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https://github.com/vgmstream/vgmstream.git
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Fix some .vas + unify variations [TMNT 2: Battle Nexus (PC)]
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59d3c8fea1
commit
56f21fa810
@ -1,43 +1,165 @@
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#include "meta.h"
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#include "../coding/coding.h"
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typedef enum { PSX, DSP, IMA, PCM } vas_codec_t;
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/* .VAS - from Konami Computer Enterntainment Osaka games [Jikkyou Powerful Pro Yakyuu 8 (PS2), Jikkyou World Soccer 2000 (PS2)] */
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/* .VAS - from Konami Computer Enterntainment Osaka games [Jikkyou Powerful Pro Yakyuu 8 (PS2), TMNT 2: Battle Nexus (multi)] */
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VGMSTREAM* init_vgmstream_vas_kceo(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t start_offset;
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int loop_flag, channels;
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int loop_flag, channels, block_size, sample_rate, volume, dummy;
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uint32_t loop_start, loop_end, data_size;
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vas_codec_t codec;
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/* checks */
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if (!check_extensions(sf, "vas"))
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return NULL;
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if (read_u32le(0x00,sf) + 0x800 != get_streamfile_size(sf))
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/* .vas: bigfile extension (internally files just seem to be referred as 'bgm' or 'stream')
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* .dsp: assumed (GC bigfile is just .bin and has no table) */
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if (!check_extensions(sf, "vas,dsp"))
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return NULL;
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loop_flag = (read_u32le(0x10,sf) != 0);
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if (read_u32le(0x00, sf) == 0x01) { /* PC */
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channels = read_u32le(0x04, sf);
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block_size = read_u32le(0x08, sf);
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sample_rate = read_s32le(0x0c, sf);
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loop_start = read_u32le(0x10, sf);
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loop_end = read_u32le(0x14, sf);
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volume = read_u32le(0x18, sf);
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loop_flag = read_u32le(0x1c, sf) != 0; // unknown size (low-ish), 0 if no loop
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// 20: 0x8000 if loop?
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data_size = read_u32le(0x24, sf);
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// 28: null?
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// 2c: null?
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dummy = read_u32le(0x30, sf);
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if (block_size != channels * 0x02)
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return NULL;
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codec = PCM;
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}
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else if (read_u32le(0x00, sf) == 0x69) { /* Xbox */
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channels = read_u32le(0x04, sf);
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block_size = read_u32le(0x08, sf);
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sample_rate = read_s32le(0x0c, sf);
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loop_start = read_u32le(0x10, sf);
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loop_end = read_u32le(0x14, sf);
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volume = read_u32le(0x18, sf);
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loop_flag = read_u32le(0x1c, sf) != 0; // unknown size (low-ish), 0 if no loop
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// 20: 0x8000 if loop?
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data_size = read_u32le(0x24, sf);
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// 28: null or some kind of hash (TMNT3)
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// 2c: null or codec + channels (TMNT3)
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dummy = read_u32le(0x30, sf);
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if (block_size != channels * 0x24)
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return NULL;
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codec = IMA;
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}
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else if (read_u32le(0x00,sf) + 0x800 == get_streamfile_size(sf)) { /* PS2 */
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data_size = read_u32le(0x00, sf);
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sample_rate = read_s32le(0x04,sf);
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volume = read_u32le(0x08, sf);
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dummy = read_u32le(0x0c, sf);
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loop_flag = read_u32le(0x10, sf) != 0; // 0/1
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loop_start = read_u32le(0x14,sf);
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channels = 2;
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codec = PSX;
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loop_end = data_size;
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if (!ps_check_format(sf, 0x800, 0x1000))
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return NULL;
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}
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else if (read_u32be(0x00,sf) + 0x800 == get_streamfile_size(sf)) { /* GC */
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data_size = read_u32be(0x00, sf);
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sample_rate = read_s32be(0x04,sf);
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volume = read_u32be(0x08, sf);
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dummy = read_u32be(0x0c, sf);
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loop_flag = read_u32be(0x10, sf) != 0; // 0/1
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loop_start = read_u32be(0x14,sf);
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channels = 2;
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codec = DSP;
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loop_end = data_size;
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// DSP header variation at 0x80 (loop_end seems smaller but not correct?)
