mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-12 01:30:49 +01:00
Fix various .vag issues [Shikigami no Shiro (PS2), Red Star (PS2)]
Also cleanup and loop end was also off by 28 samples in several cases
This commit is contained in:
parent
fe3538520b
commit
58b8b0c8df
@ -65,7 +65,7 @@ VGMSTREAM * init_vgmstream_ps2_mic(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_raw(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ps2_vag(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_vag(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_psx_gms(STREAMFILE *streamFile);
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@ -29,7 +29,7 @@ VGMSTREAM * init_vgmstream_sps_n1(STREAMFILE *streamFile) {
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temp_streamFile = setup_sps_streamfile(streamFile, subfile_offset, subfile_size, "vag");
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if (!temp_streamFile) goto fail;
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vgmstream = init_vgmstream_ps2_vag(temp_streamFile);
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vgmstream = init_vgmstream_vag(temp_streamFile);
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if (!vgmstream) goto fail;
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break;
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437
src/meta/vag.c
437
src/meta/vag.c
@ -1,24 +1,25 @@
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#include "meta.h"
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#include "../coding/coding.h"
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static int vag_find_loop_offsets(STREAMFILE *streamFile, off_t start_offset, off_t * loop_start, off_t * loop_end);
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/* VAGp - SDK format, created by various Sony's tools (like AIFF2VAG) */
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VGMSTREAM * init_vgmstream_ps2_vag(STREAMFILE *streamFile) {
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/* VAGp - Sony SDK format, created by various tools */
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VGMSTREAM * init_vgmstream_vag(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset, loopStart = 0, loopEnd = 0;
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off_t start_offset;
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size_t file_size, channel_size, interleave;
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meta_t meta_type;
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int channel_count = 0, loop_flag, sample_rate;
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uint32_t vag_id, version;
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int32_t loop_start_sample = 0, loop_end_sample = 0;
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//int allow_dual_stereo = 0;
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uint8_t vagID;
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uint32_t version = 0;
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size_t filesize = 0, datasize = 0, interleave;
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int loop_flag = 0, loop_samples_found = 0;
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int channel_count = 0;
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int is_swag = 0;
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/* checks */
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/* .swag: Frantix (PSP), .str: Ben10 Galactic Racing, .vig: MX vs. ATV Untamed (PS2) .l/r: Crash Nitro Kart (PS2) */
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/* .vag: standard
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* .swag: Frantix (PSP)
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* .str: Ben10 Galactic Racing
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* .vig: MX vs. ATV Untamed (PS2)
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* .l/r: Crash Nitro Kart (PS2), Gradius V (PS2) */
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if ( !check_extensions(streamFile,"vag,swag,str,vig,l,r") )
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goto fail;
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@ -27,302 +28,204 @@ VGMSTREAM * init_vgmstream_ps2_vag(STREAMFILE *streamFile) {
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((read_32bitLE(0x00,streamFile) & 0xFFFFFF00) != 0x56414700))
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goto fail;
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/* Frantix VAGp .swag: some (not all) fields in LE + 2 VAGp in the same file (full interleave) */
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is_swag = check_extensions(streamFile,"swag");
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file_size = get_streamfile_size(streamFile);
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filesize = get_streamfile_size(streamFile);
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/* version used to create the file
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* ex: 00000000 = v1.8 PC, 00000002 = v1.3 Mac, 00000003 = v1.6+ Mac, 00000020 = v2.0+ PC */
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version = read_32bitBE(0x04,streamFile);
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/* version used to create the file:
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* - 00000000 = v1.8 PC,
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* - 00000002 = v1.3 Mac (used?)
