vgmstream.fb2k-component
|
||||
- path: Release/test.pdb.zip
|
||||
name: test.pdb.zip
|
||||
- path: Release/foo_input_vgmstream.pdb.zip
|
||||
name: foo_input_vgmstream.pdb.zip
|
||||
|
12
build.ps1
12
build.ps1
@ -30,6 +30,16 @@ $cliFiles = @(
|
||||
"README.md"
|
||||
)
|
||||
|
||||
$fb2kPdbFiles = @(
|
||||
"Release/foo_input_vgmstream.pdb"
|
||||
)
|
||||
|
||||
$cliPdbFiles = @(
|
||||
"Release/in_vgmstream.pdb",
|
||||
"Release/test.pdb",
|
||||
"Release/xmp-vgmstream.pdb"
|
||||
)
|
||||
|
||||
function Unzip
|
||||
{
|
||||
param([string]$zipfile, [string]$outpath)
|
||||
@ -89,6 +99,8 @@ function Package
|
||||
Compress-Archive $cliFiles Release/test.zip -Force
|
||||
Compress-Archive $fb2kFiles Release/foo_input_vgmstream.zip -Force
|
||||
Move-Item Release/foo_input_vgmstream.zip Release/foo_input_vgmstream.fb2k-component -Force
|
||||
Compress-Archive $cliPdbFiles Release/test.pdb.zip -Force
|
||||
Compress-Archive $fb2kPdbFiles Release/foo_input_vgmstream.pdb.zip -Force
|
||||
}
|
||||
|
||||
function Build
|
||||
|
18
doc/TXTH.md
18
doc/TXTH.md
@ -79,6 +79,7 @@ A text file with the above commands must be saved as ".vag.txth" or ".txth", not
|
||||
# - XMA2 Microsoft XMA2
|
||||
# - FFMPEG Any headered FFmpeg format
|
||||
# - AC3 AC3/SPDIF
|
||||
# - PCFX PC-FX ADPCM
|
||||
codec = (codec string)
|
||||
|
||||
# Codec variations [OPTIONAL, depends on codec]
|
||||
@ -86,6 +87,7 @@ codec = (codec string)
|
||||
# - ATRAC3: 0=autodetect joint stereo, 1=force joint stereo, 2=force normal stereo
|
||||
# - XMA1|XMA2: 0=dual multichannel (2ch xN), 1=single multichannel (1ch xN)
|
||||
# - XBOX: 0=standard (mono or stereo interleave), 1=force mono interleave mode
|
||||
# - PCFX: 0=standard, 1='buggy encoder' mode, 2/3=same as 0/1 but with double volume
|
||||
# - others: ignored
|
||||
codec_mode = (number)
|
||||
|
||||
@ -188,11 +190,23 @@ body_file = (filename)|*.(extension)|null
|
||||
|
||||
# Subsongs [OPTIONAL]
|
||||
# Sets the number of subsongs in the file, adjusting reads per subsong N:
|
||||
# "value = @(offset) + subsong_offset*N". Mainly for bigfiles with consecutive
|
||||
# headers per subsong, set subsong_offset to 0 when done as it affects any reads.
|
||||
# "value = @(offset) + subsong_offset*N". (number) values aren't adjusted
|
||||
# as they are seen as constants.
|
||||
# Mainly for bigfiles with consecutive headers per subsong, set subsong_offset
|
||||
# to 0 when done as it affects any reads.
|
||||
# The current subsong number is handled externally by plugins or TXTP.
|
||||
subsong_count = (number)|(offset)|(field)
|
||||
subsong_offset = (number)|(offset)|(field)
|
||||
|
||||
# Names [OPTIONAL]
|
||||
# Sets the name of the stream, most useful when used with subsongs.
|
||||
# TXTH will read a string at name_offset, with name_size characters.
|
||||
# name_size defaults to 0, which reads until null-terminator or a
|
||||
# non-ascii character.
|
||||
# name_offset can be a (number) value, but being an offset it's also
|
||||
# adjusted by subsong_offset.
|
||||
name_offset = (number)|(offset)|(field)
|
||||
name_size = (number)|(offset)|(field)
|
||||
```
|
||||
|
||||
## Usages
|
||||
|
@ -65,7 +65,7 @@ music_Home.ps3.scd#c3,4
|
||||
|
||||
### Multilayered songs
|
||||
|
||||
TXTP "layers" play songs with channels/parts divided into files as one
|
||||
TXTP "layers" play songs with channels/parts divided into files as one.
|
||||
|
||||
- __Nier Automata__: _BGM_0_012_song2.txtp_
|
||||
```
|
||||
@ -85,6 +85,8 @@ BIK_E1_6A_DialEnd_00000000.audio.multi.bik#3
|
||||
|
||||
mode = layers
|
||||
```
|
||||
Note that the number of channels is the sum of all layers, so three 2ch layers play as a 6ch file.
|
||||
|
||||
|
||||
|
||||
### Channel swapping/mapping
|
||||
|
@ -168,6 +168,10 @@ void decode_derf(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing,
|
||||
/* circus_decoder */
|
||||
void decode_circus_adpcm(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
|
||||
|
||||
/* pcfx_decoder */
|
||||
void decode_pcfx(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int mode);
|
||||
size_t pcfx_bytes_to_samples(size_t bytes, int channels);
|
||||
|
||||
/* ea_mt_decoder*/
|
||||
ea_mt_codec_data *init_ea_mt(int channels, int type);
|
||||
ea_mt_codec_data *init_ea_mt_loops(int channels, int pcm_blocks, int loop_sample, off_t *loop_offsets);
|
||||
|
@ -503,24 +503,29 @@ void free_mpeg(mpeg_codec_data *data) {
|
||||
* someone else in another thread is using it. */
|
||||
}
|
||||
|
||||
/* seeks stream to 0 */
|
||||
void reset_mpeg(VGMSTREAM *vgmstream) {
|
||||
off_t input_offset;
|
||||
mpeg_codec_data *data = vgmstream->codec_data;
|
||||
if (!data) return;
|
||||
|
||||
/* reset multistream */ //todo check if stream offsets are properly reset
|
||||
|
||||
if (!data->custom) {
|
||||
/* input_offset is ignored as we can assume it will be 0 for a seek to sample 0 */
|
||||
mpg123_feedseek(data->m,0,SEEK_SET,&input_offset);
|
||||
/* input_offset is ignored as we can assume it will be 0 for a seek to sample 0 */
|
||||
}
|
||||
else {
|
||||
int i;
|
||||
/* re-start from 0 */
|
||||
for (i = 0; i < data->streams_size; i++) {
|
||||
mpg123_feedseek(data->streams[i]->m,0,SEEK_SET,&input_offset);
|
||||
data->streams[i]->bytes_in_buffer = 0;
|
||||
data->streams[i]->buffer_full = 0;
|
||||
data->streams[i]->buffer_used = 0;
|
||||
data->streams[i]->samples_filled = 0;
|
||||
data->streams[i]->samples_used = 0;
|
||||
data->streams[i]->current_size_count = 0;
|
||||
data->streams[i]->current_size_target = 0;
|
||||
data->streams[i]->decode_to_discard = 0;
|
||||
}
|
||||
|
||||
@ -528,16 +533,17 @@ void reset_mpeg(VGMSTREAM *vgmstream) {
|
||||
}
|
||||
}
|
||||
|
||||
/* seeks to a point */
|
||||
void seek_mpeg(VGMSTREAM *vgmstream, int32_t num_sample) {
