Add TamaSoft .msf [Abandoner: The Severed Dreams (PC)]

This commit is contained in:
bnnm 2018-11-17 17:52:07 +01:00
parent 13adff02eb
commit 56ced57ece
8 changed files with 87 additions and 0 deletions

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@ -1111,6 +1111,7 @@ static const meta_info meta_info_list[] = {
{meta_VS_FFX, "Square VS header"},
{meta_NWAV, "Chunsoft NWAV header"},
{meta_XPCM, "Circus XPCM header"},
{meta_MSF_TAMASOFT, "TamaSoft MSF header"},
};

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@ -1089,6 +1089,10 @@
<File
RelativePath=".\meta\msf_banpresto.c"
>
</File>
<File
RelativePath=".\meta\msf_tamasoft.c"
>
</File>
<File
RelativePath=".\meta\mss.c"

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@ -157,6 +157,7 @@
<ClCompile Include="meta\mp4.c" />
<ClCompile Include="meta\msb_msh.c" />
<ClCompile Include="meta\msf_banpresto.c" />
<ClCompile Include="meta\msf_tamasoft.c" />
<ClCompile Include="meta\ngca.c" />
<ClCompile Include="meta\opus.c" />
<ClCompile Include="meta\nub_vag.c" />

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@ -1402,6 +1402,9 @@
<ClCompile Include="meta\msf_banpresto.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\msf_tamasoft.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="coding\mp4_aac_decoder.c">
<Filter>coding\Source Files</Filter>
</ClCompile>

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@ -808,4 +808,6 @@ VGMSTREAM * init_vgmstream_nwav(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_xpcm(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_msf_tamasoft(STREAMFILE * streamFile);
#endif /*_META_H*/

74
src/meta/msf_tamasoft.c Normal file
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@ -0,0 +1,74 @@
#include "meta.h"
#include "../coding/coding.h"
/* MSF - TamaSoft games [Abandoner: The Severed Dreams (PC)] */
VGMSTREAM * init_vgmstream_msf_tamasoft(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int loop_flag, channel_count, sample_rate, codec, loop_start = 0, loop_end = 0;
size_t data_size;
uint16_t xor16;
uint32_t xor32;
/* checks */
/* .msf: extension referenced in .EXE (bigfiles don't have filenames) */
if (!check_extensions(streamFile, "msf"))
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x4D534620) /* "MSF " */
goto fail;
if (read_32bitBE(0x08,streamFile) != 0x00) /* just in case since there are other .msf */
goto fail;
/* header from 0x10 to 0x30 is encrypted (though value at 0x10 doubles as key...) */
xor16 = (uint16_t)(((uint32_t)read_32bitLE(0x04,streamFile) * 0x65u) + 0x30Au); /* from the exe */
xor32 = (uint32_t)(((uint32_t)xor16 << 16u) | (uint32_t)xor16);
/* 0x10: null */
loop_flag = (uint32_t)read_32bitLE(0x14,streamFile) ^ xor32;
data_size = (uint32_t)read_32bitLE(0x18,streamFile) ^ xor32;
codec = (uint16_t)read_16bitLE(0x1c,streamFile) ^ xor16;
channel_count = (uint16_t)read_16bitLE(0x1e,streamFile) ^ xor16;
sample_rate = (uint32_t)read_32bitLE(0x20,streamFile) ^ xor32;
/* 0x24: average bitrate? */
/* 0x28: block size */
/* 0x2a: bps */
/* 0x2c: unknown (fixed) */
if (loop_flag) {
loop_start = read_32bitLE(0x30,streamFile);
loop_end = read_32bitLE(0x34,streamFile);
/* 0x38/3c: null */
start_offset = 0x40;
}
else {
start_offset = 0x30;
}
if (codec != 0x01)
goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_MSF_TAMASOFT;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = pcm_bytes_to_samples(data_size, channel_count, 16);
vgmstream->loop_start_sample = pcm_bytes_to_samples(loop_start, channel_count, 16);
vgmstream->loop_end_sample = pcm_bytes_to_samples(loop_end, channel_count, 16);
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x02;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}

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@ -449,6 +449,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
init_vgmstream_msf_banpresto_2msf,
init_vgmstream_nwav,
init_vgmstream_xpcm,
init_vgmstream_msf_tamasoft,
/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */

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@ -705,6 +705,7 @@ typedef enum {
meta_VS_FFX,
meta_NWAV,
meta_XPCM,
meta_MSF_TAMASOFT,
} meta_t;