diff --git a/src/meta/ads.c b/src/meta/ads.c index 0ec46e7b..f555b87d 100644 --- a/src/meta/ads.c +++ b/src/meta/ads.c @@ -1,18 +1,17 @@ #include "meta.h" #include "../util.h" +#include "../coding/coding.h" -/* ADS (from Gauntlet Dark Legends (GC)) */ +/* ADS - from Gauntlet Dark Legacy (GC/Xbox) */ VGMSTREAM * init_vgmstream_ads(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; - char filename[PATH_LIMIT]; off_t start_offset; int loop_flag; int channel_count; int identifer_byte; /* check extension, case insensitive */ - streamFile->get_name(streamFile,filename,sizeof(filename)); - if (strcasecmp("ads",filename_extension(filename))) goto fail; + if (!check_extensions(streamFile,"ads")) goto fail; /* check dhSS Header */ if (read_32bitBE(0x00,streamFile) != 0x64685353) @@ -35,86 +34,52 @@ VGMSTREAM * init_vgmstream_ads(STREAMFILE *streamFile) { /* fill in the vital statistics */ identifer_byte = read_32bitBE(0x08,streamFile); switch (identifer_byte) { - case 0x00000020: - start_offset = 0xE8; + case 0x00000020: /* GC */ + start_offset = 0x28 + 0x60 * channel_count; vgmstream->channels = channel_count; vgmstream->sample_rate = read_32bitBE(0x0c,streamFile); vgmstream->coding_type = coding_NGC_DSP; vgmstream->num_samples = read_32bitBE(0x28,streamFile); - if (loop_flag) { - vgmstream->loop_start_sample = 0; - vgmstream->loop_end_sample = vgmstream->num_samples; - } + if (loop_flag) { + vgmstream->loop_start_sample = 0; + vgmstream->loop_end_sample = vgmstream->num_samples; + } - if (channel_count == 1){ - vgmstream->layout_type = layout_none; - } else if (channel_count == 2){ - vgmstream->layout_type = layout_interleave; - vgmstream->interleave_block_size = read_32bitBE(0x14,streamFile); - } - break; - case 0x00000021: + if (channel_count == 1){ + vgmstream->layout_type = layout_none; + } else if (channel_count == 2){ + vgmstream->layout_type = layout_interleave; + vgmstream->interleave_block_size = read_32bitBE(0x14,streamFile); + } + + dsp_read_coefs_be(vgmstream, streamFile, 0x44,0x60); + break; + + case 0x00000021: /* Xbox */ start_offset = 0x28; vgmstream->channels = channel_count; vgmstream->sample_rate = read_32bitBE(0x0c,streamFile); vgmstream->coding_type = coding_INT_XBOX; vgmstream->num_samples = (read_32bitBE(0x24,streamFile) / 36 *64 / vgmstream->channels)-64; // to avoid the "pop" at the loop point - vgmstream->layout_type = layout_interleave; + vgmstream->layout_type = channel_count == 1 ? layout_none : layout_interleave; vgmstream->interleave_block_size = 0x24; - if (loop_flag) { - vgmstream->loop_start_sample = 0; - vgmstream->loop_end_sample = vgmstream->num_samples; - } - break; - default: -goto fail; -} + if (loop_flag) { + vgmstream->loop_start_sample = 0; + vgmstream->loop_end_sample = vgmstream->num_samples; + } + break; + + default: + goto fail; + } vgmstream->meta_type = meta_ADS; - { - int i; - for (i=0;i<16;i++) - vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x44+i*2,streamFile); - if (channel_count == 2) { - for (i=0;i<16;i++) - vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0xA4+i*2,streamFile); - } - } - - - /* open the file for reading */ - if (vgmstream->coding_type == coding_NGC_DSP) { - int i,c; - for (c=0;cch[c].adpcm_coef[i] = - read_16bitBE(0x44+c*0x60 +i*2,streamFile); - } - } - } - - /* open the file for reading */ - { - int i; - STREAMFILE * file; - file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); - if (!file) goto fail; - for (i=0;ich[i].streamfile = file; - - - vgmstream->ch[i].channel_start_offset= - start_offset+vgmstream->interleave_block_size*i; - vgmstream->ch[i].offset = vgmstream->ch[i].channel_start_offset; - - } - } - + if (!vgmstream_open_stream(vgmstream, streamFile, start_offset)) + goto fail; return vgmstream; fail: - /* clean up anything we may have opened */ - if (vgmstream) close_vgmstream(vgmstream); + close_vgmstream(vgmstream); return NULL; }