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https://github.com/vgmstream/vgmstream.git
synced 2024-11-25 15:20:21 +01:00
Fix some EALayer3 skips [Need For Speed Rivals (PS4)]
Uses a custom streamfile to remove .sps blocks for EALayer3, as V2P needs it since frames may be split between blocks.
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2268d9c5bf
commit
7d992af25e
@ -1,7 +1,7 @@
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#include "meta.h"
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#include "../layout/layout.h"
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#include "../coding/coding.h"
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#include "ea_eaac_eatrax_streamfile.h"
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#include "ea_eaac_streamfile.h"
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/* EAAudioCore formats, EA's current audio middleware */
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@ -129,7 +129,7 @@ static VGMSTREAM * init_vgmstream_eaaudiocore_header(STREAMFILE * streamHead, ST
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/* rest is optional, depends on flags header used (ex. SNU and SPS may have bigger headers):
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* &0x20: 1 int (usually 0x00), &0x00/40: nothing, &0x60: 2 ints (usually 0x00 and 0x14) */
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/* V0: SNR+SNS, V1: SPR+SPS (not apparent differences) */
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/* V0: SNR+SNS, V1: SPR+SPS (not apparent differences, other than the block flags used) */
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if (version != 0 && version != 1) {
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VGM_LOG("EA SNS/SPS: unknown version\n");
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goto fail;
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@ -219,14 +219,20 @@ static VGMSTREAM * init_vgmstream_eaaudiocore_header(STREAMFILE * streamHead, ST
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case 0x06: /* "L32P": EALayer3 v2 "PCM" [Battlefield 1943 (PS3)] */
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case 0x07: { /* "L32S": EALayer3 v2 "Spike" [Dante's Inferno (PS3)] */
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mpeg_custom_config cfg = {0};
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off_t mpeg_start_offset = start_offset + 0x08;
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mpeg_custom_t type = (codec == 0x05 ? MPEG_EAL31b : (codec == 0x06) ? MPEG_EAL32P : MPEG_EAL32S);
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/* layout is still blocks, but should work fine with the custom mpeg decoder */
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vgmstream->codec_data = init_mpeg_custom(streamData, mpeg_start_offset, &vgmstream->coding_type, vgmstream->channels, type, &cfg);
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if (!vgmstream->codec_data) goto fail;
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/* remove blocks on reads for some edge cases in L32P and to properly apply discard modes
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* (otherwise, and removing discards, it'd work with layout_blocked_ea_sns) */
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temp_streamFile = setup_eaac_streamfile(streamData, version, codec, start_offset, 0);
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if (!temp_streamFile) goto fail;
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start_offset = 0x00; /* must point to the custom streamfile's beginning */
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/* layout is still blocks, but should work fine with the custom mpeg decoder */
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vgmstream->codec_data = init_mpeg_custom(temp_streamFile, start_offset, &vgmstream->coding_type, vgmstream->channels, type, &cfg);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->layout_type = layout_none;
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vgmstream->layout_type = layout_blocked_ea_sns;
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break;
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}
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#endif
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@ -253,10 +259,10 @@ static VGMSTREAM * init_vgmstream_eaaudiocore_header(STREAMFILE * streamHead, ST
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vgmstream->layout_type = layout_none;
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/* EATrax is "buffered" ATRAC9, uses custom IO since it's kind of complex to add to the decoder */
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start_offset = 0x00; /* must point to header start */
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temp_streamFile = setup_eatrax_streamfile(streamData, total_size);
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temp_streamFile = setup_eaac_streamfile(streamData, version, codec, start_offset, total_size);
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if (!temp_streamFile) goto fail;
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start_offset = 0x00; /* must point to the custom streamfile's beginning */
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break;
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}
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#endif
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@ -278,11 +284,10 @@ static VGMSTREAM * init_vgmstream_eaaudiocore_header(STREAMFILE * streamHead, ST
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if (!vgmstream_open_stream(vgmstream,temp_streamFile ? temp_streamFile : streamData,start_offset))
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goto fail;
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close_streamfile(temp_streamFile);
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if (vgmstream->layout_type == layout_blocked_ea_sns)
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block_update_ea_sns(start_offset, vgmstream);
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close_streamfile(temp_streamFile);
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return vgmstream;
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fail:
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@ -1,5 +1,5 @@
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#ifndef _EA_EAAC_EATRAX_STREAMFILE_H_
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#define _EA_EAAC_EATRAX_STREAMFILE_H_
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#ifndef _EA_EAAC_STREAMFILE_H_
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#define _EA_EAAC_STREAMFILE_H_
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#include "../streamfile.h"
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@ -8,25 +8,28 @@ typedef struct {
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off_t logical_offset; /* offset that corresponds to physical_offset */
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off_t physical_offset; /* actual file offset */
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/* config */
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int version;
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int codec;
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off_t start_offset;
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size_t total_size; /* size of the resulting substream */
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} eatrax_io_data;
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} eaac_io_data;
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/* Reads skipping EA's block headers, so the resulting data is smaller than physical data,
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* and physical_offset is bigger than offset (ex. reads at offset = 0x00 could be at physical_offset = 0x10).
