.seg support for Xbox ADPCM as well as existing ADPCM

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@912 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
halleyscometsw 2011-01-22 02:31:52 +00:00
parent 7b78a5262d
commit 6bf8f36726
8 changed files with 49 additions and 23 deletions

View File

@ -86,7 +86,6 @@ PS2/PSX ADPCM:
- .rws
- .rxw
- .snd
- .seg
- .sfs
- .sl3
- .smpl (w/ bad flags)
@ -223,6 +222,7 @@ multi:
- .rsd (PSX ADPCM, 16 bit PCM, GC DSP ADPCM, Xbox IMA ADPCM, Radical ADPCM)
- .rrds (NDS IMA ADPCM)
- .sad (GC DSP ADPCM, NDS IMA ADPCM, Procyon Studios NDS ADPCM)
- .seg (Xbox IMA ADPCM, PS2 ADPCM)
- .sng, .asf, .str, .eam (EA/XA ADPCM or PSX ADPCM)
- .strm (NDS IMA ADPCM, 8/16 bit PCM)
- .ss7 (EACS IMA ADPCM, IMA ADPCM)

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@ -165,7 +165,7 @@ META_OBJS=meta/adx_header.o \
meta/bgw.o \
meta/ps2_ass.o \
meta/ngc_waa_wac_wad_wam.o \
meta/ps2_seg.o \
meta/seg.o \
meta/str_asr.o \
meta/zwdsp.o \
meta/gca.o \

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@ -738,10 +738,6 @@
RelativePath=".\meta\ps2_rxw.c"
>
</File>
<File
RelativePath=".\meta\ps2_seg.c"
>
</File>
<File
RelativePath=".\meta\ps2_sfs.c"
>
@ -946,6 +942,10 @@
RelativePath=".\meta\se_scd.c"
>
</File>
<File
RelativePath=".\meta\seg.c"
>
</File>
<File
RelativePath=".\meta\sfl.c"
>

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@ -113,7 +113,7 @@ libmeta_la_SOURCES += naomi_spsd.c
libmeta_la_SOURCES += bgw.c
libmeta_la_SOURCES += ps2_ass.c
libmeta_la_SOURCES += ngc_waa_wac_wad_wam.c
libmeta_la_SOURCES += ps2_seg.c
libmeta_la_SOURCES += seg.c
libmeta_la_SOURCES += str_asr.c
libmeta_la_SOURCES += zwdsp.c
libmeta_la_SOURCES += gca.c

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@ -307,7 +307,7 @@ VGMSTREAM * init_vgmstream_ps2_ass(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_waa_wac_wad_wam(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ps2_seg(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_seg(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_nds_strm_ffta2(STREAMFILE * streamFile);

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@ -2,12 +2,13 @@
#include "../util.h"
/* SEG (found in Eragon) */
VGMSTREAM * init_vgmstream_ps2_seg(STREAMFILE *streamFile) {
VGMSTREAM * init_vgmstream_seg(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int loop_flag;
int channel_count;
coding_t coding;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
@ -15,9 +16,17 @@ VGMSTREAM * init_vgmstream_ps2_seg(STREAMFILE *streamFile) {
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x73656700 && /* "seg\0" */
read_32bitBE(0x04,streamFile) != 0x70733200) /* "ps2\0" */
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x73656700) /* "seg\0" */
goto fail;
if (read_32bitBE(0x04,streamFile) == 0x70733200) /* "ps2\0" */
{
coding = coding_PSX;
}
else if (read_32bitBE(0x04,streamFile) == 0x78627800) /* "xbx\0" */
{
coding = coding_XBOX;
}
else goto fail;
loop_flag = 0;
channel_count = read_32bitLE(0x24,streamFile);
@ -30,21 +39,34 @@ VGMSTREAM * init_vgmstream_ps2_seg(STREAMFILE *streamFile) {
start_offset = 0x4000;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x18,streamFile);
vgmstream->coding_type = coding_PSX;
vgmstream->num_samples = (read_32bitLE(0x0C,streamFile)-start_offset)*28/16/channel_count;
vgmstream->coding_type = coding;
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x1C,streamFile);
}
if (channel_count == 1) {
vgmstream->layout_type = layout_none;
} else if (channel_count == 2) {
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x2000;
}
vgmstream->meta_type = meta_PS2_SEG;
vgmstream->interleave_block_size = 0;
if (coding_PSX == coding)
{
vgmstream->num_samples = (read_32bitLE(0x0C,streamFile)-start_offset)*28/16/channel_count;
vgmstream->meta_type = meta_PS2_SEG;
if (channel_count == 1) {
vgmstream->layout_type = layout_none;
} else if (channel_count == 2) {
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x2000;
}
}
else if (coding_XBOX == coding)
{
vgmstream->num_samples = (read_32bitLE(0x0C,streamFile)-start_offset)/36/channel_count*64;
vgmstream->meta_type = meta_XBOX_SEG;
vgmstream->layout_type = layout_none;
}
else goto fail;
/* open the file for reading */
{

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@ -174,7 +174,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
init_vgmstream_spw,
init_vgmstream_ps2_ass,
init_vgmstream_waa_wac_wad_wam,
init_vgmstream_ps2_seg,
init_vgmstream_seg,
init_vgmstream_nds_strm_ffta2,
init_vgmstream_str_asr,
init_vgmstream_zwdsp,
@ -2434,6 +2434,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
case meta_PS2_SEG:
snprintf(temp,TEMPSIZE,"SEG (PS2) Header");
break;
case meta_XBOX_SEG:
snprintf(temp,TEMPSIZE,"SEG (XBOX) Header");
break;
case meta_NDS_STRM_FFTA2:
snprintf(temp,TEMPSIZE,"Final Fantasy Tactics A2 RIFF Header");
break;

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@ -353,6 +353,7 @@ typedef enum {
meta_PS2_ASS, /* ASS */
meta_PS2_SEG, /* Eragon */
meta_XBOX_SEG,
meta_NDS_STRM_FFTA2, /* Final Fantasy Tactics A2 */
meta_STR_ASR, /* Donkey Kong Jet Race */
meta_ZWDSP, /* Zack and Wiki */