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Fix .sdt [Baldur's Gate - Dark Alliance (GC)]
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@ -843,6 +843,9 @@ static const meta_info meta_info_list[] = {
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{meta_PS2_RKV, "Legacy of Kain - Blood Omen 2 RKV PS2 header"},
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{meta_PS2_VAS, "Pro Baseball Spirits 5 VAS Header"},
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{meta_PS2_TEC, "assumed TECMO badflagged stream by .tec extension"},
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{meta_PS2_ENTH, ".enth Header"},
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{meta_SDT, "High Voltage .sdt header"},
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{meta_NGC_TYDSP, ".tydsp Header"},
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{meta_XBOX_WVS, "Metal Arms WVS Header (XBOX)"},
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{meta_NGC_WVS, "Metal Arms WVS Header (GameCube)"},
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{meta_XBOX_MATX, "assumed Matrix file by .matx extension"},
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@ -1,80 +1,58 @@
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#include "meta.h"
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#include "../util.h"
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#include "../coding/coding.h"
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/* SDT (Baldur's Gate - Dark Alliance) */
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/* .sdt - from High Voltage games? [Baldur's Gate - Dark Alliance (GC)] */
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VGMSTREAM * init_vgmstream_sdt(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[PATH_LIMIT];
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off_t start_offset;
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size_t data_size;
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int loop_flag, channel_count;
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int loop_flag;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("sdt",filename_extension(filename))) goto fail;
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#if 0
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x53565300) /* "SVS\0" */
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/* checks */
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if (!check_extensions(streamFile, "sdt"))
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goto fail;
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#endif
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loop_flag = (read_32bitBE(0x04,streamFile)!=0);
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channel_count = 2;
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/* build the VGMSTREAM */
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channel_count = read_32bitBE(0x00,streamFile); /* assumed */
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loop_flag = (read_32bitBE(0x04,streamFile) != 0);
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start_offset = 0xA0;
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data_size = get_streamfile_size(streamFile) - start_offset;
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if (channel_count != 2)
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goto fail; /* only seen this */
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if (read_32bitBE(0x08,streamFile) != read_32bitBE(0x08,streamFile))
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goto fail; /* sample rate agreement between channels */
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if (read_32bitBE(0x98,streamFile) != 0x8000)
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goto fail; /* expected interleave */
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0xA0;
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vgmstream->channels = channel_count; /*read_32bitBE(0x00,streamFile);*/
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vgmstream->meta_type = meta_SDT;
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vgmstream->sample_rate = read_32bitBE(0x08,streamFile);
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = read_32bitBE(0x14,streamFile)/8*14/channel_count;
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vgmstream->num_samples = dsp_bytes_to_samples(data_size, channel_count); /* maybe at @0x14 - 2? */
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if (loop_flag) {
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vgmstream->loop_start_sample = 0; /* (read_32bitLE(0x08,streamFile)-1)*28; */
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vgmstream->loop_end_sample = read_32bitBE(0x14,streamFile)/8*14/channel_count;
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vgmstream->loop_start_sample = 0; /* maybe @0x08? */
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vgmstream->loop_end_sample = vgmstream->num_samples; /* maybe @0x10? */
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}
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x8000;
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if (vgmstream->interleave_block_size)
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vgmstream->interleave_last_block_size =
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(data_size % (vgmstream->interleave_block_size*vgmstream->channels)) / vgmstream->channels;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x8000;
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vgmstream->meta_type = meta_SDT;
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dsp_read_coefs_be(vgmstream,streamFile, 0x3c,0x2E);
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dsp_read_hist_be(vgmstream, streamFile, 0x60,0x2E);
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i;
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for (i=0;i<16;i++) {
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x3C+i*2,streamFile);
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}
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if (vgmstream->channels) {
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for (i=0;i<16;i++) {
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vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x6A+i*2,streamFile);
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}
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}
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}
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
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goto fail;
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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close_vgmstream(vgmstream);
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return NULL;
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}
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