Merge pull request #679 from bnnm/zwv-123

zwv 123
This commit is contained in:
bnnm 2020-08-01 19:49:29 +02:00 committed by GitHub
commit 722808f732
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GPG Key ID: 4AEE18F83AFDEB23
13 changed files with 548 additions and 166 deletions

View File

@ -37,6 +37,7 @@
#endif
#include "../src/vgmstream.h"
#include "../src/plugins.h"
#ifndef VERSION
# include "version.h"
@ -70,17 +71,21 @@
#undef MIN
#define MIN(X, Y) ((X) < (Y) ? (X) : (Y))
/* Stream playback parameters
*/
struct params {
int loop_count;
#define DEFAULT_PARAMS { 0, -1, 2.0, 10.0, 0.0, 0, 0, 0, 0 }
typedef struct {
int stream_index;
double min_time;
double loop_count;
double fade_time;
double fade_delay;
int stream_index;
};
#define DEFAULT_PARAMS { 2, -1, 10.0, 0.0, 0 }
int ignore_loop;
int force_loop;
int really_force_loop;
int play_forever;
} song_settings_t;
static const char *out_filename = NULL;
static int driver_id;
@ -99,7 +104,7 @@ static int verbose = 0;
static volatile int interrupted = 0;
static double interrupt_time = 0.0;
static int play_file(const char *filename, struct params *par);
static int play_file(const char *filename, song_settings_t *par);
static void interrupt_handler(int signum) {
interrupted = 1;
@ -125,7 +130,7 @@ static int record_interrupt(void) {
}
static void usage(const char *progname) {
struct params default_par = DEFAULT_PARAMS;
song_settings_t default_par = DEFAULT_PARAMS;
const char *default_driver = "???";
{
@ -163,21 +168,24 @@ static void usage(const char *progname) {
" -b N Use an audio buffer of N kilobytes [%d]\n"
" -@ LSTFILE Read playlist from LSTFILE\n"
" -h Print this help\n"
" -r Repeat playback indefinitely\n"
" -r Repeat playback again (with fade, use -p for infinite loops)\n"
" -v Display stream metadata and playback progress\n"
" -S N Play substream with index N [%d]\n"
" -S N Play substream with index N\n"
"\n"
"Options for looped streams:\n"
" -L N Play loop N times [%d]\n"
"Looping options:\n"
" -M MINTIME Loop for a playback time of at least MINTIME seconds\n"
" -L N Loop N times [%.1f]\n"
" -F FTIME End playback with a fade-out of FTIME seconds [%.1f]\n"
" -D FDELAY Delay fade-out for an additional FDELAY seconds [%.1f]\n"
" -i Ignore loop\n"
" -e Force loop (loop only if file doesn't have loop points)\n"
" -E Really force loop (repeat file)\n"
" -p Play forever (loops file until stopped)\n"
"\n"
"INFILE can be any stream file type supported by vgmstream, or an .m3u/.m3u8\n"
"playlist referring to same. This program supports the \"EXT-X-VGMSTREAM\" tag\n"
"in playlists, and files compressed with gzip/bzip2/xz.\n",
buffer_size_kb,
default_par.stream_index,
default_par.loop_count,
default_par.fade_time,
default_par.fade_delay
@ -186,13 +194,14 @@ static void usage(const char *progname) {
/* Opens the audio device with the appropriate parameters
*/
static int set_sample_format(VGMSTREAM *vgms) {