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* - 00000003 = v1.6+ Mac
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* - 00000020 = v2.0 PC (most common)
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* - 00000004 = ? (later games)
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* - 00000006 = ? (vagconv)
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* - 00020001 = v2.1 (vagconv2)
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* - 00030000 = v3.0 (vagconv2) */
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version = (uint32_t)read_32bitBE(0x04,streamFile);
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/* 0x08-0c: reserved */
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if (is_swag)
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datasize = read_32bitLE(0x0c,streamFile);
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else
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datasize = read_32bitBE(0x0c,streamFile);
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channel_size = read_32bitBE(0x0c,streamFile);
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sample_rate = read_32bitBE(0x10,streamFile);
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/* 0x14-20 reserved */
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/* 0x20-30: name (optional) */
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/* 0x30: data start (first 0x10 usually 0s to init SPU) */
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/* Check for correct channel count and loop flag */
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vagID=read_8bit(0x03,streamFile);
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switch(vagID) {
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case '1': /* "VAG1" (1 channel) [Metal Gear Solid 3] */
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channel_count=1;
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break;
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case '2': /* "VAG2" (2 channels) [Metal Gear Solid 3] */
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channel_count=2;
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break;
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case 'i': /* "VAGi" (interleaved) */
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channel_count=2;
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break;
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case 'V': /* pGAV (little endian / stereo) [Jak 3, Jak X] */
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if (read_32bitBE(0x20,streamFile)==0x53746572) /* "Ster" */
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channel_count=2;
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else
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channel_count=1;
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break;
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case 'p': /* "VAGp" (extended) [most common, ex Ratchet & Clank] */
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if (check_extensions(streamFile,"vig")) { /* MX vs. ATV Untamed PS2 */
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channel_count = 2; /* normal interleave */
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/* check variation */
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vag_id = read_32bitBE(0x00,streamFile);
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switch(vag_id) {
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case 0x56414731: /* "VAG1" (1 channel) [Metal Gear Solid 3 (PS2)] */
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meta_type = meta_PS2_VAG1;
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start_offset = 0x40; /* 0x30 is extra data in VAG1 */
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channel_count = 1;
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interleave = 0;
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loop_flag = 0;
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break;
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case 0x56414732: /* "VAG2" (2 channels) [Metal Gear Solid 3 (PS2)] */
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meta_type = meta_PS2_VAG2;
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start_offset = 0x40; /* 0x30 is extra data in VAG2 */
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channel_count = 2;
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interleave = 0x800;
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loop_flag = 0;
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break;
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case 0x56414769: /* "VAGi" (interleaved) */
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meta_type = meta_PS2_VAGi;
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start_offset = 0x800;
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channel_count = 2;
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interleave = read_32bitLE(0x08,streamFile);
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loop_flag = 0;
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break;
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case 0x70474156: /* pGAV (little endian / stereo) [Jak 3 (PS2), Jak X (PS2)] */
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meta_type = meta_PS2_pGAV;
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start_offset = 0x00; //todo 0x30, requires interleave_first
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if (read_32bitBE(0x20,streamFile) == 0x53746572) { /* "Ster" */
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channel_count = 2;
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if (read_32bitLE(0x2000,streamFile) == 0x56414770) /* "pGAV" */
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interleave = 0x2000; /* Jak 3 interleave, includes header */
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else if (read_32bitLE(0x1000,streamFile) == 0x56414770) /* "pGAV" */
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interleave = 0x1000; /* Jak X interleave, includes header */
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else
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goto fail;
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//todo interleave_first = interleave - start_offset; /* interleave includes header */
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}
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else {
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channel_count = 1;
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interleave = 0;
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}
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channel_size = read_32bitLE(0x0C,streamFile) / channel_count;
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sample_rate = read_32bitLE(0x10,streamFile);
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//todo adjust channel_size, includes part of header?
