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EA SCHl: Added MPF/MUS format
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39b5480ca6
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808188dbcd
@ -239,6 +239,7 @@ static const char* extension_list[] = {
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//"mpc", //common
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"mpdsp",
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"mpds",
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"mpf",
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"mps", //txth/reserved [Scandal (PS2)]
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"ms",
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"msa",
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@ -351,6 +351,93 @@ fail:
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return NULL;
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}
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/* EA MPF/MUS combo - used in newer 6th gen games for storing music */
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VGMSTREAM * init_vgmstream_ea_mpf_mus(STREAMFILE *streamFile) {
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off_t section_offset, entry_offset, subentry_num, eof_offset, schl_offset;
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uint16_t sec1_num;
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uint8_t version, sub_version, sec2_num;
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int32_t(*read_32bit)(off_t, STREAMFILE*);
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int16_t(*read_16bit)(off_t, STREAMFILE*);
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STREAMFILE *musFile = NULL;
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VGMSTREAM *vgmstream = NULL;
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int target_stream = streamFile->stream_index, total_streams;
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/* check extension */
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if (!check_extensions(streamFile, "mpf"))
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goto fail;
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/* detect endianness */
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if (read_32bitBE(0x00, streamFile) == 0x50464478) { /* "PFDx" */
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read_32bit = read_32bitBE;
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read_16bit = read_16bitBE;
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} else if (read_32bitBE(0x00, streamFile) == 0x78444650) { /* "xDFP" */
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read_32bit = read_32bitLE;
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read_16bit = read_16bitLE;
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} else {
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goto fail;
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}
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musFile = open_streamfile_by_ext(streamFile, "mus");
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if (!musFile) goto fail;
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version = read_8bit(0x04, streamFile);
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sub_version = read_8bit(0x05, streamFile);
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if (version < 0x04 || version > 0x05) goto fail;
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if (version == 0x05 && sub_version > 0x02) goto fail; /* newer version using SNR/SNS */
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if (version == 0x04) {
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/* we need to go through the first two sections to find sound table */
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sec1_num = read_16bit(0x12, streamFile);
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sec2_num = read_8bit(0x0f, streamFile);
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/* get the last entry offset */
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section_offset = 0x20;
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entry_offset = read_16bit(section_offset + (sec1_num - 1) * 0x02, streamFile) * 0x04;
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/* HACK: there's some weird bitstream here that's store differently in LE and BE */
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/* I can't figure it out, so let's just use a workaround for now */
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if (read_32bitBE(0x00, streamFile) == 0x50464478) {
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subentry_num = (read_32bitBE(entry_offset + 0x04, streamFile) >> 15) & 0xFF;
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} else {
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subentry_num = (read_32bitBE(entry_offset + 0x04, streamFile) >> 20) & 0xFF;
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}
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section_offset = entry_offset + 0x10 + subentry_num * 0x04;
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entry_offset = read_16bit(section_offset + (sec2_num - 1) * 0x02, streamFile) * 0x04;
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subentry_num = read_16bit(entry_offset + 0x0e, streamFile);
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section_offset = entry_offset + 0x10 + subentry_num * 0x10;
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entry_offset = read_32bit(section_offset, streamFile) * 0x04;
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section_offset = read_32bit(entry_offset + 0x00, streamFile) * 0x04;
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eof_offset = read_32bit(entry_offset + 0x04, streamFile) * 0x04;
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total_streams = (eof_offset - section_offset) / 0x08;
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} else if (version == 0x05) {
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section_offset = read_32bit(0x34, streamFile);
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eof_offset = read_32bit(0x38, streamFile);
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total_streams = (eof_offset - section_offset) / 0x08;
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}
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if (target_stream == 0) target_stream = 1;
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if (target_stream < 0 || total_streams == 0 || target_stream > total_streams)
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goto fail;
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schl_offset = read_32bit(section_offset + (target_stream - 1) * 0x08 + 0x00, streamFile) * 0x80;
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if (read_32bitBE(schl_offset, musFile) != EA_BLOCKID_HEADER)
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goto fail;
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vgmstream = parse_schl_block(musFile, schl_offset, total_streams);
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if (!vgmstream)
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goto fail;
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close_streamfile(musFile);
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return vgmstream;
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fail:
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close_streamfile(musFile);
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return NULL;
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}
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/* EA SCHl with variable header - from EA games (roughly 1997~2010); generated by EA Canada's sx.exe/Sound eXchange */
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static VGMSTREAM * parse_schl_block(STREAMFILE *streamFile, off_t offset, int total_streams) {
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off_t start_offset, header_offset;
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@ -645,6 +645,7 @@ VGMSTREAM * init_vgmstream_ea_schl(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ea_bnk(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_ea_hdr_dat(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_ea_mpf_mus(STREAMFILE * steeamFile);
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VGMSTREAM * init_vgmstream_ea_schl_fixed(STREAMFILE * streamFile);
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@ -352,6 +352,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
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init_vgmstream_ea_bnk,
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init_vgmstream_ea_abk,
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init_vgmstream_ea_hdr_dat,
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init_vgmstream_ea_mpf_mus,
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init_vgmstream_ea_schl_fixed,
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init_vgmstream_sk_aud,
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init_vgmstream_stm,
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