|
||||
off_t input_offset;
|
||||
mpeg_codec_data *data = vgmstream->codec_data;
|
||||
if (!data) return;
|
||||
|
||||
/* seek multistream */
|
||||
|
||||
if (!data->custom) {
|
||||
mpg123_feedseek(data->m, num_sample,SEEK_SET,&input_offset);
|
||||
|
||||
/* force first offset as discard-looping needs to start from the beginning */
|
||||
/* adjust loop with mpg123's offset (useful?) */
|
||||
if (vgmstream->loop_ch)
|
||||
vgmstream->loop_ch[0].offset = vgmstream->loop_ch[0].channel_start_offset + input_offset;
|
||||
}
|
||||
@ -546,11 +552,14 @@ void seek_mpeg(VGMSTREAM *vgmstream, int32_t num_sample) {
|
||||
/* re-start from 0 */
|
||||
for (i = 0; i < data->streams_size; i++) {
|
||||
mpg123_feedseek(data->streams[i]->m,0,SEEK_SET,&input_offset);
|
||||
data->streams[i]->samples_filled = 0;
|
||||
data->streams[i]->samples_used = 0;
|
||||
data->streams[i]->decode_to_discard = 0;
|
||||
data->streams[i]->bytes_in_buffer = 0;
|
||||
data->streams[i]->buffer_full = 0;
|
||||
data->streams[i]->buffer_used = 0;
|
||||
data->streams[i]->samples_filled = 0;
|
||||
data->streams[i]->samples_used = 0;
|
||||
data->streams[i]->current_size_count = 0;
|
||||
data->streams[i]->current_size_target = 0;
|
||||
data->streams[i]->decode_to_discard = 0;
|
||||
|
||||
/* force first offset as discard-looping needs to start from the beginning */
|
||||
if (vgmstream->loop_ch)
|
||||
@ -562,33 +571,36 @@ void seek_mpeg(VGMSTREAM *vgmstream, int32_t num_sample) {
|
||||
data->samples_to_discard += data->skip_samples;
|
||||
}
|
||||
|
||||
data->bytes_in_buffer = 0;
|
||||
data->buffer_full = 0;
|
||||
data->buffer_used = 0;
|
||||
}
|
||||
|
||||
/* resets mpg123 decoder and its internals (with mpg123_open_feed as mpg123_feedseek won't work) */
|
||||
/* resets mpg123 decoder and its internals without seeking, useful when a new MPEG substream starts */
|
||||
void flush_mpeg(mpeg_codec_data * data) {
|
||||
if (!data)
|
||||
return;
|
||||
|
||||
if (!data->custom) {
|
||||
/* input_offset is ignored as we can assume it will be 0 for a seek to sample 0 */
|
||||
mpg123_open_feed(data->m);
|
||||
mpg123_open_feed(data->m); /* mpg123_feedseek won't work */
|
||||
}
|
||||
else {
|
||||
int i;
|
||||
/* re-start from 0 */
|
||||
for (i=0; i < data->streams_size; i++) {
|
||||
mpg123_open_feed(data->streams[i]->m);
|
||||
data->streams[i]->samples_filled = 0;
|
||||
data->streams[i]->samples_used = 0;
|
||||
data->streams[i]->decode_to_discard = 0;
|
||||
data->streams[i]->bytes_in_buffer = 0;
|
||||
data->streams[i]->buffer_full = 0;
|
||||
data->streams[i]->buffer_used = 0;
|
||||
data->streams[i]->samples_filled = 0;
|
||||
data->streams[i]->samples_used = 0;
|
||||
data->streams[i]->current_size_count = 0;
|
||||
data->streams[i]->current_size_target = 0;
|
||||
data->streams[i]->decode_to_discard = 0;
|
||||
}
|
||||
|
||||
data->samples_to_discard = data->skip_samples; /* initial delay */
|
||||
data->samples_to_discard = data->skip_samples;
|
||||
}
|
||||
|
||||
data->bytes_in_buffer = 0;
|
||||
|
92
src/coding/pcfx_decoder.c
Normal file
92
src/coding/pcfx_decoder.c
Normal file
@ -0,0 +1,92 @@
|
||||
#include "coding.h"
|
||||
|
||||
|
||||
static const int step_sizes[49] = { /* OKI table */
|
||||
16, 17, 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, 50,
|
||||
55, 60, 66, 73, 80, 88, 97, 107, 118, 130, 143, 157,
|
||||
173, 190, 209, 230, 253, 279, 307, 337, 371, 408, 449,
|
||||
494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282, 1411, 1552
|
||||
};
|
||||
|
||||
static const int stex_indexes[16] = { /* IMA table */
|
||||
-1, -1, -1, -1, 2, 4, 6, 8,
|
||||
-1, -1, -1, -1, 2, 4, 6, 8
|
||||
};
|
||||
|
||||
|
||||
static void pcfx_expand_nibble(VGMSTREAMCHANNEL * stream, off_t byte_offset, int nibble_shift, int32_t * hist1, int32_t * step_index, int16_t *out_sample, int mode) {
|
||||
int code, step, delta;
|
||||
|
||||
code = (read_8bit(byte_offset,stream->streamfile) >> nibble_shift) & 0xf;
|
||||
step = step_sizes[*step_index];
|
||||
|
||||
delta = (code & 0x7);
|
||||
if (mode & 1) {
|
||||
if (step == 1552) /* bad last step_sizes value from OKI table */
|
||||
step = 1522;
|
||||
delta = step * (delta + 1) * 2;
|
||||
}
|
||||
else {
|
||||
delta = step * (delta + 1);
|
||||
}
|
||||
if (code & 0x8)
|
||||
delta = -delta;
|
||||
|
||||
*step_index += stex_indexes[code];
|
||||
if (*step_index < 0) *step_index = 0;
|
||||
if (*step_index > 48) *step_index = 48;
|
||||
|
||||
*hist1 += delta;
|
||||
if (*hist1 > 16383) *hist1 = 16383;
|
||||
if (*hist1 < -16384) *hist1 = -16384;
|
||||
|
||||
if (mode & 1) {
|
||||
*out_sample = *hist1;
|
||||
} else {
|
||||
*out_sample = *hist1 << 1;
|
||||
}
|
||||
|
||||
/* seems real HW does filtering here too */
|
||||
|
||||
/* double volume since it clips at half */
|
||||
if (mode & 2) {
|
||||
*out_sample = *hist1 << 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* PC-FX ADPCM decoding, variation of OKI/Dialogic/VOX ADPCM. Based on mednafen/pcfx-music-dump.
|
||||
* Apparently most ADPCM was made with a buggy encoder, resulting in incorrect sound in real hardware
|
||||
* and sound clipped at half. Decoding can be controlled with modes:
|
||||
* - 0: hardware decoding (waveforms in many games will look wrong, ex. Der Langrisser track 032)
|
||||
* - 1: 'buggy encoder' decoding (waveforms will look fine)
|
||||
* - 2: hardware decoding with double volume (may clip?)
|
||||
* - 3: 'buggy encoder' decoding with double volume
|
||||
*
|
||||
* PC-FX ISOs don't have a standard filesystem nor file formats (raw data must be custom-ripped),
|
||||
* so it's needs GENH/TXTH. Sample rate can only be base_value divided by 1/2/3/4, where
|
||||
* base_value is approximately ~31468.5 (follows hardware clocks), mono or stereo-interleaved.
