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https://github.com/vgmstream/vgmstream.git
synced 2025-02-26 14:51:50 +01:00
Fix Konami XWMA padding
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parent
9ce54eb4cc
commit
47f7b8d1d0
@ -296,6 +296,10 @@
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RelativePath=".\meta\xvag_streamfile.h"
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RelativePath=".\meta\xvag_streamfile.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\meta\xwma_konami_streamfile.h"
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>
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</File>
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<File
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<File
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RelativePath=".\meta\zsnd_streamfile.h"
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RelativePath=".\meta\zsnd_streamfile.h"
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>
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>
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@ -90,6 +90,7 @@
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<ClInclude Include="coding\vorbis_custom_data_wwise.h" />
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<ClInclude Include="coding\vorbis_custom_data_wwise.h" />
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<ClInclude Include="coding\vorbis_custom_decoder.h" />
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<ClInclude Include="coding\vorbis_custom_decoder.h" />
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<ClInclude Include="meta\xvag_streamfile.h" />
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<ClInclude Include="meta\xvag_streamfile.h" />
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<ClInclude Include="meta\xwma_konami_streamfile.h" />
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<ClInclude Include="meta\zsnd_streamfile.h" />
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<ClInclude Include="meta\zsnd_streamfile.h" />
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<ClInclude Include="plugins.h" />
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<ClInclude Include="plugins.h" />
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<ClInclude Include="streamfile.h" />
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<ClInclude Include="streamfile.h" />
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@ -170,6 +170,9 @@
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<ClInclude Include="meta\xvag_streamfile.h">
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<ClInclude Include="meta\xvag_streamfile.h">
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<Filter>meta\Header Files</Filter>
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<Filter>meta\Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="meta\xwma_konami_streamfile.h">
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<Filter>meta\Header Files</Filter>
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</ClInclude>
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<ClInclude Include="meta\zsnd_streamfile.h">
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<ClInclude Include="meta\zsnd_streamfile.h">
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<Filter>meta\Header Files</Filter>
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<Filter>meta\Header Files</Filter>
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</ClInclude>
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</ClInclude>
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@ -32,7 +32,7 @@ VGMSTREAM * init_vgmstream_sfh(STREAMFILE *streamFile) {
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temp_streamFile = setup_sfh_streamfile(streamFile, 0x00, block_size, clean_size, "at3");
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temp_streamFile = setup_sfh_streamfile(streamFile, 0x00, block_size, clean_size, "at3");
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if (!temp_streamFile) goto fail;
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if (!temp_streamFile) goto fail;
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dump_streamfile(temp_streamFile, 0);
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vgmstream = init_vgmstream_riff(temp_streamFile);
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vgmstream = init_vgmstream_riff(temp_streamFile);
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if (!vgmstream) goto fail;
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if (!vgmstream) goto fail;
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@ -1,5 +1,6 @@
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#include "meta.h"
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#include "meta.h"
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#include "../coding/coding.h"
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#include "../coding/coding.h"
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#include "xwma_konami_streamfile.h"
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/* MSFC - Konami (Armature?) variation [Metal Gear Solid 2 HD (X360), Metal Gear Solid 3 HD (X360)] */
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/* MSFC - Konami (Armature?) variation [Metal Gear Solid 2 HD (X360), Metal Gear Solid 3 HD (X360)] */
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@ -8,6 +9,7 @@ VGMSTREAM * init_vgmstream_xwma_konami(STREAMFILE *streamFile) {
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off_t start_offset;
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off_t start_offset;
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int loop_flag, channel_count, codec, sample_rate;
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int loop_flag, channel_count, codec, sample_rate;
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size_t data_size;
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size_t data_size;
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STREAMFILE *temp_streamFile = NULL;
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/* checks */
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/* checks */
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@ -19,11 +21,9 @@ VGMSTREAM * init_vgmstream_xwma_konami(STREAMFILE *streamFile) {
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codec = read_32bitBE(0x04,streamFile);
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codec = read_32bitBE(0x04,streamFile);
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channel_count = read_32bitBE(0x08,streamFile);
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channel_count = read_32bitBE(0x08,streamFile);
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sample_rate = read_32bitBE(0x0c,streamFile);
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sample_rate = read_32bitBE(0x0c,streamFile);
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data_size = read_32bitBE(0x10,streamFile);
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data_size = read_32bitBE(0x10,streamFile); /* data size without padding */
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loop_flag = 0;
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loop_flag = 0;
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start_offset = 0x20;
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start_offset = 0x20;
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//if (data_size + start_offset != get_streamfile_size(streamFile))
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// goto fail;
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/* build the VGMSTREAM */
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/* build the VGMSTREAM */
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@ -42,8 +42,12 @@ VGMSTREAM * init_vgmstream_xwma_konami(STREAMFILE *streamFile) {
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avg_bps = read_32bitBE(0x14, streamFile);
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avg_bps = read_32bitBE(0x14, streamFile);
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block_align = read_32bitBE(0x18, streamFile);
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block_align = read_32bitBE(0x18, streamFile);
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/* data has padding (unrelated to KCEJ blocks) */
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temp_streamFile = setup_xwma_konami_streamfile(streamFile, start_offset, block_align);
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if (!temp_streamFile) goto fail;
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bytes = ffmpeg_make_riff_xwma(buf,0x100, codec, data_size, channel_count, sample_rate, avg_bps, block_align);
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bytes = ffmpeg_make_riff_xwma(buf,0x100, codec, data_size, channel_count, sample_rate, avg_bps, block_align);
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vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, start_offset,data_size);
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vgmstream->codec_data = init_ffmpeg_header_offset(temp_streamFile, buf,bytes, 0x00,data_size);
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if (!vgmstream->codec_data) goto fail;
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->layout_type = layout_none;
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vgmstream->layout_type = layout_none;
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@ -53,13 +57,14 @@ VGMSTREAM * init_vgmstream_xwma_konami(STREAMFILE *streamFile) {
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ms_sample_data msd = {0};
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ms_sample_data msd = {0};
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msd.channels = vgmstream->channels;
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msd.channels = vgmstream->channels;
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msd.data_offset = start_offset;
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msd.data_offset = 0x00;
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msd.data_size = data_size;
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msd.data_size = data_size;
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if (codec == 0x0162)
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;//wmapro_get_samples(&msd, streamFile, block_align, vgmstream->sample_rate,0x00E0); //todo not correct
