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Add KID .WAF [Ever 17 (PC)]
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parent
50354e404c
commit
789ca26e8a
@ -354,6 +354,7 @@ static const char* extension_list[] = {
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"waa",
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"waa",
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"wac",
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"wac",
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"wad",
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"wad",
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"waf",
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"wam",
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"wam",
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"was",
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"was",
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//"wav", //common
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//"wav", //common
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@ -963,6 +964,7 @@ static const meta_info meta_info_list[] = {
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{meta_SQEX_SAB, "Square-Enix SAB header"},
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{meta_SQEX_SAB, "Square-Enix SAB header"},
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{meta_SQEX_MAB, "Square-Enix MAB header"},
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{meta_SQEX_MAB, "Square-Enix MAB header"},
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{meta_OGG_L2SD, "Ogg Vorbis (L2SD)"},
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{meta_OGG_L2SD, "Ogg Vorbis (L2SD)"},
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{meta_WAF, "KID WAF header"},
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#ifdef VGM_USE_MP4V2
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#ifdef VGM_USE_MP4V2
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{meta_MP4, "AAC header"},
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{meta_MP4, "AAC header"},
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@ -1278,6 +1278,10 @@
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RelativePath=".\meta\waa_wac_wad_wam.c"
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RelativePath=".\meta\waa_wac_wad_wam.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\meta\waf.c"
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>
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</File>
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<File
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<File
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RelativePath=".\meta\wii_04sw.c"
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RelativePath=".\meta\wii_04sw.c"
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>
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>
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@ -397,6 +397,7 @@
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<ClCompile Include="meta\vsf_tta.c" />
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<ClCompile Include="meta\vsf_tta.c" />
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<ClCompile Include="meta\vxn.c" />
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<ClCompile Include="meta\vxn.c" />
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<ClCompile Include="meta\waa_wac_wad_wam.c" />
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<ClCompile Include="meta\waa_wac_wad_wam.c" />
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<ClCompile Include="meta\waf.c" />
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<ClCompile Include="meta\wii_04sw.c" />
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<ClCompile Include="meta\wii_04sw.c" />
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<ClCompile Include="meta\wii_bns.c" />
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<ClCompile Include="meta\wii_bns.c" />
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<ClCompile Include="meta\wii_mus.c" />
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<ClCompile Include="meta\wii_mus.c" />
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@ -781,6 +781,9 @@
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<ClCompile Include="meta\waa_wac_wad_wam.c">
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<ClCompile Include="meta\waa_wac_wad_wam.c">
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<Filter>meta\Source Files</Filter>
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="meta\waf.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\wii_04sw.c">
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<ClCompile Include="meta\wii_04sw.c">
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<Filter>meta\Source Files</Filter>
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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</ClCompile>
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43
src/meta/waf.c
Normal file
43
src/meta/waf.c
Normal file
@ -0,0 +1,43 @@
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#include "meta.h"
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#include "../coding/coding.h"
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/* WAF - KID's earlier PC games [ever17 (PC)] (for RLE-compressed WAFs see https://github.com/dsp2003/e17p) */
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VGMSTREAM * init_vgmstream_waf(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset;
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int loop_flag, channel_count;
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/* check extension */
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if (!check_extensions(streamFile, "waf"))
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goto fail;
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if (read_32bitBE(0x00,streamFile) != 0x57414600) /* "WAF\0" "*/
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goto fail;
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if (read_32bitLE(0x34,streamFile) + 0x38 != get_streamfile_size(streamFile))
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goto fail;
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channel_count = read_16bitLE(0x06,streamFile);
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loop_flag = 0;
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start_offset = 0x38;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = read_32bitLE(0x08, streamFile);
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vgmstream->meta_type = meta_WAF;
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vgmstream->coding_type = coding_MSADPCM;
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vgmstream->layout_type = layout_none;
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vgmstream->interleave_block_size = read_16bitLE(0x10, streamFile);
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vgmstream->num_samples = msadpcm_bytes_to_samples(read_32bitLE(0x34,streamFile), vgmstream->interleave_block_size, channel_count);
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/* 0x04: null?, 0x0c: avg br, 0x12: bps, 0x14: s_p_f, 0x16~34: count + standard MSADPCM coefs (a modified RIFF fmt) */
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if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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@ -379,6 +379,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
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init_vgmstream_sps_n1,
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init_vgmstream_sps_n1,
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init_vgmstream_atx,
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init_vgmstream_atx,
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init_vgmstream_sqex_sead,
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init_vgmstream_sqex_sead,
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init_vgmstream_waf,
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init_vgmstream_txth, /* should go at the end (lower priority) */
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init_vgmstream_txth, /* should go at the end (lower priority) */
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#ifdef VGM_USE_FFMPEG
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#ifdef VGM_USE_FFMPEG
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@ -661,6 +661,7 @@ typedef enum {
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meta_SQEX_SAB, /* Square-Enix newest middleware (sound) */
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meta_SQEX_SAB, /* Square-Enix newest middleware (sound) */
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meta_SQEX_MAB, /* Square-Enix newest middleware (music) */
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meta_SQEX_MAB, /* Square-Enix newest middleware (music) */
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meta_OGG_L2SD, /* Ogg Vorbis with obfuscation [Lineage II Chronicle 4 (PC)] */
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meta_OGG_L2SD, /* Ogg Vorbis with obfuscation [Lineage II Chronicle 4 (PC)] */
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meta_WAF, /* KID WAF [Ever 17 (PC)] */
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#ifdef VGM_USE_MP4V2
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#ifdef VGM_USE_MP4V2
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meta_MP4, /* AAC (iOS) */
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meta_MP4, /* AAC (iOS) */
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