.pona updated

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@744 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
manakoAT 2010-02-19 11:28:29 +00:00
parent 9da8727657
commit 64ea8a391f
5 changed files with 128 additions and 60 deletions

View File

@ -423,7 +423,9 @@ VGMSTREAM * init_vgmstream_wii_bns(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_wii_was(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_pona(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_pona_3do(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_pona_psx(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_xbox_hlwav(STREAMFILE* streamFile);

View File

@ -1,33 +1,35 @@
#include "meta.h"
#include "../util.h"
/* PONA (from Policenauts [3DO and PSX]) */
VGMSTREAM * init_vgmstream_pona(STREAMFILE *streamFile) {
/* PONA (from Policenauts [3DO]) */
VGMSTREAM * init_vgmstream_pona_3do(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int loop_flag;
int channel_count;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("pona",filename_extension(filename))) goto fail;
/* check header */
if (((read_32bitBE(0x00,streamFile) != 0x13020000) ||
(((uint16_t)read_16bitBE(0x04,streamFile)) != 0x0800))) /* 0x0800 */
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x13020000)
goto fail;
if ((read_32bitBE(0x06,streamFile)+0x800) != (get_streamfile_size(streamFile)))
goto fail;
loop_flag = (read_32bitBE(0x0A,streamFile) != 0xFFFFFFFF);
channel_count = 1;
/* build the VGMSTREAM */
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
/* fill in the vital statistics */
start_offset = (uint16_t)(read_16bitBE(0x04,streamFile));
vgmstream->channels = channel_count;
vgmstream->channels = channel_count;
vgmstream->sample_rate = 22050;
vgmstream->coding_type = coding_SDX2;
vgmstream->num_samples = (get_streamfile_size(streamFile))-start_offset;
@ -37,8 +39,70 @@ VGMSTREAM * init_vgmstream_pona(STREAMFILE *streamFile) {
}
vgmstream->layout_type = layout_none;
// vgmstream->interleave_block_size = 0x1;
vgmstream->meta_type = meta_PONA;
vgmstream->meta_type = meta_PONA_3DO;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}
/* PONA (from Policenauts [PSX]) */
VGMSTREAM * init_vgmstream_pona_psx(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int loop_flag;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("pona",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x00000800)
goto fail;
if ((read_32bitBE(0x08,streamFile)+0x800) != (get_streamfile_size(streamFile)))
goto fail;
loop_flag = (read_32bitBE(0xC,streamFile) != 0xFFFFFFFF);
channel_count = 1;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = read_32bitBE(0x04,streamFile);
vgmstream->channels = channel_count;
vgmstream->sample_rate = 44100;
vgmstream->coding_type = coding_PSX;
vgmstream->num_samples = ((get_streamfile_size(streamFile))-start_offset)/16/channel_count*28;
if (loop_flag) {
vgmstream->loop_start_sample = (read_32bitBE(0x0C,streamFile)/16/channel_count*28);
vgmstream->loop_end_sample = (read_32bitBE(0x08,streamFile)/16/channel_count*28);
}
vgmstream->layout_type = layout_none;
vgmstream->meta_type = meta_PONA_PSX;
/* open the file for reading */
{
@ -48,11 +112,9 @@ VGMSTREAM * init_vgmstream_pona(STREAMFILE *streamFile) {
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}

View File

@ -14,10 +14,9 @@ VGMSTREAM * init_vgmstream_ikm(STREAMFILE *streamFile) {
if (strcasecmp("ikm",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x494B4D00) /* "IKM\0" */
goto fail;
if (read_32bitBE(0x40,streamFile) != 0x41535400) /* AST\0 */
goto fail;
if ((read_32bitBE(0x00,streamFile) != 0x494B4D00) && /* "IKM\0" */
(read_32bitBE(0x40,streamFile) != 0x41535400)) /* "AST\0" */
goto fail;
loop_flag = (read_32bitLE(0x14,streamFile)!=0); /* Not sure */
channel_count = read_32bitLE(0x50,streamFile);
@ -49,7 +48,6 @@ VGMSTREAM * init_vgmstream_ikm(STREAMFILE *streamFile) {
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;