|
||||
*/
|
||||
void decode_pcfx(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int mode) {
|
||||
int i, sample_count = 0;
|
||||
int32_t hist1 = stream->adpcm_history1_32;
|
||||
int step_index = stream->adpcm_step_index;
|
||||
int16_t out_sample;
|
||||
|
||||
for (i = first_sample; i < first_sample + samples_to_do; i++) {
|
||||
off_t byte_offset = stream->offset + i/2;
|
||||
int nibble_shift = (i&1?4:0); /* low nibble first */
|
||||
|
||||
pcfx_expand_nibble(stream, byte_offset,nibble_shift, &hist1, &step_index, &out_sample, mode);
|
||||
outbuf[sample_count] = out_sample;
|
||||
sample_count += channelspacing;
|
||||
}
|
||||
|
||||
stream->adpcm_history1_32 = hist1;
|
||||
stream->adpcm_step_index = step_index;
|
||||
}
|
||||
|
||||
size_t pcfx_bytes_to_samples(size_t bytes, int channels) {
|
||||
/* 2 samples per byte (2 nibbles) in stereo or mono config */
|
||||
return bytes * 2 / channels;
|
||||
}
|
@ -108,6 +108,7 @@ static const char* extension_list[] = {
|
||||
"cks",
|
||||
"cnk",
|
||||
"cps",
|
||||
"csa", //txth/reserved [LEGO Racers 2 (PS2)]
|
||||
"csmp",
|
||||
"cvs",
|
||||
"cxs",
|
||||
@ -203,6 +204,7 @@ static const char* extension_list[] = {
|
||||
"lac3", //fake extension for .ac3, FFmpeg/not parsed
|
||||
"leg",
|
||||
"lflac", //fake extension for .flac, FFmpeg/not parsed
|
||||
"lin",
|
||||
"lm0",
|
||||
"lm1",
|
||||
"lm2",
|
||||
@ -227,6 +229,7 @@ static const char* extension_list[] = {
|
||||
"lwma", //fake extension for .wma, FFmpeg/not parsed
|
||||
|
||||
"mab",
|
||||
"map",
|
||||
"matx",
|
||||
"mc3",
|
||||
"mca",
|
||||
@ -247,6 +250,7 @@ static const char* extension_list[] = {
|
||||
//"mpc", //common
|
||||
"mpdsp",
|
||||
"mpds",
|
||||
"mpf",
|
||||
"mps", //txth/reserved [Scandal (PS2)]
|
||||
"ms",
|
||||
"msa",
|
||||
@ -624,6 +628,7 @@ static const coding_info coding_info_list[] = {
|
||||
{coding_FADPCM, "FMOD FADPCM 4-bit ADPCM"},
|
||||
{coding_ASF, "Argonaut ASF 4-bit ADPCM"},
|
||||
{coding_XMD, "Konami XMD 4-bit ADPCM"},
|
||||
{coding_PCFX, "PC-FX 4-bit ADPCM"},
|
||||
|
||||
{coding_SDX2, "Squareroot-delta-exact (SDX2) 8-bit DPCM"},
|
||||
{coding_SDX2_int, "Squareroot-delta-exact (SDX2) 8-bit DPCM with 1 byte interleave"},
|
||||
|
@ -33,10 +33,15 @@ void block_update_ea_schl(off_t block_offset, VGMSTREAM * vgmstream) {
|
||||
case 0x5344454E: /* "SDEN" */
|
||||
case 0x53444652: /* "SDFR" */
|
||||
case 0x53444745: /* "SDGE" */
|
||||
case 0x53444445: /* "SDDE" */
|
||||
case 0x53444954: /* "SDIT" */
|
||||
case 0x53445350: /* "SDSP" */
|
||||
case 0x53444553: /* "SDES" */
|
||||
case 0x53444D58: /* "SDMX" */
|
||||
case 0x53445255: /* "SDRU" */
|
||||
case 0x53444A41: /* "SDJA" */
|
||||
case 0x53444A50: /* "SDJP" */
|
||||
case 0x5344504C: /* "SDPL" */
|
||||
/* audio chunk */
|
||||
if (vgmstream->coding_type == coding_PSX)
|
||||
block_samples = ps_bytes_to_samples(block_size-0x10, vgmstream->channels);
|
||||
|
@ -1889,6 +1889,10 @@
|
||||
<File
|
||||
RelativePath=".\coding\ogg_vorbis_decoder.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\coding\pcfx_decoder.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\coding\pcm_decoder.c"
|
||||
|
@ -527,6 +527,7 @@
|
||||
<ClCompile Include="coding\ngc_dtk_decoder.c" />
|
||||
<ClCompile Include="coding\nwa_decoder.c" />
|
||||
<ClCompile Include="coding\ogg_vorbis_decoder.c" />
|
||||
<ClCompile Include="coding\pcfx_decoder.c" />
|
||||
<ClCompile Include="coding\pcm_decoder.c" />
|
||||
<ClCompile Include="coding\psv_decoder.c" />
|
||||
<ClCompile Include="coding\psx_decoder.c" />
|
||||
|
@ -1120,6 +1120,9 @@
|
||||
<ClCompile Include="coding\ogg_vorbis_decoder.c">
|
||||
<Filter>coding\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="coding\pcfx_decoder.c">
|
||||
<Filter>coding\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="coding\pcm_decoder.c">
|
||||
<Filter>coding\Source Files</Filter>
|
||||
</ClCompile>
|
||||
|
@ -462,6 +462,85 @@ fail:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* EA MPF/MUS combo - used in older 7th gen games for storing music */
|
||||
VGMSTREAM * init_vgmstream_ea_mpf_mus_new(STREAMFILE *streamFile) {
|
||||
uint32_t num_sounds;
|
||||
uint8_t version, sub_version, block_id;
|
||||
off_t table_offset, entry_offset, snr_offset, sns_offset;
|
||||
size_t snr_size, sns_size;
|
||||
int32_t(*read_32bit)(off_t, STREAMFILE*);
|
||||
int16_t(*read_16bit)(off_t, STREAMFILE*);
|
||||
STREAMFILE *musFile = NULL;
|
||||
VGMSTREAM *vgmstream = NULL;
|
||||
int target_stream = streamFile->stream_index;
|
||||
|
||||
/* check extension */
|
||||
if (!check_extensions(streamFile, "mpf"))
|
||||
goto fail;
|
||||
|
||||
/* detect endianness */
|
||||
if (read_32bitBE(0x00, streamFile) == 0x50464478) { /* "PFDx" */
|
||||
read_32bit = read_32bitBE;
|
||||
read_16bit = read_16bitBE;
|
||||
} else if (read_32bitBE(0x00, streamFile) == 0x78444650) { /* "xDFP" */
|
||||
read_32bit = read_32bitLE;
|
||||
read_16bit = read_16bitLE;
|
||||
} else {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
musFile = open_streamfile_by_ext(streamFile, "mus");
|
||||
if (!musFile) goto fail;
|
||||
|
||||
/* MPF format is unchanged but we don't really care about its contents since
|
||||
* MUS conveniently contains sound offset table */
|
||||
|
||||
version = read_8bit(0x04, streamFile);
|
||||
sub_version = read_8bit(0x05, streamFile);
|
||||
if (version != 0x05 || sub_version != 0x03) goto fail;
|
||||
|
||||
/* number of files is always little endian */
|
||||
num_sounds = read_32bitLE(0x04, musFile);
|
||||
table_offset = 0x28;
|
||||
|
||||
if (target_stream == 0) target_stream = 1;
|
||||
if (target_stream < 0 || num_sounds == 0 || target_stream > num_sounds)
|
||||
goto fail;
|
||||
|
||||
/*
|
||||
* 0x00: hash?
|
||||
* 0x04: index
|
||||
* 0x06: zero
|
||||
* 0x08: SNR offset
|
||||
* 0x0c: SNS offset
|
||||
* 0x10: SNR size
|
||||
* 0x14: SNS size
|
||||
* 0x18: zero
|
||||
*/
|
||||
entry_offset = table_offset + (target_stream - 1) * 0x1c;
|
||||
snr_offset = read_32bit(entry_offset + 0x08, musFile) * 0x10;
|
||||
sns_offset = read_32bit(entry_offset + 0x0c, musFile) * 0x80;
|
||||
snr_size = read_32bit(entry_offset + 0x10, musFile);
|
||||
sns_size = read_32bit(entry_offset + 0x14, musFile);
|
||||
|
||||
block_id = read_8bit(sns_offset, musFile);
|
||||
if (block_id != EAAC_BLOCKID0_DATA && block_id != EAAC_BLOCKID0_END)
|
||||
goto fail;
|
||||
|
||||
vgmstream = init_vgmstream_eaaudiocore_header(musFile, musFile, snr_offset, sns_offset, meta_EA_SNR_SNS);
|
||||
if (!vgmstream)
|
||||
goto fail;
|
||||
|
||||
vgmstream->num_streams = num_sounds;
|
||||
vgmstream->stream_size = sns_size;
|
||||
close_streamfile(musFile);
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
close_streamfile(musFile);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* ************************************************************************* */
|
||||
|
||||
typedef struct {
|
||||
|
@ -62,13 +62,18 @@
|
||||
#define EA_BLOCKID_LOC_DATA 0x53440000 /* "SD" */
|
||||
#define EA_BLOCKID_LOC_END 0x53450000 /* "SE" */
|
||||
|
||||
#define EA_BLOCKID_LOC_EN 0x0000454E
|
||||
#define EA_BLOCKID_LOC_FR 0x00004652
|
||||
#define EA_BLOCKID_LOC_GE 0x00004745
|
||||
#define EA_BLOCKID_LOC_IT 0x00004954
|
||||
#define EA_BLOCKID_LOC_SP 0x00005350
|
||||
#define EA_BLOCKID_LOC_RU 0x00005255
|
||||
#define EA_BLOCKID_LOC_JA 0x00004A41
|
||||
#define EA_BLOCKID_LOC_EN 0x0000454E /* English */
|
||||
#define EA_BLOCKID_LOC_FR 0x00004652 /* French */
|
||||
#define EA_BLOCKID_LOC_GE 0x00004745 /* German, older */
|
||||
#define EA_BLOCKID_LOC_DE 0x00004445 /* German, newer */
|
||||
#define EA_BLOCKID_LOC_IT 0x00004954 /* Italian */
|
||||
#define EA_BLOCKID_LOC_SP 0x00005350 /* Castilian Spanish, older */
