mirror of
https://github.com/vgmstream/vgmstream.git
synced 2025-01-18 15:54:05 +01:00
Lower priority of simpler headers, cleanup
This commit is contained in:
parent
f03d78046c
commit
7c28ecd09e
@ -138,7 +138,7 @@ static const char* extension_list[] = {
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"cps",
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"csa", //txth/reserved [LEGO Racers 2 (PS2)]
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"csmp",
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"cvs",
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"cvs", //txth/reserved [Aladdin in Nasira's Revenge (PS1)]
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"cwav",
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"cxs",
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@ -599,7 +599,7 @@ static const char* extension_list[] = {
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"wic", //txth/reserved [Road Rash (SAT)-videos]
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"wip", //txth/reserved [Colin McRae DiRT (PC)]
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"wlv", //txth/reserved [ToeJam & Earl III: Mission to Earth (DC)]
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"wmus",
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"wmus", //fake extension (to be removed)
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"wp2",
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"wpd",
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"wsd",
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@ -618,7 +618,7 @@ static const char* extension_list[] = {
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"xa",
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"xa2",
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"xa30",
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"xag",
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"xag", //txth/reserved [Tamsoft's PS2 games]
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"xau",
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"xav",
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"xb", //txth/reserved [Scooby-Doo! Unmasked (Xbox)]
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@ -937,7 +937,7 @@ static const meta_info meta_info_list[] = {
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{meta_AGSC, "Retro Studios AGSC header"},
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{meta_CSMP, "Retro Studios CSMP header"},
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{meta_RFRM, "Retro Studios RFRM header"},
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{meta_NGC_ADPDTK, "Nintendo ADP raw header"},
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{meta_DTK, "Nintendo DTK raw header"},
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{meta_RSF, "Retro Studios RSF raw header"},
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{meta_AFC, "Nintendo .AFC header"},
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{meta_AST, "Nintendo AST header"},
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@ -976,7 +976,7 @@ static const meta_info meta_info_list[] = {
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{meta_PS2_VAGp_AAAP, "Acclaim Austin AAAp VAG header"},
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{meta_SEB, "Game Arts .SEB header"},
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{meta_STR_WAV, "Blitz Games .STR+WAV header"},
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{meta_PS2_ILD, "ILD header"},
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{meta_ILD, "Tose ILD header"},
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{meta_PS2_PNB, "assumed PNB (PsychoNauts Bgm File) by .pnb extension"},
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{meta_RAW_WAVM, "Xbox .wavm raw header"},
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{meta_DSP_STR, "assumed Conan Gamecube STR File by .str extension"},
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@ -28,7 +28,7 @@ VGMSTREAM * init_vgmstream_halpst(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_nds_strm(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ngc_adpdtk(STREAMFILE *streamFile);
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VGMSTREAM* init_vgmstream_dtk(STREAMFILE* sf);
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VGMSTREAM* init_vgmstream_ngc_dsp_std(STREAMFILE* sf);
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VGMSTREAM* init_vgmstream_ngc_mdsp_std(STREAMFILE* sf);
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@ -77,7 +77,7 @@ VGMSTREAM * init_vgmstream_nps(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_rs03(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_rsf(STREAMFILE *streamFile);
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VGMSTREAM* init_vgmstream_rsf(STREAMFILE* sf);
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VGMSTREAM * init_vgmstream_rwsd(STREAMFILE *streamFile);
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@ -94,9 +94,9 @@ VGMSTREAM * init_vgmstream_svag_kcet(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ps_headerless(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_mib_mih(STREAMFILE *streamFile);
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VGMSTREAM* init_vgmstream_mib_mih(STREAMFILE* sf);
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VGMSTREAM * init_vgmstream_ps2_mic(STREAMFILE *streamFile);
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VGMSTREAM* init_vgmstream_mic_koei(STREAMFILE* sf);
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VGMSTREAM * init_vgmstream_raw_pcm(STREAMFILE *streamFile);
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@ -105,7 +105,7 @@ VGMSTREAM * init_vgmstream_vag_aaap(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_seb(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ps2_ild(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ild(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ps2_pnb(STREAMFILE *streamFile);
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@ -3,7 +3,7 @@
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#include "../util.h"
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/* DTK - headerless Nintendo GC DTK file [Harvest Moon: Another Wonderful Life (GC), XGRA (GC)] */
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VGMSTREAM* init_vgmstream_ngc_adpdtk(STREAMFILE* sf) {
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VGMSTREAM* init_vgmstream_dtk(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t start_offset;
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int channels, loop_flag;
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@ -22,12 +22,12 @@ VGMSTREAM* init_vgmstream_ngc_adpdtk(STREAMFILE* sf) {
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for (i = 0; i < 10; i++) { /* try a bunch of frames */
