WIP support for "The Bouncer" .str files

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@900 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
manakoAT 2010-12-29 12:33:33 +00:00
parent 863012e3ec
commit 7bcbc6f6be
9 changed files with 116 additions and 2 deletions

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@ -130,6 +130,9 @@ void render_vgmstream_blocked(sample * buffer, int32_t sample_count, VGMSTREAM *
case layout_ps2_iab_blocked:
ps2_iab_block_update(vgmstream->next_block_offset,vgmstream);
break;
case layout_ps2_strlr_blocked:
ps2_strlr_block_update(vgmstream->next_block_offset,vgmstream);
break;
default:
break;
}

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@ -70,4 +70,6 @@ void mtaf_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void ps2_iab_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void ps2_strlr_block_update(off_t block_offset, VGMSTREAM * vgmstream);
#endif

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@ -0,0 +1,19 @@
#include "layout.h"
#include "../vgmstream.h"
/* set up for the block at the given offset */
void ps2_strlr_block_update(off_t block_offset, VGMSTREAM * vgmstream) {
int i;
vgmstream->current_block_offset = block_offset;
vgmstream->current_block_size = read_32bitLE(
vgmstream->current_block_offset+0x4,
vgmstream->ch[0].streamfile)*2;
vgmstream->next_block_offset = vgmstream->current_block_offset+vgmstream->current_block_size+0x40;
//vgmstream->current_block_size/=vgmstream->channels;
for (i=0;i<vgmstream->channels;i++) {
vgmstream->ch[i].offset = vgmstream->current_block_offset+0x20+(0x800*i);
}
}

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Version="9,00"
Name="libvgmstream"
ProjectGUID="{54A6AD11-5369-4895-A06F-E255ABB99B11}"
RootNamespace="libvgmstream"
@ -774,6 +774,10 @@
RelativePath=".\meta\ps2_str.c"
>
</File>
<File
RelativePath=".\meta\ps2_strlr.c"
>
</File>
<File
RelativePath=".\meta\ps2_svag.c"
>
@ -1290,6 +1294,10 @@
RelativePath=".\layout\ps2_iab_blocked.c"
>
</File>
<File
RelativePath=".\layout\ps2_strlr_blocked.c"
>
</File>
<File
RelativePath=".\layout\psx_mgav_blocked.c"
>

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@ -549,4 +549,6 @@ VGMSTREAM * init_vgmstream_x360_tra(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_ps2_iab(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_ps2_strlr(STREAMFILE* streamFile);
#endif

70
src/meta/ps2_strlr.c Normal file
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@ -0,0 +1,70 @@
#include "meta.h"
#include "../layout/layout.h"
#include "../util.h"
/* STR: The Bouncer (PS2) */
VGMSTREAM * init_vgmstream_ps2_strlr(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
int loop_flag = 0;
int channel_count;
int i;
off_t start_offset;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("str",filename_extension(filename))) goto fail;
#if 0
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x5354524C) /* "STRL" */
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x53545252) /* "STRR" */
goto fail;
#endif
loop_flag = 0;
channel_count = 2;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x0;
vgmstream->channels = channel_count;
vgmstream->sample_rate = 48000;
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_ps2_strlr_blocked;
//vgmstream->interleave_block_size = read_32bitLE(0xC, streamFile);
vgmstream->meta_type = meta_PS2_STRLR;
/* open the file for reading by each channel */
{
for (i=0;i<channel_count;i++)
{
vgmstream->ch[i].streamfile = streamFile->open(streamFile, filename, 0x8000);
if (!vgmstream->ch[i].streamfile) goto fail;
}
}
/* Calc num_samples */
ps2_strlr_block_update(start_offset, vgmstream);
vgmstream->num_samples=0;
do
{
vgmstream->num_samples += vgmstream->current_block_size * 14 / 16;
ps2_strlr_block_update(vgmstream->next_block_offset, vgmstream);
} while (vgmstream->next_block_offset < get_streamfile_size(streamFile));
ps2_strlr_block_update(start_offset, vgmstream);
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

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@ -296,6 +296,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
init_vgmstream_ps2_spm,
init_vgmstream_x360_tra,
init_vgmstream_ps2_iab,
init_vgmstream_ps2_strlr,
};
#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
@ -740,6 +741,7 @@ void render_vgmstream(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstre
case layout_tra_blocked:
case layout_mtaf_blocked:
case layout_ps2_iab_blocked:
case layout_ps2_strlr_blocked:
render_vgmstream_blocked(buffer,sample_count,vgmstream);
break;
case layout_interleave_byte:
@ -1870,6 +1872,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
break;
case layout_ps2_iab_blocked:
snprintf(temp,TEMPSIZE,"IAB blocked");
break;
case layout_ps2_strlr_blocked:
snprintf(temp,TEMPSIZE,"The Bouncer STR blocked");
break;
case layout_tra_blocked:
snprintf(temp,TEMPSIZE,"TRA blocked");
@ -2749,6 +2754,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
break;
case meta_PS2_IAB:
snprintf(temp,TEMPSIZE,"IAB header");
break;
case meta_PS2_STRLR:
snprintf(temp,TEMPSIZE,"STR L/R header");
break;
default:
snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");

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@ -178,6 +178,7 @@ typedef enum {
layout_tra_blocked, /* DefJam Rapstar .tra blocks */
layout_mtaf_blocked,
layout_ps2_iab_blocked,
layout_ps2_strlr_blocked,
} layout_t;
/* The meta type specifies how we know what we know about the file. We may know because of a header we read, some of it may have been guessed from filenames, etc. */
@ -505,6 +506,7 @@ typedef enum {
meta_X360_TRA, /* Def Jam Rapstar */
meta_PS2_VGS, // Princess Soft PS2 games
meta_PS2_IAB, // Ueki no Housoku - Taosu ze Robert Juudan!! (PS2)
meta_PS2_STRLR,
} meta_t;
typedef struct {

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@ -283,7 +283,7 @@ char * extension_list[] = {
"swav\0SWAV Audio File (*.SWAV)\0",
"swd\0SWD Audio File (*.SWD)\0",
"tec\0TEC Audio File (*.TEC)\0",
"tec\0TEC Audio File (*.TEC)\0",
"thp\0THP Audio File (*.THP)\0",
"tk1\0TK1 Audio File (*.TK1)\0",
"tk5\0TK5 Audio File (*.TK5)\0",