Improved EA HDR/DAT support

This commit is contained in:
NicknineTheEagle 2019-08-05 21:45:54 +03:00
parent 52f2cb9333
commit 47d7b5a0ed
4 changed files with 137 additions and 22 deletions

View File

@ -375,7 +375,7 @@ VGMSTREAM * init_vgmstream_ea_sbr(STREAMFILE *streamFile) {
snr_offset = sns_offset;
sns_offset = snr_offset + (read_32bitBE(snr_offset, sbsFile) & 0x00FFFFFF);
snr_offset += 0x04;
vgmstream = init_vgmstream_eaaudiocore_header(sbsFile, sbsFile, snr_offset, sns_offset, meta_EA_SNR_SNS);
vgmstream = init_vgmstream_eaaudiocore_header(sbsFile, sbsFile, snr_offset, sns_offset, meta_EA_SPS);
if (!vgmstream)
goto fail;
} else if (sns_offset == 0xFFFFFFFF) {
@ -410,12 +410,12 @@ fail:
/* EA HDR/STH/DAT - seen in older 7th gen games, used for storing speech */
VGMSTREAM * init_vgmstream_ea_hdr_sth_dat(STREAMFILE *streamFile) {
int target_stream = streamFile->stream_index;
uint32_t i;
uint8_t userdata_size, total_sounds, block_id;
off_t snr_offset, sns_offset;
size_t file_size, block_size;
off_t snr_offset, sns_offset, sth_offset, sth_offset2;
size_t dat_size, block_size;
STREAMFILE *datFile = NULL, *sthFile = NULL;
VGMSTREAM *vgmstream;
int32_t(*read_32bit)(off_t, STREAMFILE*);
/* 0x00: ID */
/* 0x02: userdata size */
@ -423,10 +423,20 @@ VGMSTREAM * init_vgmstream_ea_hdr_sth_dat(STREAMFILE *streamFile) {
/* 0x04: sub-ID (used for different police voices in NFS games) */
/* 0x08: alt number of files? */
/* 0x09: zero */
/* 0x0A: ??? */
/* 0x0A: related to size? */
/* 0x0C: zero */
/* 0x10: table start */
if (read_8bit(0x09, streamFile) != 0)
goto fail;
if (read_32bitBE(0x0c, streamFile) != 0)
goto fail;
/* first offset is always zero */
if (read_16bitBE(0x10, streamFile) != 0)
goto fail;
sthFile = open_streamfile_by_ext(streamFile, "sth");
if (!sthFile)
goto fail;
@ -436,7 +446,7 @@ VGMSTREAM * init_vgmstream_ea_hdr_sth_dat(STREAMFILE *streamFile) {
goto fail;
/* STH always starts with the first offset of zero */
sns_offset = read_32bitLE(0x00, sthFile);
sns_offset = read_32bitBE(0x00, sthFile);
if (sns_offset != 0)
goto fail;
@ -447,6 +457,7 @@ VGMSTREAM * init_vgmstream_ea_hdr_sth_dat(STREAMFILE *streamFile) {
userdata_size = read_8bit(0x02, streamFile);
total_sounds = read_8bit(0x03, streamFile);
if (read_8bit(0x08, streamFile) > total_sounds)
goto fail;
@ -455,23 +466,25 @@ VGMSTREAM * init_vgmstream_ea_hdr_sth_dat(STREAMFILE *streamFile) {
goto fail;
/* offsets in HDR are always big endian */
//snr_offset = (off_t)read_16bitBE(0x10 + (0x02+userdata_size) * (target_stream-1), streamFile) + 0x04;
//sns_offset = read_32bit(snr_offset, sthFile);
sth_offset = (uint16_t)read_16bitBE(0x10 + (0x02 + userdata_size) * (target_stream - 1), streamFile);
#if 0
snr_offset = sth_offset + 0x04;
sns_offset = read_32bit(sth_offset + 0x00, sthFile);
#else
/* we can't reliably detect byte endianness so we're going to find the sound the hacky way */
/* go through blocks until we reach the goal sound */
file_size = get_streamfile_size(datFile);
dat_size = get_streamfile_size(datFile);
snr_offset = 0;
sns_offset = 0;
for (i = 0; i < total_sounds; i++) {
snr_offset = (uint16_t)read_16bitBE(0x10 + (0x02+userdata_size) * i, streamFile) + 0x04;
if (i == target_stream - 1)
break;
if (total_sounds == 1) {
/* always 0 */
snr_offset = sth_offset + 0x04;
sns_offset = 0x00;
} else {
/* find the first sound size and match it up with the second sound offset to detect endianness */
while (1) {
if (sns_offset >= file_size)
if (sns_offset >= dat_size)
goto fail;
block_id = read_8bit(sns_offset, datFile);
@ -487,7 +500,20 @@ VGMSTREAM * init_vgmstream_ea_hdr_sth_dat(STREAMFILE *streamFile) {
if (block_id == EAAC_BLOCKID0_END)
break;
}
sth_offset2 = (uint16_t)read_16bitBE(0x10 + (0x02 + userdata_size) * 1, streamFile);
if (sns_offset == read_32bitBE(sth_offset2, sthFile)) {
read_32bit = read_32bitBE;
} else if (sns_offset == read_32bitLE(sth_offset2, sthFile)) {
read_32bit = read_32bitLE;
} else {
goto fail;
}
snr_offset = sth_offset + 0x04;
sns_offset = read_32bit(sth_offset + 0x00, sthFile);
}
#endif
block_id = read_8bit(sns_offset, datFile);
if (block_id != EAAC_BLOCKID0_DATA && block_id != EAAC_BLOCKID0_END)

