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Fixed MUSX v010 sample rate for "PS3_"
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@917 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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@ -329,7 +329,7 @@ VGMSTREAM * init_vgmstream_musx_v010(STREAMFILE *streamFile) {
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case 0x5053335F: /* PS3_ */
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start_offset = 0x800;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = 32000;
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vgmstream->sample_rate = 44100;
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vgmstream->coding_type = coding_DAT4_IMA;
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vgmstream->num_samples = (get_streamfile_size(streamFile)-0x800)/2/(0x20)*((0x20-4)*2);
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vgmstream->layout_type = layout_interleave;
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