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https://github.com/vgmstream/vgmstream.git
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Add/fix XWMA start and num samples
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@ -612,9 +612,10 @@ static void ms_audio_get_samples(ms_sample_data * msd, STREAMFILE *streamFile, i
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msd->loop_end_sample = loop_end_frame * samples_per_frame + (msd->loop_end_subframe) * samples_per_subframe;
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}
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//todo apply once FFmpeg decode is ok (must internal skip 64 samples + apply skips + output extra 128 IMDCT samples) and remove skip_samples output
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//todo apply once FFmpeg decode is ok
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// for XMA must internal skip 64 samples + apply skips + output extra 128 IMDCT samples) and remove skip_samples output
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#if 0
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{
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if (msd->xma_version == 1 || msd->xma_version == 2) {
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msd->num_samples += 128; /* final extra IMDCT samples */
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msd->num_samples -= start_skip; /* can be less but fixed to 512 in practice */
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msd->num_samples -= end_skip;
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@ -630,6 +631,14 @@ static void ms_audio_get_samples(ms_sample_data * msd, STREAMFILE *streamFile, i
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}
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}
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#endif
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/* the above can't properly read skips for WMAPro ATM, but should fixed to 1 frame anyway */
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if (msd->xma_version == 0) {
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msd->num_samples -= samples_per_frame; /* FFmpeg does skip this */
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#if 0
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msd->num_samples += (samples_per_frame / 2); /* but doesn't add extra samples */
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#endif
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}
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}
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static int wma_get_samples_per_frame(int version, int sample_rate, uint32_t decode_flags) {
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@ -744,6 +753,11 @@ void wma_get_samples(ms_sample_data * msd, STREAMFILE *streamFile, int block_ali
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}
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msd->num_samples = num_frames * samples_per_frame;
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#if 0 //todo apply once FFmpeg decode is ok
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msd->num_samples += (samples_per_frame / 2); /* last IMDCT samples */
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msd->num_samples -= (samples_per_frame * 2); /* WMA default encoder delay */
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#endif
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}
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@ -456,8 +456,8 @@ static const char* extension_list[] = {
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"xwb",
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"xmd",
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"xwc",
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"xwm", //FFmpeg, not parsed (XWMA)
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"xwma", //FFmpeg, not parsed (XWMA)
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"xwm",
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"xwma",
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"xws",
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"xwv",
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@ -1088,6 +1088,7 @@ static const meta_info meta_info_list[] = {
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{meta_NXA, "Entergram NXA header"},
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{meta_ADPCM_CAPCOM, "Capcom .ADPCM header"},
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{meta_UE4OPUS, "Epic Games UE4OPUS header"},
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{meta_XWMA, "Microsoft XWMA RIFF header"},
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};
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@ -1609,6 +1609,10 @@
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<File
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RelativePath=".\meta\xwc.c"
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>
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</File>
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<File
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RelativePath=".\meta\xwma.c"
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>
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</File>
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<File
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RelativePath=".\meta\ydsp.c"
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@ -474,6 +474,7 @@
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<ClCompile Include="meta\xmd.c" />
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<ClCompile Include="meta\xwb.c" />
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<ClCompile Include="meta\xwc.c" />
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<ClCompile Include="meta\xwma.c" />
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<ClCompile Include="meta\ydsp.c" />
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<ClCompile Include="meta\zsd.c" />
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<ClCompile Include="meta\zwdsp.c" />
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@ -991,6 +991,9 @@
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<ClCompile Include="meta\xwc.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\xwma.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\ydsp.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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@ -793,4 +793,6 @@ VGMSTREAM * init_vgmstream_adpcm_capcom(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ue4opus(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_xwma(STREAMFILE * streamFile);
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#endif /*_META_H*/
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87
src/meta/xwma.c
Normal file
87
src/meta/xwma.c
Normal file
@ -0,0 +1,87 @@
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#include "meta.h"
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#include "../coding/coding.h"
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/* XWMA - Microsoft WMA container [The Elder Scrolls: Skyrim (PC/X360), Hydrophobia (PC)] */
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VGMSTREAM * init_vgmstream_xwma(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t fmt_offset, data_offset, first_offset = 0xc;
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size_t fmt_size, data_size;
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int loop_flag, channel_count;
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/* checks */
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/* .xwma: standard
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* .xwm: The Elder Scrolls: Skyrim (PC), Blade Arcus from Shining (PC) */
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if (!check_extensions(streamFile, "xwma,xwm"))
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goto fail;
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if (read_32bitBE(0x00,streamFile) != 0x52494646) /* "RIFF" */
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goto fail;
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if (read_32bitBE(0x08,streamFile) != 0x58574D41) /* "XWMA" */
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goto fail;
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if ( !find_chunk_le(streamFile, 0x666d7420,first_offset,0, &fmt_offset,&fmt_size) ) /* "fmt "*/
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goto fail;
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if ( !find_chunk_le(streamFile, 0x64617461,first_offset,0, &data_offset,&data_size) ) /* "data"*/
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goto fail;
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channel_count = read_16bitLE(fmt_offset+0x02,streamFile);
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loop_flag = 0;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = read_32bitLE(fmt_offset+0x04, streamFile);
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vgmstream->meta_type = meta_XWMA;
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/* the main purpose of this meta is redoing the XWMA header to:
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* - redo header to fix XWMA with buggy bit rates so FFmpeg can play them ok
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* - skip seek table to fix FFmpeg buggy XWMA seeking (see init_seek)
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* - read num_samples correctly
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*/
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#ifdef VGM_USE_FFMPEG
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{
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uint8_t buf[0x100];
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int bytes, avg_bps, block_align, wma_codec;
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avg_bps = read_32bitLE(fmt_offset+0x08, streamFile);
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block_align = (uint16_t)read_16bitLE(fmt_offset+0x0c, streamFile);
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wma_codec = (uint16_t)read_16bitLE(fmt_offset+0x00, streamFile);
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bytes = ffmpeg_make_riff_xwma(buf,0x100, wma_codec, data_size, vgmstream->channels, vgmstream->sample_rate, avg_bps, block_align);
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vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, data_offset,data_size);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->layout_type = layout_none;
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/* manually find total samples, why don't they put this in the header is beyond me */
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{
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ms_sample_data msd = {0};
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msd.channels = vgmstream->channels;
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msd.data_offset = data_offset;
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msd.data_size = data_size;
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if (wma_codec == 0x0162)
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wmapro_get_samples(&msd, streamFile, block_align, vgmstream->sample_rate,0x00E0);
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else
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wma_get_samples(&msd, streamFile, block_align, vgmstream->sample_rate,0x001F);
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vgmstream->num_samples = msd.num_samples;
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if (vgmstream->num_samples == 0)
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vgmstream->num_samples = (int32_t)((ffmpeg_codec_data*)vgmstream->codec_data)->totalSamples; /* from avg-br */
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//num_samples seem to be found in the last "seek" table entry too, as: entry / channels / 2
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}
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}
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#else
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goto fail;
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#endif
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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@ -441,6 +441,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
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init_vgmstream_utk,
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init_vgmstream_adpcm_capcom,
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init_vgmstream_ue4opus,
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init_vgmstream_xwma,
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/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
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@ -698,6 +698,7 @@ typedef enum {
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meta_NXA,
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meta_ADPCM_CAPCOM,
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meta_UE4OPUS,
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meta_XWMA,
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} meta_t;
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