Add SSPF .ssp [Metal Gear Solid 4 (PS3)]

This commit is contained in:
bnnm 2022-04-09 14:57:49 +02:00
parent 80d8ce2414
commit 68e63b769c
10 changed files with 200 additions and 50 deletions

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@ -204,7 +204,7 @@ void decode_mtaf(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing,
/* mta2_decoder */
void decode_mta2(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel);
void decode_mta2(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel, int config);
/* mc3_decoder */

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@ -38,66 +38,86 @@ static const int mta2_scales[32] = {
};
/* decodes a block for a channel */
void decode_mta2(VGMSTREAMCHANNEL *stream, sample_t *outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) {
void decode_mta2(VGMSTREAMCHANNEL *stream, sample_t *outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel, int config) {
uint8_t frame[0x10 + 0x90*8] = {0};
int samples_done = 0, sample_count = 0, channel_block_samples, channel_first_sample, frame_size = 0;
int i, group, row, col;
int track_channels = 0, track_channel;
int track_channel;
uint32_t frame_offset = stream->offset;
uint32_t head_size;
/* track skip */
do {
int num_track = 0, channel_layout;
/* parse track header (0x10) and skip tracks that our current channel doesn't belong to */
read_streamfile(frame, stream->offset, 0x10, stream->streamfile); /* ignore EOF errors */
num_track = get_u8 (frame + 0x00); /* 0=first */
/* 0x01(3): num_frame (0=first) */
/* 0x04(1): 0? */
channel_layout = get_u8 (frame + 0x05); /* bitmask, see mta2.c */
frame_size = get_u16be(frame + 0x06); /* not including this header */
/* 0x08(8): null */
VGM_ASSERT(frame_size == 0, "MTA2: empty frame at %x\n", (uint32_t)stream->offset);
/* frame_size 0 means silent/empty frame (rarely found near EOF for one track but not others)
* negative track only happens for truncated files (EOF) */
if (frame_size == 0 || num_track < 0) {
for (i = 0; i < samples_to_do; i++)
outbuf[i * channelspacing] = 0;
stream->offset += 0x10;
return;
}
track_channels = 0;
for (i = 0; i < 8; i++) { /* max 8ch */
if ((channel_layout >> i) & 0x01)
track_channels++;
}
if (track_channels == 0) { /* bad data, avoid div by 0 */
VGM_LOG("MTA2: track_channels 0 at %x\n", (uint32_t)stream->offset);
return;
}
/* assumes tracks channels are divided evenly in all tracks (ex. not 2ch + 1ch + 1ch) */
if (channel / track_channels == num_track)
break; /* channel belongs to this track */
/* keep looping for our track */
stream->offset += 0x10 + frame_size;
if (config == 1) {
/* regular frames (sfx) */
frame_size = 0x90 * channelspacing;
track_channel = channel;
head_size = 0x00;
}
while (1);
else {
/* track info (bgm): parse header and skip tracks that our current channel doesn't belong to */
int track_channels;
head_size = 0x10;
do {
int num_track = 0, channel_layout;
read_streamfile(frame, frame_offset, head_size, stream->streamfile); /* ignore EOF errors */
num_track = get_u8 (frame + 0x00); /* 0=first */
/* 0x01(3): num_frame (0=first) */
/* 0x04(1): 0? */
channel_layout = get_u8 (frame + 0x05); /* bitmask, see mta2.c */
frame_size = get_u16be(frame + 0x06); /* not including this header */
/* 0x08(8): null */
VGM_ASSERT(frame_size == 0, "MTA2: empty frame at %x\n", frame_offset);
/* frame_size 0 means silent/empty frame (rarely found near EOF for one track but not others)
* negative track only happens for truncated files (EOF) */
if (frame_size == 0 || num_track < 0) {
for (i = 0; i < samples_to_do; i++)
outbuf[i * channelspacing] = 0;
stream->offset += 0x10;
return;
}
track_channels = 0;
for (i = 0; i < 8; i++) { /* max 8ch */
if ((channel_layout >> i) & 0x01)
track_channels++;
}
if (track_channels == 0) { /* bad data, avoid div by 0 */
VGM_LOG("MTA2: track_channels 0 at %x\n", frame_offset);
return;
}
/* assumes tracks channels are divided evenly in all tracks (ex. not 2ch + 1ch + 1ch) */
if (channel / track_channels == num_track)
break; /* channel belongs to this track */
/* keep looping for our track */
stream->offset += head_size + frame_size;
frame_offset = stream->offset;
}
while (1);
frame_offset += head_size; /* point to actual data */
track_channel = channel % track_channels;
if (frame_size > sizeof(frame))
return;
}
/* parse stuff */
read_streamfile(frame + 0x10, stream->offset + 0x10, frame_size, stream->streamfile); /* ignore EOF errors */
track_channel = channel % track_channels;
read_streamfile(frame, frame_offset, frame_size, stream->streamfile); /* ignore EOF errors */
channel_block_samples = (0x80*2);
channel_first_sample = first_sample % (0x80*2);
/* parse channel frame (header 0x04*4 + data 0x20*4) */
for (group = 0; group < 4; group++) {
short hist2, hist1, coefs, scale;
uint32_t group_header = get_u32be(frame + 0x10 + track_channel*0x90 + group*0x4);
uint32_t group_header = get_u32be(frame + track_channel*0x90 + group*0x4);
hist2 = (short) ((group_header >> 16) & 0xfff0); /* upper 16b discarding 4b */
hist1 = (short) ((group_header >> 4) & 0xfff0); /* lower 16b discarding 4b */
coefs = (group_header >> 5) & 0x7; /* mid 3b */
@ -118,7 +138,7 @@ void decode_mta2(VGMSTREAMCHANNEL *stream, sample_t *outbuf, int channelspacing,
/* decode nibbles */
for (row = 0; row < 8; row++) {
int pos = 0x10 + track_channel*0x90 + 0x10 + group*0x4 + row*0x10;
int pos = track_channel*0x90 + 0x10 + group*0x4 + row*0x10;
for (col = 0; col < 4*2; col++) {
uint8_t nibbles = frame[pos + col/2];
int32_t sample;
@ -148,6 +168,6 @@ void decode_mta2(VGMSTREAMCHANNEL *stream, sample_t *outbuf, int channelspacing,
/* block fully done */
if (channel_first_sample + samples_done == channel_block_samples) {
stream->offset += 0x10 + frame_size;
stream->offset += head_size + frame_size;
}
}