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loop_flag = 0;
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break;
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case 0x56414770: /* "VAGp" (standard and variations) */
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meta_type = meta_PS2_VAGp;
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if (check_extensions(streamFile,"vig")) {
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/* MX vs. ATV Untamed (PS2) */
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start_offset = 0x800 - 0x20;
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channel_count = 2;
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interleave = 0x10;
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loop_flag = 0;
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}
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else if (check_extensions(streamFile,"swag")) { /* algo "VAGp" at (file_size / channels) */
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/* Frantix (PSP) */
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start_offset = 0x40; /* channel_size ignores empty frame */
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channel_count = 2;
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interleave = file_size / channel_count;
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channel_size = read_32bitLE(0x0c,streamFile);
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sample_rate = read_32bitLE(0x10,streamFile);
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loop_flag = ps_find_loop_offsets(streamFile, start_offset, channel_size*channel_count, channel_count, interleave, &loop_start_sample, &loop_end_sample);
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}
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else if (read_32bitBE(0x6000,streamFile) == 0x56414770) { /* "VAGp" */
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channel_count = 2; /* The Simpsons Wrestling PSX interleave */
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/* The Simpsons Wrestling (PS1) */
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start_offset = 0x00; //todo 0x30, requires interleave_first
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channel_count = 2;
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interleave = 0x6000;
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//todo interleave_first = interleave - start_offset; /* includes header */
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channel_size += 0x30;
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loop_flag = 0;
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}
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else if ((version <= 0x00000004) && (datasize < filesize / 2)) { /* two VAGp in the same file */
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if (is_swag)
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loop_flag = vag_find_loop_offsets(streamFile, 0x30, &loopStart, &loopEnd);
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else
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loop_flag = read_32bitBE(0x14,streamFile) != 0;
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channel_count=2;
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}
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else if (version == 0x00020001) { /* HEVAG */
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loop_flag = vag_find_loop_offsets(streamFile, 0x30, &loopStart, &loopEnd);
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else if (read_32bitBE(0x1000,streamFile) == 0x56414770) { /* "VAGp" */
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/* Shikigami no Shiro (PS2) */
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start_offset = 0x00; //todo 0x30, requires interleave_first
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channel_count = 2;
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interleave = 0x1000;
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//todo interleave_first = interleave - start_offset; /* includes header */
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channel_size += 0x30;
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/* channels are usually at 0x1e, but not in Ukiyo no Roushi which has some kind
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* of loop-like values instead (who designs this crap?) */
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loop_flag = ps_find_loop_offsets(streamFile, start_offset, channel_size*channel_count, channel_count, interleave, &loop_start_sample, &loop_end_sample);
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}
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else if (read_32bitBE(0x30,streamFile) == 0x56414770) { /* "VAGp" */
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/* The Red Star (PS2) */
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start_offset = 0x60; /* two VAGp headers */
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channel_count = 2;
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if ((file_size - start_offset) % 0x4000 == 0)
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interleave = 0x4000;
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else if ((file_size - start_offset) % 0x4180 == 0)
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interleave = 0x4180;
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else
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goto fail;
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loop_flag = 0; /* loop segments */
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}
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else if (version == 0x40000000) {
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/* Killzone (PS2) */
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start_offset = 0x30;
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channel_count = 1;
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interleave = 0;
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channel_size = read_32bitLE(0x0C,streamFile) / channel_count;
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sample_rate = read_32bitLE(0x10,streamFile);
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loop_flag = 0;
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}
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else if (version == 0x00020001 || version == 0x00030000) {
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/* standard Vita/PS4 .vag [Chronovolt (Vita), Grand Kingdom (PS4)] */
