Tweak WWISE-IMA as interleave and use "MUL" nibble expansion

Clarify it's just basically mono XBOX-IMA; "MUL" expansion apparently
used per decompilation (not really noticeable due to small headered
frames)
This commit is contained in:
bnnm 2018-02-23 23:01:44 +01:00
parent 16b4cf2294
commit 6eba6b7022
3 changed files with 124 additions and 123 deletions

View File

@ -39,15 +39,15 @@ static const int IMA_IndexTable[16] = {
};
/* Standard IMA (most common) */
/* Original IMA expansion, using shift+ADDs to avoid MULs (slow back then) */
static void std_ima_expand_nibble(VGMSTREAMCHANNEL * stream, off_t byte_offset, int nibble_shift, int32_t * hist1, int32_t * step_index) {
int sample_nibble, sample_decoded, step, delta;
/* calculate diff = [signed] (step / 8) + (step / 4) + (step / 2) + (step) [when code = 4+2+1]
* simplified through math, using bitwise ops to avoid rounding:
* diff = (code + 1/2) * (step / 4)
* > diff = (step * nibble / 4) + (step / 8)
* > diff = (((step * nibble) + (step / 2)) / 4) */
/* simplified through math from:
* - diff = (code + 1/2) * (step / 4)
* > diff = ((step * nibble) + (step / 2)) / 4
* > diff = (step * nibble / 4) + (step / 8)
* final diff = [signed] (step / 8) + (step / 4) + (step / 2) + (step) [when code = 4+2+1] */
sample_nibble = (read_8bit(byte_offset,stream->streamfile) >> nibble_shift)&0xf; /* ADPCM code */
sample_decoded = *hist1; /* predictor value */
@ -81,7 +81,33 @@ static void std_ima_expand_nibble_16(VGMSTREAMCHANNEL * stream, off_t byte_offse
if (sample_nibble & 8) delta = -delta;
sample_decoded += delta;
*hist1 = clamp16(sample_decoded); //no need for this actually
*hist1 = clamp16(sample_decoded); /* no need for this, actually */
*step_index += IMA_IndexTable[sample_nibble];
if (*step_index < 0) *step_index=0;
if (*step_index > 88) *step_index=88;
}
/* Original IMA expansion, but using MULs rather than shift+ADDs (faster for newer processors).
* There is minor rounding difference between ADD and MUL expansions, noticeable/propagated in non-headered IMAs. */
static void std_ima_expand_nibble_mul(VGMSTREAMCHANNEL * stream, off_t byte_offset, int nibble_shift, int32_t * hist1, int32_t * step_index) {
int sample_nibble, sample_decoded, step, delta;
/* simplified through math from:
* - diff = (code + 1/2) * (step / 4)
* > diff = (code + 1/2) * step) / 4) * (2 / 2)
* > diff = (code + 1/2) * 2 * step / 8
* final diff = [signed] ((code * 2 + 1) * step) / 8 */
sample_nibble = (read_8bit(byte_offset,stream->streamfile) >> nibble_shift)&0xf;
sample_decoded = *hist1;
step = ADPCMTable[*step_index];
delta = (sample_nibble & 0x7);
delta = ((delta * 2 + 1) * step) >> 3;
if (sample_nibble & 8) delta = -delta;
sample_decoded += delta;
*hist1 = clamp16(sample_decoded);
*step_index += IMA_IndexTable[sample_nibble];
if (*step_index < 0) *step_index=0;
if (*step_index > 88) *step_index=88;
@ -96,7 +122,8 @@ static void n3ds_ima_expand_nibble(VGMSTREAMCHANNEL * stream, off_t byte_offset,
step = ADPCMTable[*step_index];
sample_decoded = sample_decoded << 3;
delta = step * (sample_nibble & 7) * 2 + step; /* custom */
delta = (sample_nibble & 0x07);
delta = step * delta * 2 + step; /* custom */