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/* Reads skipping EA's block headers, so the resulting data is smaller or larger than physical data.
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* physical/logical_offset should always be at the start of a block and only advance when a block is fully done */
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static size_t eatrax_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset, size_t length, eatrax_io_data* data) {
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static size_t eaac_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset, size_t length, eaac_io_data* data) {
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size_t total_read = 0;
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/* ignore bad reads */
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if (offset < 0 || offset > data->total_size) {
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return 0;
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return total_read;
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}
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/* previous offset: re-start as we can't map logical<>physical offsets
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* (kinda slow as it trashes buffers, but shouldn't happen often) */
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if (offset < data->logical_offset) {
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data->physical_offset = 0x00;
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data->physical_offset = data->start_offset;
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data->logical_offset = 0x00;
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}
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@ -34,26 +37,43 @@ static size_t eatrax_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset
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while (length > 0) {
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size_t to_read, bytes_read;
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off_t intrablock_offset, intradata_offset;
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uint32_t block_size, block_flag, data_size;
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uint32_t block_flag, block_size, data_size, skip_size;
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block_flag = read_8bit(data->physical_offset+0x00,streamfile);
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block_size = read_32bitBE(data->physical_offset+0x00,streamfile) & 0x00FFFFFF;
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data_size = read_32bitBE(data->physical_offset+0x04,streamfile); /* typically block_size - 0x08 */
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if (data->version == 1 && block_flag == 0x48) {
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data->physical_offset += block_size;
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continue; /* skip header block */
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}
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if (data->version == 1 && block_flag == 0x45)
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return total_read; /* stop on last block (always empty) */
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switch(data->codec) {
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#if 0
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case 0x03:
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data_size = block_size - ???;
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extra_size = (data_size % 0x800); /* deflated padding */
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/* skip header block */
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if (block_flag == 0x48) {
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data->physical_offset += block_size;
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continue;
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}
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/* stop on footer block */
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if (block_flag == 0x45) {
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data->physical_offset += block_size;
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return total_read;
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}
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/* data block expected */
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if (block_flag != 0x44) {
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return total_read;
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skip_size = 0x08 + 0x04*data->stream_count;
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break;
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#endif
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case 0x05: /* EALayer3 v1 */
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case 0x06: /* EALayer3 v2 "PCM" */
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case 0x07: /* EALayer3 v2 "Spike" */
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data_size = block_size - 0x08;
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skip_size = 0x08;
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break;
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case 0x0a: /* EATrax */
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data_size = read_32bitBE(data->physical_offset+0x04,streamfile); /* should be block_size - 0x08 */
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skip_size = 0x08;
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break;
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default:
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return total_read;
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}
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/* requested offset is outside current block, try next */
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@ -65,7 +85,7 @@ static size_t eatrax_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset
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/* reads could fall in the middle of the block */
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intradata_offset = offset - data->logical_offset;
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intrablock_offset = 0x08 + intradata_offset;
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intrablock_offset = skip_size + intradata_offset;
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/* clamp reads up to this block's end */
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to_read = (data_size - intradata_offset);
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@ -89,31 +109,102 @@ static size_t eatrax_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset
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data->physical_offset += block_size;
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data->logical_offset += data_size;
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}
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if (data->version == 0 && block_flag == 0x80)
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break; /* stop on last block */
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}