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start_offset = 0x30;
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interleave = 0x10;
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/* channels are at 0x1e, except Ukiyo no Roushi (Vita), which has
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* loop start/end frame (but also uses PS-ADPCM flags) */
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if (read_32bitBE(0x18,streamFile) == 0
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&& (read_32bitBE(0x1c,streamFile) & 0xFFFF00FF) == 0
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&& read_8bit(0x1e,streamFile) < 16) {
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channel_count = read_8bit(0x1e,streamFile);
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if (channel_count == 0)
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channel_count = 1; /* ex. early Vita vag (Lumines) */
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channel_count = 1; /* ex. early games [Lumines (Vita)] */
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}
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else {
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channel_count = 1;
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}
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channel_size = channel_size / channel_count;
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loop_flag = ps_find_loop_offsets(streamFile, start_offset, channel_size*channel_count, channel_count, interleave, &loop_start_sample, &loop_end_sample);
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}
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else {
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loop_flag = vag_find_loop_offsets(streamFile, 0x30, &loopStart, &loopEnd);
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/* standard PS1/PS2/PS3 .vag [Ecco the Dolphin (PS2), Legasista (PS3)] */
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start_offset = 0x30;
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interleave = 0;
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channel_count = 1;
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loop_flag = ps_find_loop_offsets_full(streamFile, start_offset, channel_size*channel_count, channel_count, interleave, &loop_start_sample, &loop_end_sample);
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//allow_dual_stereo = 1; /* often found with external L/R files */
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}
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break;
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default:
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goto fail;
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}
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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vgmstream->meta_type = meta_type;
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vgmstream->sample_rate = sample_rate;
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vgmstream->num_samples = ps_bytes_to_samples(channel_size,1);
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vgmstream->loop_start_sample = loop_start_sample;
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vgmstream->loop_end_sample = loop_end_sample;
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vgmstream->coding_type = coding_PSX;
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if (is_swag)
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vgmstream->sample_rate = read_32bitLE(0x10,streamFile);
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else
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vgmstream->sample_rate = read_32bitBE(0x10,streamFile);
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if (version == 0x00020001 || version == 0x00030000)
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vgmstream->coding_type = coding_HEVAG;
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vgmstream->layout_type = (channel_count == 1) ? layout_none : layout_interleave;
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vgmstream->interleave_block_size = interleave;
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switch(vagID) {
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case '1': // VAG1
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vgmstream->layout_type=layout_none;
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vgmstream->num_samples = datasize / 16 * 28;
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interleave = read_32bitLE(0x08,streamFile);
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if (interleave != 0) goto fail;
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vgmstream->meta_type=meta_PS2_VAG1;
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start_offset=0x40; /* 0x30 is extra data in VAG1 */
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break;
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case '2': // VAG2
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vgmstream->layout_type=layout_interleave;
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vgmstream->num_samples = datasize / 16 * 28; /* datasize is for 1 channel only in VAG2 */
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interleave = 0x800;
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vgmstream->meta_type=meta_PS2_VAG2;
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start_offset=0x40; /* 0x30 is extra data in VAG2 */
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break;
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case 'i': // VAGi
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vgmstream->layout_type=layout_interleave;
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vgmstream->num_samples = datasize / 16 * 28;
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interleave = read_32bitLE(0x08,streamFile);
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vgmstream->meta_type=meta_PS2_VAGi;
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start_offset=0x800;
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break;
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case 'p': // VAGp
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interleave=0x10;
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read_string(vgmstream->stream_name,0x10+1, 0x20,streamFile); /* always, can be null */
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if (check_extensions(streamFile,"vig")) { /* MX vs. ATV Untamed PS2 */