|
||||
#define EA_BLOCKID_LOC_ES 0x00004553 /* Castilian Spanish, newer */
|
||||
#define EA_BLOCKID_LOC_MX 0x00004D58 /* Mexican Spanish */
|
||||
#define EA_BLOCKID_LOC_RU 0x00005255 /* Russian */
|
||||
#define EA_BLOCKID_LOC_JA 0x00004A41 /* Japanese, older */
|
||||
#define EA_BLOCKID_LOC_JP 0x00004A50 /* Japanese, newer */
|
||||
#define EA_BLOCKID_LOC_PL 0x0000504C /* Polish */
|
||||
|
||||
#define EA_BNK_HEADER_LE 0x424E4B6C /* "BNKl" */
|
||||
#define EA_BNK_HEADER_BE 0x424E4B62 /* "BNKb" */
|
||||
@ -97,13 +102,13 @@ typedef struct {
|
||||
int codec_config;
|
||||
} ea_header;
|
||||
|
||||
static VGMSTREAM * parse_schl_block(STREAMFILE *streamFile, off_t offset, int total_streams);
|
||||
static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset, int target_stream, int total_streams);
|
||||
static VGMSTREAM * parse_schl_block(STREAMFILE *streamFile, off_t offset, int standalone);
|
||||
static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset, int target_stream, int is_embedded);
|
||||
static int parse_variable_header(STREAMFILE* streamFile, ea_header* ea, off_t begin_offset, int max_length, int bnk_version);
|
||||
static uint32_t read_patch(STREAMFILE* streamFile, off_t* offset);
|
||||
static int get_ea_stream_total_samples(STREAMFILE* streamFile, off_t start_offset, VGMSTREAM* vgmstream);
|
||||
static off_t get_ea_stream_mpeg_start_offset(STREAMFILE* streamFile, off_t start_offset, const ea_header* ea);
|
||||
static VGMSTREAM * init_vgmstream_ea_variable_header(STREAMFILE *streamFile, ea_header *ea, off_t start_offset, int is_bnk, int total_streams);
|
||||
static VGMSTREAM * init_vgmstream_ea_variable_header(STREAMFILE *streamFile, ea_header *ea, off_t start_offset, int is_bnk, int standalone);
|
||||
static void update_ea_stream_size_and_samples(STREAMFILE* streamFile, off_t start_offset, VGMSTREAM* vgmstream, int standalone);
|
||||
|
||||
/* EA SCHl with variable header - from EA games (roughly 1997~2010); generated by EA Canada's sx.exe/Sound eXchange */
|
||||
VGMSTREAM * init_vgmstream_ea_schl(STREAMFILE *streamFile) {
|
||||
@ -117,16 +122,21 @@ VGMSTREAM * init_vgmstream_ea_schl(STREAMFILE *streamFile) {
|
||||
read_32bitBE(0x00,streamFile) != (EA_BLOCKID_LOC_HEADER | EA_BLOCKID_LOC_EN) && /* "SHEN" */
|
||||
read_32bitBE(0x00,streamFile) != (EA_BLOCKID_LOC_HEADER | EA_BLOCKID_LOC_FR) && /* "SHFR" */
|
||||
read_32bitBE(0x00,streamFile) != (EA_BLOCKID_LOC_HEADER | EA_BLOCKID_LOC_GE) && /* "SHGE" */
|
||||
read_32bitBE(0x00,streamFile) != (EA_BLOCKID_LOC_HEADER | EA_BLOCKID_LOC_DE) && /* "SHDE" */
|
||||
read_32bitBE(0x00,streamFile) != (EA_BLOCKID_LOC_HEADER | EA_BLOCKID_LOC_IT) && /* "SHIT" */
|
||||
read_32bitBE(0x00,streamFile) != (EA_BLOCKID_LOC_HEADER | EA_BLOCKID_LOC_SP) && /* "SHSP" */
|
||||
read_32bitBE(0x00,streamFile) != (EA_BLOCKID_LOC_HEADER | EA_BLOCKID_LOC_ES) && /* "SHES" */
|
||||
read_32bitBE(0x00,streamFile) != (EA_BLOCKID_LOC_HEADER | EA_BLOCKID_LOC_MX) && /* "SHMX" */
|
||||
read_32bitBE(0x00,streamFile) != (EA_BLOCKID_LOC_HEADER | EA_BLOCKID_LOC_RU) && /* "SHRU" */
|
||||
read_32bitBE(0x00,streamFile) != (EA_BLOCKID_LOC_HEADER | EA_BLOCKID_LOC_JA)) /* "SHJA" */
|
||||
read_32bitBE(0x00,streamFile) != (EA_BLOCKID_LOC_HEADER | EA_BLOCKID_LOC_JA) && /* "SHJA" */
|
||||
read_32bitBE(0x00,streamFile) != (EA_BLOCKID_LOC_HEADER | EA_BLOCKID_LOC_JP) && /* "SHJP" */
|
||||
read_32bitBE(0x00,streamFile) != (EA_BLOCKID_LOC_HEADER | EA_BLOCKID_LOC_PL)) /* "SHPL" */
|
||||
goto fail;
|
||||
|
||||
/* Stream is divided into blocks/chunks: SCHl=audio header, SCCl=count of SCDl, SCDl=data xN, SCLl=loop end, SCEl=end.
|
||||
* Video uses picture blocks (MVhd/MV0K/etc) and sometimes multiaudio blocks (SHxx/SCxx/SDxx/SExx where xx=language=EN/FR/GE/IT/SP/RU/JA).
|
||||
* Video uses picture blocks (MVhd/MV0K/etc) and sometimes multiaudio blocks (SHxx/SCxx/SDxx/SExx where xx=language).
|
||||
* The number/size is affected by: block rate setting, sample rate, channels, CPU location (SPU/main/DSP/others), etc */
|
||||
return parse_schl_block(streamFile, 0x00, 0);
|
||||
return parse_schl_block(streamFile, 0x00, 1);
|
||||
|
||||
fail:
|
||||
return NULL;
|
||||
@ -261,7 +271,7 @@ VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE *streamFile) {
|
||||
goto fail;
|
||||
|
||||
bnk_target_stream = read_32bit(target_entry_offset + 0x04, streamFile) + 1;
|
||||
vgmstream = parse_bnk_header(streamFile, bnk_offset, bnk_target_stream, total_sounds);
|
||||
vgmstream = parse_bnk_header(streamFile, bnk_offset, bnk_target_stream, 1);
|
||||
if (!vgmstream)
|
||||
goto fail;
|
||||
break;
|
||||
@ -280,7 +290,7 @@ VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE *streamFile) {
|
||||
if (read_32bitBE(schl_offset, astData) != EA_BLOCKID_HEADER)
|
||||
goto fail;
|
||||
|
||||
vgmstream = parse_schl_block(astData, schl_offset, total_sounds);
|
||||
vgmstream = parse_schl_block(astData, schl_offset, 0);
|
||||
if (!vgmstream)
|
||||
goto fail;
|
||||
break;
|
||||
@ -290,6 +300,7 @@ VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE *streamFile) {
|
||||
break;
|
||||
}
|
||||
|
||||
vgmstream->num_streams = total_sounds;
|
||||
close_streamfile(astData);
|
||||
return vgmstream;
|
||||
|
||||
@ -339,10 +350,11 @@ VGMSTREAM * init_vgmstream_ea_hdr_dat(STREAMFILE *streamFile) {
|
||||
if (read_32bitBE(schl_offset, datFile) != EA_BLOCKID_HEADER)
|
||||
goto fail;
|
||||
|
||||
vgmstream = parse_schl_block(datFile, schl_offset, total_sounds);
|
||||
vgmstream = parse_schl_block(datFile, schl_offset, 0);
|
||||
if (!vgmstream)
|
||||
goto fail;
|
||||
|
||||
vgmstream->num_streams = total_sounds;
|
||||
close_streamfile(datFile);
|
||||
return vgmstream;
|
||||
|
||||
@ -351,97 +363,162 @@ fail:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* EA IDX/BIG combo - basically a set of HDR/DAT compiled into one file */
|
||||
VGMSTREAM * init_vgmstream_ea_idx_big(STREAMFILE *streamFile) {
|
||||
int target_stream = streamFile->stream_index, total_sounds, subsound_index;
|
||||
uint32_t i, num_hdr;
|
||||
uint16_t hdr_id, hdr_subid;
|
||||
uint8_t userdata_size, hdr_sounds;
|
||||
off_t entry_offset, hdr_offset, base_offset, schl_offset, offset_mult;
|
||||
//size_t hdr_size;
|
||||
char stream_name[STREAM_NAME_SIZE];
|
||||
STREAMFILE *bigFile = NULL;
|
||||
/* EA MAP/MUS combo - used in some old games for interactive music info */
|
||||
VGMSTREAM * init_vgmstream_ea_map_mus(STREAMFILE *streamFile) {
|
||||
uint8_t num_sounds, num_userdata;
|
||||
off_t section_offset, schl_offset;
|
||||
STREAMFILE *musFile = NULL;
|
||||
VGMSTREAM *vgmstream = NULL;
|
||||
int32_t (*read_32bit)(off_t,STREAMFILE*);
|
||||
int16_t (*read_16bit)(off_t,STREAMFILE*);
|
||||
int target_stream = streamFile->stream_index;
|
||||
|
||||
/* seems to always start with 0x00000001 */
|
||||
if (read_32bitLE(0x00, streamFile) != 0x00000001 &&
|
||||
read_32bitBE(0x00, streamFile) != 0x00000001)
|
||||
/* check extension */
|
||||
if (!check_extensions(streamFile, "map,lin"))
|
||||
goto fail;
|
||||
|
||||
bigFile = open_streamfile_by_ext(streamFile, "big");
|
||||
if (!bigFile)
|
||||
/* always big endian */
|
||||
if (read_32bitBE(0x00, streamFile) != 0x50464478) /* "PFDx" */
|
||||
goto fail;
|
||||
|
||||
if (read_32bitBE(0x00, bigFile) != EA_BLOCKID_HEADER)
|
||||
goto fail;
|
||||
musFile = open_streamfile_by_ext(streamFile, "mus");
|
||||
if (!musFile) goto fail;
|
||||
|
||||
/* use number of files for endianness check */
|
||||
if (guess_endianness32bit(0x04,streamFile)) {
|
||||
read_32bit = read_32bitBE;
|
||||
read_16bit = read_16bitBE;
|
||||
} else {
|
||||
read_32bit = read_32bitLE;
|
||||
read_16bit = read_16bitLE;
|
||||
}
|
||||
/*
|
||||
* 0x04: ???
