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https://github.com/vgmstream/vgmstream.git
synced 2024-12-01 01:27:20 +01:00
adding STR + STH Support, fixed MIB with no end loop points
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@181 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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@ -270,6 +270,10 @@
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RelativePath=".\meta\ps2_rxw.c"
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RelativePath=".\meta\ps2_rxw.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\meta\ps2_str.c"
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>
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</File>
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<File
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<File
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RelativePath=".\meta\ps2_svag.c"
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RelativePath=".\meta\ps2_svag.c"
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>
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>
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@ -61,4 +61,6 @@ VGMSTREAM * init_vgmstream_ps2_vag(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_psx_gms(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_psx_gms(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ps2_str(STREAMFILE *streamFile);
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#endif
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#endif
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@ -28,6 +28,7 @@
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another MIC format which can be found in Koei Games.
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another MIC format which can be found in Koei Games.
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2008-05-14 - Fastelbja : First version ...
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2008-05-14 - Fastelbja : First version ...
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2008-05-20 - Fastelbja : Fix loop value when loopEnd==0
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*/
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*/
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VGMSTREAM * init_vgmstream_ps2_mib(STREAMFILE *streamFile) {
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VGMSTREAM * init_vgmstream_ps2_mib(STREAMFILE *streamFile) {
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@ -98,7 +99,7 @@ VGMSTREAM * init_vgmstream_ps2_mib(STREAMFILE *streamFile) {
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channel_count=read_32bitLE(0x08,streamFileMIH);
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channel_count=read_32bitLE(0x08,streamFileMIH);
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/* build the VGMSTREAM */
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,(loopStart!=0));
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vgmstream = allocate_vgmstream(channel_count,((loopStart!=0) && (loopEnd!=0)));
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if (!vgmstream) goto fail;
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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/* fill in the vital statistics */
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84
src/meta/ps2_str.c
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84
src/meta/ps2_str.c
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@ -0,0 +1,84 @@
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#include "meta.h"
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#include "../util.h"
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/* STR
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2008-05-19 - Fastelbja : Test version ...
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*/
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VGMSTREAM * init_vgmstream_ps2_str(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * infile = NULL;
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STREAMFILE * infileSTH = NULL;
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char filename[260];
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char * filenameSTH = NULL;
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int i, channel_count, loop_flag;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("str",filename_extension(filename))) goto fail;
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/* check for .MIH file */
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filenameSTH=(char *)malloc(strlen(filename)+1);
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if (!filenameSTH) goto fail;
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strcpy(filenameSTH,filename);
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strcpy(filenameSTH+strlen(filenameSTH)-3,"STH");
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infileSTH = streamFile->open(streamFile,filenameSTH,STREAMFILE_DEFAULT_BUFFER_SIZE);
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/* STH File is necessary, so we can't confuse those file */
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/* with others .STR file as it is a very common extension */
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if (!infileSTH) goto fail;
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channel_count=read_32bitLE(0x40,infileSTH)+1;
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loop_flag = (read_32bitLE(0x2c,infileSTH)==6);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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vgmstream->channels = read_32bitLE(0x40,infileSTH)+1;
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vgmstream->sample_rate = read_32bitLE(0x24,infileSTH);
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vgmstream->interleave_block_size = read_32bitLE(0x04,infileSTH)/0x10;
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vgmstream->num_samples=read_32bitLE(0x20,infileSTH);
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vgmstream->coding_type = coding_PSX;
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vgmstream->layout_type = layout_interleave;
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vgmstream->meta_type = meta_PS2_STR;
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if(loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x28,infileSTH);
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vgmstream->loop_end_sample = vgmstream->num_samples;
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}
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close_streamfile(infileSTH); infileSTH=NULL;
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/* open the file for reading by each channel */
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{
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,vgmstream->interleave_block_size);
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if (!vgmstream->ch[i].streamfile) goto fail;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=0+vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (infile) close_streamfile(infile);
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if (infileSTH) close_streamfile(infileSTH);
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if (filenameSTH) {free(filenameSTH); filenameSTH=NULL;}
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -15,7 +15,7 @@
