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https://github.com/vgmstream/vgmstream.git
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add .was (DiRT 2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@697 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
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be5c926321
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@ -210,7 +210,8 @@ META_OBJS=meta/adx_header.o \
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meta/pc_mxst.o \
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meta/pc_mxst.o \
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meta/pc_sob.o \
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meta/pc_sob.o \
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meta/exakt_sc.o \
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meta/exakt_sc.o \
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meta/wii_bns.o
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meta/wii_bns.o \
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meta/wii_was.o
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OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)
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OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)
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@ -818,6 +818,10 @@
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RelativePath=".\meta\wii_sts.c"
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RelativePath=".\meta\wii_sts.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\meta\wii_was.c"
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>
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</File>
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<File
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<File
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RelativePath=".\meta\ws_aud.c"
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RelativePath=".\meta\ws_aud.c"
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>
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>
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@ -966,6 +970,10 @@
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RelativePath=".\coding\psx_decoder.c"
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RelativePath=".\coding\psx_decoder.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\coding\SASSC_decoder.c"
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>
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</File>
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<File
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<File
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RelativePath=".\coding\sdx2_decoder.c"
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RelativePath=".\coding\sdx2_decoder.c"
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>
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>
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@ -978,10 +986,6 @@
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RelativePath=".\coding\xa_decoder.c"
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RelativePath=".\coding\xa_decoder.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\coding\SASSC_decoder.c"
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>
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</File>
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</Filter>
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</Filter>
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</Filter>
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</Filter>
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<Filter
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<Filter
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@ -168,5 +168,6 @@ libmeta_la_SOURCES += pc_mxst.c
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libmeta_la_SOURCES += pc_sob.c
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libmeta_la_SOURCES += pc_sob.c
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libmeta_la_SOURCES += exakt_sc.c
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libmeta_la_SOURCES += exakt_sc.c
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libmeta_la_SOURCES += wii_bns.c
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libmeta_la_SOURCES += wii_bns.c
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libmeta_la_SOURCES += wii_was.c
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EXTRA_DIST = meta.h
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EXTRA_DIST = meta.h
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@ -415,4 +415,6 @@ VGMSTREAM * init_vgmstream_exakt_sc(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_wii_bns(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_wii_bns(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_wii_was(STREAMFILE* streamFile);
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#endif
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#endif
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@ -91,24 +91,24 @@ VGMSTREAM * init_vgmstream_waa_wac_wad_wam(STREAMFILE *streamFile) {
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goto fail;
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goto fail;
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}
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}
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/* open the file for reading */
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/* open the file for reading */
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{
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{
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STREAMFILE * file;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].streamfile = file;
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/* The first channel */
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/* The first channel */
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vgmstream->ch[0].channel_start_offset=
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vgmstream->ch[0].channel_start_offset=
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vgmstream->ch[0].offset=start_offset;
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vgmstream->ch[0].offset=start_offset;
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}
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}
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/* The second channel */
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/* The second channel */
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if (channel_count == 2) {
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if (channel_count == 2) {
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vgmstream->ch[1].streamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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vgmstream->ch[1].streamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!vgmstream->ch[1].streamfile) goto fail;
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if (!vgmstream->ch[1].streamfile) goto fail;
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vgmstream->ch[1].channel_start_offset=
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vgmstream->ch[1].channel_start_offset=
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vgmstream->ch[1].offset=second_channel_start;
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vgmstream->ch[1].offset=second_channel_start;
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}
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}
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}
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}
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72
src/meta/wii_was.c
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72
src/meta/wii_was.c
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@ -0,0 +1,72 @@
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#include "meta.h"
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#include "../util.h"
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/* WAS (from DiRT 2 (Wii)) */
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VGMSTREAM * init_vgmstream_wii_was(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("was",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x0,streamFile) != 0x69535753) /* iWAS */
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goto fail;
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loop_flag = 0;
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channel_count = read_32bitBE(0x8,streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0xE0;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitBE(0x28,streamFile);
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = read_32bitBE(0x20,streamFile);
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = read_32bitBE(0x10,streamFile);
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vgmstream->layout_type = layout_interleave;
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vgmstream->meta_type = meta_WII_WAS;
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i;
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for (i=0;i<16;i++) {
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x3C+i*2,streamFile);
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}
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if (vgmstream->channels) {
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for (i=0;i<16;i++) {
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vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x9C+i*2,streamFile);
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}
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}
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}
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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fail:
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/* clean up anything we may have opened */
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -227,6 +227,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
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init_vgmstream_sab,
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init_vgmstream_sab,
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init_vgmstream_exakt_sc,
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init_vgmstream_exakt_sc,
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init_vgmstream_wii_bns,
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init_vgmstream_wii_bns,
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init_vgmstream_wii_was,
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};
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};
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#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
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#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
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@ -2311,6 +2312,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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case meta_WII_BNS:
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case meta_WII_BNS:
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snprintf(temp,TEMPSIZE,"Nintendo BNS header");
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snprintf(temp,TEMPSIZE,"Nintendo BNS header");
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break;
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break;
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case meta_WII_WAS:
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snprintf(temp,TEMPSIZE,"DiRT2 WAS header");
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break;
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default:
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default:
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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}
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}
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@ -414,6 +414,7 @@ typedef enum {
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meta_NGC_SCK_DSP, /* Scorpion King (NGC) */
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meta_NGC_SCK_DSP, /* Scorpion King (NGC) */
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meta_CAFF, /* iPhone .caf */
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meta_CAFF, /* iPhone .caf */
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meta_EXAKT_SC, /* Activision EXAKT .SC (PS2) */
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meta_EXAKT_SC, /* Activision EXAKT .SC (PS2) */
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meta_WII_WAS, /* DiRT 2 (WII) */
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} meta_t;
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} meta_t;
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typedef struct {
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typedef struct {
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@ -261,6 +261,7 @@ char * extension_list[] = {
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"wad\0WAD Audio File (*.WAD)\0",
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"wad\0WAD Audio File (*.WAD)\0",
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"wam\0WAM Audio File (*.WAM)\0",
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"wam\0WAM Audio File (*.WAM)\0",
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"wavm\0WAVM Audio File (*.WAVM)\0",
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"wavm\0WAVM Audio File (*.WAVM)\0",
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"was\0WAS Audio File (*.WAS)\0",
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"wii\0WII Audio File (*.WII)\0",
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"wii\0WII Audio File (*.WII)\0",
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"wp2\0WP2 Audio File (*.WP2)\0",
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"wp2\0WP2 Audio File (*.WP2)\0",
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"wsd\0WSD Audio File (*.WSD)\0",
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"wsd\0WSD Audio File (*.WSD)\0",
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