Fix Homura (PS2) stereo and add .v0

This commit is contained in:
bnnm 2017-11-23 22:33:46 +01:00
parent 17da12f324
commit 6d80168879
3 changed files with 44 additions and 32 deletions

View File

@ -100,6 +100,7 @@ VGMSTREAM_DECLARE_FILE_TYPE("DBM", dbm);
VGMSTREAM_DECLARE_FILE_TYPE("DCS", dcs); VGMSTREAM_DECLARE_FILE_TYPE("DCS", dcs);
VGMSTREAM_DECLARE_FILE_TYPE("DDSP", ddsp); VGMSTREAM_DECLARE_FILE_TYPE("DDSP", ddsp);
VGMSTREAM_DECLARE_FILE_TYPE("DE2", de2); VGMSTREAM_DECLARE_FILE_TYPE("DE2", de2);
VGMSTREAM_DECLARE_FILE_TYPE("DEC", dec);
VGMSTREAM_DECLARE_FILE_TYPE("DMSG", dmsg); VGMSTREAM_DECLARE_FILE_TYPE("DMSG", dmsg);
VGMSTREAM_DECLARE_FILE_TYPE("DSP", dsp); VGMSTREAM_DECLARE_FILE_TYPE("DSP", dsp);
VGMSTREAM_DECLARE_FILE_TYPE("DSPW", dspw); VGMSTREAM_DECLARE_FILE_TYPE("DSPW", dspw);
@ -199,6 +200,7 @@ VGMSTREAM_DECLARE_FILE_TYPE("MWV", mwv);
VGMSTREAM_DECLARE_FILE_TYPE("MxSt", mxst); VGMSTREAM_DECLARE_FILE_TYPE("MxSt", mxst);
VGMSTREAM_DECLARE_FILE_TYPE("MYSPD", myspd); VGMSTREAM_DECLARE_FILE_TYPE("MYSPD", myspd);
VGMSTREAM_DECLARE_FILE_TYPE("NAAC", naac);
VGMSTREAM_DECLARE_FILE_TYPE("NDP", ndp); VGMSTREAM_DECLARE_FILE_TYPE("NDP", ndp);
VGMSTREAM_DECLARE_FILE_TYPE("NGCA", ngca); VGMSTREAM_DECLARE_FILE_TYPE("NGCA", ngca);
VGMSTREAM_DECLARE_FILE_TYPE("NPS", nps); VGMSTREAM_DECLARE_FILE_TYPE("NPS", nps);
@ -363,6 +365,7 @@ VGMSTREAM_DECLARE_FILE_TYPE("XWMA", xwma);
VGMSTREAM_DECLARE_FILE_TYPE("XWS", xws); VGMSTREAM_DECLARE_FILE_TYPE("XWS", xws);
VGMSTREAM_DECLARE_FILE_TYPE("XWV", xwv); VGMSTREAM_DECLARE_FILE_TYPE("XWV", xwv);
VGMSTREAM_DECLARE_FILE_TYPE("V0", v0);
VGMSTREAM_DECLARE_FILE_TYPE("YDSP", ydsp); VGMSTREAM_DECLARE_FILE_TYPE("YDSP", ydsp);
VGMSTREAM_DECLARE_FILE_TYPE("YMF", ymf); VGMSTREAM_DECLARE_FILE_TYPE("YMF", ymf);

View File

@ -308,6 +308,7 @@ static const char* extension_list[] = {
"ulw", "ulw",
"um3", "um3",
"v0",
"vag", "vag",
"vas", "vas",
"vawx", "vawx",

View File

@ -1,63 +1,71 @@
#include "meta.h" #include "meta.h"
#include "../util.h" #include "../coding/coding.h"
/* SMPL (from Homura) */ /* SMPL - from Homura */
VGMSTREAM * init_vgmstream_ps2_smpl(STREAMFILE *streamFile) { VGMSTREAM * init_vgmstream_ps2_smpl(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT]; STREAMFILE * streamRch = NULL;
off_t start_offset; off_t start_offset;
int loop_flag, channel_count;
size_t channel_size;
int loop_flag; /* check extension (.v0: left channel, .v1: right channel, .smpl: header id) */
int channel_count; if ( !check_extensions(streamFile,"v0,smpl") )
goto fail;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("smpl",filename_extension(filename))) goto fail;
/* check header */ /* check header */
if (read_32bitBE(0x00,streamFile) != 0x534D504C) /* "SMPL" */ if (read_32bitBE(0x00,streamFile) != 0x534D504C) /* "SMPL" */
goto fail; goto fail;
loop_flag = 1; /* right channel is in .V1 and doesn't have loop points; manually parse as dual_stereo would fail */
channel_count = 1; streamRch = open_stream_ext(streamFile, "V1");
channel_count = streamRch != NULL ? 2 : 1;
loop_flag = (read_32bitLE(0x30,streamFile) != 0);
start_offset = 0x40;
channel_size = read_32bitBE(0x0c,streamFile) - 0x10;
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag); vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x40;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitBE(0x10,streamFile); vgmstream->sample_rate = read_32bitBE(0x10,streamFile);
vgmstream->coding_type = coding_PSX_badflags; vgmstream->num_samples = ps_bytes_to_samples(channel_size*channel_count, channel_count);
vgmstream->num_samples = read_32bitBE(0xc,streamFile)*56/32; vgmstream->loop_start_sample = read_32bitLE(0x30,streamFile);
if (loop_flag) { vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->loop_start_sample = read_32bitLE(0x30,streamFile);
vgmstream->loop_end_sample = vgmstream->num_samples;
}
vgmstream->layout_type = layout_none;
vgmstream->meta_type = meta_PS2_SMPL; vgmstream->meta_type = meta_PS2_SMPL;
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_none;
/* always, but can be null or used as special string */
read_string(vgmstream->stream_name,0x10+1, 0x20,streamFile);
/* open the file for reading */ /* open the file for reading */
//if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
// goto fail;
/* custom dual channel */ // todo improve dual_stereo
{ {
int i; int i;
STREAMFILE * file; char filename[PATH_LIMIT];
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset= streamFile->get_name(streamFile,filename,sizeof(filename));
vgmstream->ch[i].offset=start_offset+ vgmstream->ch[0].streamfile = streamFile->open(streamFile,filename, STREAMFILE_DEFAULT_BUFFER_SIZE);
vgmstream->interleave_block_size*i; if (!vgmstream->ch[0].streamfile) goto fail;
if (channel_count == 2)
vgmstream->ch[1].streamfile = streamRch;
for (i = 0; i < channel_count; i++) {
vgmstream->ch[i].channel_start_offset =
vgmstream->ch[i].offset = start_offset;
} }
} }
return vgmstream; return vgmstream;
/* clean up anything we may have opened */
fail: fail:
if (vgmstream) close_vgmstream(vgmstream); if (streamRch) close_streamfile(streamRch);
close_vgmstream(vgmstream);
return NULL; return NULL;
} }