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return total_read;
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}
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static size_t eatrax_io_size(STREAMFILE *streamfile, eatrax_io_data* data) {
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static size_t eaac_io_size(STREAMFILE *streamfile, eaac_io_data* data) {
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off_t physical_offset, max_physical_offset;
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size_t total_size = 0;
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if (data->total_size)
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return data->total_size;
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physical_offset = data->start_offset;
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max_physical_offset = get_streamfile_size(streamfile) - data->start_offset;
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/* get size of the underlying, non-blocked data */
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while (physical_offset < max_physical_offset) {
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uint32_t block_flag, block_size, data_size;
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block_flag = read_8bit(physical_offset+0x00,streamfile);
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block_size = read_32bitBE(physical_offset+0x00,streamfile) & 0x00FFFFFF;
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if (data->version == 0 && block_flag != 0x00 && block_flag != 0x80)
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break; /* data/end block expected */
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if (data->version == 1 && block_flag == 0x48) {
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physical_offset += block_size;
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continue; /* skip header block */
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}
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if (data->version == 1 && block_flag == 0x45)
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break; /* stop on last block (always empty) */
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if (data->version == 1 && block_flag != 0x44)
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break; /* data block expected */
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switch(data->codec) {
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#if 0
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case 0x03:
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data_size = block_size - ???;
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data_size += (data_size % 0x800); /* deflated padding */
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break;
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#endif
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case 0x05: /* EALayer3 v1 */
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case 0x06: /* EALayer3 v2 "PCM" */
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case 0x07: /* EALayer3 v2 "Spike" */
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data_size = block_size - 0x08;
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break;
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case 0x0a: /* EATrax */
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data_size = read_32bitBE(physical_offset+0x04,streamfile); /* should be block_size - 0x08 */
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break;
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default:
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return 0;
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}
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physical_offset += block_size;
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total_size += data_size;
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if (data->version == 0 && block_flag == 0x80)
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break; /* stop on last block */
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}
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data->total_size = total_size;
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return data->total_size;
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}
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/* Prepares custom IO for EATrax, which is simply blocked ATRAC9 data, but blocks
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* may end in the middle of an ATRAC9 frame, so reads remove their headers */
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static STREAMFILE* setup_eatrax_streamfile(STREAMFILE *streamFile, size_t total_size) {
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/* Prepares custom IO for some blocked EAAudioCore formats, that need clean reads without block headers:
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* - EA-XMA: deflated XMA in multistreams (separate 2ch frames)
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* - EALayer3: MPEG granule 1 can go in the next block (in V2"P" mainly, others could use layout blocked_sns)
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* - EATrax: ATRAC9 frames can be split between blooks
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*/
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static STREAMFILE* setup_eaac_streamfile(STREAMFILE *streamFile, int version, int codec, off_t start_offset, size_t total_size) {
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STREAMFILE *temp_streamFile = NULL, *new_streamFile = NULL;
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eatrax_io_data io_data = {0};
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size_t io_data_size = sizeof(eatrax_io_data);
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eaac_io_data io_data = {0};
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size_t io_data_size = sizeof(eaac_io_data);
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io_data.total_size = total_size;
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io_data.version = version;
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io_data.codec = codec;
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io_data.start_offset = start_offset;
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io_data.total_size = total_size; /* optional */
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io_data.physical_offset = start_offset;
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/* setup subfile */
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new_streamFile = open_wrap_streamfile(streamFile);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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new_streamFile = open_io_streamfile(temp_streamFile, &io_data,io_data_size, eatrax_io_read,eatrax_io_size);
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new_streamFile = open_io_streamfile(temp_streamFile, &io_data,io_data_size, eaac_io_read,eaac_io_size);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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new_streamFile = open_buffer_streamfile(new_streamFile,0);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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