Use winamp unicode for MSVC

This commit is contained in:
bnnm 2018-11-04 00:58:42 +01:00
parent ef31f25bcb
commit 6a85067230

View File

@ -71,7 +71,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../ext_includes;$(DependenciesDir)/qaac/mp4v2/include;$(DependenciesDir)/fdk-aac/libSYS/include;$(DependenciesDir)/fdk-aac/libAACdec/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;VGM_USE_VORBIS;VGM_USE_MPEG;VGM_USE_FFMPEG;VGM_USE_G7221;VGM_USE_MP4V2;VGM_USE_FDKAAC;VGM_USE_ATRAC9;VGM_USE_CELT;_DEBUG;_WINDOWS;_USRDLL;IN_VGMSTREAM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;VGM_USE_VORBIS;VGM_USE_MPEG;VGM_USE_FFMPEG;VGM_USE_G7221;VGM_USE_MP4V2;VGM_USE_FDKAAC;VGM_USE_ATRAC9;VGM_USE_CELT;_DEBUG;_WINDOWS;_USRDLL;IN_VGMSTREAM_EXPORTS;VGM_WINAMP_UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -99,7 +99,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>../ext_includes;$(DependenciesDir)/qaac/mp4v2/include;$(DependenciesDir)/fdk-aac/libSYS/include;$(DependenciesDir)/fdk-aac/libAACdec/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;VGM_USE_VORBIS;VGM_USE_MPEG;VGM_USE_FFMPEG;VGM_USE_G7221;VGM_USE_MP4V2;VGM_USE_FDKAAC;NDEBUG;_WINDOWS;_USRDLL;IN_VGMSTREAM_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;VGM_USE_VORBIS;VGM_USE_MPEG;VGM_USE_FFMPEG;VGM_USE_G7221;VGM_USE_MP4V2;VGM_USE_FDKAAC;VGM_USE_ATRAC9;VGM_USE_CELT;NDEBUG;_WINDOWS;_USRDLL;IN_VGMSTREAM_EXPORTS;VGM_WINAMP_UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>