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https://github.com/vgmstream/vgmstream.git
synced 2024-11-24 15:00:11 +01:00
Redone FSB1-4: improved XMA/MPEG, bugs, looping
Now parses FMOD's flags correctly and should work for all versions. There are still some problems with IMA ADPCM which also happened before.
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parent
c042878a1b
commit
6c82a508ef
1102
src/meta/fsb.c
1102
src/meta/fsb.c
File diff suppressed because it is too large
Load Diff
@ -182,18 +182,12 @@ VGMSTREAM * init_vgmstream_aus(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_rws(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_fsb1(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_fsb3(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_fsb4(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_fsb(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_fsb4_wav(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_fsb5(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_fsb_mpeg(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_rwx(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_xwb(STREAMFILE * streamFile);
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@ -92,10 +92,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
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init_vgmstream_hgc1,
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init_vgmstream_aus,
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init_vgmstream_rws,
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init_vgmstream_fsb1,
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// init_vgmstream_fsb2,
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init_vgmstream_fsb3,
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init_vgmstream_fsb4,
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init_vgmstream_fsb,
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init_vgmstream_fsb4_wav,
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init_vgmstream_fsb5,
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init_vgmstream_rwx,
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@ -300,7 +297,6 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
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init_vgmstream_ngc_nst_dsp,
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init_vgmstream_baf,
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init_vgmstream_ps3_msf,
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init_vgmstream_fsb_mpeg,
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init_vgmstream_nub_vag,
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init_vgmstream_ps3_past,
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init_vgmstream_ps3_sgdx,
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@ -2620,18 +2616,15 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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case meta_FSB1:
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snprintf(temp,TEMPSIZE,"FMOD Sample Bank (FSB1) Header");
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break;
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case meta_FSB3_0:
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snprintf(temp,TEMPSIZE,"FMOD Sample Bank (FSB3.0) Header");
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case meta_FSB2:
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snprintf(temp,TEMPSIZE,"FMOD Sample Bank (FSB2) Header");
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break;
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case meta_FSB3_1:
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snprintf(temp,TEMPSIZE,"FMOD Sample Bank (FSB3.1) Header");
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case meta_FSB3:
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snprintf(temp,TEMPSIZE,"FMOD Sample Bank (FSB3) Header");
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break;
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case meta_FSB4:
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snprintf(temp,TEMPSIZE,"FMOD Sample Bank (FSB4) Header");
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break;
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case meta_FSB4_WAV:
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snprintf(temp,TEMPSIZE,"FMOD Sample Bank (FSB4) with additional 'WAV' Header");
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break;
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case meta_FSB5:
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snprintf(temp,TEMPSIZE,"FMOD Sample Bank (FSB5) Header");
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break;
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@ -3170,9 +3163,6 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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break;
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case meta_PS3_MSF:
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snprintf(temp,TEMPSIZE,"PS3 MSF header");
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break;
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case meta_FSB_MPEG:
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snprintf(temp,TEMPSIZE,"FSB MPEG header");
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break;
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case meta_NUB_VAG:
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snprintf(temp,TEMPSIZE,"VAG (NUB) header");
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@ -328,11 +328,9 @@ typedef enum {
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meta_AUS, /* Variuos Capcom Games */
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meta_RWS, /* Variuos Konami Games */
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meta_FSB1, /* FMOD Sample Bank, version 1 */
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meta_FSB3_0, /* FMOD Sample Bank, version 3.0 */
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meta_FSB3_1, /* FMOD Sample Bank, version 3.1 */
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meta_FSB2, /* FMOD Sample Bank, version 2 */
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meta_FSB3, /* FMOD Sample Bank, version 3.0/3.1 */
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meta_FSB4, /* FMOD Sample Bank, version 4 */
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meta_FSB_MPEG, /* Just Test */
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meta_FSB4_WAV, /* FMOD Sample Bank, version 4 with "WAV" Header */
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meta_FSB5, /* FMOD Sample Bank, version 5 */
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meta_RWX, /* Air Force Delta Storm (XBOX) */
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meta_XWB, /* King of Fighters (XBOX) */
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