View File

@ -216,30 +216,31 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
init_vgmstream_ps2_sps,
init_vgmstream_ps2_xa2_rrp,
init_vgmstream_nds_hwas,
init_vgmstream_ngc_lps,
init_vgmstream_ngc_lps,
init_vgmstream_ps2_snd,
init_vgmstream_naomi_adpcm,
init_vgmstream_sd9,
init_vgmstream_2dx,
init_vgmstream_dsp_ygo,
init_vgmstream_sd9,
init_vgmstream_2dx,
init_vgmstream_dsp_ygo,
init_vgmstream_ps2_vgv,
init_vgmstream_ngc_gcub,
init_vgmstream_maxis_xa,
init_vgmstream_ngc_sck_dsp,
init_vgmstream_apple_caff,
init_vgmstream_pc_mxst,
init_vgmstream_sab,
init_vgmstream_pc_mxst,
init_vgmstream_sab,
init_vgmstream_exakt_sc,
init_vgmstream_wii_bns,
init_vgmstream_wii_was,
init_vgmstream_pona,
init_vgmstream_pona_3do,
init_vgmstream_pona_psx,
init_vgmstream_xbox_hlwav,
init_vgmstream_stx,
init_vgmstream_ps2_stm,
init_vgmstream_myspd,
init_vgmstream_his,
init_vgmstream_ps2_ast,
init_vgmstream_dmsg,
init_vgmstream_ps2_ast,
init_vgmstream_dmsg,
};
#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
@ -2315,7 +2316,7 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
case meta_NDS_HWAS:
snprintf(temp,TEMPSIZE,"NDS 'HWAS' Header");
break;
case meta_NGC_LPS:
case meta_NGC_LPS:
snprintf(temp,TEMPSIZE,"Rave Master LPS Header");
break;
case meta_NAOMI_ADPCM:
@ -2324,7 +2325,7 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
case meta_SD9:
snprintf(temp,TEMPSIZE,"beatmaniaIIDX SD9 header");
break;
case meta_2DX:
case meta_2DX:
snprintf(temp,TEMPSIZE,"beatmaniaIIDX 2DX9 header");
break;
case meta_DSP_YGO:
@ -2345,12 +2346,12 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
case meta_CAFF:
snprintf(temp,TEMPSIZE,"Apple Core Audio Format Header");
break;
case meta_PC_MXST:
snprintf(temp,TEMPSIZE,"Lego Island MxSt Header");
break;
case meta_PC_SOB_SAB:
snprintf(temp,TEMPSIZE,"Worms 4: Mayhem SOB/SAB Header");
break;
case meta_PC_MXST:
snprintf(temp,TEMPSIZE,"Lego Island MxSt Header");
break;
case meta_PC_SOB_SAB:
snprintf(temp,TEMPSIZE,"Worms 4: Mayhem SOB/SAB Header");
break;
case meta_MAXIS_XA:
snprintf(temp,TEMPSIZE,"Maxis XAI/XAJ Header");
break;
@ -2381,11 +2382,15 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
case meta_PS2_AST:
snprintf(temp,TEMPSIZE,"KOEI AST header");
break;
case meta_CAPDSP:
case meta_CAPDSP:
snprintf(temp,TEMPSIZE,"Capcom custom DSP header");
break;
case meta_DMSG:
case meta_DMSG:
snprintf(temp,TEMPSIZE,"RIFF/DMSGsegh header");
break;
case meta_PONA_3DO:
case meta_PONA_PSX:
snprintf(temp,TEMPSIZE,"Policenauts BGM header");
break;
default:
snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");

