Fix some .ADM glitches [Dragon Quest V (PS2)]

This commit is contained in:
bnnm 2018-03-11 01:06:31 +01:00
parent 5cebfc49db
commit 78f4d5eb7d

View File

@ -25,7 +25,6 @@ void block_update_adm(off_t block_offset, VGMSTREAM * vgmstream) {
/* check if unused line (all blocks should only use flags 0x06/0x03/0x02) */
if (read_32bitLE(next_block_offset, streamFile) == 0x00000000) {
interleave_data -= 0x10;
next_block_offset -= 0x10;
}
else {
break;