From 64fd0f8b669ba18ee34c0b40672383b1b2046c11 Mon Sep 17 00:00:00 2001 From: NicknineTheEagle <nik18.1995@gmail.com> Date: Tue, 9 Aug 2022 14:02:07 +0300 Subject: [PATCH] VAB: Added a hack for empty sounds [Critical Depth (PS1)] --- src/meta/vab.c | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/src/meta/vab.c b/src/meta/vab.c index 4f800414..6b5cc3f0 100644 --- a/src/meta/vab.c +++ b/src/meta/vab.c @@ -80,6 +80,19 @@ VGMSTREAM* init_vgmstream_vab(STREAMFILE* sf) { data_size = read_u16le(waves_off + i * 0x02, sf) << 3; + if (data_size == 0 && center == 0 && shift == 0) { + // hack for empty sounds in Critical Depth + vgmstream = init_vgmstream_silence(1, 44100, 44100); + if (!vgmstream) goto fail; + + vgmstream->meta_type = meta_VAB; + vgmstream->num_streams = total_subsongs; + snprintf(vgmstream->stream_name, STREAM_NAME_SIZE, "%02d/%02d (empty)", program_num, tone_num); + + if (is_vh) close_streamfile(sf_data); + return vgmstream; + } + channels = 1; loop_flag = ps_find_loop_offsets(sf_data, data_offset, data_size, channels, 0, &loop_start, &loop_end);