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vgmstream->layout_type=layout_interleave;
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vgmstream->meta_type=meta_PS2_VAGp;
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vgmstream->num_samples = (datasize - 0x10*channel_count) / 16 * 28;
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start_offset = 0x800;
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}
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else if (read_32bitBE(0x6000,streamFile) == 0x56414770) { /* interleaved "VAGp" */
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interleave = 0x6000; /* The Simpsons Wrestling PSX interleave, includes header */
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vgmstream->layout_type = layout_interleave;
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vgmstream->meta_type = meta_PS2_VAGs;
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vgmstream->num_samples = datasize / 16 * 28;
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start_offset = 0x30;
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}
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else if ((version == 0x00000004) && (datasize < filesize / 2)) {
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vgmstream->channels=2;
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vgmstream->layout_type=layout_interleave;
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vgmstream->meta_type=meta_PS2_VAGs;
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if (is_swag) {
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start_offset = 0x30;
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interleave = datasize;
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vgmstream->num_samples = datasize / 16 * 28;
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vgmstream->loop_start_sample = (loopStart-start_offset) / 16 * 28;
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vgmstream->loop_end_sample = (loopEnd-start_offset) / 16 * 28;
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loop_samples_found = 1;
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} else {
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start_offset=0x80;
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vgmstream->num_samples = datasize; /* todo test if datasize/16*28? */
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if(loop_flag) {
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vgmstream->loop_start_sample=read_32bitBE(0x14,streamFile);
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vgmstream->loop_end_sample =read_32bitBE(0x18,streamFile);
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loop_samples_found = 1;
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// Double VAG Header @ 0x0000 & 0x1000
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if(read_32bitBE(0,streamFile)==read_32bitBE(0x1000,streamFile)) {
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vgmstream->num_samples = datasize / 16 * 28;
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interleave=0x1000;
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start_offset=0;
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}
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}
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}
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}
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else if (version == 0x40000000) { /* Guerilla VAG (little endian) */
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datasize = read_32bitLE(0x0c,streamFile);
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vgmstream->sample_rate = read_32bitLE(0x10,streamFile);
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vgmstream->layout_type=layout_none;
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vgmstream->meta_type=meta_PS2_VAGp;
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vgmstream->num_samples = datasize / channel_count / 16 * 28;
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start_offset = 0x30;
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}
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else if (version == 0x00020001) { /* HEVAG */
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vgmstream->coding_type = coding_HEVAG;
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vgmstream->layout_type = layout_interleave;
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vgmstream->meta_type = meta_PS2_VAGs;
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vgmstream->num_samples = datasize / channel_count / 16 * 28;
|
||||
start_offset = 0x30;
|
||||
}
|
||||
else { /* VAGp, usually separate L/R files */
|
||||
vgmstream->layout_type=layout_none;
|
||||
vgmstream->meta_type=meta_PS2_VAGp;
|
||||
|
||||
vgmstream->num_samples = datasize / channel_count / 16 * 28;
|
||||
start_offset=0x30;
|
||||
}
|
||||
break;
|
||||
case 'V': // pGAV
|
||||
vgmstream->layout_type=layout_interleave;
|
||||
interleave=0x2000; /* Jak 3 interleave, includes header */
|
||||
|
||||
if(read_32bitLE(0x1000,streamFile)==0x56414770) /* "pGAV" */
|
||||
interleave=0x1000; /* Jak X interleave, includes header */
|
||||
|
||||
vgmstream->sample_rate = read_32bitLE(0x10,streamFile);
|
||||
vgmstream->num_samples = read_32bitLE(0x0C,streamFile)/16*14;
|
||||
vgmstream->meta_type=meta_PS2_pGAV;
|
||||
start_offset=0;
|
||||
break;
|
||||
default:
|
||||
goto fail;
|
||||
}
|
||||
|
||||
vgmstream->interleave_block_size=interleave;
|
||||
|
||||
/* Don't add the header size to loop calc points */
|
||||
if(loop_flag && !loop_samples_found) {
|
||||
loopStart-=start_offset;
|
||||
loopEnd-=start_offset;
|
||||
|
||||
vgmstream->loop_start_sample = (int32_t)((loopStart/(interleave*channel_count))*interleave)/16*28;
|
||||
vgmstream->loop_start_sample += (int32_t)(loopStart%(interleave*channel_count))/16*28;
|
||||
vgmstream->loop_end_sample = (int32_t)((loopEnd/(interleave*channel_count))*interleave)/16*28;
|
||||
vgmstream->loop_end_sample += (int32_t)(loopEnd%(interleave*channel_count))/16*28;
|
||||
}
|
||||
|
||||
/* always, but can be null or used as special string */
|
||||
read_string(vgmstream->stream_name,0x10+1, 0x20,streamFile);
|
||||
|
||||
|
||||
/* open the file for reading */
|
||||
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
|
||||
goto fail;
|
||||
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Finds loop points in VAG data using flag markers and updates loop_start and loop_end with the global offsets.