|
||||
* 0x05: intro segment
|
||||
* 0x06: number of segments
|
||||
* 0x07: userdata entry size (incorrect?)
|
||||
* 0x08: three zeroes
|
||||
* 0x0b: number of userdata entries
|
||||
* 0x0c: section 1 start
|
||||
*/
|
||||
num_sounds = read_8bit(0x06, streamFile);
|
||||
num_userdata = read_8bit(0x0b, streamFile);
|
||||
section_offset = 0x0c;
|
||||
|
||||
num_hdr = read_32bit(0x04, streamFile);
|
||||
if (read_32bit(0x54,streamFile) != num_hdr)
|
||||
goto fail;
|
||||
/* section 1: contains information about segment playback order */
|
||||
section_offset += num_sounds * 0x1c;
|
||||
|
||||
/* section 2: userdata, specific to game and track */
|
||||
section_offset += num_userdata * 0x10;
|
||||
|
||||
if (target_stream == 0) target_stream = 1;
|
||||
schl_offset = 0;
|
||||
total_sounds = 0;
|
||||
schl_offset = 0xFFFFFFFF;
|
||||
|
||||
for (i = 0; i < num_hdr; i++) {
|
||||
entry_offset = 0x58 + 0x10 * i;
|
||||
//hdr_size = read_32bit(entry_offset + 0x04, streamFile);
|
||||
hdr_offset = read_32bit(entry_offset + 0x08, streamFile);
|
||||
base_offset = read_32bit(entry_offset + 0x0C, streamFile);
|
||||
|
||||
hdr_id = read_16bit(hdr_offset + 0x00, streamFile);
|
||||
hdr_subid = read_16bit(hdr_offset + 0x02, streamFile);
|
||||
userdata_size = read_8bit(hdr_offset + 0x04, streamFile) & 0x0F;
|
||||
hdr_sounds = read_8bit(hdr_offset + 0x05, streamFile);
|
||||
offset_mult = (off_t)read_8bit(hdr_offset + 0x07, streamFile) * 0x0100 + 0x0100;
|
||||
|
||||
if (target_stream > total_sounds && target_stream <= total_sounds + hdr_sounds) {
|
||||
schl_offset = base_offset + (off_t)read_16bitBE(hdr_offset + 0x0C + (0x02+userdata_size) * (target_stream-total_sounds-1), streamFile) * offset_mult;
|
||||
subsound_index = target_stream - total_sounds;
|
||||
|
||||
/* There are no filenames but we can add IDs to stream name for better organization */
|
||||
if (hdr_subid != 0xFFFF)
|
||||
snprintf(stream_name, STREAM_NAME_SIZE, "%03d_%02d_%d", hdr_id, hdr_subid, subsound_index);
|
||||
else
|
||||
snprintf(stream_name, STREAM_NAME_SIZE, "%03d_%d", hdr_id, subsound_index);
|
||||
}
|
||||
|
||||
total_sounds += hdr_sounds;
|
||||
}
|
||||
|
||||
if (schl_offset == 0xFFFFFFFF)
|
||||
if (target_stream < 0 || num_sounds == 0 || target_stream > num_sounds)
|
||||
goto fail;
|
||||
|
||||
if (read_32bitBE(schl_offset, bigFile) != EA_BLOCKID_HEADER)
|
||||
/* section 3: sound offset table */
|
||||
schl_offset = read_32bitBE(section_offset + (target_stream - 1) * 0x04, streamFile);
|
||||
if (read_32bitBE(schl_offset, musFile) != EA_BLOCKID_HEADER)
|
||||
goto fail;
|
||||
|
||||
vgmstream = parse_schl_block(bigFile, schl_offset, total_sounds);
|
||||
vgmstream = parse_schl_block(musFile, schl_offset, 0);
|
||||
if (!vgmstream)
|
||||
goto fail;
|
||||
|
||||
strncpy(vgmstream->stream_name, stream_name, STREAM_NAME_SIZE);
|
||||
close_streamfile(bigFile);
|
||||
vgmstream->num_streams = num_sounds;
|
||||
close_streamfile(musFile);
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
close_streamfile(bigFile);
|
||||
close_streamfile(musFile);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* EA MPF/MUS combo - used in newer 6th gen games for storing music */
|
||||
VGMSTREAM * init_vgmstream_ea_mpf_mus(STREAMFILE *streamFile) {
|
||||
off_t section_offset, entry_offset, subentry_num, eof_offset, schl_offset;
|
||||
uint16_t sec1_num;
|
||||
uint8_t version, sub_version, sec2_num;
|
||||
int32_t(*read_32bit)(off_t, STREAMFILE*);
|
||||
int16_t(*read_16bit)(off_t, STREAMFILE*);
|
||||
STREAMFILE *musFile = NULL;
|
||||
VGMSTREAM *vgmstream = NULL;
|
||||
int target_stream = streamFile->stream_index, total_streams;
|
||||
|
||||
/* check extension */
|
||||
if (!check_extensions(streamFile, "mpf"))
|
||||
goto fail;
|
||||
|
||||
/* detect endianness */
|
||||
if (read_32bitBE(0x00, streamFile) == 0x50464478) { /* "PFDx" */
|
||||
read_32bit = read_32bitBE;
|
||||
read_16bit = read_16bitBE;
|
||||
} else if (read_32bitBE(0x00, streamFile) == 0x78444650) { /* "xDFP" */
|
||||
read_32bit = read_32bitLE;
|
||||
read_16bit = read_16bitLE;
|
||||
} else {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
musFile = open_streamfile_by_ext(streamFile, "mus");
|
||||
if (!musFile) goto fail;
|
||||
|
||||
version = read_8bit(0x04, streamFile);
|
||||
sub_version = read_8bit(0x05, streamFile);
|
||||
|
||||
if (version < 0x04 || version > 0x05) goto fail;
|
||||
if (version == 0x05 && sub_version > 0x02) goto fail; /* newer version using SNR/SNS */
|
||||
|
||||
if (version == 0x04) {
|
||||
/* we need to go through the first two sections to find sound table */
|
||||
sec1_num = read_16bit(0x12, streamFile);
|
||||
sec2_num = read_8bit(0x0f, streamFile);
|
||||
|
||||
/* get the last entry offset */
|
||||
section_offset = 0x20;
|
||||
entry_offset = read_16bit(section_offset + (sec1_num - 1) * 0x02, streamFile) * 0x04;
|
||||
|
||||
/* HACK: there's some weird bitstream here that's stored differently in LE and BE */
|
||||
/* I can't figure it out, so let's just use a workaround for now */
|
||||
if (read_32bitBE(0x00, streamFile) == 0x50464478) {
|
||||
subentry_num = (read_32bitBE(entry_offset + 0x04, streamFile) >> 15) & 0xFF;
|
||||
} else {
|
||||
subentry_num = (read_32bitBE(entry_offset + 0x04, streamFile) >> 20) & 0xFF;
|
||||
}
|
||||
|
||||
section_offset = entry_offset + 0x10 + subentry_num * 0x04;
|
||||
entry_offset = read_16bit(section_offset + (sec2_num - 1) * 0x02, streamFile) * 0x04;
|
||||
|
||||
/* more weird stuff */
|
||||
if (read_32bitBE(0x00, streamFile) == 0x50464478) {
|
||||
subentry_num = (read_32bitBE(entry_offset + 0x0c, streamFile) >> 10) & 0xFF;
|
||||
} else {
|
||||
subentry_num = (read_32bitBE(entry_offset + 0x0c, streamFile) >> 8) & 0xFF;
|
||||
}
|
||||
|
||||
section_offset = entry_offset + 0x10 + subentry_num * 0x10;
|
||||
entry_offset = read_32bit(section_offset, streamFile) * 0x04;
|
||||
section_offset = read_32bit(entry_offset + 0x00, streamFile) * 0x04;
|
||||
eof_offset = read_32bit(entry_offset + 0x04, streamFile) * 0x04;
|
||||
total_streams = (eof_offset - section_offset) / 0x08;
|
||||
} else if (version == 0x05) {
|
||||
section_offset = read_32bit(0x34, streamFile);
|
||||
eof_offset = read_32bit(0x38, streamFile);
|
||||
total_streams = (eof_offset - section_offset) / 0x08;
|
||||
}
|
||||
|
||||
if (target_stream == 0) target_stream = 1;
|
||||