static int set_sample_format(int channels, int sample_rate) {
ao_sample_format format;
memset(&format, 0, sizeof(format));
format.bits = 8 * sizeof(sample);
format.channels = vgms->channels;
format.rate = vgms->sample_rate;
format.bits = 8 * sizeof(sample_t);
format.channels = channels;
format.rate = sample_rate;
format.byte_format =
#ifdef LITTLE_ENDIAN_OUTPUT
AO_FMT_LITTLE
@ -235,20 +244,33 @@ static int set_sample_format(VGMSTREAM *vgms) {
return 0;
}
static int play_vgmstream(const char *filename, struct params *par) {
static void apply_config(VGMSTREAM* vgmstream, song_settings_t* cfg) {
vgmstream_cfg_t vcfg = {0};
vcfg.allow_play_forever = 1;
vcfg.play_forever = cfg->play_forever;
vcfg.fade_time = cfg->fade_time;
vcfg.loop_count = cfg->loop_count;
vcfg.fade_delay = cfg->fade_delay;
vcfg.ignore_loop = cfg->ignore_loop;
vcfg.force_loop = cfg->force_loop;
vcfg.really_force_loop = cfg->really_force_loop;
vgmstream_apply_config(vgmstream, &vcfg);
}
static int play_vgmstream(const char *filename, song_settings_t *cfg) {
int ret = 0;
STREAMFILE *sf;
VGMSTREAM *vgms;
STREAMFILE* sf;
VGMSTREAM *vgmstream;
FILE *save_fps[4];
int loop_count;
int64_t total_samples;
size_t buffer_size;
int64_t buffer_samples;
int64_t fade_time_samples, fade_start;
int time_total_min;
double time_total_sec;
int64_t s;
int32_t max_buffer_samples;
int i;
int output_channels;
sf = open_stdio_streamfile(filename);
if (!sf) {
@ -256,11 +278,11 @@ static int play_vgmstream(const char *filename, struct params *par) {
return -1;
}
sf->stream_index = par->stream_index;
vgms = init_vgmstream_from_STREAMFILE(sf);
sf->stream_index = cfg->stream_index;
vgmstream = init_vgmstream_from_STREAMFILE(sf);
close_streamfile(sf);
if (!vgms) {
if (!vgmstream) {
fprintf(stderr, "%s: error opening stream\n", filename);
return -1;
}
@ -271,7 +293,7 @@ static int play_vgmstream(const char *filename, struct params *par) {
*/
if (verbose) {
char description[4096] = { '\0' };
describe_vgmstream(vgms, description, sizeof(description));
describe_vgmstream(vgmstream, description, sizeof(description));
puts(description);
putchar('\n');
}
@ -292,37 +314,32 @@ static int play_vgmstream(const char *filename, struct params *par) {
for (i = 0; i < 4; i++)
save_fps[i] = fopen("/dev/null", "r");
ret = set_sample_format(vgms);
if (ret) goto fail;
loop_count = par->loop_count;
if (vgms->loop_flag && loop_count < 0) {
/*
* Calculate how many loops are needed to achieve a minimum
* playback time. Note: This calculation is derived from the
* logic in get_vgmstream_play_samples().
*/
double intro = (double)vgms->loop_start_sample / vgms->sample_rate;
double loop = (double)(vgms->loop_end_sample - vgms->loop_start_sample) / vgms->sample_rate;
double end = par->fade_time + par->fade_delay;
/* Calculate how many loops are needed to achieve a minimum
* playback time. Note: This calculation is derived from the
* logic in get_vgmstream_play_samples().
