Fixed MUSX v010 sample rate for "PS3_"

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@917 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
bxaimc 2011-02-08 02:03:29 +00:00
parent e03dd94e76
commit 7fea3b3211

View File

@ -329,7 +329,7 @@ VGMSTREAM * init_vgmstream_musx_v010(STREAMFILE *streamFile) {
case 0x5053335F: /* PS3_ */
start_offset = 0x800;
vgmstream->channels = channel_count;
vgmstream->sample_rate = 32000;
vgmstream->sample_rate = 44100;
vgmstream->coding_type = coding_DAT4_IMA;
vgmstream->num_samples = (get_streamfile_size(streamFile)-0x800)/2/(0x20)*((0x20-4)*2);
vgmstream->layout_type = layout_interleave;