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if (codec == 0x0161)
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else
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wma_get_samples(&msd, temp_streamFile, block_align, vgmstream->sample_rate,0x001F);
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wma_get_samples(&msd, streamFile, block_align, vgmstream->sample_rate,0x001F);
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//else //todo not correct
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// wmapro_get_samples(&msd, temp_streamFile, block_align, vgmstream->sample_rate,0x00E0);
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vgmstream->num_samples = msd.num_samples;
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vgmstream->num_samples = msd.num_samples;
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if (vgmstream->num_samples == 0)
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if (vgmstream->num_samples == 0)
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@ -71,9 +76,11 @@ VGMSTREAM * init_vgmstream_xwma_konami(STREAMFILE *streamFile) {
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goto fail;
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goto fail;
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#endif
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#endif
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close_streamfile(temp_streamFile);
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return vgmstream;
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return vgmstream;
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fail:
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fail:
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close_streamfile(temp_streamFile);
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close_vgmstream(vgmstream);
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close_vgmstream(vgmstream);
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return NULL;
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return NULL;
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}
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}
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125
src/meta/xwma_konami_streamfile.h
Normal file
125
src/meta/xwma_konami_streamfile.h
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@ -0,0 +1,125 @@
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#ifndef _XWMA_KONAMI_STREAMFILE_H_
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#define _XWMA_KONAMI_STREAMFILE_H_
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#include "../streamfile.h"
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typedef struct {
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/* config */
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off_t stream_offset;
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size_t stream_size;
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size_t block_align;
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/* state */
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off_t logical_offset; /* fake offset */
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off_t physical_offset; /* actual offset */
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size_t block_size; /* current size */
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size_t skip_size; /* size from block start to reach data */
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size_t data_size; /* usable size in a block */
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size_t logical_size;
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} xwma_konami_io_data;
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static size_t xwma_konami_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset, size_t length, xwma_konami_io_data* data) {
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size_t total_read = 0;
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/* re-start when previous offset (can't map logical<>physical offsets) */
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if (data->logical_offset < 0 || offset < data->logical_offset) {
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data->physical_offset = data->stream_offset;
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data->logical_offset = 0x00;
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data->data_size = 0;
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}
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/* read blocks */
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while (length > 0) {
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/* ignore EOF */
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if (offset < 0 || data->physical_offset >= data->stream_offset + data->stream_size) {
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break;
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}
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/* process new block */
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if (data->data_size == 0) {
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data->block_size = align_size_to_block(data->block_align, 0x10);
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data->data_size = data->block_align;
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data->skip_size = 0x00;
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}
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/* move to next block */
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if (data->data_size == 0 || offset >= data->logical_offset + data->data_size) {
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data->physical_offset += data->block_size;
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data->logical_offset += data->data_size;
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data->data_size = 0;
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continue;
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}
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/* read data */
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{
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size_t bytes_consumed, bytes_done, to_read;
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bytes_consumed = offset - data->logical_offset;
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to_read = data->data_size - bytes_consumed;
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if (to_read > length)
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to_read = length;
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bytes_done = read_streamfile(dest, data->physical_offset + data->skip_size + bytes_consumed, to_read, streamfile);
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total_read += bytes_done;
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dest += bytes_done;
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offset += bytes_done;
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length -= bytes_done;
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if (bytes_done != to_read || bytes_done == 0) {
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break; /* error/EOF */
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}
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}
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}
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return total_read;
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}
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static size_t xwma_konami_io_size(STREAMFILE *streamfile, xwma_konami_io_data* data) {
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uint8_t buf[1];
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if (data->logical_size)
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return data->logical_size;
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/* force a fake read at max offset, to get max logical_offset (will be reset next read) */
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xwma_konami_io_read(streamfile, buf, 0x7FFFFFFF, 1, data);
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data->logical_size = data->logical_offset;
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return data->logical_size;
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}
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/* Handles de-padding Konami XWMA blocked streams */
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static STREAMFILE* setup_xwma_konami_streamfile(STREAMFILE *streamFile, off_t stream_offset, size_t block_align) {
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STREAMFILE *temp_streamFile = NULL, *new_streamFile = NULL;
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xwma_konami_io_data io_data = {0};
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size_t io_data_size = sizeof(xwma_konami_io_data);
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io_data.stream_offset = stream_offset;
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io_data.stream_size = get_streamfile_size(streamFile) - stream_offset;
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io_data.block_align = block_align;
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io_data.logical_offset = -1; /* force phys offset reset */
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/* setup subfile */
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new_streamFile = open_wrap_streamfile(streamFile);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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new_streamFile = open_io_streamfile(new_streamFile, &io_data,io_data_size, xwma_konami_io_read,xwma_konami_io_size);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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new_streamFile = open_buffer_streamfile(new_streamFile,0);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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return temp_streamFile;
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fail:
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close_streamfile(temp_streamFile);
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return NULL;
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}
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#endif /* _XWMA_KONAMI_STREAMFILE_H_ */
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