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/* header 0x00/01 are repeated in 0x02/03 (for error correction?),
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* could also test header values (upper nibble should be 0..3, and lower nibble 0..C) */
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if (read_8bit(0x00 + i*0x20,sf) != read_8bit(0x02 + i*0x20,sf) ||
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read_8bit(0x01 + i*0x20,sf) != read_8bit(0x03 + i*0x20,sf))
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if (read_u8(0x00 + i*0x20,sf) != read_u8(0x02 + i*0x20,sf) ||
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read_u8(0x01 + i*0x20,sf) != read_u8(0x03 + i*0x20,sf))
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goto fail;
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/* frame headers for silent frames are 0x0C, never null */
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if (read_8bit(0x00 + i*0x20,sf) == 0x00)
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if (read_u8(0x00 + i*0x20,sf) == 0x00)
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goto fail;
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}
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}
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@ -48,13 +48,11 @@ VGMSTREAM* init_vgmstream_ngc_adpdtk(STREAMFILE* sf) {
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vgmstream->sample_rate = 48000; /* due to a GC hardware defect this may be closer to 48043 */
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vgmstream->coding_type = coding_NGC_DTK;
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vgmstream->layout_type = layout_none;
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vgmstream->meta_type = meta_NGC_ADPDTK;
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vgmstream->meta_type = meta_DTK;
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if ( !vgmstream_open_stream(vgmstream, sf, start_offset) )
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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@ -1,69 +1,58 @@
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#include "meta.h"
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#include "../util.h"
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#include "../coding/coding.h"
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/* ILD */
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VGMSTREAM * init_vgmstream_ps2_ild(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[PATH_LIMIT];
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int loop_flag=0;
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int channel_count;
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/* ILD - from Tose(?) games [Battle of Sunrise (PS2), Nightmare Before Christmas: Oogie's Revenge (PS2)] */
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VGMSTREAM* init_vgmstream_ild(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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int channels, loop_flag;
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uint32_t data_size;
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off_t start_offset;
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int i;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("ild",filename_extension(filename))) goto fail;
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/* check ILD Header */
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if (read_32bitBE(0x00,streamFile) != 0x494C4400)
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if (!is_id32be(0x00,sf, "ILD\0"))
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goto fail;
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/* check loop */
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loop_flag = (read_32bitLE(0x2C,streamFile)!=0);
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channel_count=read_32bitLE(0x04,streamFile);
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if (!check_extensions(sf, "ild"))
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goto fail;
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channels = read_u32le(0x04,sf); /* tracks (seen 2 and 4) */
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start_offset = read_u32le(0x08,sf);
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data_size = read_u32le(0x0C,sf);
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/* 0x10: headers size / 2? */
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/* 0x14: header per channel */
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/* - 0x00: null */
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/* - 0x04: header size? (always 0x20) */
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/* - 0x08: size (may vary a bit between channel pairs) */
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/* - 0x0c: interleave? */
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/* - 0x10: channels per track (1) */
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/* - 0x14: sample rate */
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/* - 0x18: loop start */
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/* - 0x1c: loop end (also varies) */
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loop_flag = (read_s32le(0x2C,sf) > 0);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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vgmstream->channels = read_32bitLE(0x04,streamFile);
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vgmstream->sample_rate = read_32bitLE(0x28,streamFile);
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vgmstream->meta_type = meta_ILD;
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vgmstream->num_samples = ps_bytes_to_samples(data_size, channels);
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vgmstream->interleave_block_size = read_u32le(0x14 + 0x0c,sf);
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vgmstream->sample_rate = read_u32le(0x14 + 0x14,sf);
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vgmstream->loop_start_sample = ps_bytes_to_samples(read_u32le(0x14 + 0x18,sf), 1);
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vgmstream->loop_end_sample = ps_bytes_to_samples(read_u32le(0x14 + 0x1c,sf), 1);
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/* Check for Compression Scheme */
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vgmstream->coding_type = coding_PSX;
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vgmstream->num_samples = read_32bitLE(0x0C,streamFile)/16*28/vgmstream->channels;
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/* Get loop point values */
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if(vgmstream->loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x2C,streamFile)/16*28;
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vgmstream->loop_end_sample = read_32bitLE(0x30,streamFile)/16*28;
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}
