mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-24 23:10:10 +01:00
Tweak some XWMA total samples
This commit is contained in:
parent
227ea3db5e
commit
58b6b16e3a
@ -592,7 +592,7 @@ STREAMFILE* ffmpeg_get_streamfile(ffmpeg_codec_data* data);
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ffmpeg_codec_data* init_ffmpeg_atrac3_raw(STREAMFILE* sf, off_t offset, size_t data_size, int sample_count, int channels, int sample_rate, int block_align, int encoder_delay);
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ffmpeg_codec_data* init_ffmpeg_atrac3_riff(STREAMFILE* sf, off_t offset, int* out_samples);
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ffmpeg_codec_data* init_ffmpeg_aac(STREAMFILE* sf, off_t offset, size_t size, int skip_samples);
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ffmpeg_codec_data* init_ffmpeg_xwma(STREAMFILE* sf, uint32_t data_offset, uint32_t data_size, int format, int channels, int sample_rate, int avg_bitrate, int block_size);
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/* ffmpeg_decoder_custom_opus.c (helper-things) */
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typedef struct {
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@ -663,6 +663,8 @@ typedef struct {
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void xma_get_samples(ms_sample_data* msd, STREAMFILE* sf);
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void wmapro_get_samples(ms_sample_data* msd, STREAMFILE* sf, int block_align, int sample_rate, uint32_t decode_flags);
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void wma_get_samples(ms_sample_data* msd, STREAMFILE* sf, int block_align, int sample_rate, uint32_t decode_flags);
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int32_t xwma_get_samples(STREAMFILE* sf, uint32_t data_offset, uint32_t data_size, int format, int channels, int sample_rate, int block_size);
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int32_t xwma_dpds_get_samples(STREAMFILE* sf, uint32_t dpds_offset, uint32_t dpds_size, int channels, int be);
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void xma1_parse_fmt_chunk(STREAMFILE* sf, off_t chunk_offset, int* channels, int* sample_rate, int* loop_flag, int32_t* loop_start_b, int32_t* loop_end_b, int32_t* loop_subframe, int be);
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void xma2_parse_fmt_chunk_extra(STREAMFILE* sf, off_t chunk_offset, int* loop_flag, int32_t* out_num_samples, int32_t* out_loop_start_sample, int32_t* out_loop_end_sample, int be);
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@ -760,6 +760,34 @@ void wma_get_samples(ms_sample_data* msd, STREAMFILE* sf, int block_align, int s
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#endif
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}
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int32_t xwma_get_samples(STREAMFILE* sf, uint32_t data_offset, uint32_t data_size, int format, int channels, int sample_rate, int block_size) {
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/* manually find total samples, why don't they put this in the header is beyond me */
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ms_sample_data msd = {0};
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msd.channels = channels;
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msd.data_offset = data_offset;
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msd.data_size = data_size;
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if (format == 0x0162)
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wmapro_get_samples(&msd, sf, block_size, sample_rate, 0x00E0);
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else
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wma_get_samples(&msd, sf, block_size, sample_rate, 0x001F);
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return msd.num_samples;
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}
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int32_t xwma_dpds_get_samples(STREAMFILE* sf, uint32_t dpds_offset, uint32_t dpds_size, int channels, int be) {
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int32_t (*read_s32)(off_t,STREAMFILE*) = be ? read_s32be : read_s32le;
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uint32_t offset;
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if (!dpds_offset || !dpds_size || !channels)
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return 0;
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offset = dpds_offset + (dpds_size - 0x04); /* last entry */
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/* XWMA's seek table ("dpds") contains max decoded bytes (after encoder delay), checked vs xWMAEncode.
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* WMAPRO usually encodes a few more tail samples though (see xwma_get_samples). */
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return read_s32(offset, sf) / channels / sizeof(int16_t); /* in PCM16 bytes */
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}
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/* XMA hell for precise looping and gapless support, fixes raw sample values from headers
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* that don't count XMA's final subframe/encoder delay/encoder padding, and FFmpeg stuff.