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@ -1392,7 +1392,7 @@ void decode_vgmstream(VGMSTREAM* vgmstream, int samples_written, int samples_to_
case coding_MTA2:
for (ch = 0; ch < vgmstream->channels; ch++) {
decode_mta2(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch, vgmstream->codec_config);
}
break;
case coding_MC3:

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@ -502,6 +502,7 @@ static const char* extension_list[] = {
"ssd", //txth/reserved [Zack & Wiki (Wii)]
"ssm",
"sspr",
"ssp",
"sss",
"ster",
"sth",
@ -1386,6 +1387,7 @@ static const meta_info meta_info_list[] = {
{meta_WBK_NSLB, "Treyarch NSLB header"},
{meta_DSP_APEX, "Koei Tecmo APEX header"},
{meta_MPEG, "MPEG header"},
{meta_SSPF, "Konami SSPF header"},
};
void get_vgmstream_coding_description(VGMSTREAM* vgmstream, char* out, size_t out_size) {

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@ -264,6 +264,7 @@
<ClCompile Include="meta\sqex_scd.c" />
<ClCompile Include="meta\sqex_scd_sscf.c" />
<ClCompile Include="meta\sqex_sead.c" />
<ClCompile Include="meta\sspc.c" />
<ClCompile Include="meta\sspr.c" />
<ClCompile Include="meta\sthd.c" />
<ClCompile Include="meta\tun.c" />

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@ -1687,6 +1687,9 @@
<ClCompile Include="meta\sqex_sead.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\sspc.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\sspr.c">
<Filter>meta\Source Files</Filter>
</ClCompile>

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@ -977,4 +977,6 @@ VGMSTREAM* init_vgmstream_ubi_ckd_cwav(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_mpeg(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_sspf(STREAMFILE* sf);
#endif /*_META_H*/