if (sample_nibble & 8) delta = -delta;
sample_decoded += delta;
sample_decoded = sample_decoded >> 3;
@ -149,24 +176,6 @@ static void otns_ima_expand_nibble(VGMSTREAMCHANNEL * stream, off_t byte_offset,
if (*step_index > 88) *step_index=88;
}
/* Ubisoft games, algorithm by Zench (https://bitbucket.org/Zenchreal/decubisnd) */
static void ubi_ima_expand_nibble(VGMSTREAMCHANNEL * stream, off_t byte_offset, int nibble_shift, int32_t * hist1, int32_t * step_index) {
int sample_nibble, sample_decoded, step, delta;
sample_nibble = (read_8bit(byte_offset,stream->streamfile) >> nibble_shift)&0xf;
sample_decoded = *hist1;
step = ADPCMTable[*step_index];
delta = (((sample_nibble & 7) * 2 + 1) * step) >> 3; /* custom */
if (sample_nibble & 8) delta = -delta;
sample_decoded += delta;
*hist1 = clamp16(sample_decoded);
*step_index += IMA_IndexTable[sample_nibble];
if (*step_index < 0) *step_index=0;
if (*step_index > 88) *step_index=88;
}
/* ************************************ */
/* DVI/IMA */
/* ************************************ */
@ -176,7 +185,6 @@ static void ubi_ima_expand_nibble(VGMSTREAMCHANNEL * stream, off_t byte_offset,
* For vgmstream, low nibble is called "IMA ADPCM" and high nibble is "DVI IMA ADPCM" (same thing though). */
void decode_standard_ima(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel, int is_stereo, int is_high_first) {
int i, sample_count = 0;
int32_t hist1 = stream->adpcm_history1_32;
int step_index = stream->adpcm_step_index;
@ -186,7 +194,7 @@ void decode_standard_ima(VGMSTREAMCHANNEL * stream, sample * outbuf, int channel
if (step_index < 0) step_index=0;
if (step_index > 88) step_index=88;
/* decode nibbles */
/* decode nibbles (layout: varies) */
for (i = first_sample; i < first_sample + samples_to_do; i++, sample_count += channelspacing) {
off_t byte_offset = is_stereo ?
stream->offset + i : /* stereo: one nibble per channel */
@ -205,7 +213,6 @@ void decode_standard_ima(VGMSTREAMCHANNEL * stream, sample * outbuf, int channel
void decode_3ds_ima(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
int i, sample_count;
int32_t hist1 = stream->adpcm_history1_32;
int step_index = stream->adpcm_step_index;
@ -227,7 +234,6 @@ void decode_3ds_ima(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspaci
void decode_snds_ima(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) {
int i, sample_count;
int32_t hist1 = stream->adpcm_history1_32;
int step_index = stream->adpcm_step_index;
@ -249,7 +255,6 @@ void decode_snds_ima(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspac
void decode_otns_ima(VGMSTREAM * vgmstream, VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) {
int i, sample_count;
int32_t hist1 = stream->adpcm_history1_32;
int step_index = stream->adpcm_step_index;
@ -275,20 +280,20 @@ void decode_otns_ima(VGMSTREAM * vgmstream, VGMSTREAMCHANNEL * stream, sample *
/* MS-IMA */
/* ************************************ */
/* IMA with variable-sized frames, header and custom nibble layout (outputs non-aligned number of samples).
/* IMA with custom frame sizes, header and nibble layout. Outputs an odd number of samples per frame,
* so to simplify calcs this decodes full frames, thus hist doesn't need to be mantained.