if (target_stream < 0 || total_streams == 0 || target_stream > total_streams)
|
||||
goto fail;
|
||||
|
||||
schl_offset = read_32bit(section_offset + (target_stream - 1) * 0x08 + 0x00, streamFile) * 0x80;
|
||||
if (read_32bitBE(schl_offset, musFile) != EA_BLOCKID_HEADER)
|
||||
goto fail;
|
||||
|
||||
vgmstream = parse_schl_block(musFile, schl_offset, 0);
|
||||
if (!vgmstream)
|
||||
goto fail;
|
||||
|
||||
vgmstream->num_streams = total_streams;
|
||||
close_streamfile(musFile);
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
close_streamfile(musFile);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* EA SCHl with variable header - from EA games (roughly 1997~2010); generated by EA Canada's sx.exe/Sound eXchange */
|
||||
static VGMSTREAM * parse_schl_block(STREAMFILE *streamFile, off_t offset, int total_streams) {
|
||||
static VGMSTREAM * parse_schl_block(STREAMFILE *streamFile, off_t offset, int standalone) {
|
||||
off_t start_offset, header_offset;
|
||||
size_t header_size;
|
||||
ea_header ea = { 0 };
|
||||
@ -462,19 +539,20 @@ static VGMSTREAM * parse_schl_block(STREAMFILE *streamFile, off_t offset, int to
|
||||
start_offset = offset + header_size; /* starts in "SCCl" (skipped in block layout) or very rarely "SCDl" and maybe movie blocks */
|
||||
|
||||
/* rest is common */
|
||||
return init_vgmstream_ea_variable_header(streamFile, &ea, start_offset, 0, total_streams);
|
||||
return init_vgmstream_ea_variable_header(streamFile, &ea, start_offset, 0, standalone);
|
||||
|
||||
fail:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* EA BNK with variable header - from EA games SFXs; also created by sx.exe */
|
||||
static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset, int target_stream, int total_streams) {
|
||||
static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset, int target_stream, int is_embedded) {
|
||||
off_t header_offset, start_offset, test_offset, table_offset;
|
||||
size_t header_size;
|
||||
ea_header ea = {0};
|
||||
int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
|
||||
int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL;
|
||||
VGMSTREAM *vgmstream = NULL;
|
||||
int i, bnk_version;
|
||||
int total_bnk_sounds, real_bnk_sounds = 0;
|
||||
|
||||
@ -525,7 +603,7 @@ static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset, int ta
|
||||
real_bnk_sounds++;
|
||||
|
||||
/* ABK points at absolute indexes, i.e. with dummies included */
|
||||
if (total_streams != 0) {
|
||||
if (is_embedded != 0) {
|
||||
if (target_stream - 1 == i)
|
||||
header_offset = offset + table_offset + 0x04 * i + test_offset;
|
||||
}
|
||||
@ -552,14 +630,20 @@ static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset, int ta
|
||||
start_offset = ea.offsets[0]; /* first channel, presumably needed for MPEG */
|
||||
|
||||
/* rest is common */
|
||||
return init_vgmstream_ea_variable_header(streamFile, &ea, start_offset, bnk_version, total_streams ? total_streams : real_bnk_sounds);
|
||||
vgmstream = init_vgmstream_ea_variable_header(streamFile, &ea, start_offset, bnk_version, 0);
|
||||
if (!vgmstream) goto fail;
|
||||
if (!is_embedded) {
|
||||
vgmstream->num_streams = real_bnk_sounds;
|
||||
}
|
||||
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* inits VGMSTREAM from a EA header */
|
||||
static VGMSTREAM * init_vgmstream_ea_variable_header(STREAMFILE *streamFile, ea_header * ea, off_t start_offset, int bnk_version, int total_streams) {
|
||||
static VGMSTREAM * init_vgmstream_ea_variable_header(STREAMFILE *streamFile, ea_header * ea, off_t start_offset, int bnk_version, int standalone) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
int i, ch;
|
||||
int is_bnk = bnk_version;
|
||||
@ -606,9 +690,6 @@ static VGMSTREAM * init_vgmstream_ea_variable_header(STREAMFILE *streamFile, ea_
|
||||
vgmstream->layout_type = layout_blocked_ea_schl;
|
||||
}
|
||||
|
||||
vgmstream->num_streams = total_streams;
|
||||
//vgmstream->stream_size = ; //todo needed for kbps info
|
||||
|
||||
/* EA usually implements their codecs in all platforms (PS2/WII do EAXA/MT/EALAYER3) and
|
||||
* favors them over platform's natives (ex. EAXA vs VAG/DSP).
|
||||
* Unneeded codecs are removed over time (ex. LAYER3 when EALAYER3 was introduced). */
|
||||
@ -790,15 +871,11 @@ static VGMSTREAM * init_vgmstream_ea_variable_header(STREAMFILE *streamFile, ea_
|
||||
vgmstream->ch[i].offset = ea->offsets[i];
|
||||
}
|
||||
}
|
||||
|
||||
/* TODO: Figure out how to get stream size for BNK sounds */
|
||||
}
|
||||
else if (vgmstream->layout_type == layout_blocked_ea_schl) {
|
||||
/* regular SCHls, except ATRAC3plus */
|
||||
if (total_streams == 0) {
|
||||
/* HACK: fix num_samples for streams with multiple SCHl. Need to eventually get rid of this */
|
||||
int total_samples = get_ea_stream_total_samples(streamFile, start_offset, vgmstream);
|
||||
if (total_samples > vgmstream->num_samples)
|
||||
vgmstream->num_samples = total_samples;
|
||||
}
|
||||
else {
|
||||
update_ea_stream_size_and_samples(streamFile, start_offset, vgmstream, standalone);
|
||||
}
|
||||
|
||||
return vgmstream;
|
||||
@ -1188,38 +1265,52 @@ fail:
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Get total samples by parsing block headers, needed when multiple files are stitched together.
|
||||
static void update_ea_stream_size_and_samples(STREAMFILE* streamFile, off_t start_offset, VGMSTREAM *vgmstream, int standalone) {
|
||||
uint32_t block_id;
|
||||
int32_t num_samples;
|
||||
size_t stream_size, file_size;
|
||||
int multiple_schl;
|
||||
|
||||
stream_size = 0, num_samples = 0, multiple_schl = 0;
|
||||
file_size = get_streamfile_size(streamFile);
|
||||
vgmstream->next_block_offset = start_offset;
|
||||
|
||||
while (vgmstream->next_block_offset < file_size) {
|
||||
block_update_ea_schl(vgmstream->next_block_offset, vgmstream);
|
||||
|
||||
block_id = read_32bitBE(vgmstream->current_block_offset + 0x00, streamFile);
|
||||
if (block_id == EA_BLOCKID_END) { /* banks should never contain movie "SHxx" */
|
||||
if (!standalone)
|
||||
break;
|
||||
}
|
||||
else if (block_id == EA_BLOCKID_HEADER) { /* "SCHl" start block (movie "SHxx" shouldn't use multi files) */
|
||||
multiple_schl = 1;
|
||||
}
|
||||
|
||||
/* HACK: fix num_samples for streams with multiple SCHl. Need to eventually get rid of this.
|
||||
* Get total samples by parsing block headers, needed when multiple files are stitched together.
