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Fix some XMA .awc [Red Dead Redemption (X360)]
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2efdcb651f
commit
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@ -335,7 +335,7 @@ static int parse_awc_header(STREAMFILE* sf, awc_header* awc) {
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awc->total_subsongs = 1;
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awc->total_subsongs = 1;
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target_subsong = 1;
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target_subsong = 1;
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/* array access below */
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/* array access below */
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if (entries >= AWC_MAX_MUSIC_CHANNELS)
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if (entries > AWC_MAX_MUSIC_CHANNELS)
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goto fail;
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goto fail;
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}
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}
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else { /* sfx pack, each stream is a sound */
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else { /* sfx pack, each stream is a sound */
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@ -67,7 +67,7 @@ typedef struct {
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* 0xNN: may have padding between channels depending on codec (mainly MPEG/XMA)
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* 0xNN: may have padding between channels depending on codec (mainly MPEG/XMA)
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* - padding until this block's end
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* - padding until this block's end
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*/
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*/
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static bool read_awb_block(STREAMFILE* sf, awc_block_info_t* bi) {
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static bool read_awc_block(STREAMFILE* sf, awc_block_info_t* bi) {
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read_s32_t read_s32 = bi->big_endian ? read_s32be : read_s32le;
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read_s32_t read_s32 = bi->big_endian ? read_s32be : read_s32le;
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read_u16_t read_u16 = bi->big_endian ? read_u16be : read_u16le;
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read_u16_t read_u16 = bi->big_endian ? read_u16be : read_u16le;
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@ -167,34 +167,9 @@ static uint32_t get_block_repeated_size(STREAMFILE* sf, awc_block_info_t* bi, in
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return 0;
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return 0;
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switch(bi->codec) {
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switch(bi->codec) {
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case 0x05: { /* XMA2 */
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case 0x05: /* XMA2 */
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const uint32_t samples_per_subframe = 512;
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uint32_t samples_this_frame;
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uint8_t subframes;
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uint32_t offset = bi->block_offset + bi->blk[channel].chunk_start;
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int repeat_samples = bi->blk[channel].channel_skip;
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//TODO: fix (needs proper decoder + sample discard)
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/* Repeat samples are the number of decoded samples to discard, but in this streamfile we can't do that.
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* Also XMA is VBR, and may encode silent frames with up to 63 subframes yet we may have few repeat samples.
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* We could find out how many subframes of 512 samples to skip, then adjust the XMA frame header, though
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* output will be slightly off since subframes are related.
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*
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* For now just skip a full frame depending on the number of subframes vs repeat samples.
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* Most files work ok-ish but channels may desync slightly. */
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subframes = (read_u8(offset,sf) >> 2) & 0x3F; /* peek into frame header */
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samples_this_frame = subframes * samples_per_subframe;
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if (repeat_samples >= (int)(samples_this_frame * 0.13)) { /* skip mosts */
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return bi->blk[channel].frame_size;
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}
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else {
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return 0;
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}
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}
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case 0x08: /* Vorbis */
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case 0x08: /* Vorbis */
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/* when data repeats seems to clone exactly the last super-frame */
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/* when data repeats seems to clone the last (super-)frame */
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return bi->blk[channel].frame_size;
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return bi->blk[channel].frame_size;
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case 0x0F: /* ATRAC9 */
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case 0x0F: /* ATRAC9 */
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@ -215,7 +190,7 @@ static void block_callback(STREAMFILE *sf, deblock_io_data* data) {
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bi.channels = data->cfg.track_count;
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bi.channels = data->cfg.track_count;
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bi.codec = data->cfg.track_type;
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bi.codec = data->cfg.track_type;
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if (!read_awb_block(sf, &bi))
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if (!read_awc_block(sf, &bi))
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return; //???
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return; //???
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uint32_t repeat_size = get_block_repeated_size(sf, &bi, channel);
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uint32_t repeat_size = get_block_repeated_size(sf, &bi, channel);
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@ -230,7 +205,7 @@ static STREAMFILE* setup_awc_streamfile(STREAMFILE* sf, uint32_t stream_offset,
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STREAMFILE* new_sf = NULL;
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STREAMFILE* new_sf = NULL;
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deblock_config_t cfg = {0};
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deblock_config_t cfg = {0};
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if (channels >= AWC_MAX_MUSIC_CHANNELS)
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if (channels > AWC_MAX_MUSIC_CHANNELS || channel >= channels)
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return NULL;
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return NULL;
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cfg.track_number = channel;
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cfg.track_number = channel;
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@ -241,7 +216,7 @@ static STREAMFILE* setup_awc_streamfile(STREAMFILE* sf, uint32_t stream_offset,
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cfg.track_type = codec;
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cfg.track_type = codec;
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cfg.big_endian = big_endian;
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cfg.big_endian = big_endian;
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//cfg.physical_offset = stream_offset;
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//cfg.physical_offset = stream_offset;
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//cfg.logical_size = awc_xma_io_size(sf, &cfg); /* force init */
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//cfg.logical_size = awc_io_size(sf, &cfg); /* force init */
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cfg.block_callback = block_callback;
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cfg.block_callback = block_callback;
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new_sf = open_wrap_streamfile(sf);
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new_sf = open_wrap_streamfile(sf);
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