mirror of
https://github.com/vgmstream/vgmstream.git
synced 2025-01-31 12:23:44 +01:00
Some safety checks in the linked list loop
This commit is contained in:
parent
2198224c4f
commit
74df0254b1
@ -358,12 +358,12 @@
|
||||
<ClCompile Include="meta\astb.c" />
|
||||
<ClCompile Include="meta\ast_mmv.c" />
|
||||
<ClCompile Include="meta\ast_mv.c" />
|
||||
<ClCompile Include="meta\awd.c" />
|
||||
<ClCompile Include="meta\atsl.c" />
|
||||
<ClCompile Include="meta\atx.c" />
|
||||
<ClCompile Include="meta\aus.c" />
|
||||
<ClCompile Include="meta\awb.c" />
|
||||
<ClCompile Include="meta\awc.c" />
|
||||
<ClCompile Include="meta\awd.c" />
|
||||
<ClCompile Include="meta\baf.c" />
|
||||
<ClCompile Include="meta\bar.c" />
|
||||
<ClCompile Include="meta\bcstm.c" />
|
||||
|
@ -9,10 +9,10 @@ VGMSTREAM* init_vgmstream_awd(STREAMFILE* sf) {
|
||||
char header_name[STREAM_NAME_SIZE], stream_name[STREAM_NAME_SIZE];
|
||||
int bit_depth = 0, channels = 0, sample_rate = 0, stream_codec = -1, total_subsongs = 0, target_subsong = sf->stream_index;
|
||||
int interleave, loop_flag;
|
||||
off_t data_offset, data_offset_2, header_name_offset, misc_data_offset, linked_list_offset, wavedict_offset;
|
||||
off_t entry_info_offset, entry_name_offset, entry_uuid_offset, next_dict_entry, prev_dict_entry, stream_offset;
|
||||
off_t data_offset, header_name_offset, misc_data_offset, linked_list_offset, wavedict_offset;
|
||||
off_t entry_info_offset, entry_name_offset, entry_uuid_offset, next_entry_offset, prev_entry_offset, stream_offset;
|
||||
read_u32_t read_u32;
|
||||
size_t misc_data_size, stream_size = 0;
|
||||
size_t data_size, header_size, misc_data_size, stream_size = 0;
|
||||
|
||||
/* checks */
|
||||
if ((read_u32le(0x00, sf) != 0x809) && (read_u32be(0x00, sf) != 0x809))
|
||||
@ -28,15 +28,16 @@ VGMSTREAM* init_vgmstream_awd(STREAMFILE* sf) {
|
||||
|
||||
data_offset = read_u32(0x08, sf);
|
||||
wavedict_offset = read_u32(0x0C, sf);
|
||||
data_size = read_u32(0x14, sf);
|
||||
/* Platform UUIDs in big endian
|
||||
* {FD9D32D3-E179-426A-8424-14720AC7F648}: GameCube
|
||||
* {ACC9EAAA-38FC-1749-AE81-64EADBC79353}: PlayStation 2
|
||||
* {042D3A45-5FE4-C84B-81F0-DF758B01F273}: Xbox */
|
||||
//platf_uuid_1 = read_u64be(0x18, sf);
|
||||
//platf_uuid_2 = read_u64be(0x20, sf);
|
||||
data_offset_2 = read_u32(0x28, sf);
|
||||
header_size = read_u32(0x28, sf);
|
||||
|
||||
if (data_offset != data_offset_2)
|
||||
if (data_offset != header_size)
|
||||
goto fail;
|
||||
|
||||
header_name_offset = read_u32(wavedict_offset + 0x04, sf);
|
||||
@ -48,19 +49,22 @@ VGMSTREAM* init_vgmstream_awd(STREAMFILE* sf) {
|
||||
target_subsong = 1;
|
||||
|
||||
/* Linked lists have no total subsong count; instead iterating
|
||||
* through all of them, until it returns to the 1st song again */
|
||||
* through all of them until it returns to the 1st entry again */
|
||||
linked_list_offset = wavedict_offset + 0x0C;
|
||||
|
||||
prev_dict_entry = read_u32(linked_list_offset + 0x00, sf);
|
||||
next_dict_entry = read_u32(linked_list_offset + 0x04, sf);
|
||||
prev_entry_offset = read_u32(linked_list_offset + 0x00, sf);
|
||||
next_entry_offset = read_u32(linked_list_offset + 0x04, sf);
|
||||
|
||||
while (next_dict_entry != linked_list_offset) {
|
||||
while (next_entry_offset != linked_list_offset) {
|
||||
total_subsongs++;
|
||||
|
||||
entry_info_offset = read_u32(next_dict_entry + 0x08, sf);
|
||||
if (total_subsongs > 1024 || prev_entry_offset > header_size || next_entry_offset > header_size)
|
||||
goto fail;
|
||||
|
||||
prev_dict_entry = read_u32(next_dict_entry + 0x00, sf);
|
||||
next_dict_entry = read_u32(next_dict_entry + 0x04, sf);
|
||||
entry_info_offset = read_u32(next_entry_offset + 0x08, sf);
|
||||
|
||||
prev_entry_offset = read_u32(next_entry_offset + 0x00, sf);
|
||||
next_entry_offset = read_u32(next_entry_offset + 0x04, sf);
|
||||
|
||||
/* is at the correct target song index */
|
||||
if (total_subsongs == target_subsong) {
|
||||
@ -95,6 +99,7 @@ VGMSTREAM* init_vgmstream_awd(STREAMFILE* sf) {
|
||||
interleave = 0;
|
||||
loop_flag = 0;
|
||||
|
||||
/* build the VGMSTREAM */
|
||||
vgmstream = allocate_vgmstream(channels, loop_flag);
|
||||
if (!vgmstream)
|
||||
goto fail;
|
||||
|
Loading…
x
Reference in New Issue
Block a user