*/
if (vgmstream->loop_flag && cfg->loop_count < 0) {
double intro = (double)vgmstream->loop_start_sample / vgmstream->sample_rate;
double loop = (double)(vgmstream->loop_end_sample - vgmstream->loop_start_sample) / vgmstream->sample_rate;
double end = cfg->fade_time + cfg->fade_delay;
if (loop < 1.0) loop = 1.0;
loop_count = (int)((par->min_time - intro - end) / loop + 0.99);
if (loop_count < 1) loop_count = 1;
cfg->loop_count = ((cfg->min_time - intro - end) / loop + 0.99);
if (cfg->loop_count < 1.0) cfg->loop_count = 1.0;
}
total_samples = get_vgmstream_play_samples(loop_count, par->fade_time, par->fade_delay, vgms);
{
double total = (double)total_samples / vgms->sample_rate;
time_total_min = (int)total / 60;
time_total_sec = total - 60 * time_total_min;
}
/* Config
*/
apply_config(vgmstream, cfg);
/* Buffer size in bytes
output_channels = vgmstream->channels;
vgmstream_mixing_enable(vgmstream, 0, NULL, &output_channels); /* query */
/* Buffer size in bytes (after getting channels)
*/
buffer_size = 1024 * buffer_size_kb;
if (!buffer) {
if (buffer_size_kb < 1) {
fprintf(stderr, "Invalid buffer size '%d'\n", buffer_size_kb);
@ -333,85 +350,110 @@ static int play_vgmstream(const char *filename, struct params *par) {
if (!buffer) goto fail;
}
buffer_samples = buffer_size / (vgms->channels * sizeof(sample));
max_buffer_samples = buffer_size / (output_channels * sizeof(sample));
fade_time_samples = (int64_t)(par->fade_time * vgms->sample_rate);
fade_start = total_samples - fade_time_samples;
if (fade_start < 0)
fade_start = total_samples;
vgmstream_mixing_enable(vgmstream, max_buffer_samples, NULL, NULL); /* enable */
for (s = 0; s < total_samples && !interrupted; s += buffer_samples) {
int64_t buffer_used_samples = MIN(buffer_samples, total_samples - s);
char *suffix = "";
render_vgmstream(buffer, buffer_used_samples, vgms);
/* Init
*/
ret = set_sample_format(output_channels, vgmstream->sample_rate);
if (ret) goto fail;
#ifdef LITTLE_ENDIAN_OUTPUT
swap_samples_le(buffer, vgms->channels * buffer_used_samples);
#endif
/* Decode
*/
{
double total;
int time_total_min;
double time_total_sec;
int play_forever = vgmstream_get_play_forever(vgmstream);
if (vgms->loop_flag && fade_time_samples > 0 && s >= fade_start) {
/* Got to do the fade-out ourselves :p */
int64_t b;
for (b = 0; b < buffer_used_samples; b++) {
double factor = 1.0 - (double)(s + b - fade_start) / fade_time_samples;
int c;
for (c = 0; c < vgms->channels; c++)
buffer[vgms->channels * b + c] *= factor;
}
suffix = " (fading)";
if (out_filename && play_forever) {
fprintf(stderr, "%s: cannot play forever and use output filename\n", filename);
ret = -1;
goto fail;
}
if (verbose && !out_filename) {
double played = (double)s / vgms->sample_rate;
double remain = (double)(total_samples - s) / vgms->sample_rate;
int32_t decode_pos_samples = 0;
int32_t length_samples = vgmstream_get_samples(vgmstream);
if (length_samples <= 0) goto fail;
int time_played_min = (int)played / 60;
double time_played_sec = played - 60 * time_played_min;
int time_remain_min = (int)remain / 60;
double time_remain_sec = remain - 60 * time_remain_min;
total = (double)length_samples / vgmstream->sample_rate;
time_total_min = (int)total / 60;
time_total_sec = total - 60 * time_total_min;
/* Time: 01:02.34 [08:57.66] of 10:00.00 */
printf("\rTime: %02d:%05.2f [%02d:%05.2f] of %02d:%05.2f%s ",
time_played_min, time_played_sec,
time_remain_min, time_remain_sec,
time_total_min, time_total_sec,
suffix);