* Officially defined in "Microsoft Multimedia Standards Update" doc (RIFFNEW.pdf). */
void decode_ms_ima(VGMSTREAM * vgmstream, VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) {
int i, samples_read = 0, samples_done = 0, max_samples;
int32_t hist1;// = stream->adpcm_history1_32;
int step_index;// = stream->adpcm_step_index;
/* internal interleave (configurable size), mixed channels (4 byte per ch) */
/* internal interleave (configurable size), mixed channels */
int block_samples = ((vgmstream->interleave_block_size - 0x04*vgmstream->channels) * 2 / vgmstream->channels) + 1;
first_sample = first_sample % block_samples;
/* normal header (hist+step+reserved per channel) */
{
/* normal header (hist+step+reserved), per channel */
{ //if (first_sample == 0) {
off_t header_offset = stream->offset + 0x04*channel;
hist1 = read_16bitLE(header_offset+0x00,stream->streamfile);
@ -296,7 +301,7 @@ void decode_ms_ima(VGMSTREAM * vgmstream, VGMSTREAMCHANNEL * stream, sample * ou
if (step_index < 0) step_index = 0;
if (step_index > 88) step_index = 88;
/* write header sample */
/* write header sample (odd samples per block) */
if (samples_read >= first_sample && samples_done < samples_to_do) {
outbuf[samples_done * channelspacing] = (short)hist1;
samples_done++;
@ -308,12 +313,12 @@ void decode_ms_ima(VGMSTREAM * vgmstream, VGMSTREAMCHANNEL * stream, sample * ou
if (max_samples > samples_to_do + first_sample - samples_done)
max_samples = samples_to_do + first_sample - samples_done; /* for smaller last block */
/* decode nibbles (layout: alternates 4*2 nibbles per channel) */
/* decode nibbles (layout: alternates 4 bytes/4*2 nibbles per channel) */
for (i = 0; i < max_samples; i++) {
off_t byte_offset = stream->offset + 0x04*vgmstream->channels + 0x04*channel + 0x04*vgmstream->channels*(i/8) + (i%8)/2;
int nibble_shift = (i&1?4:0); /* low nibble first */
std_ima_expand_nibble(stream, byte_offset,nibble_shift, &hist1, &step_index);
std_ima_expand_nibble(stream, byte_offset,nibble_shift, &hist1, &step_index); /* original expand */
if (samples_read >= first_sample && samples_done < samples_to_do) {
outbuf[samples_done * channelspacing] = (short)(hist1);
@ -331,24 +336,23 @@ void decode_ms_ima(VGMSTREAM * vgmstream, VGMSTREAMCHANNEL * stream, sample * ou
//stream->adpcm_step_index = step_index;
}
/* Reflection's MS-IMA (some layout info from XA2WAV by Deniz Oezmen) */
/* Reflection's MS-IMA with custom nibble layout (some info from XA2WAV by Deniz Oezmen) */
void decode_ref_ima(VGMSTREAM * vgmstream, VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) {
int i, samples_read = 0, samples_done = 0, max_samples;
int32_t hist1;// = stream->adpcm_history1_32;
int step_index;// = stream->adpcm_step_index;
/* internal interleave (configurable size), mixed channels (4 byte per ch) */
/* internal interleave (configurable size), mixed channels */
int block_channel_size = (vgmstream->interleave_block_size - 0x04*vgmstream->channels) / vgmstream->channels;
int block_samples = ((vgmstream->interleave_block_size - 0x04*vgmstream->channels) * 2 / vgmstream->channels) + 1;
first_sample = first_sample % block_samples;
/* normal header (hist+step+reserved per channel) */
{
/* normal header (hist+step+reserved), per channel */
{ //if (first_sample == 0) {
off_t header_offset = stream->offset + 0x04*channel;
hist1 = read_16bitLE(header_offset+0x00,stream->streamfile);
step_index = read_8bit(header_offset+0x02,stream->streamfile); /* 0x03: reserved */
step_index = read_8bit(header_offset+0x02,stream->streamfile);
if (step_index < 0) step_index = 0;
if (step_index > 88) step_index = 88;
@ -391,26 +395,25 @@ void decode_ref_ima(VGMSTREAM * vgmstream, VGMSTREAMCHANNEL * stream, sample * o
/* XBOX-IMA */
/* ************************************ */
/* MS-IMA with fixed frame size, skips last sample per channel (for aligment) and custom multichannel nibble layout.
