Tweak player's ignore loop priority

This commit is contained in:
bnnm 2020-12-05 19:05:36 +01:00
parent c3ed1fad60
commit 7de6ba29cc

View File

@ -167,14 +167,14 @@ static void load_default_config(play_config_t* def, play_config_t* tcfg) {
def->fade_time_set = 1;
}
/* loop priority: #i > #e > #E */
/* loop priority: #i > #e > #E (respect player's ignore too) */
if (tcfg->really_force_loop) {
def->ignore_loop = 0;
//def->ignore_loop = 0;
def->force_loop = 0;
def->really_force_loop = 1;
}
if (tcfg->force_loop) {
def->ignore_loop = 0;
//def->ignore_loop = 0;
def->force_loop = 1;
def->really_force_loop = 0;
}