Fix some .spw [Final Fantasy XI (PC)]

This commit is contained in:
bnnm 2019-04-21 01:17:03 +02:00
parent f02ec24aec
commit 5bcaafa067

View File

@ -114,6 +114,7 @@ fail:
/* SPW (SEWave) - from PlayOnline viewer for Final Fantasy XI (PC) */
VGMSTREAM * init_vgmstream_spw(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE *temp_streamFile = NULL;
uint32_t codec, file_size, block_size, sample_rate, block_align;
int32_t loop_start;
off_t start_offset;
@ -139,8 +140,8 @@ VGMSTREAM * init_vgmstream_spw(STREAMFILE *streamFile) {
/*0x2c: unk (0x00?) */
/*0x2d: unk (0x00/01?) */
channel_count = read_8bit(0x2a,streamFile);
block_align = read_8bit(0x2b,streamFile);
/*0x2c: unk (0x01 when PCM, 0x10 when VAG?) */
/*0x2b: unk (0x01 when PCM, 0x10 when VAG?) */
block_align = read_8bit(0x2c,streamFile);
if (file_size != get_streamfile_size(streamFile))
goto fail;
@ -181,6 +182,38 @@ VGMSTREAM * init_vgmstream_spw(STREAMFILE *streamFile) {
break;
#ifdef VGM_USE_FFMPEG
case 3: { /* ATRAC3 (encrypted) */
uint8_t buf[0x100];
int bytes, joint_stereo, skip_samples;
size_t data_size = file_size - start_offset;
vgmstream->num_samples = block_size; /* atrac3_bytes_to_samples gives the same value */
if (loop_flag) {
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = vgmstream->num_samples;
}
block_align = 0xC0 * vgmstream->channels; /* 0x00 in header */
joint_stereo = 0;
skip_samples = 0;
bytes = ffmpeg_make_riff_atrac3(buf, 0x100, vgmstream->num_samples, data_size, vgmstream->channels, vgmstream->sample_rate, block_align, joint_stereo, skip_samples);
if (bytes <= 0) goto fail;
temp_streamFile = setup_bgw_atrac3_streamfile(streamFile, start_offset,data_size, 0xC0,channel_count);
if (!temp_streamFile) goto fail;
vgmstream->codec_data = init_ffmpeg_header_offset(temp_streamFile, buf,bytes, 0,data_size);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
close_streamfile(temp_streamFile);
break;
}
#endif
default:
goto fail;
}
@ -193,6 +226,7 @@ VGMSTREAM * init_vgmstream_spw(STREAMFILE *streamFile) {
return vgmstream;
fail:
close_streamfile(temp_streamFile);
close_vgmstream(vgmstream);
return NULL;
}