add .bmdx

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@251 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
halleyscometsw 2008-06-25 16:42:13 +00:00
parent a5e93b1fb7
commit 4f4c9fff53
7 changed files with 85 additions and 2 deletions

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@ -54,7 +54,8 @@ META_OBJS=meta/adx_header.o \
meta/ngc_caf.o \
meta/ps2_vpk.o \
meta/genh.o \
meta/ogg_vorbis_file.o
meta/ogg_vorbis_file.o \
meta/ps2_bmdx.o
OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)

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@ -330,6 +330,10 @@
RelativePath=".\meta\rwsd.c"
>
</File>
<File
RelativePath=".\meta\ps2_bmdx.c"
>
</File>
<File
RelativePath=".\meta\xbox_wavm.c"
>

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@ -4,6 +4,6 @@ AM_CFLAGS = -Wall @CFLAGS@ -I$(top_builddir) -I$(top_srcdir)
AM_MAKEFLAGS=-f Makefile.unix
libmeta_la_LDFLAGS =
libmeta_la_SOURCES = Cstr.c adx_header.c afc_header.c agsc.c ast.c brstm.c ea_header.c gcsw.c halpst.c nds_strm.c ngc_adpdtk.c ngc_caf.c ngc_dsp_std.c ps2_ads.c ps2_exst.c ps2_ild.c ps2_int.c ps2_mib.c ps2_mic.c ps2_npsf.c ps2_pnb.c ps2_rxw.c ps2_str.c ps2_svag.c ps2_vag.c ps2_vpk.c psx_cdxa.c raw.c rs03.c rsf.c rwsd.c psx_gms.c xbox_xwav.c xbox_wavm.c genh.c ogg_vorbis_file.c
libmeta_la_SOURCES = Cstr.c adx_header.c afc_header.c agsc.c ast.c brstm.c ea_header.c gcsw.c halpst.c nds_strm.c ngc_adpdtk.c ngc_caf.c ngc_dsp_std.c ps2_ads.c ps2_exst.c ps2_ild.c ps2_int.c ps2_mib.c ps2_mic.c ps2_npsf.c ps2_pnb.c ps2_rxw.c ps2_str.c ps2_svag.c ps2_vag.c ps2_vpk.c psx_cdxa.c raw.c rs03.c rsf.c rwsd.c psx_gms.c xbox_xwav.c xbox_wavm.c genh.c ogg_vorbis_file.c ps2_bmdx.c
EXTRA_DIST = meta.h

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@ -87,4 +87,6 @@ VGMSTREAM * init_vgmstream_ogg_vorbis(STREAMFILE *streamFile);
VGMSTREAM * init_vgmstream_sadb(STREAMFILE *streamFile);
VGMSTREAM * init_vgmstream_ps2_bmdx(STREAMFILE * streamFile);
#endif

72
src/meta/ps2_bmdx.c Normal file
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@ -0,0 +1,72 @@
#include "meta.h"
#include "../util.h"
VGMSTREAM * init_vgmstream_ps2_bmdx(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
int loop_flag=0;
int channel_count;
off_t start_offset;
int i;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("bmdx",filename_extension(filename))) goto fail;
/* check NPSF Header */
if (read_32bitBE(0x00,streamFile) != 0x01006408 ||
read_32bitBE(0x04,streamFile) != 0)
goto fail;
/* check loop */
loop_flag = (read_32bitLE(0x10,streamFile)!=0);
channel_count=read_32bitLE(0x1C,streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x18,streamFile);
/* Check for Compression Scheme */
vgmstream->coding_type = coding_PSX;
vgmstream->num_samples = read_32bitLE(0x0c,streamFile)*28/16;
/* Get loop point values */
if(vgmstream->loop_flag) {
vgmstream->loop_start_sample = read_32bitLE(0x10,streamFile)*28/16;
vgmstream->loop_end_sample = vgmstream->num_samples;
}
vgmstream->interleave_block_size = read_32bitLE(0x24,streamFile);
vgmstream->layout_type = layout_interleave;
vgmstream->meta_type = meta_PS2_BMDX;
start_offset = read_32bitLE(0x0c,streamFile);
/* open the file for reading by each channel */
{
for (i=0;i<channel_count;i++) {
if (!vgmstream->ch[0].streamfile) {
vgmstream->ch[0].streamfile = streamFile->open(streamFile,filename,0x8000);
vgmstream->ch[i].streamfile = vgmstream->ch[0].streamfile;
}
if (!vgmstream->ch[i].streamfile) goto fail;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=
(off_t)(start_offset+vgmstream->interleave_block_size*i);
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

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@ -866,6 +866,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
case meta_DSP_SADB:
snprintf(temp,TEMPSIZE,"sadb header");
break;
case meta_PS2_BMDX:
snprintf(temp,TEMPSIZE,"Beatmania .bmdx header");
break;
default:
snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
}

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@ -118,6 +118,7 @@ typedef enum {
meta_PSX_XA, /* CD-XA with RIFF header */
meta_PS2_VAGs, /* VAG Stereo from Kingdom Hearts */
meta_PS2_VPK, /* VPK Audio File */
meta_PS2_BMDX, /* Beatmania thing */
meta_XBOX_WAVM, /* XBOX WAVM File */
meta_XBOX_RIFF, /* XBOX RIFF/WAVE File */