/* MS-IMA with fixed frame size, and outputs an even number of samples per frame (skips last nibble).
* For multichannel the layout is (I think) mixed stereo channels (ex. 6ch: 2ch + 2ch + 2ch) */
void decode_xbox_ima(VGMSTREAM * vgmstream,VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do,int channel) {
void decode_xbox_ima(VGMSTREAM * vgmstream, VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) {
int i, sample_count;
int32_t hist1 = stream->adpcm_history1_32;
int step_index = stream->adpcm_step_index;
off_t offset = stream->offset;
//internal interleave (0x20+4 size), mixed channels (4 byte per ch, mixed stereo)
/* internal interleave (fixed size), mixed channels */
int block_samples = (vgmstream->channels==1) ?
32 :
32*(vgmstream->channels&2);//todo this can be zero in 4/5/8ch = SEGFAULT using % below
0x20 : /* mono */
0x20 * (vgmstream->channels%2); /* stereo */ //todo fix
first_sample = first_sample % block_samples;
//normal header (per channel)
/* normal header (hist+step+reserved), per channel */
if (first_sample == 0) {
off_t header_offset;
header_offset = stream->offset + 4*(channel%2);
header_offset = stream->offset + 0x04*(channel%2);
hist1 = read_16bitLE(header_offset,stream->streamfile);
step_index = read_16bitLE(header_offset+2,stream->streamfile);
@ -422,8 +425,8 @@ void decode_xbox_ima(VGMSTREAM * vgmstream,VGMSTREAMCHANNEL * stream, sample * o
int nibble_shift;
offset = (channelspacing==1) ?
stream->offset + 4*(channel%2) + 4 + i/8*4 + (i%8)/2 :
stream->offset + 4*(channel%2) + 4*2 + i/8*4*2 + (i%8)/2;
stream->offset + 0x04*(channel%2) + 4 + i/8*4 + (i%8)/2 :
stream->offset + 0x04*(channel%2) + 4*2 + i/8*4*2 + (i%8)/2;
nibble_shift = (i&1?4:0); //low nibble first
std_ima_expand_nibble(stream, offset,nibble_shift, &hist1, &step_index);
@ -443,38 +446,39 @@ void decode_xbox_ima(VGMSTREAM * vgmstream,VGMSTREAMCHANNEL * stream, sample * o
stream->adpcm_step_index = step_index;
}
/* mono XBOX-IMA ADPCM for interleave */
/* mono XBOX-IMA ADPCM, used for interleave.
* Defined in Xbox's SDK. */
void decode_xbox_ima_int(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) {
int i, sample_count = 0, num_frame;
int32_t hist1 = stream->adpcm_history1_32;
int step_index = stream->adpcm_step_index;
//external interleave
/* external interleave (fixed size), mono */
int block_samples = (0x24 - 0x4) * 2; /* block size - header, 2 samples per byte */
num_frame = first_sample / block_samples;
first_sample = first_sample % block_samples;
//normal header
/* normal header (hist+step+reserved), single channel */
if (first_sample == 0) {
off_t header_offset = stream->offset + 0x24*num_frame;
hist1 = read_16bitLE(header_offset,stream->streamfile);
step_index = read_8bit(header_offset+2,stream->streamfile);
hist1 = read_16bitLE(header_offset+0x00,stream->streamfile);
step_index = read_8bit(header_offset+0x02,stream->streamfile);
if (step_index < 0) step_index=0;
if (step_index > 88) step_index=88;
//must write history from header as last nibble/sample in block is almost always 0 / not encoded
/* write header sample (even samples per block, skips last nibble) */
outbuf[sample_count] = (short)(hist1);
sample_count += channelspacing;
first_sample += 1;
samples_to_do -= 1;
}
for (i=first_sample; i < first_sample + samples_to_do; i++) { /* first_sample + samples_to_do should be block_samples at most */
for (i=first_sample; i < first_sample + samples_to_do; i++) {
off_t byte_offset = (stream->offset + 0x24*num_frame + 0x4) + (i-1)/2;
int nibble_shift = ((i-1)&1?4:0); //low nibble first
int nibble_shift = ((i-1)&1?4:0); /* low nibble first */
//last nibble/sample in block is ignored (next header sample contains it)
/* must skip last nibble per spec, rarely needed though (ex. Gauntlet Dark Legacy) */
if (i < block_samples) {
std_ima_expand_nibble(stream, byte_offset,nibble_shift, &hist1, &step_index);
outbuf[sample_count] = (short)(hist1);
@ -486,39 +490,41 @@ void decode_xbox_ima_int(VGMSTREAMCHANNEL * stream, sample * outbuf, int channel
stream->adpcm_step_index = step_index;
}
/* Similar to MS-IMA with even number of samples, header sample is not written (setup only).
