Fix Homura (PS2) stereo and add .v0

This commit is contained in:
bnnm 2017-11-23 22:33:46 +01:00
parent 17da12f324
commit 6d80168879
3 changed files with 44 additions and 32 deletions

View File

@ -100,6 +100,7 @@ VGMSTREAM_DECLARE_FILE_TYPE("DBM", dbm);
VGMSTREAM_DECLARE_FILE_TYPE("DCS", dcs);
VGMSTREAM_DECLARE_FILE_TYPE("DDSP", ddsp);
VGMSTREAM_DECLARE_FILE_TYPE("DE2", de2);
VGMSTREAM_DECLARE_FILE_TYPE("DEC", dec);
VGMSTREAM_DECLARE_FILE_TYPE("DMSG", dmsg);
VGMSTREAM_DECLARE_FILE_TYPE("DSP", dsp);
VGMSTREAM_DECLARE_FILE_TYPE("DSPW", dspw);
@ -199,6 +200,7 @@ VGMSTREAM_DECLARE_FILE_TYPE("MWV", mwv);
VGMSTREAM_DECLARE_FILE_TYPE("MxSt", mxst);
VGMSTREAM_DECLARE_FILE_TYPE("MYSPD", myspd);
VGMSTREAM_DECLARE_FILE_TYPE("NAAC", naac);
VGMSTREAM_DECLARE_FILE_TYPE("NDP", ndp);
VGMSTREAM_DECLARE_FILE_TYPE("NGCA", ngca);
VGMSTREAM_DECLARE_FILE_TYPE("NPS", nps);
@ -363,6 +365,7 @@ VGMSTREAM_DECLARE_FILE_TYPE("XWMA", xwma);
VGMSTREAM_DECLARE_FILE_TYPE("XWS", xws);
VGMSTREAM_DECLARE_FILE_TYPE("XWV", xwv);
VGMSTREAM_DECLARE_FILE_TYPE("V0", v0);
VGMSTREAM_DECLARE_FILE_TYPE("YDSP", ydsp);
VGMSTREAM_DECLARE_FILE_TYPE("YMF", ymf);

View File

@ -308,6 +308,7 @@ static const char* extension_list[] = {
"ulw",
"um3",
"v0",
"vag",
"vas",
"vawx",

View File

@ -1,63 +1,71 @@
#include "meta.h"
#include "../util.h"
#include "../coding/coding.h"
/* SMPL (from Homura) */
/* SMPL - from Homura */
VGMSTREAM * init_vgmstream_ps2_smpl(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
STREAMFILE * streamRch = NULL;
off_t start_offset;
int loop_flag, channel_count;
size_t channel_size;
int loop_flag;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("smpl",filename_extension(filename))) goto fail;
/* check extension (.v0: left channel, .v1: right channel, .smpl: header id) */
if ( !check_extensions(streamFile,"v0,smpl") )
goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x534D504C) /* "SMPL" */
goto fail;
loop_flag = 1;
channel_count = 1;
/* right channel is in .V1 and doesn't have loop points; manually parse as dual_stereo would fail */
streamRch = open_stream_ext(streamFile, "V1");
channel_count = streamRch != NULL ? 2 : 1;
loop_flag = (read_32bitLE(0x30,streamFile) != 0);
start_offset = 0x40;
channel_size = read_32bitBE(0x0c,streamFile) - 0x10;
/* build the VGMSTREAM */
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x40;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitBE(0x10,streamFile);
vgmstream->coding_type = coding_PSX_badflags;
vgmstream->num_samples = read_32bitBE(0xc,streamFile)*56/32;
if (loop_flag) {
vgmstream->loop_start_sample = read_32bitLE(0x30,streamFile);
vgmstream->loop_end_sample = vgmstream->num_samples;
}
vgmstream->layout_type = layout_none;
vgmstream->num_samples = ps_bytes_to_samples(channel_size*channel_count, channel_count);
vgmstream->loop_start_sample = read_32bitLE(0x30,streamFile);
vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->meta_type = meta_PS2_SMPL;
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_none;
/* always, but can be null or used as special string */
read_string(vgmstream->stream_name,0x10+1, 0x20,streamFile);
/* open the file for reading */
//if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
// goto fail;
/* custom dual channel */ // todo improve dual_stereo
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
char filename[PATH_LIMIT];
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
streamFile->get_name(streamFile,filename,sizeof(filename));
vgmstream->ch[0].streamfile = streamFile->open(streamFile,filename, STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!vgmstream->ch[0].streamfile) goto fail;
if (channel_count == 2)
vgmstream->ch[1].streamfile = streamRch;
for (i = 0; i < channel_count; i++) {
vgmstream->ch[i].channel_start_offset =
vgmstream->ch[i].offset = start_offset;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
if (streamRch) close_streamfile(streamRch);
close_vgmstream(vgmstream);
return NULL;
}