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@ -203,4 +203,39 @@ fail:
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return NULL;
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}
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//TODO: make init_ffmpeg_xwma_fmt(be) too to pass fmt chunk
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ffmpeg_codec_data* init_ffmpeg_xwma(STREAMFILE* sf, uint32_t data_offset, uint32_t data_size, int format, int channels, int sample_rate, int avg_bitrate, int block_size) {
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ffmpeg_codec_data* data = NULL;
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uint8_t buf[0x100];
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int bytes;
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bytes = ffmpeg_make_riff_xwma(buf, sizeof(buf), format, data_size, channels, sample_rate, avg_bitrate, block_size);
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data = init_ffmpeg_header_offset(sf, buf,bytes, data_offset, data_size);
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if (!data) goto fail;
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if (format == 0x161) {
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int skip_samples = 0;
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/* Skip WMA encoder delay, not specified in the flags or containers (ASF/XWMA),
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* but verified compared to Microsoft's output. Seems to match frame_samples * 2 */
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if (sample_rate >= 32000)
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skip_samples = 4096;
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else if (sample_rate >= 22050)
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skip_samples = 2048;
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else if (sample_rate >= 8000)
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skip_samples = 1024;
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ffmpeg_set_skip_samples(data, skip_samples);
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}
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//TODO WMAPro uses variable skips and is more complex
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//TODO ffmpeg's WMA doesn't properly output trailing samples (ignored patch...)
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return data;
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fail:
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free_ffmpeg(data);
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return NULL;
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}
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#endif
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@ -454,17 +454,15 @@ VGMSTREAM* init_vgmstream_fsb5(STREAMFILE* sf) {
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#ifdef VGM_USE_FFMPEG
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case 0x0E: { /* FMOD_SOUND_FORMAT_XWMA [from fsbankex tests, no known games] */
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uint8_t buf[0x100];
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int bytes, format, average_bps, block_align;
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int format,avg_bitrate, block_size;
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format = read_u16be(fsb5.extradata_offset+0x00,sf);
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block_align = read_u16be(fsb5.extradata_offset+0x02,sf);
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average_bps = read_u32be(fsb5.extradata_offset+0x04,sf);
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block_size = read_u16be(fsb5.extradata_offset+0x02,sf);
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avg_bitrate = read_u32be(fsb5.extradata_offset+0x04,sf);
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/* rest: seek entries + mini seek table? */
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/* XWMA encoder only does up to 6ch (doesn't use FSB multistreams for more) */
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bytes = ffmpeg_make_riff_xwma(buf,0x100, format, fsb5.stream_size, vgmstream->channels, vgmstream->sample_rate, average_bps, block_align);
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vgmstream->codec_data = init_ffmpeg_header_offset(sb, buf,bytes, fsb5.stream_offset, fsb5.stream_size);
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vgmstream->codec_data = init_ffmpeg_xwma(sf, fsb5.stream_offset, fsb5.stream_size, format, fsb5.channels, fsb5.sample_rate, avg_bitrate, block_size);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->layout_type = layout_none;
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@ -38,8 +38,8 @@ typedef struct {
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int format;
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int channels;
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int sample_rate;
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int block_align;
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int average_bps;
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int block_size;
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int avg_bitrate;
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int bits_per_sample;
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uint8_t channel_type;
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uint32_t channel_layout;
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@ -121,11 +121,11 @@ VGMSTREAM* init_vgmstream_wwise(STREAMFILE* sf) {
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if (ww.fmt_size != 0x14 && ww.fmt_size != 0x28 && ww.fmt_size != 0x18) goto fail; /* oldest, old, new */
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if (ww.bits_per_sample != 4) goto fail;
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if (ww.block_align != 0x24 * ww.channels) goto fail;
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if (ww.block_size != 0x24 * ww.channels) goto fail;
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vgmstream->coding_type = coding_WWISE_IMA;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = ww.block_align / ww.channels;
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vgmstream->interleave_block_size = ww.block_size / ww.channels;