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vgmstream->interleave_block_size = read_32bitLE(0x18,streamFile)/2;
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vgmstream->layout_type = layout_interleave;
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vgmstream->meta_type = meta_PS2_ILD;
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start_offset = (off_t)read_32bitLE(0x08,streamFile);
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/* open the file for reading by each channel */
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{
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!vgmstream->ch[i].streamfile) goto fail;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=
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(off_t)(start_offset+vgmstream->interleave_block_size*i);
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}
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}
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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close_vgmstream(vgmstream);
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return NULL;
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}
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@ -2,29 +2,37 @@
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#include "../coding/coding.h"
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/* .MIC - from KOEI games [Crimson Sea 2 (PS2), Dynasty Tactics 2 (PS2)] */
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VGMSTREAM * init_vgmstream_ps2_mic(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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VGMSTREAM* init_vgmstream_mic_koei(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t start_offset;
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int loop_flag, channel_count, loop_start, loop_end, sample_rate;
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int loop_flag, channels, loop_start, loop_end, sample_rate;
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size_t interleave, block_size;
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/* checks */
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if (!check_extensions(streamFile, "mic"))
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if (!check_extensions(sf, "mic"))
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goto fail;
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start_offset = read_32bitLE(0x00,streamFile);
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/* simple header so throws some extra in some checks */
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start_offset = read_u32le(0x00,sf);
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if (start_offset != 0x800) goto fail;
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sample_rate = read_32bitLE(0x04,streamFile);
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channel_count = read_32bitLE(0x08,streamFile);
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interleave = read_32bitLE(0x0c,streamFile);
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loop_end = read_32bitLE(0x10,streamFile);
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loop_start = read_32bitLE(0x14,streamFile);
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sample_rate = read_u32le(0x04,sf);
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channels = read_u32le(0x08,sf);
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if (channels > 2) goto fail;
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interleave = read_u32le(0x0c,sf);
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if (interleave != 0x10) goto fail;
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loop_end = read_32bitLE(0x10,sf);
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loop_start = read_32bitLE(0x14,sf);
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if (read_u32le(0x18,sf) != 0) goto fail;
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if (read_u32le(0x1c,sf) != 0) goto fail;
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loop_flag = (loop_start != 1);
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block_size = interleave * channel_count;
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block_size = interleave * channels;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count, loop_flag);
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_PS2_MIC;
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@ -34,11 +42,11 @@ VGMSTREAM * init_vgmstream_ps2_mic(STREAMFILE *streamFile) {
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vgmstream->interleave_block_size = interleave;
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vgmstream->layout_type = layout_interleave;
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vgmstream->num_samples = ps_bytes_to_samples(loop_end * block_size, channel_count);
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vgmstream->loop_start_sample = ps_bytes_to_samples(loop_start * block_size, channel_count);
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vgmstream->num_samples = ps_bytes_to_samples(loop_end * block_size, channels);
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vgmstream->loop_start_sample = ps_bytes_to_samples(loop_start * block_size, channels);
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vgmstream->loop_end_sample = vgmstream->num_samples;
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if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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@ -4,42 +4,47 @@
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/* .rsf - from Metroid Prime */
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VGMSTREAM * init_vgmstream_rsf(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[PATH_LIMIT];
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VGMSTREAM* init_vgmstream_rsf(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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int channels, loop_flag;
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uint32_t interleave, file_size;
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size_t file_size;
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/* checks */
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if (!check_extensions(sf,"rsf"))
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goto fail;
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/* check extension, case insensitive */
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/* this is all we have to go on, rsf is completely headerless */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("rsf",filename_extension(filename))) goto fail;
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file_size = get_streamfile_size(streamFile);
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file_size = get_streamfile_size(sf);
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interleave = (file_size + 1) / 2;