while (!interrupted) {
int to_do;
if (decode_pos_samples + max_buffer_samples > length_samples && !play_forever)
to_do = length_samples - decode_pos_samples;
else
to_do = max_buffer_samples;
if (to_do <= 0) {
break; /* EOF */
}
render_vgmstream(buffer, to_do, vgmstream);
#ifdef LITTLE_ENDIAN_OUTPUT
swap_samples_le(buffer, output_channels * to_do);
#endif
if (verbose && !out_filename) {
double played = (double)decode_pos_samples / vgmstream->sample_rate;
double remain = (double)(length_samples - decode_pos_samples) / vgmstream->sample_rate;
int time_played_min = (int)played / 60;
double time_played_sec = played - 60 * time_played_min;
int time_remain_min = (int)remain / 60;
double time_remain_sec = remain - 60 * time_remain_min;
/* Time: 01:02.34 [08:57.66] of 10:00.00 */
printf("\rTime: %02d:%05.2f [%02d:%05.2f] of %02d:%05.2f ",
time_played_min, time_played_sec,
time_remain_min, time_remain_sec,
time_total_min, time_total_sec);
fflush(stdout);
}
if (!ao_play(device, (char *)buffer, to_do * output_channels * sizeof(sample))) {
fputs("\nAudio playback error\n", stderr);
ao_close(device);
device = NULL;
ret = -1;
break;
}
decode_pos_samples += to_do;
}
if (verbose && !ret) {
/* Clear time status line */
putchar('\r');
for (i = 0; i < 64; i++)
putchar(' ');
putchar('\r');
fflush(stdout);
}
if (!ao_play(device, (char *)buffer, buffer_used_samples * vgms->channels * sizeof(sample))) {
fputs("\nAudio playback error\n", stderr);
ao_close(device);
device = NULL;
ret = -1;
break;
if (out_filename && !ret)
printf("Wrote %02d:%05.2f of audio to %s\n\n",
time_total_min, time_total_sec, out_filename);
if (interrupted) {
fputs("Playback terminated.\n\n", stdout);
ret = record_interrupt();
if (ret) fputs("Exiting...\n", stdout);
}
}
if (verbose && !ret) {
/* Clear time status line */
putchar('\r');
for (i = 0; i < 64; i++)
putchar(' ');
putchar('\r');
fflush(stdout);
}
if (out_filename && !ret)
printf("Wrote %02d:%05.2f of audio to %s\n\n",
time_total_min, time_total_sec, out_filename);
if (interrupted) {
fputs("Playback terminated.\n\n", stdout);
ret = record_interrupt();
if (ret) fputs("Exiting...\n", stdout);
}
fail:
close_vgmstream(vgms);
fail:
close_vgmstream(vgmstream);
for (i = 0; i < 4; i++)
fclose(save_fps[i]);
@ -419,13 +461,13 @@ static int play_vgmstream(const char *filename, struct params *par) {
return ret;
}
static int play_playlist(const char *filename, struct params *default_par) {
static int play_playlist(const char *filename, song_settings_t *default_par) {
int ret = 0;
FILE *f;
char *line = NULL;
size_t line_mem = 0;
ssize_t line_len = 0;
struct params par;
song_settings_t par;
memcpy(&par, default_par, sizeof(par));
@ -469,7 +511,7 @@ static int play_playlist(const char *filename, struct params *default_par) {
else if (PARAM_MATCHES("FADETIME"))
par.fade_time = atof(arg);
else if (PARAM_MATCHES("LOOPCOUNT"))
par.loop_count = atoi(arg);
par.loop_count = atof(arg);
else if (PARAM_MATCHES("STREAMINDEX"))
par.stream_index = atoi(arg);
@ -495,7 +537,7 @@ static int play_playlist(const char *filename, struct params *default_par) {
return ret;
}
static int play_compressed_file(const char *filename, struct params *par, const char *expand_cmd) {
static int play_compressed_file(const char *filename, song_settings_t *par, const char *expand_cmd) {
int ret;
char temp_dir[128] = "/tmp/vgmXXXXXX";
const char *base_name;
@ -577,7 +619,7 @@ fail:
return ret;
}
static int play_file(const char *filename, struct params *par) {
