From 637f6e810d9f0499385fd254810560624863f7ed Mon Sep 17 00:00:00 2001 From: bnnm Date: Mon, 4 Mar 2019 23:19:05 +0100 Subject: [PATCH] Update doc --- README.md | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 89a3272b..fda23746 100644 --- a/README.md +++ b/README.md @@ -281,19 +281,20 @@ Playlist formatting should follow player's config. ASCII or UTF-8 tags work. GLOBAL_COMMANDs currently can be: - AUTOTRACK: sets %TRACK% tag automatically (1..N as files are encountered in the tag file). +- AUTOALBUM: sets %ALBUM% tag automatically using the containing dir as album. -foobar2000 can apply the following replaygain tags (if ReplayGain is enabled in foobar's preferences): +foobar2000 can apply the following replaygain tags (if ReplayGain is enabled +in foobar's preferences): ``` # %replaygain_track_gain N.NN dB # %replaygain_track_peak N.NNN -# %replaygain_album_gain N.NN dB -# %replaygain_album_peak N.NNN +# @replaygain_album_gain N.NN dB +# @replaygain_album_peak N.NNN ``` If your player isn't picking tags make sure vgmstream is detecting the song (as other plugins can steal its extensions, see above), .m3u is properly -named and that filename in m3u match with the song filename. - +named and that filenames inside match the song filename. ## Supported codec types @@ -302,6 +303,7 @@ are used in few games. - PCM 16-bit - PCM 8-bit (signed/unsigned) +- PCM 4-bit (signed/unsigned) - PCM 32-bit float - u-Law/a-LAW - CRI ADX (standard, fixed, exponential, encrypted)