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vgmstream->codec_endian = ww.big_endian;
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/* oldest version uses regular XBOX IMA with stereo mode [Shadowrun (PC)] */
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@ -155,7 +155,7 @@ VGMSTREAM* init_vgmstream_wwise(STREAMFILE* sf) {
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cfg.sample_rate = ww.sample_rate;
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cfg.big_endian = ww.big_endian;
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if (ww.block_align != 0 || ww.bits_per_sample != 0) goto fail; /* always 0 for Worbis */
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if (ww.block_size != 0 || ww.bits_per_sample != 0) goto fail; /* always 0 for Worbis */
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/* autodetect format (fields are mostly common, see the end of the file) */
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if (ww.vorb_offset) {
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@ -305,7 +305,7 @@ VGMSTREAM* init_vgmstream_wwise(STREAMFILE* sf) {
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x08; /* ww.block_align = 0x8 in older Wwise, samples per block in newer Wwise */
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vgmstream->interleave_block_size = 0x08; /* ww.block_size = 0x8 in older Wwise, samples per block in newer Wwise */
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/* find coef position */
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if (ww.wiih_offset) { /* older */
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@ -382,40 +382,18 @@ VGMSTREAM* init_vgmstream_wwise(STREAMFILE* sf) {
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}
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case XWMA: { /* X360 */
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ffmpeg_codec_data *ffmpeg_data = NULL;
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uint8_t buf[0x100];
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int bytes;
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if (ww.fmt_size != 0x18) goto fail;
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if (!ww.big_endian) goto fail; /* must be from Wwise X360 (PC LE XWMA is parsed elsewhere) */
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bytes = ffmpeg_make_riff_xwma(buf, sizeof(buf), ww.format, ww.data_size, ww.channels, ww.sample_rate, ww.average_bps, ww.block_align);
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ffmpeg_data = init_ffmpeg_header_offset(sf, buf,bytes, ww.data_offset, ww.data_size);
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if ( !ffmpeg_data ) goto fail;
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vgmstream->codec_data = ffmpeg_data;
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vgmstream->codec_data = init_ffmpeg_xwma(sf, ww.data_offset, ww.data_size, ww.format, ww.channels, ww.sample_rate, ww.avg_bitrate, ww.block_size);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->layout_type = layout_none;
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/* manually find total samples, why don't they put this in the header is beyond me */
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{
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ms_sample_data msd = {0};
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msd.channels = ww.channels;
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msd.data_offset = ww.data_offset;
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msd.data_size = ww.data_size;
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if (ww.format == 0x0162)
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wmapro_get_samples(&msd, sf, ww.block_align, ww.sample_rate, 0x00E0);
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else
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wma_get_samples(&msd, sf, ww.block_align, ww.sample_rate, 0x001F);
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vgmstream->num_samples = msd.num_samples;
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/* seek table seems BE dpds */
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vgmstream->num_samples = xwma_dpds_get_samples(sf, ww.seek_offset, ww.seek_size, ww.channels, ww.big_endian);
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if (!vgmstream->num_samples)
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vgmstream->num_samples = ffmpeg_get_samples(ffmpeg_data); /* very wrong, from avg-br */
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//num_samples seem to be found in the last "seek" table entry too, as: entry / channels / 2
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}
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vgmstream->num_samples = xwma_get_samples(sf, ww.data_offset, ww.data_size, ww.format, ww.channels, ww.sample_rate, ww.block_size);
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break;
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}
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@ -423,7 +401,7 @@ VGMSTREAM* init_vgmstream_wwise(STREAMFILE* sf) {
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ffmpeg_codec_data * ffmpeg_data = NULL;
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if (ww.fmt_size != 0x24) goto fail;
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if (ww.block_align != 0 || ww.bits_per_sample != 0) goto fail;
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if (ww.block_size != 0 || ww.bits_per_sample != 0) goto fail;
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/* extra: size 0x12, unknown values */
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@ -442,7 +420,7 @@ VGMSTREAM* init_vgmstream_wwise(STREAMFILE* sf) {
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size_t seek_size;
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if (ww.fmt_size != 0x28) goto fail;
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/* values up to 0x14 seem fixed and similar to HEVAG's (block_align 0x02/04, bits_per_sample 0x10) */
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/* values up to 0x14 seem fixed and similar to HEVAG's (block_size 0x02/04, bits_per_sample 0x10) */
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vgmstream->num_samples = read_s32(ww.fmt_offset + 0x18, sf);
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/* 0x1c: null?
