Added EA IDX/BIG format support

This commit is contained in:
NicknineTheEagle 2018-07-21 21:57:35 +03:00
parent b954a87787
commit 4d10e91c27
4 changed files with 134 additions and 42 deletions

View File

@ -158,6 +158,7 @@ static const char* extension_list[] = {
"iadp",
"idsp",
"idvi", //fake extension for .pcm (to be removed)
"idx",
"ikm",
"ild",
"int",

View File

@ -29,7 +29,7 @@
#define EA_CODEC1_NONE -1
#define EA_CODEC1_PCM 0x00
#define EA_CODEC1_VAG 0x01 // unsure
#define EA_CODEC1_EAXA 0x07 // Need for Speed 2 PC, FIFA 98 SAT
#define EA_CODEC1_EAXA 0x07 // Need for Speed II (PC), FIFA 98 (SAT)
#define EA_CODEC1_MT10 0x09
//#define EA_CODEC1_N64 ?
@ -165,7 +165,8 @@ VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE *streamFile) {
}
if (target_stream == 0) target_stream = 1;
if (target_stream < 0) goto fail;
if (target_stream < 0)
goto fail;
num_tables = read_16bit(0x0A, streamFile);
header_table_offset = read_32bit(0x1C, streamFile);
@ -192,7 +193,8 @@ VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE *streamFile) {
}
}
if (is_dupe) continue;
if (is_dupe)
continue;
sound_table_offsets[total_sound_tables++] = table_offset;
num_sounds = read_32bit(table_offset, streamFile);
@ -214,7 +216,8 @@ VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE *streamFile) {
header_table_offset += 0x3C + num_entries * 0x04;
}
if (target_entry_offset == 0) goto fail;
if (target_entry_offset == 0)
goto fail;
/* 0x00: type (0x00 - normal, 0x01 - streamed, 0x02 - streamed and prefetched(?) */
/* 0x01: ??? */
@ -224,21 +227,24 @@ VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE *streamFile) {
switch (sound_type) {
case 0x00:
if (!bnk_offset) goto fail;
if (!bnk_offset)
goto fail;
if (read_32bitBE(bnk_offset, streamFile) != 0x424E4B6C && /* "BNKl" */
read_32bitBE(bnk_offset,streamFile) != 0x424E4B62) /* BNKb */
read_32bitBE(bnk_offset, streamFile) != 0x424E4B62) /* BNKb */
goto fail;
bnk_target_stream = read_32bit(target_entry_offset + 0x04, streamFile) + 1;
vgmstream = parse_bnk_header(streamFile, bnk_offset, bnk_target_stream, total_sounds);
if (!vgmstream) goto fail;
if (!vgmstream)
goto fail;
break;
case 0x01:
case 0x02:
astData = open_streamfile_by_ext(streamFile, "ast");
if (!astData) goto fail;
if (!astData)
goto fail;
if (sound_type == 0x01)
schl_offset = read_32bit(target_entry_offset + 0x04, streamFile);
@ -249,7 +255,8 @@ VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE *streamFile) {
goto fail;
vgmstream = parse_schl_block(astData, schl_offset, total_sounds);
if (!vgmstream) goto fail;
if (!vgmstream)
goto fail;
break;
default:
@ -266,37 +273,86 @@ fail:
}
/* EA HDR/DAT combo - frequently used for storing speech */
VGMSTREAM * init_vgmstream_ea_hdr(STREAMFILE *streamFile) {
VGMSTREAM * init_vgmstream_ea_hdr_dat(STREAMFILE *streamFile) {
int target_stream = streamFile->stream_index;
uint8_t userdata_size, total_sounds;
size_t total_size;
off_t schl_offset;
STREAMFILE *datFile = NULL, *sthFile = NULL;
off_t schl_offset, offset_mult;
STREAMFILE *datFile = NULL;
VGMSTREAM *vgmstream;
int32_t (*read_32bit)(off_t,STREAMFILE*);
int16_t (*read_16bit)(off_t,STREAMFILE*);
/* No nice way to validate these so we do what we can */
sthFile = open_streamfile_by_ext(streamFile, "sth");
if (sthFile) goto fail; /* newer version using SNR/SNS */