120
src/meta/sspf.c Normal file
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@ -0,0 +1,120 @@
#include "meta.h"
/* SSPF - Konami/KCET banks [Metal Gear Solid 4 (PS3)] */
VGMSTREAM* init_vgmstream_sspf(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset;
int loop_flag, channels, sample_rate;
int32_t num_samples, loop_start;
int total_subsongs, target_subsong = sf->stream_index;
uint32_t file_size, pad_size, offset, bwav_offset, iwav_offset, ssw2_offset, stream_size;
uint32_t codec;
/* checks */
if (!is_id32be(0x00,sf, "SSPF"))
goto fail;
if (!check_extensions(sf, "ssp"))
goto fail;
/* extra check to ignore .spc, that are a RAM pack of .ssp with a ~0x800 table at the end */
file_size = read_u32be(0x08, sf) + 0x08; /* without padding */
pad_size = 0;
if (file_size % 0x800) /* add padding */
pad_size = 0x800 - (file_size % 0x800);
if (file_size != get_streamfile_size(sf) && file_size + pad_size != get_streamfile_size(sf))
goto fail;
/* 0x0c: "loadBank"? (always 2? MTA2 is always 1) */
/* read chunks (fixed order) */
bwav_offset = read_u32be(0x04, sf) + 0x08;
if (!is_id32be(bwav_offset,sf, "BWAV"))
goto fail;
iwav_offset = read_u32be(bwav_offset + 0x04, sf) + 0x08 + bwav_offset;
if (!is_id32be(iwav_offset,sf, "IWAV"))
goto fail;
/* past IWAV are some more chunks then padding (variable? some are defined in debug structs only, not seen) */
total_subsongs = read_u32be(iwav_offset + 0x08,sf);
if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
offset = iwav_offset + 0x10 + (target_subsong - 1) * 0x20;
/* IWAV entry supposedly contains more info but seems only offset and some ID at 0x14, rest is 0 */
ssw2_offset = read_u32be(offset + 0x00,sf) + bwav_offset;
if (is_id32be(ssw2_offset,sf, "SSWF")) {
/*
04 kType (always 0x01)
05 nChannels
06 freq
08 lpStart
0C nSamples
*/
/* data is some unknown codec that seems to be ADPCM header + byte (simplified MTA2 with only 1 group?) */
vgm_logi("SSPF: unsupported SSWF variant at %x\n", ssw2_offset);
goto fail;
}
else if (is_id32be(ssw2_offset,sf, "SSW2")) {
stream_size = read_u32be(ssw2_offset + 0x04,sf);
/* 08 version? (always 0) */
num_samples = read_s32be(ssw2_offset + 0x0c,sf);
codec = read_u32be(ssw2_offset + 0x10,sf); /* kType (always 0x21) */
if (read_u32be(ssw2_offset + 0x10,sf) != 0x21)
goto fail;
if (read_u8(ssw2_offset + 0x14,sf) != 0x08) /* nBlocks? */
goto fail;
if (read_u8(ssw2_offset + 0x15,sf) != 0x01) /* nChannels? */
goto fail;
channels = 1;
sample_rate = read_u16be(ssw2_offset + 0x16,sf);
loop_start = read_s32be(ssw2_offset + 0x18,sf);
/* 0x1c: lpStartAddr (0xFFFFFFFF is none) */
loop_flag = loop_start != 0x7FFFFFFF;
start_offset = ssw2_offset + 0x20;
}
else {
vgm_logi("SSPF: unknown variant at %x\n", ssw2_offset);
goto fail;
}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_SSPF;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = num_samples;
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = num_samples;
vgmstream->num_streams = total_subsongs;
vgmstream->stream_size = stream_size;
switch (codec) {
case 0x21:
vgmstream->coding_type = coding_MTA2;
vgmstream->codec_config = 1;
vgmstream->layout_type = layout_none;
break;
default:
vgm_logi("SSPF: unknown codec %x\n", codec);
goto fail;
}
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}

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@ -519,6 +519,7 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
init_vgmstream_wbk_nslb,
init_vgmstream_dsp_apex,
init_vgmstream_ubi_ckd_cwav,
init_vgmstream_sspf,
/* lower priority metas (no clean header identity, somewhat ambiguous, or need extension/companion file to identify) */
init_vgmstream_mpeg,

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@ -754,6 +754,7 @@ typedef enum {
meta_WBK_NSLB,
meta_DSP_APEX,
meta_MPEG,
meta_SSPF,
} meta_t;