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@ -476,7 +454,7 @@ VGMSTREAM* init_vgmstream_wwise(STREAMFILE* sf) {
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}
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case OPUS: { /* fully standard Ogg Opus [Girl Cafe Gun (Mobile), Gears 5 (PC)] */
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if (ww.block_align != 0 || ww.bits_per_sample != 0) goto fail;
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if (ww.block_size != 0 || ww.bits_per_sample != 0) goto fail;
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/* extra: size 0x12 */
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vgmstream->num_samples = read_s32(ww.fmt_offset + 0x18, sf);
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@ -526,7 +504,7 @@ VGMSTREAM* init_vgmstream_wwise(STREAMFILE* sf) {
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int mapping;
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opus_config cfg = {0};
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if (ww.block_align != 0 || ww.bits_per_sample != 0) goto fail;
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if (ww.block_size != 0 || ww.bits_per_sample != 0) goto fail;
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if (!ww.seek_offset) goto fail;
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if (ww.channels > 8) goto fail; /* mapping not defined */
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@ -596,7 +574,7 @@ VGMSTREAM* init_vgmstream_wwise(STREAMFILE* sf) {
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case HEVAG: /* PSV */
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/* changed values, another bizarre Wwise quirk */
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//ww.block_align /* unknown (1ch=2, 2ch=4) */
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//ww.block_size /* unknown (1ch=2, 2ch=4) */
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//ww.bits_per_sample; /* unknown (0x10) */
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//if (ww.bits_per_sample != 4) goto fail;
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@ -647,11 +625,11 @@ VGMSTREAM* init_vgmstream_wwise(STREAMFILE* sf) {
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case PTADPCM: /* newer ADPCM [Bayonetta 2 (Switch), Genshin Impact (PC)] */
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if (ww.bits_per_sample != 4) goto fail;
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if (ww.block_align != 0x24 * ww.channels && ww.block_align != 0x104 * ww.channels) goto fail;
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if (ww.block_size != 0x24 * ww.channels && ww.block_size != 0x104 * ww.channels) goto fail;
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vgmstream->coding_type = coding_PTADPCM;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = ww.block_align / ww.channels;
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vgmstream->interleave_block_size = ww.block_size / ww.channels;
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//vgmstream->codec_endian = ww.big_endian; //?