datFile = open_streamfile_by_ext(streamFile, "dat");
if (!datFile) goto fail;
/* 0x00: hash */
/* main header's endianness is platform-native but we only care about one byte values */
/* 0x00: ID */
/* 0x02: sub-ID (used for different police voices in NFS games) */
/* 0x04: userdata size (low nibble) */
/* 0x05: number of files */
/* 0x06: ??? */
/* 0x07: offset multiplier flag */
/* 0x08: combined size of all sounds without padding divided by 0x0100 */
/* 0x0C: table start */
/* no nice way to validate these so we do what we can */
/* must be accompanied by DAT file with SCHl sounds */
datFile = open_streamfile_by_ext(streamFile, "dat");
if (!datFile)
goto fail;
if (read_32bitBE(0x00, datFile) != 0x5343486C) /* "SCHl */
goto fail;
userdata_size = read_8bit(0x04, streamFile) & 0x0F;
total_sounds = read_8bit(0x05, streamFile);
offset_mult = (off_t)read_8bit(0x07, streamFile) * 0x0100 + 0x0100;
if (target_stream == 0) target_stream = 1;
if (target_stream < 0 || total_sounds == 0 || target_stream > total_sounds) goto fail;
if (target_stream < 0 || total_sounds == 0 || target_stream > total_sounds)
goto fail;
if (guess_endianness16bit(0x08,streamFile)) {
/* offsets are always big endian */
schl_offset = (off_t)read_16bitBE(0x0C + (0x02+userdata_size) * (target_stream-1), streamFile) * offset_mult;
if (read_32bitBE(schl_offset, datFile) != 0x5343486C) /* "SCHl */
goto fail;
vgmstream = parse_schl_block(datFile, schl_offset, total_sounds);
if (!vgmstream)
goto fail;
close_streamfile(datFile);
return vgmstream;
fail:
close_streamfile(datFile);
return NULL;
}
/* EA IDX/BIG combo - used for storing speech, it's basically a set of HDR/DAT compiled into one file */
VGMSTREAM * init_vgmstream_ea_idx_big(STREAMFILE *streamFile) {
int target_stream = streamFile->stream_index, total_sounds, subsound_index;
uint32_t num_hdr;
uint32_t i;
uint16_t hdr_id, hdr_subid;
uint8_t userdata_size, hdr_sounds;
off_t entry_offset, hdr_offset, base_offset, schl_offset, offset_mult;
size_t hdr_size;
char stream_name[STREAM_NAME_SIZE];
STREAMFILE *bigFile = NULL;
VGMSTREAM *vgmstream = NULL;
int32_t (*read_32bit)(off_t,STREAMFILE*);
int16_t (*read_16bit)(off_t,STREAMFILE*);
/* seems to always start with 0x00000001 */
if (read_32bitLE(0x00, streamFile) != 0x00000001 &&
read_32bitBE(0x00, streamFile) != 0x00000001)
goto fail;
bigFile = open_streamfile_by_ext(streamFile, "big");
if (!bigFile)
goto fail;
if (read_32bitBE(0x00, bigFile) != 0x5343486C) /* "SCHl */
goto fail;
/* use number of files for endianness check */
if (guess_endianness32bit(0x04,streamFile)) {
read_32bit = read_32bitBE;
read_16bit = read_16bitBE;
} else {
@ -304,24 +360,57 @@ VGMSTREAM * init_vgmstream_ea_hdr(STREAMFILE *streamFile) {
read_16bit = read_16bitLE;
}
total_size = (size_t)read_16bit(0x08, streamFile) * 0x0100;
if (total_size > get_streamfile_size(datFile)) goto fail;
/* offsets are always big endian */
schl_offset = (off_t)read_16bitBE(0x0C + (0x02+userdata_size) * (target_stream-1), streamFile) * 0x0100;
if (read_32bitBE(schl_offset, datFile) != 0x5343486C) /* "SCHl */
num_hdr = read_32bit(0x04, streamFile);
if (read_32bit(0x54,streamFile) != num_hdr)
goto fail;
vgmstream = parse_schl_block(datFile, schl_offset, total_sounds);
if (!vgmstream) goto fail;
if (target_stream == 0) target_stream = 1;
schl_offset = 0;
total_sounds = 0;