View File

@ -458,26 +458,35 @@ fail:
return NULL;
}
/* EA HDR/DAT combo - seen in late 6th-gen games, used for storing speech and other streamed sounds (except for music) */
/* EA HDR/DAT v1 (2004-2005) - used for storing speech and other streamed sounds (except for music) */
VGMSTREAM * init_vgmstream_ea_hdr_dat(STREAMFILE *streamFile) {
int target_stream = streamFile->stream_index;
uint8_t userdata_size, total_sounds;
size_t dat_size;
off_t schl_offset, offset_mult;
STREAMFILE *datFile = NULL;
VGMSTREAM *vgmstream;
/* main header's endianness is platform-native but we only care about one byte values */
/* main header is machine endian but it's not important here */
/* 0x00: ID */
/* 0x02: sub-ID (used for different police voices in NFS games) */
/* 0x04: (low nibble) userdata size */
/* 0x04: (high nibble) ??? */
/* 0x05: number of files */
/* 0x06: ??? */
/* 0x06: alt number of files? */
/* 0x07: offset multiplier flag */
/* 0x08: combined size of all sounds without padding divided by offset mult */
/* 0x0C: table start */
/* 0x0a: zero */
/* 0x0c: table start */
/* no nice way to validate these so we do what we can */
if (read_16bitBE(0x0a, streamFile) != 0)
goto fail;
/* first offset is always zero */
if (read_16bitBE(0x0c, streamFile) != 0)
goto fail;
/* must be accompanied by DAT file with SCHl sounds */
datFile = open_streamfile_by_ext(streamFile, "dat");
if (!datFile)
@ -490,12 +499,90 @@ VGMSTREAM * init_vgmstream_ea_hdr_dat(STREAMFILE *streamFile) {
total_sounds = read_8bit(0x05, streamFile);
offset_mult = (uint8_t)read_8bit(0x07, streamFile) * 0x0100 + 0x0100;
if (read_8bit(0x06, streamFile) > total_sounds)
goto fail;
dat_size = get_streamfile_size(datFile);
if ((uint16_t)read_16bitLE(0x08, streamFile) * offset_mult > dat_size &&
(uint16_t)read_16bitBE(0x08, streamFile) * offset_mult > dat_size)
goto fail;
if (target_stream == 0) target_stream = 1;
if (target_stream < 0 || total_sounds == 0 || target_stream > total_sounds)
goto fail;
/* offsets are always big endian */
schl_offset = (uint16_t)read_16bitBE(0x0C + (0x02+userdata_size) * (target_stream-1), streamFile) * offset_mult;
schl_offset = (uint16_t)read_16bitBE(0x0C + (0x02 + userdata_size) * (target_stream - 1), streamFile) * offset_mult;
if (read_32bitBE(schl_offset, datFile) != EA_BLOCKID_HEADER)
goto fail;
vgmstream = parse_schl_block(datFile, schl_offset, 0);
if (!vgmstream)
goto fail;
vgmstream->num_streams = total_sounds;
close_streamfile(datFile);
return vgmstream;
fail:
