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https://github.com/vgmstream/vgmstream.git
synced 2025-01-17 23:36:41 +01:00
Add XMPlay CMake script, fix bug, cleanup
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78748393db
commit
4fc51407e9
@ -37,6 +37,7 @@ if(WIN32)
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set(FB2K_SDK_PATH CACHE PATH "Path to foobar2000 SDK")
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set(WTL_INCLUDE_PATH CACHE PATH "Path to WTL include directory")
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option(BUILD_WINAMP "Build Winamp plugin" ON)
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option(BUILD_XMPLAY "Build XMPlay plugin" ON)
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endif()
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if(WIN32)
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@ -174,6 +175,9 @@ if(WIN32)
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include_external_msproject(pfc ${FB2K_SDK_PATH}/pfc/pfc.vcxproj)
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add_subdirectory(fb2k)
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endif()
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if(BUILD_XMPLAY)
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add_subdirectory(xmplay)
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endif()
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endif()
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if(BUILD_CLI)
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if(WIN32)
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@ -205,5 +209,6 @@ message(STATUS " CLI: ${BUILD_CLI}")
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if(WIN32)
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message(STATUS "foobar2000 component: ${BUILD_FB2K}")
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message(STATUS " Winamp plugin: ${BUILD_WINAMP}")
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message(STATUS " XMPlay plugin: ${BUILD_XMPLAY}")
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endif()
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message(STATUS "")
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@ -123,5 +123,4 @@ macro(setup_target TARGET)
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${CMAKE_BINARY_DIR}/ext_libs/libcelt-0110.lib)
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endif()
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endif()
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endif()
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endmacro()
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@ -1,10 +1,19 @@
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# NOTE: Although this does include a section for handling MinGW, it might not be possible to build the foobar2000 component using MinGW using only CMake, as foobar2000's SDK only includes Visual Studio projects
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set(RESOURCES ${CMAKE_CURRENT_SOURCE_DIR}/foo_input_vgmstream.rc)
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# Setup source groups, mainly for Visual Studio
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source_group("Resource Files" FILES ${RESOURCES})
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add_library(foo_input_vgmstream SHARED
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foo_filetypes.h
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foo_prefs.h
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foo_vgmstream.h
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resource.h
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foo_prefs.cpp
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foo_streamfile.cpp
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foo_vgmstream.cpp
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foo_input_vgmstream.rc)
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${RESOURCES})
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setup_target(foo_input_vgmstream TRUE)
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@ -1,6 +1,15 @@
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file(GLOB WINAMP_SDK_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/sdk/*.h")
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set(RESOURCES ${CMAKE_CURRENT_SOURCE_DIR}/resource.rc)
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# Setup source groups, mainly for Visual Studio
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source_group("Header Files\\sdk" FILES ${WINAMP_SDK_HEADERS})
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source_group("Resource Files" FILES ${RESOURCES})
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add_library(in_vgmstream SHARED
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${WINAMP_SDK_HEADERS}
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resource.h
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in_vgmstream.c
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resource.rc)
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${RESOURCES})
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setup_target(in_vgmstream TRUE)
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33
xmplay/CMakeLists.txt
Normal file
33
xmplay/CMakeLists.txt
Normal file
@ -0,0 +1,33 @@
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add_library(xmp-vgmstream SHARED
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xmpfunc.h
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xmpin.h
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xmp_vgmstream.c
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xmpin.def)
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setup_target(xmp-vgmstream TRUE)
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# Remove the prefix and set the suffix to .dll
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set_target_properties(xmp-vgmstream PROPERTIES
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PREFIX ""
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SUFFIX ".dll")
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# Make sure that the binary directory is included (for version.h)
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target_include_directories(xmp-vgmstream PRIVATE ${CMAKE_BINARY_DIR})
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# Link to the vgmstream library
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target_link_libraries(xmp-vgmstream libvgmstream)
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# Include the version string
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if(MSVC)
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add_dependencies(xmp-vgmstream version_h)
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elseif(MINGW)
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if(VGMSTREAM_VERSION)
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target_compile_definitions(xmp-vgmstream PRIVATE VERSION="${VGMSTREAM_VERSION}")
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endif()
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# Also, on MinGW when using GCC, these flags need to be included to prevent requiring MinGW's runtime DLLs from being included, which does unfortunately increase the size of the DLL
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if(NOT CMAKE_CXX_COMPILER_ID MATCHES Clang)
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set_target_properties(xmp-vgmstream PROPERTIES
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LINK_FLAGS "-static-libgcc -static-libstdc++")
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endif()
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endif()
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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@ -61,7 +61,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>../ext_includes;$(DependenciesDir)/qaac/mp4v2/include;$(DependenciesDir)/fdk-aac/libSYS/include;$(DependenciesDir)/fdk-aac/libAACdec/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..;../ext_includes;$(DependenciesDir)/qaac/mp4v2/include;$(DependenciesDir)/fdk-aac/libSYS/include;$(DependenciesDir)/fdk-aac/libAACdec/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;VGM_USE_VORBIS;VGM_USE_MPEG;VGM_USE_FFMPEG;VGM_USE_G7221;VGM_USE_MP4V2;VGM_USE_FDKAAC;VGM_USE_ATRAC9;VGM_USE_CELT;_DEBUG;_WINDOWS;_USRDLL;IN_VGMSTREAM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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@ -86,7 +86,7 @@
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>../ext_includes;$(DependenciesDir)/qaac/mp4v2/include;$(DependenciesDir)/fdk-aac/libSYS/include;$(DependenciesDir)/fdk-aac/libAACdec/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..;../ext_includes;$(DependenciesDir)/qaac/mp4v2/include;$(DependenciesDir)/fdk-aac/libSYS/include;$(DependenciesDir)/fdk-aac/libAACdec/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_WIN32_WINNT=0x501;WIN32;VGM_USE_VORBIS;VGM_USE_MPEG;VGM_USE_FFMPEG;VGM_USE_G7221;VGM_USE_MP4V2;VGM_USE_FDKAAC;NDEBUG;_WINDOWS;_USRDLL;IN_VGMSTREAM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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@ -16,7 +16,7 @@
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#ifndef VERSION
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#include "../version.h"
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#include "version.h"
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#endif
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#ifndef VERSION
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#define VERSION "(unknown version)"
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