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Add .wav/lwav extension for .gcub [Sega Soccer Slam (GC)]
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@ -1095,7 +1095,7 @@ static const meta_info meta_info_list[] = {
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{meta_2DX9, "beatmania IIDX 2DX9 header"},
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{meta_DSP_YGO, "Konami custom DSP Header"},
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{meta_PS2_VGV, "Rune: Viking Warlord VGV Header"},
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{meta_NGC_GCUB, "GCub Header"},
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{meta_GCUB, "Sega GCub header"},
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{meta_NGC_SCK_DSP, "The Scorpion King SCK Header"},
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{meta_CAFF, "Apple Core Audio Format File header"},
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{meta_PC_MXST, "Lego Island MxSt Header"},
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124
src/meta/gcub.c
124
src/meta/gcub.c
@ -1,103 +1,53 @@
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#include "meta.h"
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#include "../util.h"
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#include "../coding/coding.h"
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/* GCUB - found in 'Sega Soccer Slam' */
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VGMSTREAM * init_vgmstream_ngc_gcub(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[PATH_LIMIT];
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off_t start_offset;
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int loop_flag;
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int channel_count;
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/* GCub - found in Sega Soccer Slam (GC) */
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VGMSTREAM* init_vgmstream_gcub(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t start_offset;
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int channels, loop_flag, sample_rate;
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size_t data_size;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("gcub",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x47437562) /* "GCub" */
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goto fail;
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/* checks */
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/* .wav: extension found in bigfile
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* .gcub: header id */
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if (!check_extensions(sf, "wav,lwav,gcub"))
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goto fail;
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if (!is_id32be(0x00,sf, "GCub"))
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goto fail;
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loop_flag = 0;
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channel_count = read_32bitBE(0x04,streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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channels = read_u32be(0x04,sf);
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sample_rate = read_u32be(0x08,sf);
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data_size = read_u32be(0x0c,sf);
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if (is_id32be(0x60,sf, "GCxx")) /* seen in sfx */
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start_offset = 0x88;
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else
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start_offset = 0x60;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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if (read_32bitBE(0x60,streamFile) == 0x47437878) /* "GCxx" */
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{
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start_offset = 0x88;
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}
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else
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{
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start_offset = 0x60;
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}
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitBE(0x08,streamFile);
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vgmstream->meta_type = meta_GCUB;
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vgmstream->sample_rate = sample_rate;
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vgmstream->num_samples = dsp_bytes_to_samples(data_size, channels);
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = (read_32bitBE(0x0C,streamFile)-start_offset)/8/channel_count*14;
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = (read_32bitBE(0x0C,streamFile)-start_offset)/8/channel_count*14;
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x8000;
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dsp_read_coefs_be(vgmstream, sf, 0x10, 0x20);
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/* 0x50: initial ps for ch1/2 (16b) */
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/* 0x54: hist? (always blank) */
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if (channel_count == 1)
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{
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vgmstream->layout_type = layout_none;
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}
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else
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{
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x8000; // read_32bitBE(0x04,streamFile);
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}
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vgmstream->meta_type = meta_NGC_GCUB;
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i;
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for (i=0;i<16;i++) {
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x10+i*2,streamFile);
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}
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if (vgmstream->channels == 2) {
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for (i=0;i<16;i++) {
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vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x30+i*2,streamFile);
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}
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}
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}
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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/* The first channel */
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vgmstream->ch[0].channel_start_offset=
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vgmstream->ch[0].offset=start_offset;
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/* The second channel */
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if (channel_count == 2) {
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vgmstream->ch[1].streamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!vgmstream->ch[1].streamfile) goto fail;
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vgmstream->ch[1].channel_start_offset=
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vgmstream->ch[1].offset=start_offset+vgmstream->interleave_block_size;
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}
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}
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}
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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close_vgmstream(vgmstream);
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return NULL;
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}
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@ -416,7 +416,7 @@ VGMSTREAM * init_vgmstream_dsp_ygo(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_ps2_vgv(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_ngc_gcub(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_gcub(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_maxis_xa(STREAMFILE * streamFile);
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@ -212,7 +212,7 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
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init_vgmstream_2dx9,
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init_vgmstream_dsp_ygo,
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init_vgmstream_ps2_vgv,
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init_vgmstream_ngc_gcub,
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init_vgmstream_gcub,
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init_vgmstream_maxis_xa,
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init_vgmstream_ngc_sck_dsp,
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init_vgmstream_apple_caff,
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@ -515,7 +515,7 @@ typedef enum {
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meta_SD9, /* beatmaniaIIDX16 - EMPRESS (Arcade) */
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meta_2DX9, /* beatmaniaIIDX16 - EMPRESS (Arcade) */
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meta_PS2_VGV, /* Rune: Viking Warlord */
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meta_NGC_GCUB, /* Sega Soccer Slam */
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meta_GCUB,
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meta_MAXIS_XA, /* Sim City 3000 (PC) */
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meta_NGC_SCK_DSP, /* Scorpion King (NGC) */
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meta_CAFF, /* iPhone .caf */
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