|
||||
*
|
||||
* returns 0 if not found
|
||||
*/
|
||||
static int vag_find_loop_offsets(STREAMFILE *streamFile, off_t start_offset, off_t * loop_start, off_t * loop_end) {
|
||||
off_t loopStart = 0;
|
||||
off_t loopEnd = 0;
|
||||
|
||||
/* used for loop points (todo: variations: 0x0c0700..00, 0x070077..77 ) */
|
||||
/* 'used to prevent unnecessary SPU interrupts' (optional if no IRQ or no looping) */
|
||||
uint8_t eofVAG[16]={0x00,0x07,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77,0x77};
|
||||
uint8_t eofVAG2[16]={0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};
|
||||
uint8_t readbuf[16];
|
||||
uint8_t flag;
|
||||
|
||||
/* Search for loop in VAG */
|
||||
size_t fileLength = get_streamfile_size(streamFile);
|
||||
|
||||
|
||||
off_t readOffset = start_offset - 0x10;
|
||||
do {
|
||||
readOffset+=0x10;
|
||||
|
||||
flag = read_8bit(readOffset+0x01,streamFile) & 0x0F; /* lower nibble (for HEVAG) */
|
||||
|
||||
// Loop Start ...
|
||||
if (flag == 0x06 && !loopStart) {
|
||||
loopStart = readOffset;
|
||||
}
|
||||
|
||||
// Loop End ...
|
||||
if (flag == 0x03 && !loopEnd) {
|
||||
loopEnd = readOffset;
|
||||
|
||||
if (loopStart && loopEnd)
|
||||
break;
|
||||
}
|
||||
|
||||
/* hack for some games that don't have loop points but play the same track on repeat
|
||||
* (sometimes this will loop non-looping tracks incorrectly)
|
||||
* if there is a "partial" 0x07 end flag pretend it wants to loop */
|
||||
if (flag == 0x01) {
|
||||
// Check if we have a full eof tag after the loop point ...
|
||||
// if so we don't loop, if not present, we loop from end to start ...
|
||||
int read = read_streamfile(readbuf,readOffset+0x10,0x10,streamFile);
|
||||
/* is there valid data after flag 0x1? */
|
||||
if (read > 0
|
||||
&& readbuf[0] != 0x00
|
||||
&& readbuf[0] != 0x0c
|
||||
&& readbuf[0] != 0x3c /* Ecco the Dolphin, Ratchet & Clank 2 */
|
||||
) {
|
||||
if (memcmp(readbuf,eofVAG,0x10) && (memcmp(readbuf,eofVAG2,0x10))) { /* full end flags */
|
||||
loopStart = start_offset + 0x10; /* todo proper start */
|
||||
loopEnd = readOffset;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} while (streamFile->get_offset(streamFile)<(off_t)fileLength);
|
||||
|
||||
|
||||
if (loopStart && loopEnd) {
|
||||
*loop_start = loopStart;
|
||||
*loop_end = loopEnd;
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -50,7 +50,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
|
||||
init_vgmstream_ps2_mic,
|
||||
init_vgmstream_ngc_dsp_std_int,
|
||||
init_vgmstream_raw,
|
||||
init_vgmstream_ps2_vag,
|
||||
init_vgmstream_vag,
|
||||
init_vgmstream_psx_gms,
|
||||
init_vgmstream_ps2_ild,
|
||||
init_vgmstream_ps2_pnb,
|
||||
@ -2388,8 +2388,8 @@ static void try_dual_file_stereo(VGMSTREAM * opened_vgmstream, STREAMFILE *strea
|
||||
{"left","right"},
|
||||
{"Left","Right"},
|
||||
{".V0",".V1"}, /* Homura (PS2) */
|
||||
{".L",".R"}, /* Crash Nitro Racing (PS2) */
|
||||
{"_0","_1"}, //unneeded?
|
||||
{".L",".R"}, /* Crash Nitro Racing (PS2), Gradius V (PS2) */
|
||||
{"_0","_1"}, //fake for Homura/unneeded?
|
||||
};
|
||||
char new_filename[PATH_LIMIT];
|
||||
char * ext;
|
||||
|
Loading…
Reference in New Issue
Block a user