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.rstm added
.aus fixed git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@344 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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@ -91,7 +91,8 @@ META_OBJS=meta/adx_header.o \
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meta/ps2_sfs.o \
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meta/sat_dvi.o \
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meta/ps2_bg00.o \
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meta/dc_kcey.o
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meta/dc_kcey.o \
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meta/ps2_rstm.o
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OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)
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@ -354,6 +354,10 @@
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RelativePath=".\meta\ps2_pnb.c"
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>
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</File>
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<File
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RelativePath=".\meta\ps2_rstm.c"
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>
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</File>
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<File
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RelativePath=".\meta\ps2_rws.c"
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>
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@ -152,4 +152,7 @@ VGMSTREAM * init_vgmstream_dvi(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_bg00(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_kcey(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_ps2_rstm(STREAMFILE * streamFile);
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#endif
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@ -19,7 +19,7 @@ VGMSTREAM * init_vgmstream_aus(STREAMFILE *streamFile) {
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goto fail;
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loop_flag = (read_32bitLE(0x4,streamFile)!=0);
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channel_count = 2;
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channel_count = read_32bitLE(0xC,streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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65
src/meta/ps2_rstm.c
Normal file
65
src/meta/ps2_rstm.c
Normal file
@ -0,0 +1,65 @@
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#include "meta.h"
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#include "../util.h"
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/* RSTM (from Midnight Club 3, Bully - Canis Canim Edit) */
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VGMSTREAM * init_vgmstream_ps2_rstm(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag = 0;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("rstm",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x5253544D) /* "RSTM" */
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goto fail;
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loop_flag = (read_32bitLE(0x24,streamFile)!=0xFFFFFFFF);
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channel_count = read_32bitLE(0x0C,streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0x800;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitLE(0x08,streamFile);
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vgmstream->coding_type = coding_PSX;
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vgmstream->num_samples = read_32bitLE(0x20,streamFile)*28/16/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x24,streamFile)*28/16/channel_count;
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vgmstream->loop_end_sample = read_32bitLE(0x20,streamFile)*28/16/channel_count;
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x10;
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vgmstream->meta_type = meta_PS2_RSTM;
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -92,6 +92,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
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init_vgmstream_bg00,
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init_vgmstream_dvi,
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init_vgmstream_kcey,
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init_vgmstream_ps2_rstm,
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};
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#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
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@ -1300,7 +1301,7 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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snprintf(temp,TEMPSIZE,"Bio Hazard - Gun Survivor FILp/GEMp Header");
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break;
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case meta_IKM:
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snprintf(temp,TEMPSIZE,"Zwei! IKM Header");
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snprintf(temp,TEMPSIZE,"Zwei!! IKM Header");
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break;
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case meta_SFS:
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snprintf(temp,TEMPSIZE,"Baroque SFS Header");
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@ -1310,6 +1311,12 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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break;
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case meta_KCEY:
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snprintf(temp,TEMPSIZE,"KCEYCOMP Header");
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break;
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case meta_BG00:
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snprintf(temp,TEMPSIZE,"Falcom BG00 Header");
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break;
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case meta_PS2_RSTM:
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snprintf(temp,TEMPSIZE,"Rockstar Games RSTM Header");
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break;
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default:
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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@ -188,6 +188,7 @@ typedef enum {
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meta_IKM, /* Zwei! */
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meta_SFS, /* Baroque */
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meta_BG00, /* Ibara, Mushihimesama */
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meta_PS2_RSTM, /* Midnight Club 3 */
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meta_XBOX_WAVM, /* XBOX WAVM File */
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meta_XBOX_RIFF, /* XBOX RIFF/WAVE File */
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@ -148,6 +148,7 @@ char * extension_list[] = {
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"bg00\0BG00 Audio File (*.BG00)\0",
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"dvi\0DVI Audio File (*.DVI)\0",
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"kcey\0KCEY Audio File (*.KCEY)\0",
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"rstm\0RSTM Audio File (*.RSTM)\0",
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};
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void about(HWND hwndParent) {
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