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@ -389,34 +389,34 @@ typedef enum {
meta_RIFF_WAVE_MWV, /* .mwv RIFF w/ loop data in ctrl chunk pflt */
meta_RIFX_WAVE, /* RIFX, for big-endian WAVs */
meta_RIFX_WAVE_smpl, /* RIFX w/ loop data in smpl chunk */
meta_PC_MXST, /* Lego Island MxSt */
meta_PC_SOB_SAB, /* Worms 4 Mayhem SOB+SAB file */
meta_PC_MXST, /* Lego Island MxSt */
meta_PC_SOB_SAB, /* Worms 4 Mayhem SOB+SAB file */
meta_NWA, /* Visual Art's NWA */
meta_NWA_NWAINFOINI, /* NWA w/ NWAINFO.INI for looping */
meta_NWA_GAMEEXEINI, /* NWA w/ Gameexe.ini for looping */
meta_DVI, /* DVI Interleaved */
meta_KCEY, /* KCEYCOMP */
meta_DVI, /* DVI Interleaved */
meta_KCEY, /* KCEYCOMP */
meta_ACM, /* InterPlay ACM header */
meta_MUS_ACM, /* MUS playlist of InterPlay ACM files */
meta_DE2, /* Falcom (Gurumin) .de2 */
meta_VS, /* Men in Black .vs */
meta_VS, /* Men in Black .vs */
meta_FFXI_BGW, /* FFXI BGW */
meta_FFXI_SPW, /* FFXI SPW */
meta_STS_WII, /* Shikigami No Shiro 3 STS Audio File */
meta_PS2_P2BT, /* Pop'n'Music 7 Audio File */
meta_PS2_GBTS, /* Pop'n'Music 9 Audio File */
meta_NGC_IADP, /* Gamecube Interleave DSP */
meta_PS2_TK5, /* Tekken 5 Stream Files */
meta_WII_STR, /* House of The Dead Overkill STR+STH */
meta_PS2_MCG, /* Gunvari MCG Files (was name .GCM on disk) */
meta_STS_WII, /* Shikigami No Shiro 3 STS Audio File */
meta_PS2_P2BT, /* Pop'n'Music 7 Audio File */
meta_PS2_GBTS, /* Pop'n'Music 9 Audio File */
meta_NGC_IADP, /* Gamecube Interleave DSP */
meta_PS2_TK5, /* Tekken 5 Stream Files */
meta_WII_STR, /* House of The Dead Overkill STR+STH */
meta_PS2_MCG, /* Gunvari MCG Files (was name .GCM on disk) */
meta_ZSD, /* Dragon Booster ZSD */
meta_RedSpark, /* "RedSpark" RSD (MadWorld) */
meta_PC_IVAUD, /* .ivaud GTA IV */
meta_NDS_HWAS, /* Spider-Man 3, Tony Hawk's Downhill Jam, possibly more... */
meta_NGC_LPS, /* Rave Master (Groove Adventure Rave)(GC) */
meta_NAOMI_ADPCM, /* NAOMI/NAOMI2 ARcade games */
meta_SD9, /* beatmaniaIIDX16 - EMPRESS (Arcade) */
meta_2DX, /* beatmaniaIIDX16 - EMPRESS (Arcade) */
meta_PC_IVAUD, /* .ivaud GTA IV */
meta_NDS_HWAS, /* Spider-Man 3, Tony Hawk's Downhill Jam, possibly more... */
meta_NGC_LPS, /* Rave Master (Groove Adventure Rave)(GC) */
meta_NAOMI_ADPCM, /* NAOMI/NAOMI2 ARcade games */
meta_SD9, /* beatmaniaIIDX16 - EMPRESS (Arcade) */
meta_2DX, /* beatmaniaIIDX16 - EMPRESS (Arcade) */
meta_PS2_VGV, /* Rune: Viking Warlord */
meta_NGC_GCUB, /* Sega Soccer Slam */
meta_MAXIS_XA, /* Sim City 3000 (PC) */
@ -424,10 +424,11 @@ typedef enum {
meta_CAFF, /* iPhone .caf */
meta_EXAKT_SC, /* Activision EXAKT .SC (PS2) */
meta_WII_WAS, /* DiRT 2 (WII) */
meta_PONA, /* Policenauts (3DO + PSX) */
meta_PONA_3DO, /* Policenauts (3DO) */
meta_PONA_PSX, /* Policenauts (PSX) */
meta_XBOX_HLWAV, /* Half Life 2 (XBOX) */
meta_PS2_AST, /* Some KOEI game (PS2) */
meta_DMSG, /* Nightcaster II - Equinox (XBOX) */
meta_PS2_AST, /* Some KOEI game (PS2) */
meta_DMSG, /* Nightcaster II - Equinox (XBOX) */
} meta_t;
typedef struct {