static int play_file(const char *filename, song_settings_t *par) {
size_t len = strlen(filename);
#define ENDS_IN(EXT) !strcasecmp(EXT, filename + len - sizeof(EXT) + 1)
@ -614,9 +656,10 @@ static void add_driver_option(const char *key_value) {
}
int main(int argc, char **argv) {
int status = 0;
struct params par;
int error = 0;
int opt;
song_settings_t cfg;
int extension = 0;
signal(SIGHUP, interrupt_handler);
signal(SIGINT, interrupt_handler);
@ -632,43 +675,59 @@ int main(int argc, char **argv) {
goto done;
}
again:
again_opts:
{
struct params default_par = DEFAULT_PARAMS;
memcpy(&par, &default_par, sizeof(par));
song_settings_t default_par = DEFAULT_PARAMS;
cfg = default_par;
}
while ((opt = getopt(argc, argv, "-D:F:L:M:S:b:d:f:o:@:hrv")) != -1) {
while ((opt = getopt(argc, argv, "-D:F:L:M:S:b:d:f:o:@:hrvieEp")) != -1) {
switch (opt) {
case 1:
if (play_file(optarg, &par)) {
status = 1;
/* glibc getopt extension
* (files may appear multiple times in any position, ex. "file.adx -L 1.0 file.adx") */
extension = 1;
if (play_file(optarg, &cfg)) {
error = 1;
goto done;
}
break;
case '@':
if (play_playlist(optarg, &par)) {
status = 1;
if (play_playlist(optarg, &cfg)) {
error = 1;
goto done;
}
break;
case 'D':
par.fade_delay = atof(optarg);
cfg.fade_delay = atof(optarg);
break;
case 'F':
par.fade_time = atof(optarg);
cfg.fade_time = atof(optarg);
break;
case 'L':
par.loop_count = atoi(optarg);
cfg.loop_count = atof(optarg);
break;
case 'M':
par.min_time = atof(optarg);
par.loop_count = -1;
cfg.min_time = atof(optarg);
cfg.loop_count = -1.0;
break;
case 'S':
par.stream_index = atoi(optarg);
cfg.stream_index = atoi(optarg);
break;
case 'i':
cfg.ignore_loop = 1;
break;
case 'e':
cfg.force_loop = 1;
break;
case 'E':
cfg.really_force_loop = 1;
break;
case 'p':
cfg.play_forever = 1;
break;
case 'b':
if (!buffer)
buffer_size_kb = atoi(optarg);
@ -677,7 +736,7 @@ again:
driver_id = ao_driver_id(optarg);
if (driver_id < 0) {
fprintf(stderr, "Invalid output driver \"%s\"\n", optarg);
status = 1;
error = 1;
goto done;
}
break;
@ -702,24 +761,29 @@ again:
}
}
/* try to read infile here in case getopt didn't pass "1" to the above switch I guess */
argc -= optind;
argv += optind;
for (opt = 0; opt < argc; ++opt) {
if (play_file(argv[opt], &par)) {
status = 1;
goto done;
again_files:
if (!extension) {
/* standard POSIX getopt
* (files are expected to go at the end, optind is at that point) */
for (opt = optind; opt < argc; ++opt) {
if (play_file(argv[opt], &cfg)) {
error = 1;
goto done;
}
}
}
if (repeat) {
optind = 0;
goto again;
if (extension) {
optind = 0; /* mark reset (BSD may need optreset?) */
goto again_opts;
}
else {
goto again_files;
}
}
done:
if (device)
ao_close(device);
if (buffer)
@ -728,7 +792,5 @@ done:
ao_free_options(device_options);
ao_shutdown();
return status;
return error;
}
/* end vgmstream123.c */

View File

@ -35,11 +35,11 @@ PKG_CHECK_MODULES(MPG123, [libmpg123], have_libmpg123=yes,
)
AM_CONDITIONAL(HAVE_LIBMPG123, test "$have_libmpg123" = yes)
#have_ffmpeg=no
have_ffmpeg=no
#PKG_CHECK_MODULES(FFMPEG, [libavformat libavcodec libavutil libswresample], have_ffmpeg=yes,
# [AC_MSG_WARN([Cannot find ffmpeg - will not enable FFmpeg formats])]
#)
#AM_CONDITIONAL(HAVE_FFMPEG, test "$have_ffmpeg" = yes)
AM_CONDITIONAL(HAVE_FFMPEG, test "$have_ffmpeg" = yes)
have_audacious=no
PKG_CHECK_MODULES(AUDACIOUS, [audacious >= 3.5.0], have_audacious=yes,

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@ -944,3 +944,83 @@ sample_rate = 22050