* Apparently clamps to -32767 unlike standard's -32768 (probably not noticeable).
* Info here: http://problemkaputt.de/gbatek.htm#dssoundnotes */
void decode_nds_ima(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
int i, sample_count;
int32_t hist1 = stream->adpcm_history1_16;//todo unneeded 16?
int32_t hist1 = stream->adpcm_history1_32;
int step_index = stream->adpcm_step_index;
//external interleave
/* external interleave (configurable size), mono */
//normal header
/* normal header (hist+step+reserved), single channel */
if (first_sample == 0) {
off_t header_offset = stream->offset;
hist1 = read_16bitLE(header_offset,stream->streamfile);
step_index = read_16bitLE(header_offset+2,stream->streamfile);
//todo clip step_index?
if (step_index < 0) step_index=0; /* probably pre-adjusted */
if (step_index > 88) step_index=88;
}
for (i=first_sample,sample_count=0; i<first_sample+samples_to_do; i++,sample_count+=channelspacing) {
off_t byte_offset = stream->offset + 4 + i/2;
int nibble_shift = (i&1?4:0); //low nibble first
off_t byte_offset = stream->offset + 0x04 + i/2;
int nibble_shift = (i&1?4:0); /* low nibble first */
//todo waveform has minor deviations using known expands
std_ima_expand_nibble(stream, byte_offset,nibble_shift, &hist1, &step_index);
outbuf[sample_count] = (short)(hist1);
}
stream->adpcm_history1_16 = hist1;
stream->adpcm_history1_32 = hist1;
stream->adpcm_step_index = step_index;
}
void decode_dat4_ima(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
int i, sample_count;
int32_t hist1 = stream->adpcm_history1_16;//todo unneeded 16?
int step_index = stream->adpcm_step_index;
@ -548,7 +554,6 @@ void decode_dat4_ima(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspac
void decode_rad_ima(VGMSTREAM * vgmstream,VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do,int channel) {
int i, sample_count;
int32_t hist1 = stream->adpcm_history1_32;
int step_index = stream->adpcm_step_index;
@ -583,7 +588,6 @@ void decode_rad_ima(VGMSTREAM * vgmstream,VGMSTREAMCHANNEL * stream, sample * ou
void decode_rad_ima_mono(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
int i, sample_count;
int32_t hist1 = stream->adpcm_history1_32;
int step_index = stream->adpcm_step_index;
@ -648,62 +652,67 @@ void decode_apple_ima4(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelsp
/* XBOX-IMA with modified data layout */
void decode_fsb_ima(VGMSTREAM * vgmstream, VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do,int channel) {
int i, sample_count;
int32_t hist1 = stream->adpcm_history1_32;
int step_index = stream->adpcm_step_index;
//internal interleave
int block_samples = (0x24 - 4) * 2; /* block size - header, 2 samples per byte */
/* internal interleave (configurable size), mixed channels */
int block_samples = (0x24 - 0x4) * 2;
first_sample = first_sample % block_samples;
//interleaved header (all hist per channel + all step_index per channel)
/* interleaved header (all hist per channel + all step_index+reserved per channel) */
if (first_sample == 0) {
off_t hist_offset = stream->offset + 2*channel;
off_t step_offset = stream->offset + 2*channel + 2*vgmstream->channels;
off_t hist_offset = stream->offset + 0x02*channel + 0x00;
off_t step_offset = stream->offset + 0x02*channel + 0x02*vgmstream->channels;
hist1 = read_16bitLE(hist_offset,stream->streamfile);
hist1 = read_16bitLE(hist_offset,stream->streamfile);
step_index = read_8bit(step_offset,stream->streamfile);