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/* G.721 has no zero nibbles, so we look at the first few bytes
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* (known files start with 0xFFFFFFFF, but probably an oddity of the codec) */
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{
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/* extra check: G.721 has no zero nibbles, so we look at
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* the first few bytes*/
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int8_t test_byte;
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uint8_t test_byte;
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off_t i;
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/* 0x20 is arbitrary, all files are much larger */
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for (i=0;i<0x20;i++) {
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test_byte = read_8bit(i,streamFile);
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for (i = 0; i < 0x20; i++) {
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test_byte = read_u8(i,sf);
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if (!(test_byte&0xf) || !(test_byte&0xf0)) goto fail;
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}
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/* and also check start of second channel */
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for (i=(file_size+1)/2;i<(file_size+1)/2+0x20;i++) {
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test_byte = read_8bit(i,streamFile);
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for (i = interleave; i < interleave + 0x20; i++) {
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test_byte = read_u8(i,sf);
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if (!(test_byte&0xf) || !(test_byte&0xf0)) goto fail;
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}
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}
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/* build the VGMSTREAM */
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channels = 2;
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loop_flag = 0;
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vgmstream = allocate_vgmstream(2,0);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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vgmstream->num_samples = file_size;
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vgmstream->sample_rate = 32000;
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@ -47,27 +52,20 @@ VGMSTREAM * init_vgmstream_rsf(STREAMFILE *streamFile) {
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vgmstream->layout_type = layout_none;
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vgmstream->meta_type = meta_RSF;
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if (!vgmstream_open_stream(vgmstream, sf, 0))
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goto fail;
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/* open the file for reading by each channel */
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{
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int i;
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for (i=0;i<2;i++) {
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vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!vgmstream->ch[i].streamfile) goto fail;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=
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(file_size+1)/2*i;
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for (i = 0; i < channels; i++) {
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vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset = interleave * i;
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g72x_init_state(&(vgmstream->ch[i].g72x_state));
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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close_vgmstream(vgmstream);
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return NULL;
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}
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@ -23,9 +23,6 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
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||||
init_vgmstream_brstm,
|
||||
init_vgmstream_bfwav,
|
||||
init_vgmstream_nds_strm,
|
||||
init_vgmstream_agsc,
|
||||
init_vgmstream_ngc_adpdtk,
|
||||
init_vgmstream_rsf,
|
||||
init_vgmstream_afc,
|
||||
init_vgmstream_ast,
|
||||
init_vgmstream_halpst,
|
||||
@ -45,15 +42,11 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
|
||||
init_vgmstream_ngc_dsp_stm,
|
||||
init_vgmstream_exst,
|
||||
init_vgmstream_svag_kcet,
|
||||
init_vgmstream_mib_mih,
|
||||
init_vgmstream_ngc_mpdsp,
|
||||
init_vgmstream_ps2_mic,
|
||||
init_vgmstream_ngc_dsp_std_int,
|
||||
init_vgmstream_vag,
|
||||
init_vgmstream_vag_aaap,
|
||||
init_vgmstream_seb,
|
||||
init_vgmstream_ps2_ild,
|
||||
init_vgmstream_ps2_pnb,
|
||||
init_vgmstream_ild,
|
||||
init_vgmstream_ngc_str,
|
||||
init_vgmstream_ea_schl,
|
||||
init_vgmstream_caf,
|
||||
@ -257,7 +250,6 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
|
||||
init_vgmstream_lsf_n1nj4n,
|
||||
init_vgmstream_xwav_new,
|
||||
init_vgmstream_xwav_old,
|
||||
init_vgmstream_ps2_wmus,
|
||||
init_vgmstream_hyperscan_kvag,
|
||||
init_vgmstream_ios_psnd,
|
||||
init_vgmstream_adp_bos,
|
||||
@ -528,6 +520,16 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
|
||||
init_vgmstream_wbk_nslb,
|
||||
init_vgmstream_dsp_apex,
|
||||
|
||||
/* lower priority metas (no clean header identity, somewhat ambiguous, or need extension/companion file to identify) */
|
||||
init_vgmstream_agsc,
|
||||
init_vgmstream_dtk,
|
||||
init_vgmstream_rsf,
|
||||
init_vgmstream_ps2_wmus,
|
||||
init_vgmstream_mib_mih,
|
||||
init_vgmstream_mic_koei,
|
||||
init_vgmstream_seb,
|
||||
init_vgmstream_ps2_pnb,
|
||||
|
||||
/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
|
||||
init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */
|
||||
init_vgmstream_encrypted, /* encrypted stuff */
|
||||
|
@ -333,8 +333,8 @@ typedef enum {
|
||||
meta_AAX, /* CRI AAX */
|
||||
meta_UTF_DSP, /* CRI ADPCM_WII, like AAX with DSP */
|
||||
|
||||
meta_NGC_ADPDTK, /* NGC DTK/ADP (.adp/dkt DTK) [no header_id] */
|
||||
meta_RSF, /* Retro Studios RSF (Metroid Prime .rsf) [no header_id] */
|
||||
meta_DTK,
|
||||
meta_RSF,
|
||||
meta_HALPST, /* HAL Labs HALPST */
|
||||
meta_GCSW, /* GCSW (PCM) */
|
||||
meta_CAF, /* tri-Crescendo CAF */
|
||||
@ -358,7 +358,7 @@ typedef enum {
|
||||
meta_PS2_VAGp_AAAP, /* Acclaim Austin Audio VAG header */
|
||||
meta_SEB,
|
||||
meta_STR_WAV, /* Blitz Games STR+WAV files */
|
||||
meta_PS2_ILD, /* ILD File */
|
||||
meta_ILD,
|
||||
meta_PS2_PNB, /* PsychoNauts Bgm File */
|
||||
meta_VPK, /* VPK Audio File */
|
||||
meta_PS2_BMDX, /* Beatmania thing */
|
||||
|
Loading…
x
Reference in New Issue
Block a user