|
||||
* Some EA files (.mus/eam/sng/etc) concat many small subfiles, used for interactive/mapped
|
||||
* music (.map/lin). Subfiles always share header, except num_samples. */
|
||||
static int get_ea_stream_total_samples(STREAMFILE* streamFile, off_t start_offset, VGMSTREAM* vgmstream) {
|
||||
int num_samples = 0;
|
||||
int multiple_schl = 0;
|
||||
|
||||
/* calc num_samples as playable data size varies between files/blocks */
|
||||
{
|
||||
vgmstream->next_block_offset = start_offset;
|
||||
do {
|
||||
uint32_t block_id = read_32bitBE(vgmstream->next_block_offset+0x00,streamFile);
|
||||
if (block_id == EA_BLOCKID_HEADER) /* "SCHl" start block (movie "SHxx" shouldn't use multi files) */
|
||||
multiple_schl = 1;
|
||||
|
||||
block_update_ea_schl(vgmstream->next_block_offset,vgmstream);
|
||||
num_samples += vgmstream->current_block_samples;
|
||||
}
|
||||
while (vgmstream->next_block_offset < get_streamfile_size(streamFile));
|
||||
|
||||
/* reset after getting samples */
|
||||
block_update(start_offset,vgmstream);
|
||||
/* Stream size is almost never provided in bank files so we have to calc it manually */
|
||||
if (vgmstream->current_block_samples != 0) {
|
||||
stream_size += vgmstream->next_block_offset - vgmstream->current_block_offset - 0x0c;
|
||||
}
|
||||
}
|
||||
|
||||
/* reset once we're done */
|
||||
block_update(start_offset, vgmstream);
|
||||
|
||||
/* only use calculated samples with multiple subfiles (rarely header samples may be less due to padding) */
|
||||
if (multiple_schl) {
|
||||
;VGM_LOG("EA SCHl: multiple SCHl found\n");
|
||||
return num_samples;
|
||||
if (standalone && multiple_schl) {
|
||||
VGM_LOG("EA SCHl: multiple SCHl found\n");
|
||||
if (num_samples > vgmstream->num_samples) {
|
||||
vgmstream->num_samples = num_samples;
|
||||
}
|
||||
else {
|
||||
return 0;
|
||||
}
|
||||
|
||||
vgmstream->stream_size = stream_size;
|
||||
}
|
||||
|
||||
/* find data start offset inside the first SCDl; not very elegant but oh well */
|
||||
@ -1243,10 +1334,15 @@ static off_t get_ea_stream_mpeg_start_offset(STREAMFILE* streamFile, off_t start
|
||||
case EA_BLOCKID_LOC_DATA | EA_BLOCKID_LOC_EN: /* "SDEN" */
|
||||
case EA_BLOCKID_LOC_DATA | EA_BLOCKID_LOC_FR: /* "SDFR" */
|
||||
case EA_BLOCKID_LOC_DATA | EA_BLOCKID_LOC_GE: /* "SDGE" */
|
||||
case EA_BLOCKID_LOC_DATA | EA_BLOCKID_LOC_DE: /* "SDDE" */
|
||||
case EA_BLOCKID_LOC_DATA | EA_BLOCKID_LOC_IT: /* "SDIT" */
|
||||
case EA_BLOCKID_LOC_DATA | EA_BLOCKID_LOC_SP: /* "SDSP" */
|
||||
case EA_BLOCKID_LOC_DATA | EA_BLOCKID_LOC_ES: /* "SDES" */
|
||||
case EA_BLOCKID_LOC_DATA | EA_BLOCKID_LOC_MX: /* "SDMX" */
|
||||
case EA_BLOCKID_LOC_DATA | EA_BLOCKID_LOC_RU: /* "SDRU" */
|
||||
case EA_BLOCKID_LOC_DATA | EA_BLOCKID_LOC_JA: /* "SDJA" */
|
||||
case EA_BLOCKID_LOC_DATA | EA_BLOCKID_LOC_JP: /* "SDJP" */
|
||||
case EA_BLOCKID_LOC_DATA | EA_BLOCKID_LOC_PL: /* "SDPL" */
|
||||
offset = read_32bit(block_offset+0x0c,streamFile); /* first value seems ok, second is something else in EALayer3 */
|
||||
return block_offset + 0x0c + ea->channels*0x04 + offset;
|
||||
case 0x00000000:
|
||||
|
@ -4,7 +4,6 @@
|
||||
#include "../util.h"
|
||||
|
||||
|
||||
|
||||
/* known GENH types */
|
||||
typedef enum {
|
||||
PSX = 0, /* PSX ADPCM */
|
||||
@ -31,6 +30,7 @@ typedef enum {
|
||||
XMA2 = 21, /* raw XMA2 */
|
||||
FFMPEG = 22, /* any headered FFmpeg format */
|
||||
AC3 = 23, /* AC3/SPDIF */
|
||||
PCFX = 24, /* PC-FX ADPCM */
|
||||
} genh_type;
|
||||
|
||||
typedef struct {
|
||||
@ -113,6 +113,7 @@ VGMSTREAM * init_vgmstream_genh(STREAMFILE *streamFile) {
|
||||
case AC3:
|
||||
case FFMPEG: coding = coding_FFmpeg; break;
|
||||
#endif
|
||||
case PCFX: coding = coding_PCFX; break;
|
||||
default:
|
||||
goto fail;
|
||||
}
|
||||
@ -185,6 +186,14 @@ VGMSTREAM * init_vgmstream_genh(STREAMFILE *streamFile) {
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case coding_PCFX:
|
||||
vgmstream->interleave_block_size = genh.interleave;
|
||||
vgmstream->layout_type = layout_interleave;
|
||||
if (genh.codec_mode >= 0 && genh.codec_mode <= 3)
|
||||
vgmstream->codec_config = genh.codec_mode;
|
||||
break;
|
||||
|
||||
case coding_MS_IMA:
|
||||
if (!genh.interleave) goto fail; /* creates garbage */
|
||||
|
||||
|
@ -22,14 +22,12 @@ VGMSTREAM * init_vgmstream_imc(STREAMFILE *streamFile) {
|
||||
file_size = get_streamfile_size(streamFile);
|
||||
loop_flag = 0;
|
||||
start_offset = 0x10;
|
||||
VGM_LOG("3\n");
|
||||
|
||||
/* extra checks since the header is so simple */
|
||||
if (channel_count < 1 || channel_count > 8 || sample_rate < 22000 || sample_rate > 48000)
|
||||
goto fail;
|
||||
VGM_LOG("4\n");
|
||||
if (interleave*blocks + start_offset != file_size)
|
||||
goto fail;
|
||||
VGM_LOG("5\n");
|
||||
|
||||
/* remove padding (important to play gapless subsongs, happens even for mono) */
|
||||
{
|
||||
@ -72,11 +70,10 @@ VGMSTREAM * init_vgmstream_imc_container(STREAMFILE *streamFile) {
|
||||
VGMSTREAM *vgmstream = NULL;
|
||||
STREAMFILE *temp_streamFile = NULL;
|
||||
off_t header_offset, subfile_offset, next_offset, name_offset;
|
||||
uint32_t flags1, flags2;
|
||||
|
||||
size_t subfile_size;
|
||||
int total_subsongs, target_subsong = streamFile->stream_index;
|
||||
|
||||
|
||||
/* checks */
|
||||
if (!check_extensions(streamFile, "imc"))
|
||||
goto fail;
|
||||
@ -89,18 +86,12 @@ VGMSTREAM * init_vgmstream_imc_container(STREAMFILE *streamFile) {
|
||||
header_offset = 0x04 + 0x20*(target_subsong-1);
|
||||
|
||||
name_offset = header_offset + 0x00;
|
||||
//flags1 = (uint32_t)read_32bitLE(header_offset + 0x08, streamFile);
|
||||
/* 0x08: flags? (0x702ADE77|0x002ADE77|0x20000000|etc) */
|
||||
/* 0x0c: same for all songs in single .imc but varies between .imc */
|
||||
subfile_offset = read_32bitLE(header_offset + 0x10,streamFile);
|
||||
//flags2 = (uint32_t)read_32bitLE(header_offset + 0x14, streamFile);
|
||||
/* 0x14: flags/size? (0xF0950000|0x3CFA1200|etc) */
|
||||
/* 0x18: same for all songs in single .imc but varies between .imc */
|
||||
/* 0x1c: flags? (0 or 2) */
|
||||
//VGM_LOG("1: %x, %x\n", flags1, flags2);
|
||||
// if (!(flags1 == 0x77DE2A70 || flags1 == 0x77DE2A00 || flags1 == 0x00000020 || flags1 == 0x00000000))
|
||||
// goto fail;
|
||||
// if (!(flags2 == 0x0000F095 || flags2 == 0x0012FA3C))
|
||||
// goto fail;
|
||||
//VGM_LOG("2\n");
|
||||
|
||||
if (target_subsong == total_subsongs) {
|
||||
next_offset = get_streamfile_size(streamFile);
|
||||
|