if (step_index < 0) step_index=0;
if (step_index > 88) step_index=88;
//todo/* write header sample (even samples per block, skips last nibble) */
}
/* decode nibbles (layout: 2 bytes/2*2 nibbles per channel) */
for (i=first_sample,sample_count=0; i<first_sample+samples_to_do; i++,sample_count+=channelspacing) {
off_t byte_offset = stream->offset + 4*vgmstream->channels + 2*channel + i/4*2*vgmstream->channels + (i%4)/2;//2-byte per channel
int nibble_shift = (i&1?4:0); //low nibble first
off_t byte_offset = stream->offset + 0x04*vgmstream->channels + 0x02*channel + i/4*2*vgmstream->channels + (i%4)/2;
int nibble_shift = (i&1?4:0); /* low nibble first */
//todo/* must skip last nibble per official decoder, probably not needed though */
std_ima_expand_nibble(stream, byte_offset,nibble_shift, &hist1, &step_index);
outbuf[sample_count] = (short)(hist1);
}
//internal interleave: increment offset on complete frame
if (i == block_samples) stream->offset += 36*vgmstream->channels;
/* internal interleave: increment offset on complete frame */
if (i == block_samples) {
stream->offset += 0x24*vgmstream->channels;
}
stream->adpcm_history1_32 = hist1;
stream->adpcm_step_index = step_index;
}
/* XBOX-IMA with modified data layout */
void decode_wwise_ima(VGMSTREAM * vgmstream,VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) {
int i, sample_count = 0;
/* mono XBOX-IMA with header endianness and alt nibble expand (per hcs's decompilation) */
void decode_wwise_ima(VGMSTREAM * vgmstream, VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) {
int i, sample_count = 0, num_frame;
int32_t hist1 = stream->adpcm_history1_32;
int step_index = stream->adpcm_step_index;
//internal interleave (configurable size), block-interleave multichannel (ex. if block is 0xD8 in 6ch: 6 blocks of 4+0x20)
int block_samples = (vgmstream->interleave_block_size - 4*vgmstream->channels) * 2 / vgmstream->channels;
/* external interleave (fixed size), mono */
int block_samples = (0x24 - 0x4) * 2;
num_frame = first_sample / block_samples;
first_sample = first_sample % block_samples;
//block-interleaved header (1 header per channel block); can be LE or BE
/* normal header (hist+step+reserved), single channel */
if (first_sample == 0) {
int16_t (*read_16bit)(off_t,STREAMFILE*) = vgmstream->codec_endian ? read_16bitBE : read_16bitLE;
off_t header_offset = stream->offset + (vgmstream->interleave_block_size / vgmstream->channels)*channel;
off_t header_offset = stream->offset + 0x24*num_frame;
hist1 = read_16bit(header_offset,stream->streamfile);
step_index = read_8bit(header_offset+2,stream->streamfile);
if (step_index < 0) step_index=0;
if (step_index > 88) step_index=88;
//must write history from header as last nibble/sample in block is almost always 0 / not encoded
/* write header sample (even samples per block, skips last nibble) */
outbuf[sample_count] = (short)(hist1);
sample_count += channelspacing;
first_sample += 1;
@ -711,27 +720,22 @@ void decode_wwise_ima(VGMSTREAM * vgmstream,VGMSTREAMCHANNEL * stream, sample *
}
for (i=first_sample; i < first_sample + samples_to_do; i++) { /* first_sample + samples_to_do should be block_samples at most */
off_t byte_offset = stream->offset + (vgmstream->interleave_block_size / vgmstream->channels)*channel + 4 + (i-1)/2;
off_t byte_offset = (stream->offset + 0x24*num_frame + 0x4) + (i-1)/2;
int nibble_shift = ((i-1)&1?4:0); //low nibble first
