Add PS2 HSF meta.

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@974 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
snakemeat 2012-03-21 03:30:36 +00:00
parent 3d93bbf02e
commit 4ef19d3820
9 changed files with 118 additions and 2 deletions

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@ -344,6 +344,7 @@ bool input_vgmstream::g_is_our_path(const char * p_path,const char * p_extension
if(!stricmp_utf8(p_extension,"his")) return 1;
if(!stricmp_utf8(p_extension,"hlwav")) return 1;
if(!stricmp_utf8(p_extension,"hps")) return 1;
if(!stricmp_utf8(p_extension,"hsf")) return 1;
if(!stricmp_utf8(p_extension,"hwas")) return 1;
if(!stricmp_utf8(p_extension,"iab")) return 1;
@ -656,6 +657,7 @@ DECLARE_MULTIPLE_FILE_TYPE("HGC1 Audio File (*.HGC1)", hgc1);
DECLARE_MULTIPLE_FILE_TYPE("HIS Audio File (*.HIS)", his);
DECLARE_MULTIPLE_FILE_TYPE("HLWAV Audio File (*.HLWAV)", hlwav);
DECLARE_MULTIPLE_FILE_TYPE("HALPST Audio File (*.HPS)", hps);
DECLARE_MULTIPLE_FILE_TYPE("HSF Audio File (*.HSF)", hsf);
DECLARE_MULTIPLE_FILE_TYPE("HWAS Audio File (*.HWAS)", hwas);
DECLARE_MULTIPLE_FILE_TYPE("IDSP Audio File (*.IDSP)", idsp);

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@ -284,7 +284,8 @@ META_OBJS=meta/adx_header.o \
meta/tun.o \
meta/wpd.o \
meta/mn_str.o \
meta/ps2_mss.o
meta/ps2_mss.o \
meta/ps2_hsf.o
OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="libvgmstream"
ProjectGUID="{54A6AD11-5369-4895-A06F-E255ABB99B11}"
RootNamespace="libvgmstream"
@ -658,6 +658,10 @@
RelativePath=".\meta\ps2_hgc1.c"
>
</File>
<File
RelativePath=".\meta\ps2_hsf.c"
>
</File>
<File
RelativePath=".\meta\ps2_iab.c"
>

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@ -604,4 +604,6 @@ VGMSTREAM * init_vgmstream_mn_str(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_ps2_mss(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_ps2_hsf(STREAMFILE* streamFile);
#endif

100
src/meta/ps2_hsf.c Normal file
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@ -0,0 +1,100 @@
#include "meta.h"
#include "../util.h"
/* HSF - Found in Lowrider (PS2) - STREAM.BIN archive */
VGMSTREAM * init_vgmstream_ps2_hsf(STREAMFILE *streamFile)
{
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int loop_flag = 0;
int channel_count;
size_t fileLength;
size_t frequencyFlag;
off_t readOffset = 0;
uint8_t testBuffer[0x10];
off_t loopEndOffset;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("hsf",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x48534600) // "HSF"
goto fail;
loop_flag = 0;
channel_count = 2;
fileLength = get_streamfile_size(streamFile);
frequencyFlag = read_32bitLE(0x08, streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x10;
vgmstream->channels = channel_count;
if (frequencyFlag == 0x0EB3)
{
vgmstream->sample_rate = 44100;
}
else if (frequencyFlag == 0x1000)
{
vgmstream->sample_rate = 48000;
}
vgmstream->coding_type = coding_PSX;
vgmstream->num_samples = ((fileLength - 0x10) / 16 * 28) / vgmstream->channels;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = read_32bitLE(0x0C, streamFile);
vgmstream->meta_type = meta_PS2_HSF;
if (vgmstream->loop_flag)
{
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples;
/*
readOffset = fileLength - 0x10;
do
{
readOffset -=(off_t)read_streamfile(testBuffer, readOffset, 0x10, streamFile);
if (testBuffer[1] == 0x07)
{
loopEndOffset = readOffset + 0x10;
vgmstream->loop_end_sample = ((loopEndOffset - 0x10) / 16 * 28) / vgmstream->channels;
break;
}
} while (readOffset > 0);
*/
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

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@ -315,6 +315,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
init_vgmstream_ps3_sgd,
init_vgmstream_mn_str,
init_vgmstream_ps2_mss,
init_vgmstream_ps2_hsf,
};
#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
@ -2877,6 +2878,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
break;
case meta_PS2_MSS:
snprintf(temp,TEMPSIZE,"ShellShock Nam '67 'MSCC' header");
break;
case meta_PS2_HSF:
snprintf(temp,TEMPSIZE,"Lowrider 'HSF' header");
break;
default:
snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");

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@ -529,6 +529,7 @@ typedef enum {
meta_WPD, // Shuffle! (PC)
meta_MN_STR, // Mini Ninjas (PC/PS3/WII)
meta_PS2_MSS, // ShellShock Nam '67 (PS2)
meta_PS2_HSF, // Lowrider (PS2)
} meta_t;
typedef struct {

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@ -91,6 +91,7 @@ gchar *vgmstream_exts [] = {
"his",
"hlwav",
"hps",
"hsf",
"hwas",
"iab",

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@ -157,6 +157,7 @@ char * extension_list[] = {
"his\0HIS Audio File (*.HIS)\0",
"hlwav\0HLWAV Audio File (*.HLWAV)\0",
"hps\0HALPST Audio File (*.HPS)\0",
"hsf\0HSF Audio File (*.HSF)\0",
"hwas\0HWAS Audio File (*.HWAS)\0",
"iab\0IAB Audio File (*.IAB)\0",