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Update doc
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@ -203,12 +203,12 @@ VGMSTREAM * init_vgmstream_ubi_bao_spk(STREAMFILE *streamFile) {
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/* Variation of .pk:
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* - 0x00: 0x014B5053 ("SPK\01" LE)
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* - 0x04: BAO count
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* - 0x08 * count: BAO ids inside
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* - 0x08: BAO ids inside (0x04 * BAO count)
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* - per BAO count
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* - 0x00: 1?
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* - 0x04: id that references this? (ex. id of an event BAO)
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* - 0x08: BAO size
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* - 0x0c+: BAO data
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* - 0x00: table count
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* - 0x04: ids related to this BAO? (0x04 * table count)
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* - 0x08/NN: BAO size
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* - 0x0c/NN+: BAO data up to size
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*
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* BAOs reference .sbao by name (are considered atomic) so perhaps could
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* be considered a type of bigfile.
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@ -690,12 +690,12 @@ static VGMSTREAM * init_vgmstream_ubi_bao_header(ubi_bao_header * bao, STREAMFIL
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goto fail; /* not uncommon */
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}
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;VGM_LOG("UBI BAO: target at %x, h_id=%08x, s_id=%08x, p_id=%08x\n",
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(uint32_t)bao->header_offset, bao->header_id, bao->stream_id, bao->prefetch_id);
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;VGM_LOG("UBI BAO: stream=%x, size=%x, res=%s\n",
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(uint32_t)bao->stream_offset, bao->stream_size, (bao->is_external ? bao->resource_name : "internal"));
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;VGM_LOG("UBI BAO: type=%i, header=%x, extra=%x, prefetch=%x, size=%x\n",
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bao->header_type, bao->header_size, bao->extra_size, (uint32_t)bao->prefetch_offset, bao->prefetch_size);
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//;VGM_LOG("UBI BAO: target at %x, h_id=%08x, s_id=%08x, p_id=%08x\n",
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// (uint32_t)bao->header_offset, bao->header_id, bao->stream_id, bao->prefetch_id);
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//;VGM_LOG("UBI BAO: stream=%x, size=%x, res=%s\n",
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// (uint32_t)bao->stream_offset, bao->stream_size, (bao->is_external ? bao->resource_name : "internal"));
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//;VGM_LOG("UBI BAO: type=%i, header=%x, extra=%x, prefetch=%x, size=%x\n",
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// bao->header_type, bao->header_size, bao->extra_size, (uint32_t)bao->prefetch_offset, bao->prefetch_size);
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switch(bao->type) {
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@ -800,8 +800,8 @@ static int parse_pk(ubi_bao_header * bao, STREAMFILE *streamFile) {
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bao_offset += bao_size; /* files simply concat BAOs */
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}
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;VGM_LOG("UBI BAO: class "); {int i; for (i=0;i<16;i++){ VGM_ASSERT(bao->classes[i],"%02x=%i ",i,bao->classes[i]); }} VGM_LOG("\n");
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;VGM_LOG("UBI BAO: types "); {int i; for (i=0;i<16;i++){ VGM_ASSERT(bao->types[i],"%02x=%i ",i,bao->types[i]); }} VGM_LOG("\n");
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//;VGM_LOG("UBI BAO: class "); {int i; for (i=0;i<16;i++){ VGM_ASSERT(bao->classes[i],"%02x=%i ",i,bao->classes[i]); }} VGM_LOG("\n");
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//;VGM_LOG("UBI BAO: types "); {int i; for (i=0;i<16;i++){ VGM_ASSERT(bao->types[i],"%02x=%i ",i,bao->types[i]); }} VGM_LOG("\n");
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close_streamfile(streamIndex);
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close_streamfile(streamTest);
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@ -1821,6 +1821,7 @@ static int config_bao_version(ubi_bao_header * bao, STREAMFILE *streamFile) {
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/* same as 0x001B0100 except:
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* - base 0xA0, skip 0x24, name style %08x.bao (not .sbao?) */
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case 0x001D0A00: /* Shaun White Snowboarding (PSP)-atomic-opal */
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case 0x00220017: /* Avatar (PS3)-atomic/spk */
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case 0x00220018: /* Avatar (PS3)-atomic/spk */
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case 0x00260102: /* Prince of Persia Trilogy HD (PS3)-package-gear */
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/* similar to 0x00250108 but most values are moved +4
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