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HD+BD: small additional fixes
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@ -12,7 +12,7 @@ VGMSTREAM* init_vgmstream_hd_bd(STREAMFILE* sf) {
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if (!is_id64be(0x00,sf, "IECSsreV"))
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return NULL;
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// 0x08: full section size
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// 0x0c: version? 0x00020000 LE
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// 0x0c: version? 0x01010000, 0x00020000 LE
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// .hd: standard
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// .hdb: found in PrincessSoft's PS2 games (.PAC bigfiles don't seem to have names but exe does refers to HDB)
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@ -30,7 +30,8 @@ VGMSTREAM* init_vgmstream_hd_bd(STREAMFILE* sf) {
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// 0x18: Sset offset
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// 0x1c: Smpl offset
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uint32_t vagi_offset = read_u32le(head_offset + 0x20, sf);
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// rest: reserved (-1 x7)
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// 0x24: Setb offset
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// rest: reserved (-1)
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meta_header_t h = {
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.meta = meta_HD_BD,
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@ -60,11 +61,11 @@ VGMSTREAM* init_vgmstream_hd_bd(STREAMFILE* sf) {
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// vagi header
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h.stream_offset = read_u32le(info_offset + 0x00, sf);
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h.sample_rate = read_s16le(info_offset + 0x04,sf);
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h.sample_rate = read_u16le(info_offset + 0x04,sf);
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uint8_t flags = read_u8 (info_offset + 0x06,sf);
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uint8_t unknown = read_u8 (info_offset + 0x07,sf); //volume?
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uint8_t unknown = read_u8 (info_offset + 0x07,sf); // 0x00 in v1.1, 0xFF in v2.0 (?)
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if (flags > 0x01 || unknown != 0xFF) {
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if (flags > 0x01 || (unknown != 0x00 && unknown != 0xFF)) {
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vgm_logi("HD+BD: unknown header flags (report)\n");
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return NULL;
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}
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