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if (read_u32be(0x8c, sf) != 0x0002) // codec
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return NULL;
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}
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else {
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return NULL;
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}
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/* simple header so do a few extra checks */
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if (channels != 2) // voices have a slightly different, simpler format
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return NULL;
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if (sample_rate > 48000 || sample_rate < 8000)
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return NULL;
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if (volume <= 0x00 || volume > 0xFF) /* typically 0x96, some PS2 use ~0xC0 */
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return NULL;
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if (dummy != 0)
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return NULL;
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start_offset = 0x800;
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/* header is too simple so test a bit */
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if (!ps_check_format(sf, start_offset, 0x1000))
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goto fail;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_VAS_KCEO;
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vgmstream->sample_rate = read_s32le(0x04,sf);
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vgmstream->sample_rate = sample_rate;
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switch (codec) {
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case PCM:
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x02;
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vgmstream->num_samples = pcm16_bytes_to_samples(data_size, vgmstream->channels);
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vgmstream->loop_start_sample = pcm16_bytes_to_samples(loop_start, vgmstream->channels);
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vgmstream->loop_end_sample = pcm16_bytes_to_samples(loop_end, vgmstream->channels);
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break;
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case IMA:
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vgmstream->coding_type = coding_XBOX_IMA;
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vgmstream->layout_type = layout_blocked_xvas;
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/* blocks of 0x20000 with padding */
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data_size -= (data_size / 0x20000) * 0x20;
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loop_start -= (loop_start / 0x20000) * 0x20;
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loop_end -= (loop_end / 0x20000) * 0x20;
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vgmstream->num_samples = xbox_ima_bytes_to_samples(data_size, vgmstream->channels);
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vgmstream->loop_start_sample = xbox_ima_bytes_to_samples(loop_start, vgmstream->channels);
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vgmstream->loop_end_sample = xbox_ima_bytes_to_samples(loop_end, vgmstream->channels);
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break;
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case PSX:
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vgmstream->coding_type = coding_PSX;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x200;
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vgmstream->num_samples = ps_bytes_to_samples(read_u32le(0x00,sf), channels);
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vgmstream->loop_start_sample = ps_bytes_to_samples(read_u32le(0x14,sf), channels);
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vgmstream->loop_end_sample = vgmstream->num_samples;
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vgmstream->num_samples = ps_bytes_to_samples(data_size, channels);
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vgmstream->loop_start_sample = ps_bytes_to_samples(loop_start, channels);
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vgmstream->loop_end_sample = ps_bytes_to_samples(loop_end, channels);
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break;
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case DSP:
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x100;
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vgmstream->num_samples = dsp_bytes_to_samples(data_size, channels);
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vgmstream->loop_start_sample = dsp_bytes_to_samples(loop_start, channels);
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vgmstream->loop_end_sample = dsp_bytes_to_samples(loop_end, channels);
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dsp_read_coefs_be(vgmstream, sf, 0x90, 0x40);
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break;
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default:
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goto fail;
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}
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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@ -53,8 +175,8 @@ fail:
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VGMSTREAM* init_vgmstream_vas_kceo_container(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* temp_sf = NULL;
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off_t subfile_offset = 0;
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size_t subfile_size = 0;
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uint32_t subfile_offset = 0;
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uint32_t subfile_size = 0;
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int total_subsongs, target_subsong = sf->stream_index;
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@ -62,23 +184,26 @@ VGMSTREAM* init_vgmstream_vas_kceo_container(STREAMFILE* sf) {
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if (!check_extensions(sf, "vas"))
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return NULL;
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if (read_u32be(0x00, sf) == 0xAB8A5A00) { /* fixed value */
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if (read_u32be(0x00, sf) == 0xAB8A5A00) { /* PS2 (fixed value) */
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/* just in case */
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/* unknown size/id */
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if (read_u32le(0x04, sf) * 0x800 + 0x800 != get_streamfile_size(sf))
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goto fail;
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return NULL;
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total_subsongs = read_s32le(0x08, sf); /* also at 0x10 */
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if (target_subsong == 0) target_subsong = 1;
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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if (total_subsongs > 0x100) /* arbitrary max */
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return NULL;
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/* check offset table flag, 0x98 has table size */
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if (read_32bitLE(0x94, sf)) {
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if (read_u32le(0x94, sf)) {
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off_t header_offset = 0x800 + 0x10*(target_subsong-1);
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/* some values are repeats found in the file sub-header */
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subfile_offset = read_32bitLE(header_offset + 0x00,sf) * 0x800;
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subfile_size = read_32bitLE(header_offset + 0x08,sf) + 0x800;
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subfile_offset = read_u32le(header_offset + 0x00,sf) * 0x800;
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subfile_size = read_u32le(header_offset + 0x08,sf) + 0x800;
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}
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else {
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/* a bunch of files */
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@ -86,7 +211,7 @@ VGMSTREAM* init_vgmstream_vas_kceo_container(STREAMFILE* sf) {
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int i;
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for (i = 0; i < total_subsongs; i++) {
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size_t size = read_32bitLE(offset, sf) + 0x800;
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size_t size = read_u32le(offset, sf) + 0x800;
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if (i + 1 == target_subsong) {
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subfile_offset = offset;
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@ -97,23 +222,43 @@ VGMSTREAM* init_vgmstream_vas_kceo_container(STREAMFILE* sf) {
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offset += size;
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}
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if (i == total_subsongs)
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goto fail;
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return NULL;
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}
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}
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else if (read_u32le(0x00, sf) == 0x800) { /* Xbox/PC (start?) */
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VGM_STEP();
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total_subsongs = read_s32le(0x04, sf);
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if (target_subsong == 0) target_subsong = 1;
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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if (total_subsongs > 0x100) /* arbitrary max */
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return NULL;
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if (read_u32le(0x08, sf) != 0x800)
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return NULL;
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/* table of offset + ? size */
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uint32_t header_offset = 0x08 + 0x08 * (target_subsong - 1);
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subfile_offset = read_u32le(header_offset + 0x00,sf);
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uint32_t next_offset = (target_subsong == total_subsongs) ?
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get_streamfile_size(sf) :
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read_u32le(header_offset + 0x08,sf);
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subfile_size = next_offset - subfile_offset;
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}
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else {
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/* some .vas are just files pasted together, better extracted externally but whatevs */
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size_t file_size = get_streamfile_size(sf);
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off_t offset = 0;
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uint32_t file_size = get_streamfile_size(sf);
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uint32_t offset = 0;
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/* must have multiple .vas */
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if (read_32bitLE(0x00,sf) + 0x800 >= file_size)
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if (read_u32le(0x00,sf) + 0x800 >= file_size)
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goto fail;
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total_subsongs = 0;
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if (target_subsong == 0) target_subsong = 1;
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while (offset < file_size) {
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size_t size = read_32bitLE(offset,sf) + 0x800;
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uint32_t size = read_u32le(offset,sf) + 0x800;
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/* some files can be null, ignore */
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if (size > 0x800) {
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