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Add XA .ixa extension [Wild Arms (PS1)]
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@ -270,6 +270,7 @@ static const char* extension_list[] = {
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"ivag",
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"ivag",
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"ivb",
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"ivb",
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"ivs", //txth/reserved [Burnout 2 (PS2)]
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"ivs", //txth/reserved [Burnout 2 (PS2)]
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"ixa",
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"joe",
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"joe",
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"jstm",
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"jstm",
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@ -38,10 +38,11 @@ VGMSTREAM* init_vgmstream_xa(STREAMFILE* sf) {
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* .pxa: Mortal Kombat 4 (PS1)
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* .pxa: Mortal Kombat 4 (PS1)
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* .grn: Micro Machines (CDi)
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* .grn: Micro Machines (CDi)
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* .an2: Croc (PS1) movies
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* .an2: Croc (PS1) movies
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* .xai: Quake II (PS1)
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* .no: Incredible Crisis (PS1)
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* .no: Incredible Crisis (PS1)
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* (extensionless): bigfiles [Castlevania: Symphony of the Night (PS1)] */
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* (extensionless): bigfiles [Castlevania: Symphony of the Night (PS1)]
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if (!check_extensions(sf,"xa,str,pxa,grn,an2,,xai"))
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* .xai: Quake II (PS1)
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* .ixa: Wild Arms (PS1) */
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if (!check_extensions(sf,"xa,str,pxa,grn,an2,no,,xai,ixa"))
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return NULL;
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return NULL;
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/* Proper XA comes in raw (BIN 2352 mode2/form2) CD sectors, that contain XA subheaders.
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/* Proper XA comes in raw (BIN 2352 mode2/form2) CD sectors, that contain XA subheaders.
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