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if (ww.truncated) {
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@ -827,8 +805,8 @@ static int parse_wwise(STREAMFILE* sf, wwise_header* ww) {
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ww->format = read_u16(ww->fmt_offset + 0x00,sf);
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ww->channels = read_u16(ww->fmt_offset + 0x02,sf);
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ww->sample_rate = read_u32(ww->fmt_offset + 0x04,sf);
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ww->average_bps = read_u32(ww->fmt_offset + 0x08,sf);
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ww->block_align = read_u16(ww->fmt_offset + 0x0c,sf);
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ww->avg_bitrate = read_u32(ww->fmt_offset + 0x08,sf);
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ww->block_size = read_u16(ww->fmt_offset + 0x0c,sf);
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ww->bits_per_sample = read_u16(ww->fmt_offset + 0x0e,sf);
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if (ww->fmt_size > 0x10 && ww->format != 0x0165 && ww->format != 0x0166) /* ignore XMAWAVEFORMAT */
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ww->extra_size = read_u16(ww->fmt_offset + 0x10,sf);
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@ -900,7 +878,7 @@ static int parse_wwise(STREAMFILE* sf, wwise_header* ww) {
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/* few older Wwise DSP with num_samples in extra_size [Tony Hawk: Shred (Wii)] */
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ww->codec = DSP;
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}
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else if (ww->block_align == 0x104 * ww->channels) {
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else if (ww->block_size == 0x104 * ww->channels) {
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/* Bayonetta 2 (Switch) */
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ww->codec = PTADPCM;
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}
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116
src/meta/xwma.c
116
src/meta/xwma.c
@ -1,79 +1,101 @@
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#include "meta.h"
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#include "../coding/coding.h"
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#include "../util/chunks.h"
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typedef struct {
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uint32_t data_offset;
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uint32_t data_size;
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uint32_t dpds_offset;
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uint32_t dpds_size;
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int loop_flag;
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int format;
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int channels;
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int sample_rate;
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int bytes;
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int avg_bitrate;
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int block_size;
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} xwma_header_t;
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/* XWMA - Microsoft WMA container [The Elder Scrolls: Skyrim (PC/X360), Hydrophobia (PC)] */
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VGMSTREAM * init_vgmstream_xwma(STREAMFILE *streamFile) {
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VGMSTREAM* init_vgmstream_xwma(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t fmt_offset, data_offset, first_offset = 0xc;
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size_t fmt_size, data_size;
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int loop_flag, channel_count;
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xwma_header_t xwma = {0};
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/* checks */
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if (!is_id32be(0x00,sf, "RIFF"))
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goto fail;
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if (!is_id32be(0x08,sf, "XWMA"))
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goto fail;
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/* .xwma: standard
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* .xwm: The Elder Scrolls: Skyrim (PC), Blade Arcus from Shining (PC) */
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if (!check_extensions(streamFile, "xwma,xwm"))
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goto fail;
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if (read_32bitBE(0x00,streamFile) != 0x52494646) /* "RIFF" */
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goto fail;