schl_offset = 0xFFFFFFFF;
close_streamfile(datFile);
for (i = 0; i < num_hdr; i++) {
entry_offset = 0x58 + 0x10 * i;
hdr_size = read_32bit(entry_offset + 0x04, streamFile);
hdr_offset = read_32bit(entry_offset + 0x08, streamFile);
base_offset = read_32bit(entry_offset + 0x0C, streamFile);
hdr_id = read_16bit(hdr_offset + 0x00, streamFile);
hdr_subid = read_16bit(hdr_offset + 0x02, streamFile);
userdata_size = read_8bit(hdr_offset + 0x04, streamFile) & 0x0F;
hdr_sounds = read_8bit(hdr_offset + 0x05, streamFile);
offset_mult = (off_t)read_8bit(hdr_offset + 0x07, streamFile) * 0x0100 + 0x0100;
if (target_stream > total_sounds && target_stream <= total_sounds + hdr_sounds) {
schl_offset = base_offset + (off_t)read_16bitBE(hdr_offset + 0x0C + (0x02+userdata_size) * (target_stream-total_sounds-1), streamFile) * offset_mult;
subsound_index = target_stream - total_sounds;
/* There are no filenames but we can add IDs to stream name for better organization */
if (hdr_subid != 0xFFFF)
snprintf(stream_name, STREAM_NAME_SIZE, "%03d_%02d_%d", hdr_id, hdr_subid, subsound_index);
else
snprintf(stream_name, STREAM_NAME_SIZE, "%03d_%d", hdr_id, subsound_index);
}
total_sounds += hdr_sounds;
}
if (schl_offset == 0xFFFFFFFF)
goto fail;
if (read_32bitBE(schl_offset, bigFile) != 0x5343486C) /* "SCHl */
goto fail;
vgmstream = parse_schl_block(bigFile, schl_offset, total_sounds);
if (!vgmstream)
goto fail;
strncpy(vgmstream->stream_name, stream_name, STREAM_NAME_SIZE);
close_streamfile(bigFile);
return vgmstream;
fail:
close_streamfile(datFile);
close_streamfile(sthFile);
close_streamfile(bigFile);
return NULL;
}
@ -338,12 +427,12 @@ static VGMSTREAM * parse_schl_block(STREAMFILE *streamFile, off_t offset, int to
header_offset = offset + 0x08;
if (!parse_variable_header(streamFile, &ea, header_offset, header_size))
if (!parse_variable_header(streamFile, &ea, header_offset, header_size - 0x08))
goto fail;
start_offset = offset + header_size; /* starts in "SCCl" (skipped in block layout) or very rarely "SCDl" and maybe movie blocks */
/* rest is common */
/* rest is common */
return init_vgmstream_ea_variable_header(streamFile, &ea, start_offset, 0, total_streams);
fail:
@ -374,7 +463,7 @@ static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset, int ta
/* check multi-streams */
switch(bnk_version) {
case 0x02: /* early (Need For Speed PC, Fifa 98 SS) */
case 0x02: /* early [Need For Speed II (PC), FIFA 98 (SAT)] */
table_offset = 0x0c;
header_size = read_32bit(offset + 0x08,streamFile); /* full size */
break;

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@ -661,7 +661,8 @@ VGMSTREAM * init_vgmstream_txth(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ea_schl(STREAMFILE *streamFile);
VGMSTREAM * init_vgmstream_ea_bnk(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ea_hdr(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ea_hdr_dat(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ea_idx_big(STREAMFILE * steeamFile);
VGMSTREAM * init_vgmstream_ea_schl_fixed(STREAMFILE * streamFile);

View File

@ -359,7 +359,8 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
init_vgmstream_wii_04sw,
init_vgmstream_ea_bnk,
init_vgmstream_ea_abk,
init_vgmstream_ea_hdr,
init_vgmstream_ea_hdr_dat,
init_vgmstream_ea_idx_big,
init_vgmstream_ea_schl_fixed,
init_vgmstream_sk_aud,
init_vgmstream_stm,