Allow layers of more than 1 channel

This commit is contained in:
bnnm 2018-04-22 02:19:37 +02:00
parent f45b08586d
commit 7a212eed9b

View File

@ -1,34 +1,42 @@
#include "layout.h"
#include "../vgmstream.h"
/* TODO: currently only properly handles mono substreams */
/* TODO: there must be a reasonable way to respect the loop settings, as
the substreams are in their own little world.
Currently the VGMSTREAMs layers loop internally and the external/base VGMSTREAM
doesn't actually loop, and would ignore any altered values/loop_flag. */
#define INTERLEAVE_BUF_SIZE 512
#define LAYER_BUF_SIZE 512
#define LAYER_MAX_CHANNELS 6 /* at least 2, but let's be generous */
void render_vgmstream_layered(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstream) {
sample interleave_buf[INTERLEAVE_BUF_SIZE];
sample interleave_buf[LAYER_BUF_SIZE*LAYER_MAX_CHANNELS];
int32_t samples_done = 0;
layered_layout_data *data = vgmstream->layout_data;
while (samples_done < sample_count) {
int32_t samples_to_do = INTERLEAVE_BUF_SIZE;
int c;
int32_t samples_to_do = LAYER_BUF_SIZE;
int layer;
if (samples_to_do > sample_count - samples_done)
samples_to_do = sample_count - samples_done;
for (c=0; c < data->layer_count; c++) {
int32_t i;
for (layer = 0; layer < data->layer_count; layer++) {
int s,l_ch;
int layer_channels = data->layers[layer]->channels;
render_vgmstream(interleave_buf, samples_to_do, data->layers[c]);
render_vgmstream(interleave_buf, samples_to_do, data->layers[layer]);
for (i=0; i < samples_to_do; i++) {
buffer[(samples_done+i)*data->layer_count + c] = interleave_buf[i];
for (l_ch = 0; l_ch < layer_channels; l_ch++) {
for (s = 0; s < samples_to_do; s++) {
size_t layer_sample = s*layer_channels + l_ch;
size_t buffer_sample = (samples_done+s)*vgmstream->channels + (layer*layer_channels+l_ch);
buffer[buffer_sample] = interleave_buf[layer_sample];
}
}
}
samples_done += samples_to_do;
@ -67,8 +75,7 @@ int setup_layout_layered(layered_layout_data* data) {
if (data->layers[i]->num_samples <= 0)
goto fail;
//todo only mono at the moment
if (data->layers[i]->channels != 1)
if (data->layers[i]->channels > LAYER_MAX_CHANNELS)
goto fail;
if (i > 0) {