channels = 2
num_samples = data_size
```
#### Sega Rally 3 (SAT) ALL_SOUND.txth
```
codec = PCM16LE
header_file = ALL_AUDIO.sfx
body_file = ALL_AUDIO.sfx
#header format
# 0..0x100: garbage/info?
# 0x100 table1 offset (points to audio configs w/ floats, etc)
# 0x104 table1 count
# 0x108 table2 offset (points to stream offsets for audio configs?)
# 0x10c table2 count
# 0x110 table3 offset (points to headers)
# 0x114 table3 count
# 0x118 table3 offset (points to stream offsets)
# 0x11c table3 count
# read stream header using table3
subsong_count = @0x114
base_offset = @0x110
subsong_offset = 0xc8
name_offset = 0x00
#0xc0: file number
base_offset = @0xc4 #absolute jump
subsong_offset = 0 #stop offsetting for next vals
channels = @0xC0
sample_rate = @0xC4
data_size = @0xC8 #without header
num_samples = data_size
# read stream offset using table4
base_offset = 0 #reset current jump
base_offset = @0x118
subsong_offset = 0xc8
start_offset = @0xc4 + 0xc0
```
#### Sega Rally 3 (PC) EnglishStream.txth
```
codec = PCM16LE
header_file = EnglishStreamHeader.stm
body_file = EnglishStreamData.stm
#header format
# 0..0x100: garbage/info?
# 0x100 table1 offset (points to headers)
# 0x104 table1 count
# 0x108 table2 offset (points to stream offsets)
# 0x10c table2 count
# read stream header using table1
subsong_count = @0x104
base_offset = @0x100
subsong_offset = 0xc8
name_offset = 0x00
#0xc0: file number
base_offset = @0xc4 #absolute jump
subsong_offset = 0 #stop offsetting for next vals
channels = @0xC0
sample_rate = @0xC4
data_size = @0xC8 #without header
num_samples = data_size
# read stream offset using table1
base_offset = 0 #reset current jump
base_offset = @0x108
subsong_offset = 0xc8
start_offset = @0xc4 + 0xc0
```

View File

@ -150,6 +150,7 @@ static const char* extension_list[] = {
"diva",
"dmsg",
"ds2", //txth/reserved [Star Wars Bounty Hunter (GC)]
"dsb",
"dsf",
"dsp",
"dspw",
@ -610,6 +611,7 @@ static const char* extension_list[] = {
"zsm",
"zss",
"zwdsp",
"zwv",
"vgmstream" /* fake extension, catch-all for FFmpeg/txth/etc */

View File

@ -596,10 +596,14 @@
RelativePath=".\meta\brstm.c"
>
</File>
<File
RelativePath=".\meta\btsnd.c"
>
</File>
<File
RelativePath=".\meta\btsnd.c"
>
</File>
<File
RelativePath=".\meta\bsf.c"
>
</File>
<File
RelativePath=".\meta\capdsp.c"
>
@ -660,6 +664,10 @@
RelativePath=".\meta\dmsg_segh.c"
>
</File>
<File
RelativePath=".\meta\dsb.c"
>
</File>
<File
RelativePath=".\meta\dsf.c"
>
@ -1946,10 +1954,14 @@
RelativePath=".\meta\zsnd.c"
>
</File>
<File
RelativePath=".\meta\zwdsp.c"
>
</File>
<File
RelativePath=".\meta\zwdsp.c"
>
</File>
<File
RelativePath=".\meta\zwv.c"
>
</File>
</Filter>
</Filter>
<Filter

View File

@ -300,6 +300,7 @@
<ClCompile Include="meta\bnsf.c" />
<ClCompile Include="meta\brstm.c" />
<ClCompile Include="meta\btsnd.c" />
<ClCompile Include="meta\bsf.c" />
<ClCompile Include="meta\capdsp.c" />
<ClCompile Include="meta\ck.c" />
<ClCompile Include="meta\cri_utf.c" />
@ -316,6 +317,7 @@
<ClCompile Include="meta\derf.c" />
<ClCompile Include="meta\diva.c" />
<ClCompile Include="meta\dmsg_segh.c" />
<ClCompile Include="meta\dsb.c" />
<ClCompile Include="meta\dsf.c" />
<ClCompile Include="meta\dsp_adx.c" />
<ClCompile Include="meta\dsp_bdsp.c" />
@ -575,6 +577,7 @@
<ClCompile Include="meta\zsd.c" />
<ClCompile Include="meta\zsnd.c" />
<ClCompile Include="meta\zwdsp.c" />
<ClCompile Include="meta\zwv.c" />
<ClCompile Include="coding\acm_decoder.c" />
<ClCompile Include="coding\acm_decoder_decode.c" />
<ClCompile Include="coding\acm_decoder_util.c" />

View File