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* List of functions that will recognize files. These should correspond pretty
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* List of functions that will recognize files. These should correspond pretty
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* directly to the metadata types
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* directly to the metadata types
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*/
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*/
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#define INIT_VGMSTREAM_FCNS 29
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#define INIT_VGMSTREAM_FCNS 30
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VGMSTREAM * (*init_vgmstream_fcns[INIT_VGMSTREAM_FCNS])(STREAMFILE *streamFile) = {
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VGMSTREAM * (*init_vgmstream_fcns[INIT_VGMSTREAM_FCNS])(STREAMFILE *streamFile) = {
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init_vgmstream_adx, /* 0 */
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init_vgmstream_adx, /* 0 */
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init_vgmstream_brstm, /* 1 */
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init_vgmstream_brstm, /* 1 */
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@ -45,7 +45,8 @@ VGMSTREAM * (*init_vgmstream_fcns[INIT_VGMSTREAM_FCNS])(STREAMFILE *streamFile)
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init_vgmstream_ngc_dsp_std_int, /* 25 */
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init_vgmstream_ngc_dsp_std_int, /* 25 */
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init_vgmstream_raw, /* 26 */
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init_vgmstream_raw, /* 26 */
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init_vgmstream_ps2_vag, /* 27 */
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init_vgmstream_ps2_vag, /* 27 */
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init_vgmstream_psx_gms /* 28 */
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init_vgmstream_psx_gms, /* 28 */
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init_vgmstream_ps2_str /* 29 */
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};
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};
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/* internal version with all parameters */
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/* internal version with all parameters */
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@ -686,12 +687,18 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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break;
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break;
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case meta_PS2_VAGp:
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case meta_PS2_VAGp:
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snprintf(temp,TEMPSIZE,"Sony VAG Mono header (VAGp)");
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snprintf(temp,TEMPSIZE,"Sony VAG Mono header (VAGp)");
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break;
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case meta_PS2_VAGm:
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snprintf(temp,TEMPSIZE,"Sony VAG Mono header (VAGm)");
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break;
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break;
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case meta_PS2_pGAV:
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case meta_PS2_pGAV:
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snprintf(temp,TEMPSIZE,"Sony VAG Stereo Little Endian header (pGAV)");
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snprintf(temp,TEMPSIZE,"Sony VAG Stereo Little Endian header (pGAV)");
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break;
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break;
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case meta_PSX_GMS:
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case meta_PSX_GMS:
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snprintf(temp,TEMPSIZE,"assumed Grandia GMS file by .gms extension");
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snprintf(temp,TEMPSIZE,"assumed Grandia GMS file by .gms extension");
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break;
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case meta_PS2_STR:
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snprintf(temp,TEMPSIZE,"assumed STR + STH File by .str & .sth extension");
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break;
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break;
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default:
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default:
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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@ -90,8 +90,10 @@ typedef enum {
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meta_PS2_MIC, /* KOEI MIC File */
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meta_PS2_MIC, /* KOEI MIC File */
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meta_PS2_VAGi, /* VAGi Interleaved File */
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meta_PS2_VAGi, /* VAGi Interleaved File */
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meta_PS2_VAGp, /* VAGp Mono File */
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meta_PS2_VAGp, /* VAGp Mono File */
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meta_PS2_VAGm, /* VAGp Mono File */
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meta_PS2_pGAV, /* VAGp with Little Endian Header */
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meta_PS2_pGAV, /* VAGp with Little Endian Header */
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meta_PSX_GMS, /* GMS File (used in PS1 & PS2) */
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meta_PSX_GMS, /* GMS File (used in PS1 & PS2) */
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meta_PS2_STR, /* Pacman STR+STH files */
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meta_PSX_XA, /* CD-XA with RIFF header */
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meta_PSX_XA, /* CD-XA with RIFF header */
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@ -103,6 +103,7 @@ char * extension_list[] = {
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"raw\0RAW Audio File (*.RAW)\0",
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"raw\0RAW Audio File (*.RAW)\0",
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"vag\0VAG Audio File (*.VAG)\0",
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"vag\0VAG Audio File (*.VAG)\0",
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"gms\0GMS Audio File (*.GMS)\0",
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"gms\0GMS Audio File (*.GMS)\0",
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"str\0STR Audio File (*.STR)\0"
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};
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};
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void about(HWND hwndParent) {
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void about(HWND hwndParent) {
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