//last nibble/sample in block is ignored (next header sample contains it)
/* must skip last nibble like other XBOX-IMAs, often needed (ex. Bayonetta 2 sfx) */
if (i < block_samples) {
std_ima_expand_nibble(stream, byte_offset,nibble_shift, &hist1, &step_index);
std_ima_expand_nibble_mul(stream, byte_offset,nibble_shift, &hist1, &step_index);
outbuf[sample_count] = (short)(hist1);
sample_count+=channelspacing;
sample_count += channelspacing;
}
}
//internal interleave: increment offset on complete frame
if (i == block_samples) stream->offset += vgmstream->interleave_block_size;
stream->adpcm_history1_32 = hist1;
stream->adpcm_step_index = step_index;
}
//todo atenuation: apparently from hcs's analysis Wwise IMA expands nibbles slightly different, reducing clipping/dbs
/*
From Wwise_v2015.1.6_Build5553_SDK.Linux
<_ZN13CAkADPCMCodec12DecodeSampleEiii>:
/* from hcs's analysis Wwise IMA expands nibbles slightly different, reducing dbs. Just "MUL" expand?
<_ZN13CAkADPCMCodec12DecodeSampleEiii>: //From Wwise_v2015.1.6_Build5553_SDK.Linux
10: 83 e0 07 and $0x7,%eax ; sample
13: 01 c0 add %eax,%eax ; sample*2
15: 83 c0 01 add $0x1,%eax ; sample*2+1
@ -740,8 +744,6 @@ From Wwise_v2015.1.6_Build5553_SDK.Linux
1f: 85 c0 test %eax,%eax ; result negative?
21: 0f 48 c2 cmovs %edx,%eax ; adjust if negative to fix rounding for below division
24: c1 f8 03 sar $0x3,%eax ; (sample*2+1)*scale/8
Different rounding model vs IMA's shift-and-add (also "adjust" step may be unnecessary).
*/
/* MS-IMA with possibly the XBOX-IMA model of even number of samples per block (more tests are needed) */
@ -832,7 +834,7 @@ void decode_ubi_ima(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspaci
(!(i%2) ? 4:0) : /* mono mode (high first) */
(channel==0 ? 4:0); /* stereo mode (high=L,low=R) */
ubi_ima_expand_nibble(stream, byte_offset,nibble_shift, &hist1, &step_index);
std_ima_expand_nibble_mul(stream, byte_offset,nibble_shift, &hist1, &step_index);
outbuf[sample_count] = (short)(hist1); /* all samples are written */
}
@ -849,7 +851,7 @@ size_t ima_bytes_to_samples(size_t bytes, int channels) {
}
size_t ms_ima_bytes_to_samples(size_t bytes, int block_align, int channels) {
/* MS IMA blocks have a 4 byte header per channel; 2 samples per byte (2 nibbles) */
/* MS-IMA blocks have a 4 byte header per channel; 2 samples per byte (2 nibbles) */
return (bytes / block_align) * ((block_align - 0x04*channels) * 2 / channels + 1)
+ ((bytes % block_align) ? (((bytes % block_align) - 0x04*channels) * 2 / channels + 1) : 0);
}
@ -858,7 +860,7 @@ size_t xbox_ima_bytes_to_samples(size_t bytes, int channels) {
int block_align = 0x24 * channels;
/* XBOX IMA blocks have a 4 byte header per channel; 2 samples per byte (2 nibbles) */
return (bytes / block_align) * (block_align - 4 * channels) * 2 / channels
+ ((bytes % block_align) ? ((bytes % block_align) - 4 * channels) * 2 / channels : 0); //todo probably not possible (aligned)
+ ((bytes % block_align) ? ((bytes % block_align) - 4 * channels) * 2 / channels : 0); /* unlikely (encoder aligns) */
}
size_t ubi_ima_bytes_to_samples(size_t bytes, int channels, STREAMFILE *streamFile, off_t offset) {

View File

@ -123,9 +123,9 @@ VGMSTREAM * init_vgmstream_wwise(STREAMFILE *streamFile) {
//todo fix repeat looping
}
}
else if (find_chunk(streamFile, 0x4C495354,first_offset,0, &loop_offset,&loop_size, ww.big_endian, 0)) { /*"LIST", common */
//todo parse "adtl" (does it ever contain loop info in Wwise?)