@ -412,6 +412,9 @@
<ClCompile Include="meta\btsnd.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\bsf.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\capdsp.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
@ -457,6 +460,9 @@
<ClCompile Include="meta\dmsg_segh.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\dsb.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\dsf.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
@ -1216,6 +1222,9 @@
<ClCompile Include="meta\zwdsp.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\zwv.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="coding\acm_decoder.c">
<Filter>coding\Source Files</Filter>
</ClCompile>

97
src/meta/bsf.c Normal file
View File

@ -0,0 +1,97 @@
#include "meta.h"
#include "../coding/coding.h"
/* .bsf - from Kuju games [Reign of Fire ((PS2/GC/Xbox)] */
VGMSTREAM* init_vgmstream_bsf(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* temp_sf = NULL;
uint32_t subfile_type;
off_t subfile_name;
off_t subfile_offset;
size_t subfile_size;
int total_subsongs, target_subsong = sf->stream_index;
/* checks */
if (!check_extensions(sf,"bsf"))
goto fail;
if (read_u32le(0x00,sf) != 0x42534648) /* "BSFH" (notice chunks are LE even on GC) */
goto fail;
total_subsongs = read_u32le(0x08,sf);
if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
/* dumb container of other formats */
{
int i;
off_t offset = 0x08 + read_u32le(0x04,sf); /* 0x04: chunk size */
subfile_type = 0;
for (i = 0; i < total_subsongs; i++) {
/* subsong header "xxxH" */
//uint32_t head_type = read_u32le(offset + 0x00,sf);
uint32_t head_size = read_u32le(offset + 0x04,sf);
/* 0x08: name
* 0x28: audio config? */
/* subsong data "xxxD" */
uint32_t data_type = read_u32le(offset + 0x08 + head_size + 0x00,sf);
uint32_t data_size = read_u32le(offset + 0x08 + head_size + 0x04,sf);
if (i + 1 == target_subsong) {
subfile_name = offset + 0x08;
subfile_type = data_type;
subfile_size = data_size;
subfile_offset = offset + 0x08 + head_size + 0x08;
break;
}
offset += 0x08 + head_size + 0x08 + data_size;
}
if (subfile_type == 0)
goto fail;
}
switch(subfile_type) {
case 0x44535044: /* "DSPD" */
temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "dsp");
if (!temp_sf) goto fail;
vgmstream = init_vgmstream_ngc_dsp_std(temp_sf);
if (!vgmstream) goto fail;
break;
case 0x56414744: /* "VAGD" */
temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "vag");
if (!temp_sf) goto fail;
vgmstream = init_vgmstream_vag(temp_sf);
if (!vgmstream) goto fail;
break;
case 0x57415644: /* "WAVD" */
temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "wav");
if (!temp_sf) goto fail;
vgmstream = init_vgmstream_riff(temp_sf);
if (!vgmstream) goto fail;
break;
default:
goto fail;
}
vgmstream->num_streams = total_subsongs;
read_string(vgmstream->stream_name, 0x20, subfile_name, sf);
close_streamfile(temp_sf);
return vgmstream;
fail:
close_streamfile(temp_sf);
close_vgmstream(vgmstream);
return NULL;
}

54
src/meta/dsb.c Normal file
View File

@ -0,0 +1,54 @@
#include "meta.h"
#include "../coding/coding.h"
/* .dsb - from Namco games [Taiko no Tatsujin DS: Dororon! Yokai Daikessen!! (DS)] */
VGMSTREAM* init_vgmstream_dsb(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* temp_sf = NULL;
off_t subfile_offset;
size_t subfile_size;
/* checks */
if (!check_extensions(sf,"dsb"))
goto fail;
if (read_u32be(0x00,sf) != 0x44535342) /* "DSSB" */
goto fail;
if (read_u32be(0x40,sf) != 0x44535354) /* "DSST" */
goto fail;
/* - DDSB:
* 0x04: chunk size
* 0x08: file name
* 0x14: sample rate
* 0x18: v01?
