cleanup: asd

This commit is contained in:
bnnm 2024-01-05 19:25:05 +01:00
parent df53c0c6fc
commit 56b7e8580d
5 changed files with 50 additions and 73 deletions

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@ -1102,7 +1102,7 @@ static const meta_info meta_info_list[] = {
{meta_MUS_KROME, "Krome .MUS header"}, {meta_MUS_KROME, "Krome .MUS header"},
{meta_WII_SNG, "SNG DSP Header"}, {meta_WII_SNG, "SNG DSP Header"},
{meta_RSD, "Radical RSD header"}, {meta_RSD, "Radical RSD header"},
{meta_DC_ASD, "ASD Header"}, {meta_ASD_NAXAT, "Naxat .ASD header"},
{meta_SPSD, "Sega Naomi SPSD header"}, {meta_SPSD, "Sega Naomi SPSD header"},
{meta_FFXI_BGW, "Square Enix .BGW header"}, {meta_FFXI_BGW, "Square Enix .BGW header"},
{meta_FFXI_SPW, "Square Enix .SPW header"}, {meta_FFXI_SPW, "Square Enix .SPW header"},

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@ -1,84 +1,61 @@
#include "meta.h" #include "meta.h"
#include "../util.h" #include "../coding/coding.h"
/* ASD - found in Miss Moonlight (DC) */ /* ASD - found Naxat (Spiel/Mesa) games [Miss Moonlight (DC), Yoshia no Oka de Nekoronde... (DC)] */
VGMSTREAM * init_vgmstream_dc_asd(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_asd_naxat(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
char filename[PATH_LIMIT]; uint32_t start_offset;
off_t start_offset; int loop_flag, channels, sample_rate;
int loop_flag;
int channel_count;
int sample_rate;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("asd",filename_extension(filename))) goto fail;
/* We have no "Magic" words in this header format, so we have to do some, /* checks */
other checks, it seems the samplecount is stored twice in the header, uint32_t data_size = read_u32le(0x00, sf); /* padded and slightly less than file size */
we'll compare it... */ if (data_size == 0 || data_size >= get_streamfile_size(sf) || data_size + 0x20 + 0x10 < get_streamfile_size(sf))
if (read_32bitLE(0x0,streamFile) != read_32bitLE(0x4,streamFile)) return NULL;
goto fail; if (data_size != read_u32le(0x04,sf)) /* repeated size */
return NULL;
/* extension of the audio bigfiles (there are N offsets to these subfiles) */
if (!check_extensions(sf, "asd"))
return NULL;
/* ableton related files can be incorrectly sent to this which don't have /* fmt chunk, extra checks since format is simple */
the same style of header and unless we null check we get a divide by zero if (read_u16le(0x08,sf) != 0x01) /* format*/
crash... */ return NULL;
sample_rate = read_32bitLE(0xC,streamFile); channels = read_u16le(0x0a,sf);
if (!sample_rate) sample_rate = read_s32le(0x0c,sf);
goto fail;
/* compare the frequency with the bitrate, if it doesn't match we'll close
the vgmstream... */
if (read_32bitLE(0x10,streamFile)/sample_rate != (uint16_t)read_16bitLE(0xA,streamFile)*2)
goto fail;
if (channels < 1 || channels > 2)
return NULL;
if (sample_rate != 22050)
return NULL;
if (sample_rate * channels * sizeof(int16_t) != read_u32le(0x10,sf)) /* bitrate */
return NULL;
/* 04: block size, bps */
if (read_u32le(0x18,sf) != 0x00 )
return NULL;
if (read_u32le(0x1c,sf) != 0x00 )
return NULL;
start_offset = 0x20;
loop_flag = 0; loop_flag = 0;
channel_count = read_16bitLE(0x0A,streamFile);
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag); vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
/* fill in the vital statistics */ vgmstream->meta_type = meta_ASD_NAXAT;
start_offset = get_streamfile_size(streamFile) - read_32bitLE(0x0,streamFile);
vgmstream->channels = channel_count;
vgmstream->sample_rate = sample_rate; vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = pcm16_bytes_to_samples(data_size, channels);
vgmstream->coding_type = coding_PCM16LE; vgmstream->coding_type = coding_PCM16LE;
vgmstream->num_samples = read_32bitLE(0x0,streamFile)/2/channel_count; vgmstream->layout_type = layout_interleave;
if (loop_flag) { vgmstream->interleave_block_size = 0x02;
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x0,streamFile)/2/channel_count;
}
vgmstream->meta_type = meta_DC_ASD;
if (vgmstream->channels == 1) {
vgmstream->layout_type = layout_none;
} else if (vgmstream->channels == 2) {
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x2;
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream; return vgmstream;
/* clean up anything we may have opened */
fail: fail:
if (vgmstream) close_vgmstream(vgmstream); close_vgmstream(vgmstream);
return NULL; return NULL;
} }

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@ -300,7 +300,7 @@ VGMSTREAM* init_vgmstream_mus_krome(STREAMFILE* sf);
VGMSTREAM * init_vgmstream_rsd(STREAMFILE * streamFile); VGMSTREAM * init_vgmstream_rsd(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_dc_asd(STREAMFILE * streamFile); VGMSTREAM* init_vgmstream_asd_naxat(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_spsd(STREAMFILE* sf); VGMSTREAM* init_vgmstream_spsd(STREAMFILE* sf);

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@ -127,7 +127,6 @@ init_vgmstream_t init_vgmstream_functions[] = {
init_vgmstream_ngc_pdt_split, init_vgmstream_ngc_pdt_split,
init_vgmstream_ngc_pdt, init_vgmstream_ngc_pdt,
init_vgmstream_mus_krome, init_vgmstream_mus_krome,
init_vgmstream_dc_asd,
init_vgmstream_spsd, init_vgmstream_spsd,
init_vgmstream_rsd, init_vgmstream_rsd,
init_vgmstream_bgw, init_vgmstream_bgw,
@ -536,6 +535,7 @@ init_vgmstream_t init_vgmstream_functions[] = {
init_vgmstream_seb, init_vgmstream_seb,
init_vgmstream_tgc, init_vgmstream_tgc,
init_vgmstream_ivaud, init_vgmstream_ivaud,
init_vgmstream_asd_naxat,
/* need companion files */ /* need companion files */
init_vgmstream_pos, init_vgmstream_pos,
init_vgmstream_sli_loops, init_vgmstream_sli_loops,

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@ -370,11 +370,11 @@ typedef enum {
meta_FAG, /* Jackie Chan - Stuntmaster */ meta_FAG, /* Jackie Chan - Stuntmaster */
meta_PS2_MIHB, /* Merged MIH+MIB */ meta_PS2_MIHB, /* Merged MIH+MIB */
meta_NGC_PDT, /* Mario Party 6 */ meta_NGC_PDT, /* Mario Party 6 */
meta_DC_ASD, /* Miss Moonligh */ meta_ASD_NAXAT,
meta_SPSD, meta_SPSD,
meta_RSD, meta_RSD,
meta_PS2_ASS, /* ASS */ meta_PS2_ASS,
meta_SEG, /* Eragon */ meta_SEG,
meta_NDS_STRM_FFTA2, /* Final Fantasy Tactics A2 */ meta_NDS_STRM_FFTA2, /* Final Fantasy Tactics A2 */
meta_KNON, meta_KNON,
meta_ZWDSP, /* Zack and Wiki */ meta_ZWDSP, /* Zack and Wiki */