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fsb support for Night at the Museum (Wii) FSB4
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@646 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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@ -289,15 +289,25 @@ VGMSTREAM * init_vgmstream_fsb4(STREAMFILE *streamFile) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = read_32bitLE(0x50,streamFile);
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}
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start_offset = 0x80;
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break;
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/* WII (de Blob) */
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/* WII (de Blob, Night at the Museum) */
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case 0x40000802:
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->layout_type = layout_none;
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vgmstream->interleave_block_size = read_32bitLE(0x54,streamFile)/channel_count;
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if (read_32bitLE(0x14,streamFile)==0x20)
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{
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/* Night at the Museum */
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->layout_type = layout_interleave_byte;
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vgmstream->interleave_block_size = 2;
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}
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else if (read_32bitLE(0x14,streamFile)==0x10)
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{
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/* de Blob */
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->layout_type = layout_none;
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vgmstream->interleave_block_size = read_32bitLE(0x54,streamFile)/channel_count;
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}
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else goto fail;
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vgmstream->num_samples = (read_32bitLE(0x54,streamFile)/8/channel_count*14);
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start_offset = 0xe0;
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = read_32bitLE(0x50,streamFile);
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@ -308,6 +318,8 @@ VGMSTREAM * init_vgmstream_fsb4(STREAMFILE *streamFile) {
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}
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start_offset = read_32bitLE(0x08,streamFile)+0x30;
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vgmstream->meta_type = meta_FSB4;
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if (vgmstream->coding_type == coding_NGC_DSP) {
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