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https://github.com/vgmstream/vgmstream.git
synced 2025-01-17 23:36:41 +01:00
missing stuff in pcm.c added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@740 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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78b6aeb17e
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@ -187,6 +187,8 @@ VGMSTREAM * init_vgmstream_mus_acm(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_pcm_scd(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_pcm_scd(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_pcm_ps2(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_ps2_rkv(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_ps2_rkv(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_ps2_psw(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_ps2_psw(STREAMFILE * streamFile);
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102
src/meta/pcm.c
102
src/meta/pcm.c
@ -20,7 +20,7 @@ VGMSTREAM * init_vgmstream_pcm_scd(STREAMFILE *streamFile) {
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goto fail;
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goto fail;
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loop_flag = (read_32bitLE(0x02,streamFile)!=0);
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loop_flag = (read_32bitLE(0x02,streamFile)!=0);
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channel_count = 1;
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channel_count = 2;
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/* build the VGMSTREAM */
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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@ -29,31 +29,30 @@ VGMSTREAM * init_vgmstream_pcm_scd(STREAMFILE *streamFile) {
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/* fill in the vital statistics */
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/* fill in the vital statistics */
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start_offset = 0x200;
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start_offset = 0x200;
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vgmstream->channels = channel_count;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = 32000;
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vgmstream->sample_rate = 16000;
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vgmstream->coding_type = coding_PCM8_SB_int;
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vgmstream->coding_type = coding_PCM8_SB_int;
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vgmstream->num_samples = read_32bitBE(0x06,streamFile)*2;
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vgmstream->num_samples = read_32bitBE(0x06,streamFile)*2;
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if(loop_flag) {
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if(loop_flag) {
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vgmstream->loop_start_sample = read_32bitBE(0x02,streamFile)*0x800;
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vgmstream->loop_start_sample = read_32bitBE(0x02,streamFile)*0x400;
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vgmstream->loop_end_sample = read_32bitBE(0x06,streamFile)*2;
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vgmstream->loop_end_sample = read_32bitBE(0x06,streamFile);
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}
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x2;
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vgmstream->interleave_block_size = 0x1;
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vgmstream->meta_type = meta_PCM_SCD;
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vgmstream->meta_type = meta_PCM_SCD;
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/* open the file for reading */
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/* open the file for reading */
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{
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{
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int i;
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int i;
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STREAMFILE * file;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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vgmstream->interleave_block_size*i;
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}
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}
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}
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}
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return vgmstream;
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return vgmstream;
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@ -62,3 +61,68 @@ fail:
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if (vgmstream) close_vgmstream(vgmstream);
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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return NULL;
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}
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}
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/* PCM - Custom header from Konami, which contains only loop infos...
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found in: Ephemeral Fantasia [Reiselied]
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Yu-Gi-Oh! The Duelists of the Roses [Yu-Gi-Oh! Shin Duel Monsters II]
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*/
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VGMSTREAM * init_vgmstream_pcm_ps2(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag = 0;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("pcm",filename_extension(filename))) goto fail;
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// if ((read_32bitLE(0x00,streamFile)+0x800) != (get_streamfile_size(streamFile)))
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// goto fail;
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if ((read_32bitLE(0x00,streamFile)) != (read_32bitLE(0x04,streamFile)*4))
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goto fail;
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loop_flag = (read_32bitLE(0x08,streamFile) != 0x0);
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channel_count = 2;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0x800;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = 22050;
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->num_samples = read_32bitLE(0x0,streamFile)/2/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x08,streamFile);
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vgmstream->loop_end_sample = read_32bitLE(0x0C,streamFile);
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x2;
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vgmstream->meta_type = meta_PCM_PS2;
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -109,6 +109,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
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init_vgmstream_ps2_dxh,
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init_vgmstream_ps2_dxh,
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init_vgmstream_ps2_psh,
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init_vgmstream_ps2_psh,
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init_vgmstream_pcm_scd,
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init_vgmstream_pcm_scd,
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init_vgmstream_pcm_ps2,
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init_vgmstream_ps2_rkv,
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init_vgmstream_ps2_rkv,
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init_vgmstream_ps2_psw,
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init_vgmstream_ps2_psw,
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init_vgmstream_ps2_vas,
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init_vgmstream_ps2_vas,
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@ -2047,7 +2048,10 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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snprintf(temp,TEMPSIZE,"RIFX WAVE header with sample looping info");
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snprintf(temp,TEMPSIZE,"RIFX WAVE header with sample looping info");
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break;
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break;
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case meta_PCM_SCD:
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case meta_PCM_SCD:
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snprintf(temp,TEMPSIZE,"PCM file with custom header");
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snprintf(temp,TEMPSIZE,"PCM file with custom header (SCD)");
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break;
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case meta_PCM_PS2:
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snprintf(temp,TEMPSIZE,"PCM file with custom header (PS2)");
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break;
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break;
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case meta_PS2_RKV:
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case meta_PS2_RKV:
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snprintf(temp,TEMPSIZE,"Legacy of Kain - Blood Omen 2 RKV Header");
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snprintf(temp,TEMPSIZE,"Legacy of Kain - Blood Omen 2 RKV Header");
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@ -264,7 +264,8 @@ typedef enum {
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meta_PS2_KCES, /* Dance Dance Revolution */
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meta_PS2_KCES, /* Dance Dance Revolution */
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meta_PS2_DXH, /* Tokobot Plus - Myteries of the Karakuri */
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meta_PS2_DXH, /* Tokobot Plus - Myteries of the Karakuri */
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meta_PS2_PSH, /* Dawn of Mana - Seiken Densetsu 4 */
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meta_PS2_PSH, /* Dawn of Mana - Seiken Densetsu 4 */
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meta_PCM_SCD, /* Lunar - Eternal Blue */
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meta_PCM_SCD, /* Ephemeral Fantasia */
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meta_PCM_PS2, /* Lunar - Eternal Blue */
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meta_PS2_RKV, /* Legacy of Kain - Blood Omen 2 */
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meta_PS2_RKV, /* Legacy of Kain - Blood Omen 2 */
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meta_PS2_PSW, /* Rayman Raving Rabbids */
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meta_PS2_PSW, /* Rayman Raving Rabbids */
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meta_PS2_VAS, /* Pro Baseball Spirits 5 */
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meta_PS2_VAS, /* Pro Baseball Spirits 5 */
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