}
//else if (find_chunk(streamFile, 0x4C495354,first_offset,0, &loop_offset,&loop_size, ww.big_endian, 0)) { /*"LIST", common */
// /* usually contains "cue"s with sample positions for events (ex. Platinum Games) but no real looping info */
//}
/* other Wwise specific: */
//"JUNK": optional padding for usually aligment (0-size JUNK exists too)
@ -194,15 +194,14 @@ VGMSTREAM * init_vgmstream_wwise(STREAMFILE *streamFile) {
break;
case IMA: /* common */
/* slightly modified XBOX-IMA with interleaved sub-blocks and LE/BE header */
/* Wwise uses common codecs (ex. 0x0002 MSADPCM) so this parser should go AFTER riff.c avoid misdetection */
/* slightly modified XBOX-IMA */
/* Wwise reuses common codec ids (ex. 0x0002 MSADPCM) for IMA so this parser should go AFTER riff.c avoid misdetection */
if (ww.bits_per_sample != 4) goto fail;
if (ww.block_align != 0x24 * ww.channels) goto fail;
vgmstream->coding_type = coding_WWISE_IMA;
vgmstream->layout_type = layout_none;
vgmstream->interleave_block_size = ww.block_align;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = ww.block_align / ww.channels;
vgmstream->codec_endian = ww.big_endian;
if (ww.truncated) /* enough to get real samples */

View File

@ -1072,6 +1072,7 @@ int get_vgmstream_samples_per_frame(VGMSTREAM * vgmstream) {
case coding_XBOX_IMA:
case coding_XBOX_IMA_int:
case coding_FSB_IMA:
case coding_WWISE_IMA:
return 64;
case coding_APPLE_IMA4:
return 64;
@ -1079,7 +1080,6 @@ int get_vgmstream_samples_per_frame(VGMSTREAM * vgmstream) {
case coding_REF_IMA:
return ((vgmstream->interleave_block_size - 0x04*vgmstream->channels) * 2 / vgmstream->channels) + 1;
case coding_RAD_IMA:
case coding_WWISE_IMA:
return (vgmstream->interleave_block_size - 0x04*vgmstream->channels) * 2 / vgmstream->channels;
case coding_NDS_IMA:
case coding_DAT4_IMA:
@ -1227,7 +1227,6 @@ int get_vgmstream_frame_size(VGMSTREAM * vgmstream) {
case coding_RAD_IMA:
case coding_NDS_IMA:
case coding_DAT4_IMA:
case coding_WWISE_IMA:
case coding_REF_IMA:
return vgmstream->interleave_block_size;
case coding_AWC_IMA:
@ -1239,9 +1238,10 @@ int get_vgmstream_frame_size(VGMSTREAM * vgmstream) {
return 0;
case coding_UBI_IMA: /* variable (PCM then IMA) */
return 0;
case coding_XBOX_IMA:
case coding_XBOX_IMA://todo frame size 0x48*channels?
case coding_XBOX_IMA_int:
case coding_FSB_IMA:
case coding_WWISE_IMA:
return 0x24;
case coding_APPLE_IMA4:
return 0x22;