@ -645,7 +645,8 @@ VGMSTREAM * init_vgmstream_ea_schl(STREAMFILE *streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_bnk(STREAMFILE * streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE * streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_hdr_dat(STREAMFILE * streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_idx_big(STREAMFILE * steeamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_map_mus(STREAMFILE * steeamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_mpf_mus(STREAMFILE * steeamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_ea_schl_fixed(STREAMFILE * streamFile);
|
||||
|
||||
@ -683,6 +684,7 @@ VGMSTREAM * init_vgmstream_ea_snr_sns(STREAMFILE * streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_sps(STREAMFILE * streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_abk_new(STREAMFILE * streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_hdr_sth_dat(STREAMFILE * streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_mpf_mus_new(STREAMFILE * streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_ngc_vid1(STREAMFILE * streamFile);
|
||||
|
||||
|
@ -30,6 +30,7 @@ typedef enum {
|
||||
XMA2 = 21, /* raw XMA2 */
|
||||
FFMPEG = 22, /* any headered FFmpeg format */
|
||||
AC3 = 23, /* AC3/SPDIF */
|
||||
PCFX = 24, /* PC-FX ADPCM */
|
||||
} txth_type;
|
||||
|
||||
typedef struct {
|
||||
@ -75,6 +76,10 @@ typedef struct {
|
||||
uint32_t subsong_count;
|
||||
uint32_t subsong_offset;
|
||||
|
||||
uint32_t name_offset_set;
|
||||
uint32_t name_offset;
|
||||
uint32_t name_size;
|
||||
|
||||
/* original STREAMFILE and its type (may be an unsupported "base" file or a .txth) */
|
||||
STREAMFILE *streamFile;
|
||||
int streamfile_is_txth;
|
||||
@ -170,6 +175,7 @@ VGMSTREAM * init_vgmstream_txth(STREAMFILE *streamFile) {
|
||||
case AC3:
|
||||
case FFMPEG: coding = coding_FFmpeg; break;
|
||||
#endif
|
||||
case PCFX: coding = coding_PCFX; break;
|
||||
default:
|
||||
goto fail;
|
||||
}
|
||||
@ -192,6 +198,10 @@ VGMSTREAM * init_vgmstream_txth(STREAMFILE *streamFile) {
|
||||
vgmstream->loop_end_sample = txth.loop_end_sample;
|
||||
vgmstream->num_streams = txth.subsong_count;
|
||||
vgmstream->stream_size = txth.data_size;
|
||||
if (txth.name_offset_set) {
|
||||
size_t name_size = txth.name_size ? txth.name_size + 1 : STREAM_NAME_SIZE;
|
||||
read_string(vgmstream->stream_name,name_size, txth.name_offset,txth.streamHead);
|
||||
}
|
||||
|
||||
/* codec specific (taken from GENH with minimal changes) */
|
||||
switch (coding) {
|
||||
@ -250,8 +260,15 @@ VGMSTREAM * init_vgmstream_txth(STREAMFILE *streamFile) {
|
||||
vgmstream->ch[i].adpcm_step_index = 0x7f;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case coding_PCFX:
|
||||
vgmstream->interleave_block_size = txth.interleave;
|
||||
vgmstream->layout_type = layout_interleave;
|
||||
if (txth.codec_mode >= 0 && txth.codec_mode <= 3)
|
||||
vgmstream->codec_config = txth.codec_mode;
|
||||
break;
|
||||
|
||||
case coding_MS_IMA:
|
||||
if (!txth.interleave) goto fail; /* creates garbage */
|
||||
|
||||
@ -565,6 +582,7 @@ static int parse_keyval(STREAMFILE * streamFile_, txth_header * txth, const char
|
||||
else if (0==strcmp(val,"XMA2")) txth->codec = XMA2;
|
||||
else if (0==strcmp(val,"FFMPEG")) txth->codec = FFMPEG;
|
||||
else if (0==strcmp(val,"AC3")) txth->codec = AC3;
|
||||
else if (0==strcmp(val,"PCFX")) txth->codec = PCFX;
|
||||
else goto fail;
|
||||
}
|
||||
else if (0==strcmp(key,"codec_mode")) {
|
||||
@ -710,6 +728,16 @@ static int parse_keyval(STREAMFILE * streamFile_, txth_header * txth, const char
|
||||
else if (0==strcmp(key,"subsong_offset")) {
|
||||
if (!parse_num(txth->streamHead,txth,val, &txth->subsong_offset)) goto fail;
|
||||
}
|
||||
else if (0==strcmp(key,"name_offset")) {
|
||||
if (!parse_num(txth->streamHead,txth,val, &txth->name_offset)) goto fail;
|
||||
txth->name_offset_set = 1;
|
||||
/* special subsong adjustment */
|
||||
if (txth->subsong_offset)
|
||||
txth->name_offset = txth->name_offset + txth->subsong_offset * (txth->target_subsong - 1);
|
||||
}
|
||||
else if (0==strcmp(key,"name_size")) {
|
||||
if (!parse_num(txth->streamHead,txth,val, &txth->name_size)) goto fail;
|
||||
}
|
||||
else if (0==strcmp(key,"header_file")) {
|
||||
if (txth->streamhead_opened) {
|
||||
close_streamfile(txth->streamHead);
|
||||
@ -909,6 +937,8 @@ static int get_bytes_to_samples(txth_header * txth, uint32_t bytes) {
|
||||
return ima_bytes_to_samples(bytes, txth->channels);
|
||||
case AICA:
|
||||
return aica_bytes_to_samples(bytes, txth->channels);
|
||||
case PCFX:
|
||||
return pcfx_bytes_to_samples(bytes, txth->channels);
|
||||
|
||||
/* untested */
|
||||
case SDX2:
|
||||
|
@ -352,7 +352,8 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
|
||||
init_vgmstream_ea_bnk,
|
||||
init_vgmstream_ea_abk,
|
||||
init_vgmstream_ea_hdr_dat,
|
||||
init_vgmstream_ea_idx_big,
|
||||
init_vgmstream_ea_map_mus,
|
||||
init_vgmstream_ea_mpf_mus,
|
||||
init_vgmstream_ea_schl_fixed,
|
||||
init_vgmstream_sk_aud,
|
||||
init_vgmstream_stm,
|
||||
@ -377,6 +378,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
|
||||
init_vgmstream_ea_sps,
|
||||
init_vgmstream_ea_abk_new,
|
||||
init_vgmstream_ea_hdr_sth_dat,
|
||||
init_vgmstream_ea_mpf_mus_new,
|
||||
init_vgmstream_ngc_vid1,
|
||||
init_vgmstream_flx,
|
||||
init_vgmstream_mogg,
|
||||
@ -1148,6 +1150,7 @@ int get_vgmstream_samples_per_frame(VGMSTREAM * vgmstream) {
|
||||
case coding_WV6_IMA:
|
||||
case coding_ALP_IMA:
|
||||
case coding_FFTA2_IMA:
|
||||
case coding_PCFX:
|
||||
return 2;
|
||||
case coding_XBOX_IMA:
|
||||
case coding_XBOX_IMA_mch:
|
||||
@ -1320,6 +1323,7 @@ int get_vgmstream_frame_size(VGMSTREAM * vgmstream) {
|
||||
case coding_WV6_IMA:
|
||||
case coding_ALP_IMA:
|
||||
case coding_FFTA2_IMA:
|
||||
case coding_PCFX:
|
||||
return 0x01;
|
||||
case coding_MS_IMA:
|
||||
case coding_RAD_IMA:
|
||||
@ -2019,6 +2023,13 @@ void decode_vgmstream(VGMSTREAM * vgmstream, int samples_written, int samples_to
|
||||
vgmstream->interleave_block_size);
|
||||
}
|
||||
break;
|
||||
case coding_PCFX:
|
||||
for (ch = 0; ch < vgmstream->channels; ch++) {
|
||||
decode_pcfx(&vgmstream->ch[ch],buffer+samples_written*vgmstream->channels+ch,
|
||||
vgmstream->channels,vgmstream->samples_into_block,samples_to_do, vgmstream->codec_config);
|
||||
}
|
||||
break;
|
||||
|
||||
case coding_EA_MT:
|
||||
for (ch = 0; ch < vgmstream->channels; ch++) {
|
||||
decode_ea_mt(vgmstream, buffer+samples_written*vgmstream->channels+ch,
|
||||
|
@ -149,6 +149,7 @@ typedef enum {
|
||||
coding_FADPCM, /* FMOD FADPCM 4-bit ADPCM */
|
||||
coding_ASF, /* Argonaut ASF 4-bit ADPCM */
|
||||
coding_XMD, /* Konami XMD 4-bit ADPCM */
|
||||
coding_PCFX, /* PC-FX 4-bit ADPCM */
|
||||
|
||||
/* others */
|
||||
coding_SDX2, /* SDX2 2:1 Squareroot-Delta-Exact compression DPCM */
|
||||
|
Loading…
Reference in New Issue
Block a user