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https://github.com/vgmstream/vgmstream.git
synced 2025-01-18 07:44:43 +01:00
Fix some OPUS + looping [Ultra Street Fighter 2, Disgaea 5]
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@ -901,7 +901,7 @@ static const meta_info meta_info_list[] = {
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{meta_BINK, "RAD Game Tools Bink header"},
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{meta_EA_SNU, "Electronic Arts SNU header"},
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{meta_AWC, "Rockstar AWC header"},
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{meta_NSW_OPUS, ".OPUS header"},
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{meta_NSW_OPUS, "Nintendo Switch OPUS header"},
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{meta_PC_AL2, "Illwinter Game Design AL2 raw header"},
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{meta_PC_AST, "Capcom AST (PC) header"},
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{meta_UBI_SB, "Ubisoft SBx header"},
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@ -2,30 +2,61 @@
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#include "../util.h"
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#include "../coding/coding.h"
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/* .OPUS - from Lego City Undercover (Switch) */
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/* .OPUS - from Switch games (Lego City Undercover, Ultra SF II, Disgaea 5) */
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VGMSTREAM * init_vgmstream_nsw_opus(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset;
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int loop_flag = 0, channel_count;
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int num_samples = 0, loop_start = 0, loop_end = 0;
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off_t offset = 0;
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/* check extension, case insensitive */
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if ( !check_extensions(streamFile,"opus")) /* no relation to Ogg Opus */
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goto fail;
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if (read_32bitBE(0x00,streamFile) != 0x01000080)
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/* variations, maybe custom */
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if (read_32bitBE(0x00,streamFile) == 0x01000080) { /* Lego City Undercover */
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offset = 0x00;
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}
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else if ((read_32bitBE(0x04,streamFile) == 0x00000000 && read_32bitBE(0x0c,streamFile) == 0x00000000) ||
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(read_32bitBE(0x04,streamFile) == 0xFFFFFFFF && read_32bitBE(0x0c,streamFile) == 0xFFFFFFFF)) { /* Disgaea 5 */
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offset = 0x10;
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loop_start = read_32bitLE(0x00,streamFile);
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loop_end = read_32bitLE(0x08,streamFile);
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}
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else if (read_32bitLE(0x04,streamFile) == 0x02) { /* Ultra Street Fighter II */
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offset = read_32bitLE(0x1c,streamFile);
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num_samples = read_32bitLE(0x00,streamFile);
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loop_start = read_32bitLE(0x08,streamFile);
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loop_end = read_32bitLE(0x0c,streamFile);
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}
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else {
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offset = 0x00;
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}
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if (read_32bitBE(offset + 0x00,streamFile) != 0x01000080)
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goto fail;
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start_offset = 0x28;
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channel_count = read_8bit(0x09,streamFile); /* assumed */
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/* other values in the header: no idea */
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start_offset = offset + 0x28;
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channel_count = read_8bit(offset + 0x09,streamFile); /* assumed */
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/* 0x0a: packet size if CBR?, other values: no idea */
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loop_flag = (loop_end > 0); /* -1 when not set */
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = read_32bitLE(0x0c,streamFile);
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vgmstream->sample_rate = read_32bitLE(offset + 0x0c,streamFile);
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vgmstream->meta_type = meta_NSW_OPUS;
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vgmstream->num_samples = num_samples;
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vgmstream->loop_start_sample = loop_start;
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vgmstream->loop_end_sample = loop_end;
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#ifdef VGM_USE_FFMPEG
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{
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uint8_t buf[0x100];
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@ -47,7 +78,8 @@ VGMSTREAM * init_vgmstream_nsw_opus(STREAMFILE *streamFile) {
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->layout_type = layout_none;
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vgmstream->num_samples = switch_opus_get_samples(start_offset, data_size, vgmstream->sample_rate, streamFile);
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if (vgmstream->num_samples == 0)
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vgmstream->num_samples = switch_opus_get_samples(start_offset, data_size, vgmstream->sample_rate, streamFile);
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}
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#else
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goto fail;
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