close_streamfile(datFile);
return NULL;
}
/* EA HDR/DAT v2 (2006-2014) */
VGMSTREAM * init_vgmstream_ea_hdr_dat_v2(STREAMFILE *streamFile) {
int target_stream = streamFile->stream_index;
uint8_t userdata_size, total_sounds;
size_t dat_size;
off_t schl_offset, offset_mult;
STREAMFILE *datFile = NULL;
VGMSTREAM *vgmstream;
/* main header is machine endian but it's not important here */
/* 0x00: ID */
/* 0x02: userdata size */
/* 0x03: number of files */
/* 0x04: sub-ID (used for different police voices in NFS games) */
/* 0x08: alt number of files? */
/* 0x09: offset mult */
/* 0x0a: DAT size divided by offset mult */
/* 0x0c: zero */
/* 0x10: table start */
/* no nice way to validate these so we do what we can */
if (read_32bitBE(0x0c, streamFile) != 0)
goto fail;
/* first offset is always zero */
if (read_16bitBE(0x10, streamFile) != 0)
goto fail;
/* must be accompanied by DAT file with SCHl sounds */
datFile = open_streamfile_by_ext(streamFile, "dat");
if (!datFile)
goto fail;
if (read_32bitBE(0x00, datFile) != EA_BLOCKID_HEADER)
goto fail;
userdata_size = read_8bit(0x02, streamFile);
total_sounds = read_8bit(0x03, streamFile);
offset_mult = (uint8_t)read_8bit(0x09, streamFile) * 0x0100 + 0x0100;
if (read_8bit(0x08, streamFile) > total_sounds)
goto fail;
dat_size = get_streamfile_size(datFile);
if ((uint16_t)read_16bitLE(0x0a, streamFile) * offset_mult != dat_size &&
(uint16_t)read_16bitBE(0x0a, streamFile) * offset_mult != dat_size)
goto fail;
if (target_stream == 0) target_stream = 1;
if (target_stream < 0 || total_sounds == 0 || target_stream > total_sounds)
goto fail;
/* offsets are always big endian */
schl_offset = (uint16_t)read_16bitBE(0x10 + (0x02 + userdata_size) * (target_stream - 1), streamFile) * offset_mult;
if (read_32bitBE(schl_offset, datFile) != EA_BLOCKID_HEADER)
goto fail;

View File

@ -648,6 +648,7 @@ VGMSTREAM * init_vgmstream_ea_schl_video(STREAMFILE *streamFile);
VGMSTREAM * init_vgmstream_ea_bnk(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ea_hdr_dat(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ea_hdr_dat_v2(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ea_map_mus(STREAMFILE * steeamFile);
VGMSTREAM * init_vgmstream_ea_mpf_mus(STREAMFILE * steeamFile);

View File

@ -354,6 +354,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
init_vgmstream_ea_bnk,
init_vgmstream_ea_abk,
init_vgmstream_ea_hdr_dat,
init_vgmstream_ea_hdr_dat_v2,
init_vgmstream_ea_map_mus,
init_vgmstream_ea_mpf_mus,
init_vgmstream_ea_schl_fixed,