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if (read_32bitBE(0x08,streamFile) != 0x58574D41) /* "XWMA" */
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if (!check_extensions(sf, "xwma,xwm"))
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goto fail;
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if ( !find_chunk_le(streamFile, 0x666d7420,first_offset,0, &fmt_offset,&fmt_size) ) /* "fmt "*/
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goto fail;
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if ( !find_chunk_le(streamFile, 0x64617461,first_offset,0, &data_offset,&data_size) ) /* "data"*/
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goto fail;
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{
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enum {
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CHUNK_fmt = 0x666d7420, /* "fmt " */
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CHUNK_data = 0x64617461, /* "data" */
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CHUNK_dpds = 0x64706473, /* "dpds" */
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};
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chunk_t rc = {0};
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channel_count = read_16bitLE(fmt_offset+0x02,streamFile);
|
||||
loop_flag = 0;
|
||||
rc.current = 0x0c;
|
||||
while (next_chunk(&rc, sf)) {
|
||||
switch(rc.type) {
|
||||
case CHUNK_fmt:
|
||||
xwma.format = read_u16le(rc.offset+0x00, sf);
|
||||
xwma.channels = read_u16le(rc.offset+0x02, sf);
|
||||
xwma.sample_rate = read_u32le(rc.offset+0x04, sf);
|
||||
xwma.avg_bitrate = read_u32le(rc.offset+0x08, sf);
|
||||
xwma.block_size = read_u16le(rc.offset+0x0c, sf);
|
||||
break;
|
||||
|
||||
case CHUNK_data:
|
||||
xwma.data_offset = rc.offset;
|
||||
xwma.data_size = rc.size;
|
||||
break;
|
||||
|
||||
case CHUNK_dpds:
|
||||
xwma.dpds_offset = rc.offset;
|
||||
xwma.dpds_size = rc.size;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!xwma.format || !xwma.data_offset)
|
||||
goto fail;
|
||||
}
|
||||
|
||||
|
||||
/* build the VGMSTREAM */
|
||||
vgmstream = allocate_vgmstream(channel_count, loop_flag);
|
||||
vgmstream = allocate_vgmstream(xwma.channels, xwma.loop_flag);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
vgmstream->sample_rate = read_32bitLE(fmt_offset+0x04, streamFile);
|
||||
vgmstream->meta_type = meta_XWMA;
|
||||
vgmstream->sample_rate = xwma.sample_rate;
|
||||
|
||||
/* the main purpose of this meta is redoing the XWMA header to:
|
||||
* - redo header to fix XWMA with buggy bit rates so FFmpeg can play them ok
|
||||
* - skip seek table to fix FFmpeg buggy XWMA seeking (see init_seek)
|
||||
* - fix XWMA with buggy bit rates so FFmpeg can play them ok
|
||||
* - remove seek table to fix FFmpeg buggy XWMA seeking (see init_seek)
|
||||
* - read num_samples correctly
|
||||
*/
|
||||
|
||||
#ifdef VGM_USE_FFMPEG
|
||||
{
|
||||
uint8_t buf[0x100];
|
||||
int bytes, avg_bps, block_align, wma_codec;
|
||||
|
||||
avg_bps = read_32bitLE(fmt_offset+0x08, streamFile);
|
||||
block_align = (uint16_t)read_16bitLE(fmt_offset+0x0c, streamFile);
|
||||
wma_codec = (uint16_t)read_16bitLE(fmt_offset+0x00, streamFile);
|
||||
|
||||
bytes = ffmpeg_make_riff_xwma(buf,0x100, wma_codec, data_size, vgmstream->channels, vgmstream->sample_rate, avg_bps, block_align);
|
||||
vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, data_offset,data_size);
|
||||
vgmstream->codec_data = init_ffmpeg_xwma(sf, xwma.data_offset, xwma.data_size, xwma.format, xwma.channels, xwma.sample_rate, xwma.avg_bitrate, xwma.block_size);
|
||||
if (!vgmstream->codec_data) goto fail;
|
||||
vgmstream->coding_type = coding_FFmpeg;
|
||||
vgmstream->layout_type = layout_none;
|
||||
|
||||
/* manually find total samples, why don't they put this in the header is beyond me */
|
||||
{
|
||||
ms_sample_data msd = {0};
|
||||
|
||||
msd.channels = vgmstream->channels;
|
||||
msd.data_offset = data_offset;
|
||||
msd.data_size = data_size;
|
||||
|
||||
if (wma_codec == 0x0162)
|
||||
wmapro_get_samples(&msd, streamFile, block_align, vgmstream->sample_rate,0x00E0);
|
||||
else
|
||||
wma_get_samples(&msd, streamFile, block_align, vgmstream->sample_rate,0x001F);
|
||||
|
||||
vgmstream->num_samples = msd.num_samples;
|
||||
if (vgmstream->num_samples == 0)
|
||||
vgmstream->num_samples = ffmpeg_get_samples(vgmstream->codec_data); /* from avg-br */
|
||||
//num_samples seem to be found in the last "seek" table entry too, as: entry / channels / 2
|
||||
}
|
||||
/* try from (optional) seek table, or (less accurate) manual count */
|
||||
vgmstream->num_samples = xwma_dpds_get_samples(sf, xwma.dpds_offset, xwma.dpds_size, xwma.channels, 0);
|
||||
if (!vgmstream->num_samples)
|
||||
vgmstream->num_samples = xwma_get_samples(sf, xwma.data_offset, xwma.data_size, xwma.format, xwma.channels, xwma.sample_rate, xwma.block_size);
|
||||
}
|
||||
#else
|
||||
goto fail;
|
||||
|
Loading…
Reference in New Issue
Block a user