* 0x1c: file size
* 0x20: DSST offset
*
* - DDST:
* 0x44: chunk size
* 0x48: file name
* 0x58: small signed number?
* 0x5c: data size (with padding)
* 0x60: small signed number?
* 0x64: ?
* rest: null
*/
subfile_offset = 0x80;
subfile_size = read_u32be(0x80 + 0x04, sf) + 0x08; /* files are padded so use BNSF */
temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "bnsf");
if (!temp_sf) goto fail;
vgmstream = init_vgmstream_bnsf(temp_sf);
if (!vgmstream) goto fail;
close_streamfile(temp_sf);
return vgmstream;
fail:
close_streamfile(temp_sf);
close_vgmstream(vgmstream);
return NULL;
}

View File

@ -911,4 +911,10 @@ VGMSTREAM* init_vgmstream_ktsc(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_adp_konami(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_zwv(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_dsb(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_bsf(STREAMFILE* sf);
#endif /*_META_H*/

52
src/meta/zwv.c Normal file
View File

@ -0,0 +1,52 @@
#include "meta.h"
#include "../coding/coding.h"
/* .zwv - from Namco games [THE iDOLM@STER Shiny TV (PS3)] */
VGMSTREAM* init_vgmstream_zwv(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* temp_sf = NULL;
off_t subfile_offset;
size_t subfile_size;
/* checks */
if (!check_extensions(sf,"zwv"))
goto fail;
if (read_u32be(0x00,sf) != 0x77617665) /* "wave" */
goto fail;
/* has a mini header then a proper MSF:
* 0x04: null
* 0x08: null
* 0x0c: version/config? (0x06040000)
* 0x10: version/config? (0x00030210)
* 0x14: sample rate
* 0x18: ? (related to sample rate)
* 0x1c: null
* 0x20: data offset
* 0x24: data size
* 0x28: loop flag (0x30+ is removed if no loop)
* 0x2c: ? (related to loop, or null)
* 0x30: null
* 0x30: loop start offset (same as MSF)
* 0x30: loop end offset (same as MSF start+length)
* 0x3c: null
*/
subfile_offset = read_u32be(0x20, sf) - 0x40;
subfile_size = read_u32be(0x24, sf) + 0x40;
temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "msf");
if (!temp_sf) goto fail;
vgmstream = init_vgmstream_msf(temp_sf);
if (!vgmstream) goto fail;
close_streamfile(temp_sf);
return vgmstream;
fail:
close_streamfile(temp_sf);
close_vgmstream(vgmstream);
return NULL;
}

View File

@ -1000,7 +1000,8 @@ size_t read_string(char *buf, size_t buf_size, off_t offset, STREAMFILE *sf) {
size_t pos;
for (pos = 0; pos < buf_size; pos++) {
char c = read_8bit(offset + pos, sf);
uint8_t byte = read_u8(offset + pos, sf);
char c = (char)byte;
if (buf) buf[pos] = c;
if (c == '\0')
return pos;
@ -1008,7 +1009,8 @@ size_t read_string(char *buf, size_t buf_size, off_t offset, STREAMFILE *sf) {
if (buf) buf[pos] = '\0';
return buf_size;
}
if (c < 0x20 || (uint8_t)c > 0xA5)
/* UTF-8 only goes to 0x7F, but allow a bunch of Windows-1252 codes that some games use */
if (byte < 0x20 || byte > 0xF0)
goto fail;
}

View File

@ -505,6 +505,9 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
init_vgmstream_pcm_success,
init_vgmstream_ktsc,
init_vgmstream_adp_konami,
init_vgmstream_zwv,
init_vgmstream_dsb,
init_vgmstream_bsf,
/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */